• Title/Summary/Keyword: 세대교류

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Deep Learning Model for Metaverse Environment to Detect Metaphor (메타버스 환경에서 음성 혐오 발언 탐지를 위한 딥러닝 모델 설계)

  • Song, Jin-Su;Karabaeva, Dilnoza;Son, Seung-Woo;Shin, Young-Tea
    • Proceedings of the Korea Information Processing Society Conference
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    • 2022.05a
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    • pp.621-623
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    • 2022
  • 최근 코로나19로 인해 비대면으로 소통할 수 있는 플랫폼에 대한 관심이 증가하고 있으며, 가상 세계의 개념을 도입한 메타버스 플랫폼이 MZ세대의 새로운 SNS로 떠오르고 있다. 아바타를 통해 상호 교류가 가능한 메타버스는 텍스트 기반의 소통뿐만 아니라 음성과 동작 시선 등을 활용하여 변화된 의사소통 방식을 사용한다. 음성을 활용한 소통이 증가함에 따라 다른 이용자에게 불쾌감을 주는 혐오 발언에 대한 신고가 증가하고 있다. 그러나 기존 혐오 발언 탐지 시스템은 텍스트를 기반으로 하여 사전에 정의된 혐오 키워드만 특수문자로 대체하는 방식을 사용하기 때문에 음성 혐오 발언에 대해서는 탐지하지 못한다. 이에 본 논문에서는 인공지능을 활용한 음성 혐오 표현 탐지 시스템을 제안한다. 제안하는 시스템은 음성 데이터의 파형을 통해 은유적 혐오 표현과 혐오 발언에 대한 감정적 특징을 추출하고 음성 데이터를 텍스트 데이터로 변환하여 혐오 문장을 탐지한 결과와 결합한다. 향후, 제안하는 시스템의 현실적인 검증을 위해 시스템 구축을 통한 성능평가가 필요하다.

Tag Information Search based on Ontoloty (온톨로지 기반의 태그 정보 검색)

  • Ki-Dong Han;Chang-Hun Lee
    • Proceedings of the Korea Information Processing Society Conference
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    • 2008.11a
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    • pp.757-759
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    • 2008
  • 기존의 웹 서비스가 수동적이고, 단방향 통신을 축으로 뒀다면 현재의 웹 서비스는 점차 능동적이고 변화되었으며, 양방향 통신 환경을 지향하게 되었다. 이러한 웹 서비스 변화의 흐름을 일컬어 웹 2.0이라 한다. 웹 2.0 세대를 살아가는 사용자들은 기존과 다른 다양한 정보의 홍수에 노출되게 되었다. 이들은 일방적이고, 제한적인 정보를 얻는 기존 환경에서 탈피, 스스로 가치 있는 정보를 생산해 내기 시작했고, 이렇게 생산된 정보는 인터넷을 통해 다른 사용자와 교류하며 더욱 가치 있는 정보를 창출해 나가고 있다. 이런 발전 과정에서 지속적으로 더욱 더 커져가는 정보를 더 빠르고 정확하게 공유하는 기술이 필요하게 되었고, 현재 이런 필요성을 충족시키는데 유용한 기술의 한 갈래로 나온 것이 태그와 시맨틱 웹으로 대표되는 온톨로지 이다. 태그는 정보의 주제나 표제를 나타내는 단어를 해당 컨텐츠 정보를 제공하는 사이트에서 정보 분류 단위로 사용, 이를 통한 더 빠른 정보 공유를 할 수 있게 되었다. 시맨틱 웹은 현재의 인터넷과 같은 다양한 리소스에 대한 정보와 자원 사이의 관계-의미 정보를 기계(컴퓨터)가 처리할 수 있는 온톨로지 형태로 표현하고, 이를 자동화된 기계(컴퓨터)가 처리하도록 하는 기술이다. 이 논문에서는 웹 2.0의 대표기술이라 할 수 있는 온톨로지 기법을 이용, 기존 태그의 정보 분류 효율을 높이기 위한 태그와 태그의 의미관계 형성을 제안하였다.

