• Title/Summary/Keyword: 사이버 러닝

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Clasification of Cyber Attack Group using Scikit Learn and Cyber Treat Datasets (싸이킷런과 사이버위협 데이터셋을 이용한 사이버 공격 그룹의 분류)

  • Kim, Kyungshin;Lee, Hojun;Kim, Sunghee;Kim, Byungik;Na, Wonshik;Kim, Donguk;Lee, Jeongwhan
    • Journal of Convergence for Information Technology
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    • v.8 no.6
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    • pp.165-171
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    • 2018
  • The most threatening attack that has become a hot topic of recent IT security is APT Attack.. So far, there is no way to respond to APT attacks except by using artificial intelligence techniques. Here, we have implemented a machine learning algorithm for analyzing cyber threat data using machine learning method, using a data set that collects cyber attack cases using Scikit Learn, a big data machine learning framework. The result showed an attack classification accuracy close to 70%. This result can be developed into the algorithm of the security control system in the future.

A Usability Evaluation Study for Improving the Quality of e-Learning Contents User Interface in a Cyber University (사이버대학에서 이러닝콘텐츠 사용자 인터페이스의 질 개선을 위한 사용성 평가연구)

  • Sim, Hwa-Young;Song, Hae-Deok
    • The Journal of Korean Association of Computer Education
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    • v.17 no.1
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    • pp.13-23
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    • 2014
  • In the process of development the e-learning course at Cyber University, one important factor to be considered for the effective e-learning contents is the User Interface(UI) of the e-Learning content platform. The User Interface is important because the well-designed UI can help students to perform effectively and easily learning activities. Despite the importance of the usability, few attempts have been carried out to design the e-learning contents UI from the usability perspectives. Thus, the purpose of this study is to explore the usability design elements for the e-learning contents UI. For this purpose, a usability evaluation study on the e-learning contents UI of a cyber university at Seoul was conducted. Implications for the improvement of the current e-Learning contents UI was presented.

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The Examination of the Variables related to the Students' e-learning Participation that Have an Effect on Learning Achievement in e-learning Environment of Cyber University (사이버대학 e-러닝환경에서 학업성취도에 영향을 미치는 학습 참여 변인 규명)

  • Kang, Min-Seok;Kim, Jin-Il;Park, Inn-Woo
    • Journal of Internet Computing and Services
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    • v.10 no.5
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    • pp.135-143
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    • 2009
  • The purpose of this study is to examine the variables related to the students' e-learning participation that have an effect on learning achievement in e-learning environment of cyber universities. Based on the related research, the followings are derive. First, students' attendance and participation in discussion showed higher correlation with the learning achievement than other participation variables. However, the total studying time in online classes showed lower correlation with the learning achievement. Second, the variables that have an effect on the learning achievement were in the order of students' attendance, participation in discussion, access frequency to online classes, learning progress and number of data uploads. Third, by the learners' background, the difference among the variables that have an effect on learning achievement were found. Based on the results above, this study suggests considerations about participation variables to enhance the learning achievement in cyber universities.

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The Structural Relationship among Cyber Home Learning System Circumstance, Student, Learning Satisfaction in Elementary School Students (초등학교 사이버가정학습 환경, 학습자 요인, 학습 만족도간의 구조적 관계분석)

  • Kim, Hyunwook
    • Informatization Policy
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    • v.22 no.2
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    • pp.75-92
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    • 2015
  • The purpose of this study was to analysis about the relationship among Cyber Home Learning System(CHLS) circumstance, learner construct, learning satisfaction in elementary school students. Base on the selected data which was gathered from Chungbuk & Deajeon elementary schools, Structural Equation Modeling was used to examine the relationship between factors. The main results of the research were as follow : First, CHLS circumstance factor was more effective on the CHLS satisfaction than CHLS learner construct. In CHLS circumstance factor, 'service' factor was more influential variable. Second, there is high correlation between CHLS circumstance factor and CHLS learner construct. In CHLS satisfaction, 'contents and design' factor was more influential variable. Third, the model fit, = 624.945 (p<.001), RMR .020, GFI .929, AGFI .878, NFI .927, CFI .930, RMSEA .102 was relatively satisfied with the standard using structural equation model. As based on this results, CHLS in elementary education needs elaborate circumstance for the effective achievement.

Analysis on the Current status of e-Learning among Pre-Service Teachers (예비교사의 이러닝 인식 및 사용 교수·학습 전략 실태 분석)

  • Lee, Okhwa;Jo, Miheon
    • The Journal of Korean Association of Computer Education
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    • v.7 no.6
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    • pp.95-105
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    • 2004
  • It is important to understand how pre-service teachers perceive e-learning because their prior-experience with e-learning will have a great impact on their teaching after the graduation. Pre-service teachers (401 students) with cyber learning experience, which is a form of e-learning, were selected in 2004 in May and June. Survey was conducted regarding the instructional experience (working hours, tasks and evaluation, satisfaction about cyber learning and its academic achievement, difficulties and suggestions) and instructional methods (instructional activities, frequencies of interaction, strategies of interaction, collaborative activities, behaviors in the group instructional activities for knowledge development). The results are pre-service teachers tent to spend similar v slightly less working hours for cyber learning, similar or slightly less satisfaction level for the instruction and the academic achievement. It was interesting that female students were more negative than males students, considering female students have been more active in online discussion traditionally. Logical presentation of contents and instructional strategies for the cyber learning were the most wanting suggestions. E-mails and BBS for reference materials were the two most used functions in the online learning. The amount and types of tasks were satisfactory. Students did not interact freely during the group activities, they reported they did not learn much through the group activity. During the group work, they consider they do their roles with responsibility while they have slightly negative responses toward other members' contribution in the group activity. Off line meeting is strongly suggested.

