• Title/Summary/Keyword: 소수 표현

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Prospective elementary teachers' preconceptions and experiences of diagrams in solving math word problems (초등예비교사의 수학 문장제 해결 도구로서 다이어그램에 대한 초기 관념과 수행)

  • Yim, Jaehoon
    • Journal of Elementary Mathematics Education in Korea
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    • v.22 no.2
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    • pp.161-181
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    • 2018
  • This study involved an investigation of prospective elementary teachers' preconceptions and experiences of diagrams and their ability to draw diagrams in solving math word problems. A questionnaire and two math word problems were administered to prospective elementary teachers who began to taking an introductory mathematics education course. The results from the analysis of their responses to the questionnaire items indicate that prospective elementary teachers appreciate the value of diagrams as tools for problem solving and communication. In addition, prospective elementary teachers have the will not only to teach their future students how to use diagrams but also to encourage them to draw diagrams in solving math word problems. However, the results also indicates that prospective elementary teachers neither use diagrams spontaneously in their math problem solving activities nor have confidence in drawing useful diagrams. Prospective elementary teachers also manifested low scores on the questionnaire items asking whether they were taught how to draw useful diagrams or encouraged by their teachers to use diagrams in their previous learning experiences. The results from the analysis of the diagrams that prospective elementary teachers drew in solving math word problems showed that most of them had difficulty drawing diagrams that represent their reasoning and solving process.

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An Algorithm for Efficient multiplication of nxn Boolean matrices for D-Class Computation (D-클래스 계산을 위 한 $n{\times}n$ 불리언 행렬의 효율적 곱셈 알고리즘)

  • Han Jae-Il
    • Proceedings of the Korean Information Science Society Conference
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    • 2005.11a
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    • pp.952-954
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    • 2005
  • D-클래스는 $n{\times}n$ 불리언 행렬의 집합에서 특정 관계(relation)에 따딸라 동치(equivalent) 관계에 있는 불리언 행렬의 집합으로 구성된다. D-클래스 계산은 $n{\times}n$ 불리언 행렬의 전체 집합을 대상으로 이 집합에서 조합할 수 있는 모든 두 $n{\times}n$ 불리언 행렬 사이의 곱셈을 기본적으로 요구한다. 그러나 불리언 행렬에 대한 대부분의 연구는 두 개의 불리언 행렬에 대한 효율적인 곱셈에 집중되었으며 모든 $n{\times}n$ 불리언 행렬 사이의 곱셈에 대한 연구는 최근에야 소수가 보이고 있다. 두개의 $n{\times}n$ 불리언 행렬 곱셈에 대해 최적화된 알고리즘은 현재 알려져 있으나, 모든 $n{\times}n$ 불리언 행렬 사이의 곱셈에 대해 제시된 알고리즘은 아직 실행시간이 크게 향상되지 못하고 있으며 많은 개선과 연구가 필요하다. 본 논문은 개별적인 $n{\times}n$ 불리언 행렬 곱셈 대신 하나의 $n{\times}n$ 불리언 행렬과 불리언 행렬 집합과의 곱셈을 다루고 또한 이 곱셈에서 계산되는 모든 $n{\times}n$ 불리언 행렬을 집합으로 표현하는 방법을 통해 D-클래스 계산을 보다 효율적으로 할 수 있는 알고리즘에 대해 논한다.

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A Study of cloud-free MODIS NDVI time series reconstruction using HANTS algorithm (HANTS 알고리즘을 이용한 MODIS NDVI 시계열 영상의 구름화소 문제 해결에 관한 연구)

