• Title/Summary/Keyword: 속도 개선

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An Improvement of the Learning Speed through Considered Distance on Jul-Gonu Game (거리를 고려한 줄고누게임의 학습속도 개선)

  • Shin, Yong-Woo;Chung, Tae-Choong
    • Journal of Korea Game Society
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    • v.10 no.1
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    • pp.105-113
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    • 2010
  • It takes quite amount of time to study a board game because there are many game characters and different stages are exist for board games. Also, the opponent is not just a single character that means it is not one on one game, but group vs. group. That is why strategy is needed, and therefore applying optimum learning is a must. If there were equal result that both are considered to be best ones during the course of learning stage, Heuristic which utilizes learning of problem area of Jul-Gonu was used to improve the speed of learning. To compare a normal character to an improved one, a jul-gonu game was created, and then they fought against each other. Improved character considered distance and attacked other one. As a result, improved character's ability was improved on learning speed.

Fast-Serial Finite Field Multiplier without increasing the number of registers (레지스터수의 증가가 없는 고속 직렬 유한체 승산기)

  • 이광엽;김원종;장준영;배영환;조한진
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.10C
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    • pp.973-979
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    • 2002
  • In this paper, an efficient architecture for the finite field multiplier is proposed. This architecture is faster and smaller than any other LFSR architectures. The traditional LFSR architecture needs t x m registers for achieving the t times speed. But, we designed the multiplier using a novel fast architecture without increasing the number of registers. The proposed multiplier is verified with a VHDL description using SYNOPSYS simulator. The measured results show that the proposed multiplier is 2 times faster than the serial LFSR multiplier. The proposed multiplier is expected to become even more advantageous in the smart card cryptography processors.

Improving application startup time by automatic profiling (Automatic Usage Profiling을 통한 초기 앱 실행 속도 개선 방법)

  • Chae, Hyangseok;Baik, Jongmoon
    • Journal of Software Engineering Society
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    • v.28 no.1
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    • pp.1-6
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    • 2019
  • Google released an initial version of Android that runs Dex(Dalvik Executable) through the Dalvik Runtime. Since Dalvik Runtime is based on interpreter, JIT(Just-in-time) compilation has been applied to improve performance. After Lollipop(Android 5.0) Dalvik Runtime has replaced with ART Runtime which support AOT (Ahead-of-time) compilation of Dex into Native Code. The late st Android has a problem that the application execution speed is slow until the AOT compilation is completed according to the actual usage record after the installation of the app. To improve the problem we have investigate the characteristics of profile that can improve the execution speed of the application and generate the profile automatically. Finally we propose a method that can optimize the application at install time. With the proposed method we can optimize selectively at install time and can help improving the execution speed of the app from the initial execution.

Factor Analysis on Psychological Cause of Speed Reduction in Expressway Tunnel Section Utilizing Importance-Performance Analysis (IPA) (고속도로 터널부 속도 감소에 관한 심리적 요인분석)

  • Lee, Ki Young;Kim, Tae Ho
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.30 no.2D
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    • pp.127-134
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    • 2010
  • Tunnel sections on the highway are different from rest of sections on the highway in terms of velocity, the number of passing cars, and vehicle density which, in particular, affect drivers' behavior before and after drivers pass through the tunnel. However, literature review reveals that former studies are too focused on quantitative indicator to consider qualitative aspects. Therefore, this paper conducts survey questionnaire and IPA (Importance Performance Analysis) to find out qualitative improvements on velocity drop on the tunnel sections. The results show as follows: First, drivers require improvements of tunnel form (length and curved form inside tunnel) which is derived from long distance tunnel. Second, experts primarily ask for amendment of geometric characteristics. With comparison of requirements of both drivers and experts, there are many differences in length of tunnel and form of curved tunnel. This also presents that drivers don't satisfy with both length of tunnel and form of curved tunnel that are provided as a part of highway design factors.

