• Title/Summary/Keyword: 사전 공학 교육 프로그램

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The Development of Pre-Engineering Educational Program Model Based on STEM Integration Approach (STEM 통합 접근의 사전 공학 교육 프로그램 모형 개발)

  • Moon, Dae-Young
    • Journal of Engineering Education Research
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    • v.11 no.2
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    • pp.90-101
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    • 2008
  • This study was conducted to develop pre-engineering educational program model based on STEM integration approach. To accomplish this purpose literature review and content validity ratio survey were carried out. The main results of this study were as follows: First, the conceptual model of STEM integration approach was constituted. Second, the conceptual model of pre-engineering educational program model based on STEM integration approach was proposed. Third, the formation steps of inquiry project activity, problem solving activity, and creative engineering design activity were developed to structure the educational program.

Development of Communication Education Program for Engineering Students (공학도를 위한 커뮤니케이션 교육 프로그램의 개발)

  • Kim, Hyun-Soo;Yoo, Steven Chul-Hui;Yoo, Sunmie
    • The Journal of Korean Institute for Practical Engineering Education
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    • v.3 no.1
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    • pp.158-166
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    • 2011
  • The purpose of this research is in developing a communication education program that will increase the communication abilities of engineering students and validating the effectiveness of this education program. To test for the effectiveness of the education program, pre and post test was conducted on students from college of science and technology in K University located in Cheonan. The experimental groups consisted of 37 students. The control group consisted of 34 students. The communication program comprised of eight modules and each module consisted of 100 minute session conducted once a week for total of eight weeks. Results showed that pre-test showed no difference between control and experimental groups. The results for the pre and post tests on the control group showed no significant difference. The results for pre and post tests in the experimental group showed significant difference. The results indicate that communication training program is effective in raising the communication abilities in engineering students.

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Development of Competency-Based Entrepreneurship Education Model of Vocational Training Teacher (직업능력개발훈련교사의 역량기반 교육훈련프로그램 개발)

  • Chung, Hyun-suk;Lee, Cheol-ki
    • Journal of Practical Engineering Education
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    • v.13 no.2
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    • pp.421-433
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    • 2021
  • This study examined performance-related competencies for vocational training teachers and development process of Competency-Based Curriculum(CBC). Based on literature review of competencies, education and training of vocational training teachers, we developed competency modeling integrating job analysis, Behavioral Event Interview for vocational training teachers and Competency Dictionary and analyzed validity of competency modeling and competency need and proposed education and training program across competencies and training module. Finally we proposed necessary operating and management methods to effectively develop competencies for vocational training teachers using CBC.

Educational Using A Technology In The Education Of Future Mathematics Teachers (예비 수학 교사 교육에서 공학적 도구의 교육적 활용)

  • Kim, Nam-Hee
    • Journal of Educational Research in Mathematics
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    • v.21 no.4
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    • pp.345-359
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    • 2011
  • In this research, we designed an educational activities of exploring mathematics programs in a course of mathematics education in teacher's college. We divided future mathematics teachers into 8 groups and suggested 8 mathematics programs to them. Each group explored one mathematics program. We asked to future mathematics teachers exploring some cases that use effectively a mathematics program in the teaching of school mathematics. In the process of an exploring, we designed some activities of teaching and learning. We provided opportunities of long-term exploration, group learning, presentations, exercises, reflections to mathematics teachers. As a result, future mathematics teachers acquired basic knowledge on the usage of mathematics programs in school mathematics textbook. In addition, their capabilities that are needed to explore mathematics programs have been enhanced. Also they had learned the teacher's positive attitude through the activities of teaching and learning.

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A Case Study on Basic Learning Ability Achievement in the Field of Basic Mechanics for Students with Poor Basic Learning Ability (기초학습능력 부진학생을 위한 기초역학 분야 기초학력강화 사례 연구)

  • Lee, Jongkil
    • Journal of Practical Engineering Education
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    • v.10 no.2
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    • pp.95-102
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    • 2018
  • Many undergraduate engineering freshmen have difficulties in attending major courses due to their poor basic academic ability. Regardless of the university level it is a reality in universities all over the country. In order to solve the problems of poor learning and basic academic ability, in this study, students who want to major in mechanical engineering at A university, it was confirmed the effectiveness and surveyed the satisfaction with the questionnaire. The pre and post test results showed that the A group improved scores by 40.1% and the B group by 18.9%. Questionnaire survey and in-depth interviews conducted after the completion of the program. It showed that the basic learning ability achievement program was highly satisfied with the overall average of 90.6% (4.53/5.0) and an useful program which not only contributed to the interest in the major subjects and the confidence in the academic achievement but also build positive relationships between the student and professor.

