• Title/Summary/Keyword: 사운드

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Heart Response Effect by 1/f Fluctuation Sounds for Emotional Labor on Employee (1/f 수준 별 음악 자극이 감정 노동 종사자의 심장 반응에 미치는 효과)

  • Jeon, Byung-Mu;Whang, Min-Cheol
    • Science of Emotion and Sensibility
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    • v.18 no.3
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    • pp.63-70
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    • 2015
  • This study identified heart response of participants while listening to sounds which have 1/f fluctuations with exponent ${\alpha}$ gradient. The participants were engaged in emotional stress work. Prior studies related to 1/f fluctuation sound have reported that sound source can alleviate psychological and physiological state of users. Subjects of this study were exposed to sound with three levels of ${\alpha}$ gradient. Heart response of subjects were measured with Photoplethysmography(PPG) sensor simultaneously. The dependent variables of this study were beat per minute(BPM), very low frequency percent of pulse rate variability (VLF percent), the standard deviation of all normal RR intervals (SDNN), and high frequency power(HF power). Subject showed arousal response when exposed to sound with exponent ${\alpha}$ gradient of 3 whereas the sound with exponent ${\alpha}$ gradient of 1 and 2 resulted in relax effect. The characteristic of 1/f fluctuation sounds can be applied to alleviate stress for employers under emotional labor.

Nondestructive Assessment of Compressive Strength of Construction Materials Using Impact-Echo Response Signal (임팩에코 응답신호를 적용한 건설재료 비파괴 압축강도 산정)

  • Son, Moorak;Kim, Moojun
    • Journal of the Korean GEO-environmental Society
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    • v.18 no.8
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    • pp.17-21
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    • 2017
  • This paper is to grasp the use of impact-echo response signal induced from impacting an object for the assessment of compressive strength of construction materials nondestructively and to propose the test results. For this study, an impact device was devised and used for impacting an object by an initial rotating free falling impact and following repetitive impacts from the rebound action which eventually disappears. Concrete test specimens which had been mixed for different strengths were tested and the impact echo response signal was measured for each test specimen. The total sound signal energy which is assessed from integrating the impact-echo response signal was compared with the directly measured compressive strength for each specimen. The comparison showed that the total sound signal energy has a direct relationship with the directly measured compressive strength and the results clearly indicated that the compressive strength of construction materials can be assessed nondestructively using total sound signal energy which is assessed from integrating the impact-echo response signal induced from impacting an object.

Fundamental Education on Film Style I : Focusing on Basic Viewing Education Utilizing Sound and Camera (영화의 양식에 관한 교육 사례 I : 사운드와 카메라를 활용한 감상 및 실습교육을 중심으로)

  • Kim, Gye-Joong
    • The Journal of the Korea Contents Association
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    • v.11 no.2
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    • pp.195-203
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    • 2011
  • This case study is based on a fundamental class actually done in the film and video department in Sungkyul University. It aimed at suggesting supportive role for typical film production class in universities in Korea. The list of film styles mentioned in this text is selected from the actual ones for the class and it is focused on utilization of sound and camera. It is ultimately designed to guide students to actual making films. First of all, for example, with a humble camcoder, students are encouraged to record both image and his/her narration which is directly recorded into the built-in microphone. Also directional microphone could be used to experience various positions of 'point-of-hearing'. Regarding camera movements, only distinctive ones out of typical utilization are selected to be dealt with. The movements created by moving vehicle such as dolly or crane beyond the limit of human ability could bring up high imagination of students on movement, besides this could be also easily applied to them for using hand-held technique instead of vehicle. This attitude acquired through the course is important for gettig over the resistance they might have before actual experiencing machinary use in production.

