• Title/Summary/Keyword: 소창의

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The Effects of Nature-friendly Fingertips Play Program for the Development Small Muscle Functions and Creative Thinking Abilities of Young Children (자연친화적 손끝놀이프로그램이 유아의 소근육 운동기능 발달과 창의적 사고력에 미치는 효과)

  • Byun, Sang Woo;Seo, Hyun Ah;Han, Hee Jung
    • Korean Journal of Childcare and Education
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    • v.8 no.5
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    • pp.5-24
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    • 2012
  • The purpose of this study was how a nature-friendly fingertips play program with nature affected the development of small muscle functions and creative thinking abilities of young children. The subjects of this study were 28 five year old children. Fourteen of them were from H preschool and the other fourteen were from P preschool in the city of B. The research 'evaluation tool for small muscle motor function development' by Byung Dong Kang(2002) was used to measure the small muscle motor functions of preschool students. The Korean version standardized by Young Chae Kim(2004) was used to measure the development of creative thinking abilities. The study arrived at the following results. First, the nature-friendly fingertips play program affected positively to the development of entire small muscle functions, accuracy, rapidness, and stability for young children. Second, the nature-friendly fingertips play program affected positively to the entire creative thinking abilities, fluency, and resistance to the early conclusion. In conclusion, the nature- friendly fingertips play program affected positively to the development of small motor functions and creative thinking abilities.

Elementary Students' Creativity Appear in Small Group Interactions During Model-Based Classrooms on Terraforming (테라포밍에 대한 과학적 모델링 수업에서 소그룹 상호작용 중 발현되는 초등학생의 창의성)

  • Park, Shin Hee;Choe, Seung Urn;Kim, Chan Jong
    • Journal of The Korean Association For Science Education
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    • v.40 no.6
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    • pp.611-620
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    • 2020
  • The purpose of the study is to find creativity factors of students in the process of small group modeling and relate them to the types of interactions among students. In order to capture students' detailed interactions, this study was conducted as an 'essential case study' through qualitative analysis. We have developed the modules of nine lessons about terraforming, and they were used in an actual classroom. In order to understand the creativity of the students in the process of modeling, students' discourses and interview data were analyzed using 19 creative factors or abilities. The findings are as follows. Frequently found creativity factors are Elaboration, Evaluation, Visualization, Resist premature closer, Originality, Analysis and Concentration. And students' interactions that affect students' creativity in the process of modeling can be classified into four categories: Suggestion, Agreement, Questioning, Refutation, and Conversion. Through each interaction, students demonstrated the process of expressing and modifying their own thoughts and ideas in the modeling process. The findings of the study suggest that it is important to the teachers to understand types of interactions among students and the relationship between the types of interaction and creativity factors for students' creative modeling in modeling-based learning.

The Excavated Costume from the Graves of the Tong-Rye Jung Clan in the 17th Century (17세기 동래 정씨 흥곡공파 일가 묘의 출토복식)

  • 이은주
    • Journal of the Korean Society of Costume
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    • v.53 no.4
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    • pp.71-85
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    • 2003
  • The costume of the 17th Century based on the excavated costume from the graves of Tong-Rae Jwg Clan are studied in this paper. The remaining were used for filling up the coffin consists of 1 piece of Dopo(도포) from the grave of Jung, Kwang-Kyung, 7 pieces of Joongchimak(중적막), 1 piece of Sochng-eui(소창의), and 1 piece of pants from the grave of Jae-Hoo Jung, grand-son of Kwang-Kyung Jung. From these remainings, this study newly reveals or confirms : 1) Standards of transition Procedure of mid-l7th century's Dopo with gussets, 2) Standards of transition procedure of late 17th century's Joongchimak with wide sleeves and side slits, 3) Standards of transition procedure of late 17th century's Sochang-eui with narrow sleeves and side slits, 4) Typical style of pants in the 17th century, 5) The constructive methods for quilted fabric.

A Case Study on a Woman′s Excavated costumes in the 17th century - Based on the excavation of the Mrs. KyungJu Lee gave in Young-am, Chonnam - (17세기 여자 출토복식의 일례 - 전남 영암출토 경주이씨( \ulcorner~1684) 분묘의 출토복식을 충심으로 -)

  • 안명숙
    • Journal of the Korean Society of Costume
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    • v.51 no.4
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    • pp.5-14
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    • 2001
  • Excavated costumes at the women's tomb in 17C have been sustained good condition. These materials give us that Jang ui(長衣) and so chang ui(소창의) with chechori(유), skirt, trousers(袴) reflects on women's fashion style at that time. By seeing these costumes, we can get the characteristics of costumes in mid-chosun era with chechori, skirt, jang ui, so chang ui etc. The features of chechori in this area are follows : form - diagonal gil, collar - kalkit and tangkokit, length - about 50cm, materials - silk, cotton, grass-cloth, kind - single, double. clothing padded with cotton wool etc. It is the first time that chang ui, one of Po, is excavated in this area. There are three pieces of jang ui which is significant data to study deeply on the costume in 1700's. Jang ui mainly made of silk in pattern, silk, cotton and decorated stylish printing on the robes. With these material and style, we can induce the mode of mid-chosun period. Through comparative studying we have many chances to understand women's the garment for the dead(염습의) in mid-chosun period.