  • Huh, Yong;Byun, Young-Gi;Kim, Yong-Il;Yu, Ki-Yun
    • 한국공간정보시스템학회:학술대회논문집
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    • 2007.06a
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    • pp.169-174
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    • 2007
  • 식생지수 시계열 자료를 이용한 식생 및 토지피복 모니터링을 수행하기 위해서는 구름으로 인한 누락 및 왜곡된 식생지수 문제를 먼저 해결해야만 한다. 특히 한반도와 같이 여름철 집중 호우기에 대부분의 영상에 구름이 존재하는 경우 이들 구름화소를 제거하거나 복원하지 않을 경우, 분석 결과에 상당한 왜곡이 발생하거나 특정 시기의 영상자료를 분석에 반영할 수 없는 경우가 발생하게 된다. HANTS 알고리즘은 이 같은 구름 화소 문제를 해결하기 위한 알고리즘으로 연중 식생지수의 변화는 비교적 단순한 반복적 주기함수의 형태를 가지므로 소수의 cos 함수를 이용한 푸리에 근사식으로 전체 연중 식생지수를 표현할 수 있다는 가정에서 출발한다. 이 때 구름화소로 인한 원식생지수와의 차이가 특정 임계값을 초과하였을 경우 해당 관측치를 근사과정에서 제외함으로써 구름의 영향을 받지 않은 식생지수 시계열 자료만을 이용하게 된다. 이 과정을 수행하기 위해서는 몇몇 제어변수의 설정이 필요한데, 본 연구에서는 한반도와 같이 특정 시기에 장기간 구름이 분포하는 상황에서 최적의 식생지수 복원을 위한 HANTS 알고리즘의 제어변수를 선정하고 재구축된 식생지수를 평가하였다. 이를 위한 실험으로 2002년 대전 지역의 MODIS Terra 식생지수 시계열 영상을 대상으로 HANTS 알고리즘을 주요 식생피복별로 적용해 보았다.

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MPEG-2 AAC Encoder Implementation Using a floating-Point DSP (부동 소수점 DSP를 이용한 MPEG-2 AAC 부호차기 구현)

  • Kim Seung-Woo
    • Journal of Korea Multimedia Society
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    • v.8 no.7
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    • pp.882-888
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    • 2005
  • MPEG-2 Advanced Audio Coding (AAC) has already been standardized as a sophisticated next generation technology AAC provides an audio signal that has CD quality at 96-128kbps/stereo. This paper describes a high-quality and efficient software implementation of an MPEG-2 AAC LC Profile encoder. Common scalefactor and noisless coding are accelerated by $45\%$ and $27\%$, respectively, through the use of TMS320C30 instructions. The implemented encoder uses 7.5kWords of program memory, 18kWords of data ROM and 92kBytes of data RAM, respectively. The results of subjective Qualify test showed that the sound quality achieved at 96kbps/stereo was equivalent to that of MP3 at 128kbps/stereo.

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Median HRIR Customization via Principal Components Analysis (주성분 분석을 이용한 HRIR 맞춤 기법)

  • Hwang, Sung-Mok;Park, Young-Jin
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.17 no.7 s.124
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    • pp.638-648
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    • 2007
  • A principal components analysis of the entire median HRIRs in the CIPIC HRTF database reveals that the individual HRIRs can be adequately reconstructed by a linear combination of several orthonormal basis functions. The basis functions represent the inter-individual and inter-elevation variations in median HRIRs. There exist elevation-dependent tendencies in the weights of basis functions, and the basis functions can be ordered according to the magnitude of standard deviation of the weights at each elevation. We propose a HRIR customization method via tuning of the weights of 3 dominant basis functions corresponding to the 3 largest standard deviations at each elevation. Subjective listening test results show that both front-back reversal and vertical perception can be improved with the customized HRIRs.

Development of Korean Opinion Analysis System using Semantic Dictionary and Inverse Opinion Processing (의미 사전과 반전 의견 처리를 이용한 한국어 의견 분석 시스템 개발)

  • Chang, Jae-Khun;Park, Jin-Soo;Ryoo, Seung-Taek
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.8
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    • pp.3070-3075
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    • 2010
  • Through Web 2.0 days, the end users express their opinions and thoughts for blogs and community spaces on the Internet. These opinions and thoughts are used to purchase products, however, users only refer to a few comments not overall opinions. Opinion Analysis System is an opinion search, developed from a natural language search, which analyzes the product's positive or negative evaluations using opinions of products and services on the Internet. In this paper, we suggest a syntactic analysis and inverse processing system that studies and processes 'Positive', 'Negative', 'Neutral' in addition to 'Inverse' information to analyze 'positive' or 'negative' for the core of sentences in Opinion Analysis Service.