Theory of Acoustic Quanta and its Application on Sound Design (음향 양자 이론의 사운드 디자인적 응용)

  • Koo, Jahwan
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.9
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    • pp.420-426
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    • 2018
  • Acoustic Quanta, which British Physicist Dennis Gabor created, is the theoretical background for granular synthesis and has influenced many computer music artists and sound designers. Acoustic Quanta is a very short sound burst, lasting only 1 to 100 ms. Granular synthesis is a sound synthesis technique which slices original sound into sound grains and re-combines them into a new acoustic event. Concept of sound grain is borrowed from the acoustic quanta. Granular Synthesis can make very unique sound, so that it can be useful in many ways, especially in sound design. This paper presents concept of acoustic quanta and granular synthesis. It then discusses making a synthesizer as an implementation of synchronous granular synthesis and its applications on sound design. As a result, the duration of acoustic quanta should range between 0.239 and 33.367 ms, in consideration of audible frequencies, which is different from the original concept of the acoustic quanta.

The Evolving Sound Art (Part 2): A Deliberation about Advancement of Contemporary Genre-Disruptive Art Practices (진화하는 사운드 아트 (2부): 탈경계적 현대예술의 발전에 대한 궁리(窮理))

  • Lee, Irene Eunyoung
    • The Journal of the Convergence on Culture Technology
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    • v.6 no.2
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    • pp.169-176
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    • 2020
  • As the sound art field is keep growing and expanding, we shall contemplate from the sociology of the arts and cognitive science point of views to wisely accept and properly appreciate various artistic works and practices. It is because the value evaluation of new arts shall substantially involve analysis and inspections with considerations of today's complex environments, the creative productions, and the consumptions; because, such critiques are necessity for the advancement of new arts. This paper briefly introduces reasoning of including sociological analysis and criticism in evaluating sound arts beyond dichotomy of the fine arts and music fields. It also looks into changes and conditions of cultural arts grants and allowances of the interdisciplinary art genre in South Korea as it has been almost alone a playground for its domestic creative practices of the sound art. This paper is written in a hope to suggest some possible directions for future developments of these contemporary borderless and/or experimental arts.

Design of the Player's Response According to the Type of Sound Direction in the Horror Game (공포게임 속 사운드 연출에 따른 플레이어 반응 설계)

  • Moon, Ji-Yoon;Park, Yoon-Seo;Oh, Chae-Won;Kim, Go-Un;Park, Jae-A;Kim, Hyeon-Jin;Sin, Yu-Ra;Lee, Geon-Ju;In, Sun;Kang, Myung-Ju;Park, Chan-Il;Lee, Jong-Won;Oh, Hyoun-Ju;Kim, Sang-Jung
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2014.07a
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    • pp.489-491
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    • 2014
  • 본 논문에서는 청강문화산업대학교 게임전공 2014학년도 졸업 작품인 '사이코메트리(Psychometry)' 게임 내에서 등장하는 연출용 이펙트 사운드에 따른 플레이어의 반응을 테스트하고 그 결과를 도출한다. 이 테스트 결과에 따라 플레이어가 게임을 플레이하면서 가장 자극을 받는 이펙트 사운드가 무엇이며, 그 이유를 연구하고 추후 개발에 적용하여 게임 내에서 플레이어에게 사운드를 가장 효과적으로, 영향력 있게 전달할 수 있도록 게임을 설계하는 것을 목표로 한다.

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Adaptive depth control algorithm for sound tracing (사운드 트레이싱을 위한 적응형 깊이 조절 알고리즘)

  • Kim, Eunjae;Yun, Juwon;Chung, Woonam;Kim, Youngsik;Park, Woo-Chan
    • Journal of the Korea Computer Graphics Society
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    • v.24 no.5
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    • pp.21-30
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    • 2018
  • In this paper, we use Sound-tracing, a 3D sound technology based on ray-tracing that uses geometric method as auditory technology to enhance realism. The Sound-tracing is costly in the sound propagation stage. In order to reduce the sound propagation cost, we propose a method to calculate the average effective frame number of previous frames using the frame coherence property and to adjust the depth according to the space based on the calculated number. Experimental results show that the path loss rate is 0.72% and the traversal & Intersection test calculation amount is decreased by 85.13% and the frame rate is increased by 4.48% when the sound source is indoors, compared with the result of the case without depth control. When the sound source was outdoors, the path loss was 0% and the traversal & Intersection test calculation amount is decreased by 25.01% and the frame rate increased by 7.85%. This allowed the rendering performance to be increased while minimizing the path loss rate.