The Study on the Perception of the 10th to 20th Generation on the South and North Korea Relations (남·북 관계에 대한 1020세대들의 이야기)

  • Jeong, Gyeong ju;Cheong, Moon Joo;Kim, Hyun-Soo;Seo, Mi Sook
    • The Journal of the Korea Contents Association
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    • v.20 no.2
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    • pp.547-560
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    • 2020
  • The study tries to explore the ideas of the 10-20 generations to find improvements in the education policy for future South and North Korea relationship and provide implications on the current unification education and the South and North Korea relationship. Furthermore, through the ideas of the 10th and 20th generations, the goal was to draw in-depth discussions on how to view relations with North Korea for the future development of the South Korea. Afterwards, a total of 14 people(6 teenagers and 8 20s) were selected through a snowballing, and a total of 14 people from each group participated in three focus group interviews. The results were as follows. First, the participants in this study on South and North Korea relation reported three perspectives: the 'nationalist view', the 'pragmatic view' and the 'ideological and systemic view'. Second, There were both negative and positive about North-South relationship. But positive emotions and attitudes were mainly influenced by the media, and negative those were influenced by repetitive and compulsory education. Unlike passive interviews in the first session, during the course of the interview the study participants expressed their opinions and talked about the future of the South and North Korea relations. It is the value of the study, and provides future generations with a sense of what education is necessary in designing the future of Korea, interacting with South and North Korea relation.

Korea's Policy on Overseas Koreans: Factors that Strengthen Korean Americans' Sentiment towards the Motherland (재외동포정책: 차세대 재미한인 교육지원 방향 중심으로)

  • Jang, Ahnlee
    • The Journal of the Korea Contents Association
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    • v.19 no.12
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    • pp.362-375
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    • 2019
  • Since Kim Dae-jung's administration, the Korean government has established policy for overseas Koreans to provide nationalism education to their descendants. While the policy is still in effect today, as to how the recipients of the support in the USA make meaning of the programs given much changes in the social climate in respect to Korean culture, has not been examined in-depth. Therefore, through in-depth interviews with Korean Americans, the current study examined how the recipients of the educational program perceive policy on education program towards Korean Americans and whether it has strengthened their nationalism or sentiment towards motherland. The study further examines the factors that influences their sentiments towards the motherland as identified by Korean Americans. The findings show that exposure to the culture and parents' teachings of the Korean values have helped them embrace Korean heritage. Moreover, findings revealed that their sense of Koreanness were due to positive memories from visits they had when they were young and changes in Korea's status in the global arena. Future direction of the policy and suggestion for specific programs for Korean Americans, as well as implications of the findings are discussed.

Study of emoticon as an emotional sign under the digital communication environment (디지털 커뮤니케이션 환경에서 감성기호로서 이모티콘에 관한 연구)

  • 조규명;김경숙
    • Archives of design research
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    • v.17 no.1
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    • pp.319-328
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    • 2004
  • The communication environment made by digital technologies has made it possible to exchange information and deliver messages fast and easily among people of various classes in virtual space beyond time and space. Net-generation, who is accustomed to this virtual space, couldn't be satisfied with the linear text-oriented language any more, and began to make signs by use of computers in order to differentiate itself from others and to express its desires. Among the signs, emoticon created by joint of popular culture and digital communication centering around young generation is a new visual sign and emotional sign that can deliver a sender's feelings contained in a message. This paper has studied social phenomena, their relationships with emoticon and background of its creation through documentary review of media development, changes in the communication environment and popular culture. Furthermore, it has analyzed the meaningful action and roles of emoticon as a sign in terms of semiotics and also, studied a possibility of using emoticon as a new emotional sign. The study results say that emoticon can play the roles of a non-linguistic sign just like general signs that make mutual exchange through meaningful action, and also that it can be used to effectively deliver messages not only in virtual space, but also in advertising, posters, magazines and CI. However, emoticon is better at emotional expressions yet than other textual signs or visual signs, but in order to position itself as a universal and popular sign, emotional expressions should be clear, any difference in understanding messages should be removed, and message delivery should be more efficient.