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The E-Learning for Practice Training Using Augmented Reality in the College Education (증강현실을 이용한 대학 e-Learning 실습교육)

  • Lee, Ki-Ho
    • Cartoon and Animation Studies
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    • s.40
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    • pp.443-476
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    • 2015
  • The university e-learning classes give a major focused on practical training in the art and design field are opened such as theory classes. The cyber universities that fully gives on-line classes even open as theory classes. They speak about difficulty and limitation of operating cyber class with practice. So, many of them organize off-line special lecture at the classroom in weekend. In the reason of studying that has the constraints of time and space, the student wastage rates in cyber universities are going higher. This research focused on giving an efficient e-learning practice environment in college e-learning courses, and operated scholastic achievement test between the augmented reality(AR) based practice education and the existing classroom based practice education. The subjects of study were totally 84 people who are the freshmen of the design department in the two-year diploma course college. They were divided 3 groups which one was treated AR based practice e-learning and two others groups were existing classroom based practice. Each of the group took the same treated lecture during 7 weeks. The first of the outcome was the AR based practice e-learning was more effective than existing classroom based practice on the side of scholastic achievement. The second, the AR based practice e-learning aroused increasing in the interest in class on the side of attribute factors. The third, the AR based practice e-learning group made higher level of studying immersion than others. In consideration of this experiment was processed in the regular college academic course, the finding by this research shows AR based major practice e-learning is an alternative lecturing strategy what can be supplemented existing classroom based academic teaching methods.

Cyberattack Goal Classification Based on MITRE ATT&CK: CIA Labeling (MITRE ATT&CK 기반 사이버 공격 목표 분류 : CIA 라벨링)

  • Shin, Chan Ho;Choi, Chang-hee
    • Journal of Internet Computing and Services
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    • v.23 no.6
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    • pp.15-26
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    • 2022
  • Various subjects are carrying out cyberattacks using a variety of tactics and techniques. Additionally, cyberattacks for political and economic purposes are also being carried out by groups which is sponsored by its nation. To deal with cyberattacks, researchers used to classify the malware family and the subjects of the attack based on malware signature. Unfortunately, attackers can easily masquerade as other group. Also, as the attack varies with subject, techniques, and purpose, it is more effective for defenders to identify the attacker's purpose and goal to respond appropriately. The essential goal of cyberattacks is to threaten the information security of the target assets. Information security is achieved by preserving the confidentiality, integrity, and availability of the assets. In this paper, we relabel the attacker's goal based on MITRE ATT&CK® in the point of CIA triad as well as classifying cyber security reports to verify the labeling method. Experimental results show that the model classified the proposed CIA label with at most 80% probability.

An analysis of the mobile learning usages of adult learners and the effects of their perceptions of mobile learning to their learning achievements in a cyber-university (사이버대학 성인학습자의 모바일러닝 활용실태 분석 및 학업성취도에 대한 모바일러닝 관련 인식의 영향 탐색)

  • Lee, Euikil
    • The Journal of Korean Association of Computer Education
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    • v.17 no.3
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    • pp.65-74
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    • 2014
  • The purposes of this study were to analyze the mobile learning usages of adult learners and how their perceptions of the mobile learning affects their learning achievements in a cyber-university. 1,118 online adult learners who enrolled in a cyber-university in Korea were involved in this study and the data for their demographic information, mobile learning usages, the perceptions of mobile learning(self-efficacy for mobile learning, perceived ease of use, perceived usefulness, and learning satisfaction) and the learning achievement were collected. The main findings of this study were as follows. First, the subjects in this study showed higher participation rates in the mobile learning with recently introduced mobile devices compared to the results of previous studies. They also showed the need of more learning materials and video streamed lectures. Second, the higher-aged subjects showed relatively higher levels of perception of mobile learning compared to the lower-aged group. Third, the effects of the subjects' perceptions of mobile learning to their learning achievement seem to be limited. It was recommended to enhance the quality of the mobile learning especially considering the relationships between the perceived usefulness and the learning achievement.

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Analysis of Factors Influencing Continuous Usage Intention of Mobile Learning in Cyber University (사이버대학생의 모바일러닝 지속사용의도 영향변인 규명)

  • Joo, Young-Ju;Ham, Yoo-Kyoung;Jung, Bo-Kyung
    • The Journal of the Korea Contents Association
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    • v.14 no.6
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    • pp.477-490
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    • 2014
  • The purpose of this study is to investigate factors influencing continuous usage intention of mobile learning and suggest practical strategies to enhance learners' continuous usage intention of mobile learning. In this study, we hypothesized that system quality, information quality, service quality and personal innovativeness have a positive effect on effort expectancy and performance expectancy, which ultimately have a positive effect on continuous usage intention. In order to examine structural relationship among variables, we surveyed 279 students who took courses at W Cyber University in 2013 fall semester. After collecting data, we examined causal relationship among variables using Structural Equation Modeling. The results of this study are as follows: First, system quality and personal innovativeness significantly affect effort expectancy. Second, information quality, service quality and personal innovativeness significantly affect performance expectancy. Last of all, effort expectancy and performance expectancy significantly affect continuous usage intention of mobile learning.