Comparison of Different Schemes for Speed Sensorless Control of Induction Motor Drives by Neural Network (신경회로망을 이용한 유도전동기의 속도 센서리스 방식에 대한 비교)

  • 국윤상;김윤호;최원범
    • The Transactions of the Korean Institute of Power Electronics
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    • v.5 no.2
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    • pp.131-139
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    • 2000
  • 일반적으로 시스템 인식과 제어에 이용하는 다층 신경회로망은 기존의 역전파 알고리즘을 이용한다. 그러나 결선강도에 대한 오차의 기울기를 구하는 방법이기 때문에 국부적 최소점에 빠지기 쉽고, 수렴속도가 매우 늦으며 초기 결선강도 값들이나 학습계수에 민감하게 반응한다. 이와 같은 단점을 개선하기 위하여 확장된 칼만 필터링 기법을 역전파 알고리즘에 결합하였으나 계산상의 복잡성 때문에 망의 크기가 증가하면 실제 적용할 수 없다. 최근 신경회로망을 선형과 비선형 구간으로 구분하고 칼만 필터링 기법을 도입하여 수렴속도를 빠르게 하고 초기 결선강도 값에 크게 영향을 받지 않도록 개선하였으나, 여전히 은닉층의 선형 오차값을 역전파 알고리즘에 의해서 계산하기 때문에 학습계수에 민감하다는 단점이 있다. 본 논문에서는 위에서 언급한 기존의 신경회로망 알고리즘의 문제점을 개선하기 위하여 은닉층의 목표값을 최적기법에 의하여 직접계산하고 각각의 결선강도 값은 반복최소 자승법으로 온라인 학습하는 알고리즘을 제안하고 이들 신경회로망 알고리즘과 비교하고자 한다. 여러 가지 시뮬레이션과 실험을 통하여 제안된 방법이 초기 결선강도에 크게 영향을 받지 않으며, 기존의 학습계수 선정에 따른 문제점을 해결함으로써 신경회로망 모델에 기초한 실시간 제어기 설계에 응용할 수 있도록 하였다. 또한, 유도전동기의 속도추정과 제어에 적용하여 좋은 결과를 보였다.

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Study on Improvement of Convergence Rate of Acoustic Echo Canceller (음향 반향 제거기의 수렴속도 개선에 대한 연구)

  • Kang, Hee Hoon
    • The Journal of the Korea institute of electronic communication sciences
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    • v.4 no.1
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    • pp.66-69
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    • 2009
  • An adaptive echo canceller is necessary for an application such as a speakerphone, 3G image telephony and VoIP service system. These echo cancellers need to have many taps for filtering echo signals. Many taps cause computation data to increase and convergence speed to be low. To overcome these problems, An adaptive echo canceller with the advanced convergence speed is proposed in this paper. To improve the speed, we divide an echo band into subbands and place a subband filter to be adaptive for each subband. Each subband filter recognizes the echo signal as subband echo signals. So, dynamic range of subband is small, the convergence speed is fast. Moreover, as the number of Tap and weight update are estimated in each subband, the implementation complex of a adaptive filter is low.

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Understanding and Improvement of an Experiment Measuring Chemical Reaction Rates by Monitoring Volume Change of a Gas:On the Reaction between HCl(aq) and Mg(s) (기체 부피변화를 이용한 화학반응속도 측정 실험의 이해 및 개선 연구: HCl 수용액과 고체 Mg의 반응에 대하여)

  • Jeong, Dae-Hong;Bang, Jeong-A;Yun, Hui-Suk;Choe, Won-Ho
    • Journal of the Korean Chemical Society
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    • v.50 no.5
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    • pp.404-414
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    • 2006
  • this study we analyzed and improved an experiment measuring chemical reaction rates introduced in the high school science textbooks through an understanding of the phenomena observed in carrying out the experiment. For this purpose, the contents of textbooks related to the experiment were analyzed, and the problems observed in carrying out the experiment were addressed through experimental analysis. When the experiment was carried out by the method of aquatic transposition presented in textbooks, the observed volume change of H2 gas was delayed and chemical reaction rate was increased in the early stage of reaction period. To resolve these problems, an improved method for measuring the reaction rates was suggested. In the improved experiment the reaction rate was measured to be constant on time, which was interpreted in terms of the concentration of H+ and the surface area of magnesium.