Development and Application of Scientific Inquiry-based STEAM Education Program for Free-Learning Semester in Middle School (중학교 자유학기제에 적합한 과학 탐구 중심의 융합인재교육 프로그램 개발 및 적용)

  • Jeong, Hyeondo;Lee, Hyonyong
    • Journal of Science Education
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    • v.41 no.3
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    • pp.334-350
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    • 2017
  • The purposes of this study are to develop scientific-inquiry based on STEAM education program and to investigate the effects of the program on middle-school students' interests, self-efficacy, and career choice about science, technology/engineering, and mathematics. In order to develop this program, the literature investigation and previous studies were conducted, so that finally the developmental direction was based on scientific inquiry and the developmental theme and model were selected. A total 92 first-graders in G middle-school of Daegu city were participated in this study. A single group pre-post test paired t-test was conducted to figure out changes of students' interest, self-efficacy, and career choices before or after applying this program. In addition, in-depth interviews were conducted with 14 students to find their specific responses. The results of this study were as follows. First, STEAM education program on the theme of 'RC Airplane' was developed on the basis of the 'ADBA' model. Second, the developed STEAM educational program not only results a decisive difference statistically but also has significant effects on middle-school students' interests, self-efficacy, and career choice in science, technology/engineering, and mathematics, who are involved in the free-semester program, across the overall affective domain. In conclusion, the STEAM educational program in this study could affect significant meanings to middle-school students during the free-semester. It could contribute to facilitate middle-school students' education for happiness and to grow the creative STEAM talents.

Effect of Elementary STEAM Program Emphasizing Engineering Design Process (공학적 설계 과정을 강조한 초등용 STEAM 프로그램의 효과)

  • Lim, Heejun;Heo, Jinseok;You, Jiyeon
    • Journal of Korean Elementary Science Education
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    • v.42 no.4
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    • pp.605-617
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    • 2023
  • In this study, a STEAM program emphasizing the engineering design process was developed and applied to investigate its effects on the creative engineering problem-solving proficiency and self-directed learning ability of elementary school students. In addition, the study compared and analyzed differences according to gender. The program was conducted across five sessions targeting 141 students in the fourth grade in an elementary school in the Gyeongin area. The study measured the creative engineering problem-solving disposition and self-directed learning ability of the students before and after the STEAM program. It also administered satisfaction and perception tests. The result confirmed that the STEAM program that emphasizes the engineering design process is effective in improving the creative engineering problem-solving propensity and self-directed learning ability of elementary school students, particularly female ones. Analyzing differences in changes based on gender, the study pinpointed significant improvements among female students in all factors except for the subfactor communication and collaboration within tendencies toward creative engineering problem-solving. For male students, the study observed significant effects in the factors engineering design and communication and collaboration. Lastly, the study discussed the educational implications of the findings.

The Development of Reading and Maker Educational Program Centered on Engineering (공학중심 Reading & Maker교육 프로그램 개발)

  • Park, Jungho
    • Journal of The Korean Association of Information Education
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    • v.23 no.2
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    • pp.149-157
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    • 2019
  • The fourth industrial revolution era calls for the ability to solve problems creatively based on basic literacy for technology. These capabilities can be enhanced through the maker education linked to SW education STEM convergence education. Meanwhile, one of the tasks that must be set prior to the maker education is to take an educational approach rather than a tech-centric approach and consider ways to stimulate interest and motivation of the participants. For this purpose, this study developed and applied an engineering-oriented Reading & Maker education program to prospective teachers so that they could participate in active making activities on their own with interest and sympathy rather than simply guiding maker activities. As a result of the study, the results of the maker education recognition survey after the application of the program showed a statistically significant improvement(p<.000).

A Study on Effective Education of Programming Language (효과적인 프로그래밍언어 교육에 대한 연구)

  • Cho, Jae-Soo
    • The Journal of Korean Institute for Practical Engineering Education
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    • v.2 no.2
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    • pp.30-35
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    • 2010
  • This paper proposes several methods for effective teaching of programing language(especially C). The programing languages are very important and basic subjects in the Department of Computer Engineering and Science. Many students have some difficulty in learning the programming languages. So, we will suggest several effective methods for effective teaching of programming languages. First, in order to understand the programming language effectively, we need to teach some basic computer architecture and operation principles of computer program to students. Second, it is better to teach many example-based programing skills instead of conventional grammar teaching. Third, if we teach the memory status(memory allocation/release) during the program operation, it will be much better to understand the pointer variables and memory problems. Fourth, let's improve the programming skills through effective homework assignments and experiments. Fifth, let students be guided so that they do programing by themselves. Finally, we can maximize the programming skill through the final termproject.

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Development and Application of Software Education Program Based on Blended Learning for Improving Computational Thinking of Pre-Service Elementary Teachers (초등예비교사의 컴퓨팅 사고력 향상을 위한 블렌디드 러닝 기반의 소프트웨어교육 프로그램 개발 및 적용)

  • Song, Ui-Sung;Gil, Joon-Min
    • KIPS Transactions on Software and Data Engineering
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    • v.6 no.7
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    • pp.353-360
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    • 2017
  • In this study, a software education program based on blended learning using scratch was designed for pre-service elementary teachers' software education. Software education program was applied to experimental group and control group within the university of education using Scratch programming for 12 weeks. Blended learning using online lectures was applied to experimental group. The pre-service teachers' recognition about software education and self-evaluation of computational thinking were performed. Then, we analyzed the effect of the developed education program on the recognition of software education and computational thinking. As a result, the level of post-recognition of software education in the experimental group was significantly higher than that of the pre-recognition. In the self-evaluation of computational thinking, the experimental group was significantly higher than the control group. Therefore, it can be seen that the software education program based on blended learning can help improve the learner's computational thinking.