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Analysis of the Problem of College Entrance System in Webtoon : in , (웹툰에서 재현하는 입시문제 : <공부하기 좋은 날>, <입시명문사립 정글고등학교>를 중심으로)

Analysis of Contentment of Residential Environment among the Downtown Residents, the Aged: Taking Cheonan City for example (도심거주 고령자의 주거환경 만족도 분석: 천안시를 사례로)

  • Im, Jun-Hong
    • The Journal of the Korea Contents Association
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    • v.15 no.3
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    • pp.114-122
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    • 2015
  • This study aims to analyze the satisfaction of seniors living in Cheonan City downtown as to their residential environment. Also, this study intends to identify which factors should be improved first to make downtown a favorable residential area. To that end, 'social indicators of Chungnam' was used. The collected data was analyzed through a statistical analysis method using ANOVA (analysis of variance) and a cluster analysis. It led to the following findings. First, 6.9% of the elderly residents expressed their wish to move from their downtown residence. Thus, the majority of the residents do not want to move. Second, the satisfaction of the elderly residents in their downtown residence scored 6.09. The score is higher than those of other regions. Thus, it is highly possible to develop downtown into a senior-friendly area. Third, as for satisfaction in downtown residence, it was higher among the following groups: men; those with high school or higher level of education; those earning at least a million won a month; family of one generation. Fourth, satisfaction in the following factors was relatively low: culture and education; interaction with neighbors and trust in them; car accidents. Thus, those factors should be improved for downtown residents. Above all, community-faced facilities should be expanded to increase exchanges with neighbors and trust in them. To attract women dissatisfied with downtown residence. it is imperative to increase daily safety by reducing car accidents and crime.

A Qualitative Case Study about Social Support and Participation Experience in Senior Counselling Program (라이프케어를 위한 노인심리상담교육 경험의 사회적 지지와 참여에 관한 질적사례연구)

  • Kim, Yong-Nam
    • Journal of Korea Entertainment Industry Association
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    • v.13 no.3
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    • pp.221-229
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    • 2019
  • This study intended to find out the participants' learning process in senior counselling program for life care and the meanings of senior's social support and participation in society. The study method was conducted with this researcher through a narrative' interview during 15-week learning course of senior counselling program in the life-long learning institute at A university. As the results, it could found that senior trainees were able to enhance their intellectual level through the senior counselling program to enhance their self-esteems and improve their memory through the education. Also, through the license of senior counsellor, they became more sophisticated and developed the abilities of comprehension and empathy about the senior in experiencing the intergenerational interactions in the space of social interactions, and the enjoyment of learning changed the senior's behaviors and increased their life quality. This research identified that a learning process enabled to continue the senior's social support and participation in society and made the senior achieve various interactions and practical learning through the exchange of trainees' various cultures. Based on these results, it is expected that various, systematic educational programs will be able to improve the senior's life care in future.

Development a Two Step Heater Using Induction Heating Based on o High Frequency Resonant Inverter (고주파 공진형 인버터를 이용한 유도가열형 2단 히터)

  • Shin, Dae-Cheul;Kwon, Hyuk-Min
    • Journal of the Korean Institute of Illuminating and Electrical Installation Engineers
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    • v.19 no.7
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    • pp.81-86
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    • 2005
  • Proposed induction-heated system is innovative system which applied special high-frequency power circuit technique for thermal converse technique and IH(Induction-Heating) magnetic induction heating generated from induction-heated metallic package that is for distillation unit. In this occurs not burning, so that the working environment can be improved. This electromagnetic induction heating technique is used high frequency inverter. By using high frequency inverter high frequency alternative current (HFAC) in the range of [kHz] can be made with conventional alternative current In this contribution IGBT module is used for high frequency inverter. In this paper are discussed action analysis and characteristics analysis of 1.5[kW]-Class half-bridge resonant inverter system and resonant metallic packaged. In addition, by using this system,t how two step heating superheated steam generator is developed and application of system are also discussed.

Digital Media Design Curriculum: Focusing on Planning and Evaluation in Design Process (디지털미디어 디자인학과의 교과 과정 현황 및 교과 과정 제안: 계획 및 평가 프로세스를 중심으로)

  • Yoon, Young-Doo
    • The Journal of the Korea Contents Association
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    • v.10 no.10
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    • pp.190-196
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    • 2010
  • Digital media has evolved in different areas as a result of the development of media and communications technology. The development of such media has also affected design in general as well as the design process systems focused on computer systems. Specifically, study of digital media design is based on a variety media and the development of computers due to social and environmental changes. Additionally, study is required on the convergence of variety of research including business, computer science, and human ergonomics. Nevertheless, most curricula in domestic universities are biased towards training practical manpower rather than creative/analytical manpower. For this reason, interchange between and study in multidisciplinary courses is desirable. Therefore, this study analyzes the curricula of departments of multimedia design of major universities and suggests enhanced curricula based on an analysis of the current state and understanding of the problem.