The Convergence Speed Enhancement using a Cosine Modulated Filter Banks and a Decimation Technique (코사인 변조된 필터 뱅크와 Decimation을 이용한 수렴 속도 성능 개선)

  • Choi Chang-Kwon;Cho Byung-Mo
    • Proceedings of the Acoustical Society of Korea Conference
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    • autumn
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    • pp.193-196
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    • 1999
  • 본 논문은 음향 임펄스를 모델링하는데 코사인 변조된 필터 뱅크와 Decimation을 이용하여 수렴 속도를 개선하는 방법을 제안하고 이를 잡음제거에 응용하였다. 제안된 구조는 입력신호를 필터뱅크를 이용하여 각 서브밴드로 분할한 후 필터 입력신호의 고유벡터의 최대값과 최소값의 비를 줄이고 필터의 탭수를 줄이기 위해서 decimation을 행한다. 그리고 서브밴드대역의 샘플링 주파수를 낮추어 신호 스펙트럼을 확장시켜 이를 적응필터에 입력하여 수렴속도를 향상시켰다. 실험 결과, Colored잡음의 경우 LMS 알고리즘보다 제안된 방법이 MSE(Mean Square Error)는 좋지는 않았다. 실제 음향시스템의 모델링에는 거의 같은 MSE을 갖으며, 수렴 속도에는 모두 빠른 성능을 보였으며, 이를 음질향상에 적용하여 향상된 음질을 얻을 수 있었다.

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Speedup of EM Algorithm by Binning Data for Normal Mixtures (혼합정규분포의 모수 추정에서 구간도수 EM 알고리즘의 실행 속도 개선)

  • Oh, Chang-Hyuck
    • Communications for Statistical Applications and Methods
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    • v.15 no.1
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    • pp.1-11
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    • 2008
  • For a large data set the high computational cost of estimating the parameters of normal mixtures with the conventional EM algorithm is crucially impedimental in applying the algorithm to the areas requiring high speed computation such as real-time speech recognition. Simulations show that the binned EM algorithm, being compared to the standard one, significantly reduces the cost of computation without loss in accuracy of the final estimates.

Rapid face detection using depth information (거리 정보를 이용한 빠른 얼굴검출방법)

  • Lee, Cho-Il;Kim, Byeoung-Su;Kim, Whoi-Yul
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2011.07a
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    • pp.226-229
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    • 2011
  • 얼굴검출기술의 발전으로 인하여, 다양한 분야에 얼굴 검출을 활용한 기술이 이용되고 있다. 최근 Viola 와 Jones 의 얼굴검출 방법이 신뢰도 있는 검출률과 빠른 연산속도로 인하여 주로 이용되고 있다. 하지만 고해상도 이미지와 제한된 하드웨어를 사용하는 시스템의 경우, 실시간 처리가 어려워지는 문제가 있다. 본 논문에서는 이와 같은 문제를 해결하고자 거리 정보를 이용한 빠른 얼굴검출방법을 제안한다. 속도 개선을 위해 먼저 거리 정보를 이용하여 영상의 불필요한 부분을 제거하고, 피부색상정보를 이용하여 관심영역을 설정한다. 또 크기에 대응하기 위해 피라미드 이미지를 이용하는 방법 대신, 거리 정보를 이용하여 얼굴의 크기를 추정한다. 마지막으로 검색창 내의 거리 분산을 계산하여, 평평하거나 굴곡이 심한 영역을 제거함으로 얼굴 검출 속도를 개선하였다. 실험결과 기존 방법에 비해 더 빠른 검출속도와 유사한 검출성능을 확인할 수 있었다.

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