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창의력과 유동성지능 결정성지능의 관계 -과학고와 일반고 학생들의 TTCT, RAPM, WAIS 검사결과를 중심으로-

  • 조선희;이건호;김희백
    • Proceedings of the Korean Society for the Gifted Conference
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    • 2003.11a
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    • pp.131-132
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    • 2003
  • 창의력 검사와 지능 검사와의 상관이 높게 나타남에 따라 창의력 검사가 지능 검사와 차별화된 능력을 측정하고 있는 지에 의문이 생겨났다. 본 연구에서는 유동성 지능과 결정성 지능을 측정하고, 이들과 창의력 검사와의 상관 관계를 조사함으로써 두 검사 사이에서 나타나는 상관관계의 원인을 탐색하고자 하였다. 이를 위해 창의력 검사로 널리 이용되는 Torrance Tests of Creative Thinking (TTCT)의 도형과 언어검사, 유동성지능을 측정하는데 대표적으로 이용되는 Raven's Advanced Progressive Matrices (RAPM), 유동성지능과 결정성지능 모두를 측정하는 Wechsler Adult Intelligence Scale (WAIS)을 과학고와 일반고 50명의 학생들을 대상으로 실시하였다. 실험결과 TTCT 도형과 언어 검사 모두 RAPM과의 상관은 유의미하지 않았으나 WAIS와의 상관은 유의미했다. WAIS 지능점수에 따라 학생들을 두 개의 그룹으로 구분했을 때 지능이 높은 그룹에서는 TTCT와 RAPM, WAIS의 상관결과가 모두 유의미하지 않았다. 지능이 낮은 그룹에서는 TTCT와 RAPM과의 상관은 유의미하지 않았으나 TTCT 도형 검사와 WAIS와의 상관은 유의미했다. TTCT와 WAIS 11개 소검사간의 상관 상관을 알아보았다. 분석결과 유동성지능을 잘 대표하는 소검사인 토막짜기, 모양맞추기, 숫자외우기는 TTCT 도형과 언어 검사 모두에서 유의미한 상관을 보이지 않았으며, 결정성지능을 잘 대표하는 소검사인 기본지식문제는 TTCT 도형과 언어 검사 모두에서 유의미한 상관을 보였다. WAIS 11개 소검사를 독립변인으로 하고 TTCT 전체 점수를 종속변인으로 하여 회귀분석을 한 결과 TTCT 도형과 언어 검사 모두 WAIS 소검사중의 기본지식문제가 TTCT 전체점수에 가장 높은 영향력을 미쳤다. 지능이 높은 그룹과 낮은 그룹에 대해 WAIS 11개 소검사와 TTCT 전체점수와의 상관을 구한 결과, 지능이 높은 그룹에서는 유의미한 상관을 의미는 소검사가 거의 없었던 것과는 달리, 지능이 낮은 그룹에서는 결정성지능을 대표하는 소 검사와 TTCT 도형검사 점수간의 상관이 유의미하게 나타났다. 이상의 결과를 통해 TTCT는 도형과 언어 검사 모두 유동성지능 보다는 결정성지능과 상관이 있음을 알 수 있는데, 이는 창의력 검사가 문제 해결 상황에 기존의 지식을 이용하는 능력을 측정하고 있기 때문으로 추정된다. 또한 지능이 낮은 그룹에서 높은 그룹에 비해 창의력 검사와 지능 검사 사이의 상관의 정도가 높았는데, 이는 일정 수준까지는 창의적 능력이 결정성 지능에 의해 제한을 받으나 일정 수준 이상의 결정성 지능을 갖게 되면 더 이상 결정성 지능이 창의적 능력을 제한하지 않기 때문인 것으로 해석된다.

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Development of PBL-Based Computer Application Instruction Model (문제중심학습 기반 컴퓨터활용 수업 모형 개발)

  • Lee, Kyung Mi
    • The Journal of Korean Association of Computer Education
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    • v.16 no.2
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    • pp.29-37
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    • 2013
  • In the environment of emphasizing creativity, computer application instruction model is in demand which is developed for the group discussion, enlarging the range of thinking, and creativity. The purpose of this study is to develop a PBL-based computer application instruction model concerning creativity after researching problems during the use of computer education by group. The theoretical background of class model is PBL, and the efficiency and creativity of class is considered while using web-mind map as the tool for the discussion and data sharing. As a result of applying the suggested model to the students enrolled in the production of presentation instruction, it made probabilistic meaningful outcome where complaint with communication, data sharing, role sharing, difference of contribution, excessive run-time and etc. were reduced.