Environmental Sound Classification for Selective Noise Cancellation in Industrial Sites (산업현장에서의 선택적 소음 제거를 위한 환경 사운드 분류 기술)

  • Choi, Hyunkook;Kim, Sangmin;Park, Hochong
    • Journal of Broadcast Engineering
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    • v.25 no.6
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    • pp.845-853
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    • 2020
  • In this paper, we propose a method for classifying environmental sound for selective noise cancellation in industrial sites. Noise in industrial sites causes hearing loss in workers, and researches on noise cancellation have been widely conducted. However, the conventional methods have a problem of blocking all sounds and cannot provide the optimal operation per noise type because of common cancellation method for all types of noise. In order to perform selective noise cancellation, therefore, we propose a method for environmental sound classification based on deep learning. The proposed method uses new sets of acoustic features consisting of temporal and statistical properties of Mel-spectrogram, which can overcome the limitation of Mel-spectrogram features, and uses convolutional neural network as a classifier. We apply the proposed method to five-class sound classification with three noise classes and two non-noise classes. We confirm that the proposed method provides improved classification accuracy by 6.6% point, compared with that using conventional Mel-spectrogram features.

Auditory Feature Extraction for Sound Classification based on Deep Neural Network (심층 신경망 기반의 사운드 분류를 위한 청각 특성 추출 기술)

  • Jang, Woo-Jin;Shin, Seong-Hyeon;Yun, Ho-Won;Cho, Hyo-Jin;Jang, Won;Park, Ho-chong
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2017.06a
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    • pp.31-32
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    • 2017
  • 본 논문에서는 심층 신경망 기반의 사운드 분류를 위한 청각 특성 추출 기술을 제안한다. 심층 신경망은 인간의 신경망을 모델링 하기 때문에 인간의 인식을 기반으로 하는 특성을 사용한다면 더 적합한 학습을 할 수 있다. 기존 방법인 MFCC와 스펙트로그램과는 달리 스파이크그램은 인간의 청각 시스템을 기반으로 파형을 해석하는 방법이기 때문에 심층 신경망에 더 효율적인 특성이라고 할 수 있다. 따라서 본 논문에서는 사운드 분류 기술의 특성으로 스파이크그램을 이용하는 방법을 제안한다. 제안한 방법을 사용하면 MFCC와 스펙트로그램을 사용하는 것보다 더 높은 분류 성능을 얻을 수 있다.

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Review the concept of 'Jeongwon(靜穩)' on the view point of soundscape (사운드스케이프 관점에서의 '정온(靜穩)'의 의미 고찰)

  • Jang, Gil-Soo;Baek, Gun-Jong;Park, Sa-Keun;Shin, Hoon
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2007.05a
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    • pp.507-510
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    • 2007
  • 본 연구의 목적은 소음진동규제법을 비롯한 각종 소음진동관련 규정의 목적이나 정책의 목표에 기술된 '정온'의 의미를 명확히 하는 것이다. 이를 위해 먼저 사운드스케이프 사상에서 나타난 소음의 개념과 쾌적성을 고찰하고, 관련 연구자의 '정온'에 대한 정의를 검토하였다. 그 결과 '정온'은 조용함으로서 양호한 음환경 조성의 기본 요건이지만, 그것만이 절대적 의미의 정온이 아니며 high acoustic quality의 관점에서 사람들이 선호하는 소리가 포함되고 원하지 않은 소리를 마스킹할 수 있는 유쾌한 환경까지를 포함한 상대적 의미가 되어야 함을 알 수 있었다.

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