An Update Management Technique for Efficient Processing of Moving Objects (이동 객체의 효율적인 처리를 위한 갱신 관리 기법)

  • 최용진;민준기;정진완
    • Journal of KIISE:Databases
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    • v.31 no.1
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    • pp.39-47
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    • 2004
  • Spatio-temporal databases have been mostly studied in the area of access methods. However, without considering an extraordinary update maintenance overhead after building up a spatio-temporal index, most indexing techniques have focused on fast query processing only. In this paper, we propose an efficient update management method that reduces the number of disk accesses required in order to apply the updates of moving objects to a spatio-temporal index. We consider realistic update patterns that can represent the movements of objects properly. We present a memory based structure that can efficiently maintain a small number of very frequently updating objects. For an experimental environment with realistic update patterns, the number of disk accesses of our method is about 40% lower than that of a general update method of existing spatio-temporal indexes.

Real-time Spray Painting using Rays and Texture Map (레이와 텍스처 기법을 이용한 실시간 스프레이 페인팅)

  • Kim, Dae-Seok;Park, Jin-Ah
    • Journal of KIISE:Computing Practices and Letters
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    • v.14 no.8
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    • pp.818-822
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    • 2008
  • The purpose of this study is to develop realistic painting simulation in real-time as well as to represent the thickness of the deposited paint on the surface. The Gaussian model is used for a painting deposition model to calculate the thickness of paints. For a painting simulation, rather than implementing particle systems, we propose a new heuristic algorithm for painting process based on a few number of rays. After we find the collision points of the rays with an environment, we compute the painted area using flood-fill searching method on the texture map and visualize paint effects. We analyzed time complexity of our method to verify that our system is suitable for real-time VR applications.

The Influence of Modernism on Independent Games - From an Analysis of - (모더니즘이 독립 게임에 미친 영향 - 인디게임<더 바인딩 오브 아이작> 분석 -)

  • Guo, Dawei;Chung, Jeanhun
    • Journal of Digital Convergence
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    • v.15 no.6
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    • pp.385-390
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    • 2017
  • With improvements in science and technology, independent game which through individuals or small groups development mode has become one of new art creation. In these constantly emerging works, there are contents include trend of modernism thought. In this article, independent game < The Binding of Isaac > is used as an example, by analyzing that game's script, art style and animation sequence, and comparing with westward modernism literature, modernism art and modernism movie's characteristics and manifestation, we try to find how modernism thought influences the independent game design, and conclude modernism game's characteristics. Through those deep influences, we prove that the progress of productivity can also stimulate mass culture to develop in a certain extent.

An Efficient Secure Dissemination of XML data in Peer-to-Peer Networks (Peer-to-Peer 네트워크 상에서 XML 데이터의 효율적이고 안전한 배포 방식에 관한 연구)

  • Ko, Hyuk-Jin;Kang, Woo-Jun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.8 no.3
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    • pp.528-534
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    • 2007
  • As XML is becoming a standard for representation and exchange of abundant information on the Web, solutions for a secure and selective dissemination of XML data, known as SDI, are strongly demanded. Such trends are more outstanding especially in distributed heterogeneous environment such as Peer-to-Peer. Although many approaches have been proposed to provide secure and efficient SDI mechanisms, almost previous approaches have focused only on filtering with user profile and they adopt center-oriented administration approaches. It is therefore difficult to adapt them directly to the distributed Peer-to-Peer environments characterized by dynamic participation. In this paper, we develop a novel dissemination method, which makesuse of authorization policy and secret sharing scheme. It provides more secure, scalable means for XML dissemination on Peer-to-Peer networks.

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