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Leibniz's concept of infinite and infinitely small and arithmetic of infinite (라이프니츠의 무한과 무한소의 개념과 무한의 연산)

  • Lee, Jin-Ho
    • Journal for History of Mathematics
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    • v.18 no.3
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    • pp.67-78
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    • 2005
  • In this paper we deals with Leibniz's definition of infinite and infinitely small quantities, infinite quantities and theory of quantified indivisibles in comparison with Galileo's concept of indivisibles. Leibniz developed 'method of indivisible' in order to introduce the integrability of continuous functions. also we deals with this demonstration, with Leibniz's rules of arithmetic of infinitely small and infinite quantities.

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Analysis of Learning Objectives on Elementary School Biology (초등학교 자연과 생물 영역의 교육 목표 분석)

  • Shim, Kew-Cheol;Lee, Hyun-Uk;Chang, Nam-Kee
    • Journal of The Korean Association For Science Education
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    • v.18 no.4
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    • pp.539-544
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    • 1998
  • The consistency and balance of objectives by objective domains in units, sub-units and instructional units were investigated. The 6th elementary biology curricular teaching guidebooks were analysed. Domains of objectives are cognitive, inquiry process, instrumental skill, creative, affective and STS. Cognitive objectives were most dominant in all units, sub-units and instructional units. But no objective for creative domain were suggested. In unit and sub-unit, proportions of objectives were cognitive, inquiry process, affective, instrumental skill and STS domains in order. Objectives for cognitive and inquiry process domains were more than others in instructional units, Except cognitive and inquiry process domains, objectives for the others were not consistent in all units, sub-units and instructional units. Especially, the percentages of objectives for affective domain decreased in units, sub-units and instructional units orderly. These resulted from teaching objective domains categorized formally, Thus, it is necessary to develope curriculum and textbook to be consistent and balanced with objective domains and reflect upon the characteristics of them.

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Historical Features of the Costumes Excavated from the Tomb of Won-taek Kim in Cheongju (청주출토 김원택(金元澤, 1683-1766)묘 유물의 복식사적 특징)

  • Chang, In-Woo
    • Journal of the Korean Society of Costume
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    • v.60 no.4
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    • pp.98-112
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    • 2010
  • This study is on the 18th-century man's clothing excavated from Mr. Kim(1683-1766)'s tomb in Cheongju, Chungbuk in 2003. There are more than 100 pieces of excavated costumes from the tomb of Won-taek Kim. The excavated costumes have the value of genuine materials. Among them, 36 garments in good condition were investigated. As a result, there are several kinds of the excavated coats with different sizes, depending on the type of coats-Simui(深衣), Danryeong(團領), Sagyusam(四揆衫), Daechang, jungchimak(中赤莫), and Sochangui. These different-size coats reveal the degree of ritual; the length of the ritual costume is longer than that of the daily one. We can see two kinds (large and small) of coats, jackets, and pants. The large-size clothing is for the dead, the small size one as daily clothing was used for filling the empty space of the coffin. Among the excavated clothing from Mr. Kim's tomb, clothing for the dead(shroud) is bigger than man's daily costume. Concerning the form, color, and materials of the costumes, clothing for the dead is similar to daily clothing, while there is the difference in their size. The oversized costumes of coats, jackets, and pants are also different in size, matching the structure of clothing.

단계형 수준별 교육과정과 교재의 재구성 방안

  • Lee, Ui-Won;Kim, Jin-Sang;Lee, Myeong-Hui
    • Communications of Mathematical Education
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    • v.12
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    • pp.93-102
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    • 2001
  • 수학은 합리적이고 논리적으로 사고하는 양식(style)의 학문으로서 과학기술이 발전함에 따라 점진적으로 변화하고 확장되는 개념의 집합체이다. 불확실한 미래사회에 대비하기 위하여 문제해결, 추론 및 의사결정의 기법은 학교수학에서 더욱 강조되어야 한다. 이러한 사회환경의 변화에 적극적으로 대처하기 위하여 7차 교육과정의 기본 방향을 ‘자율적 ${\cdot}$ 창의적인한국인 육성’으로 설정한 교육부는 국민 공통 기본 교육과정의 수학을 ‘단계형 수준별 교육과정’으로 규정하고, 1학년에서 10학년까지를 20개의 소단계(1-가에서 10-나)로 세분하고 있다. 그러나 단계형 수준별 교육과정을 지나치게 의식하게 되면, 학생들의 개인차나 협동학습, 학습평가 등의 교수 ${\cdot}$ 학습의 여러 측면에서 자칫 혼란이 우려된다. 이에 본 연구에서는 수준별 교육과정을 운영하고 있는 뉴질랜드의 교육과정을 살펴보고, 학생들의 자율성과 창의성을 신장할 수 있는 방안으로서 교과서의 재구성 방안과 이에 따른 교사의 역할을 살펴보고자 한다.

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