• Title/Summary/Keyword: 사람의 뇌

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Direction control using signals originating from facial muscle constructions (안면근에 의해 발생되는 신호를 이용한 방향 제어)

  • Yang, Eun-Joo;Kim, Eung-Soo
    • Journal of the Korean Institute of Intelligent Systems
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    • v.13 no.4
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    • pp.427-432
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    • 2003
  • EEG is an electrical signal, which occurs during information processing in the brain. These EEG signals have been used clinically, but nowadays we ate mainly studying Brain-Computer Interface (BCI) such as interfacing with a computer through the EEG, controlling the machine through the EEG. The ultimate purpose of BCI study is specifying the EEG at various mental states so as to control the computer and machine. This research makes the controlling system of directions with the artifact that are generated from the subject s will, for the purpose of controlling the machine correctly and reliably We made the system like this. First, we select the particular artifact among the EEG mixed with artifact, then, recognize and classify the signals pattern, then, change the signals to general signals that can be used by the controlling system of directions.

An Implementation of Intelligent Word Relay Game Considering Characteristics of Real World Langunge (언어생활을 반영한 지능적 끝말잇기 프로그램 구현)

  • Lim, Heui-Seok
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.9 no.1
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    • pp.122-128
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    • 2008
  • An word relay game contributes to rehabilitation and treatment of language disorders such as aphasia. As a computer is better than human in memorizing very large vocabularies, the computer has much advantage over people in word relay game. Such the game result in decrease the motivation of players and patients in treatment of language disorders. To make people to continue word relay and to be effective to remedy language disorders, the game need to be intelligent and familar with a person. This paper proposes an implementation of intelligent Korean word relay game, which considers characteristics of Korean word usage patterns. The gaem is intelligent in constructing vocabulary database and choosing an answer considering the level of player.

Behavior Analysis in Love Model with applying Conscious and Nonconscious (사랑 모델에서 의식과 무의식을 적용한 거동 분석)

  • Shon, Young-Woo;Lee, Jeong-Gu;Bae, Young-Chul
    • The Journal of the Korea institute of electronic communication sciences
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    • v.11 no.5
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    • pp.523-530
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    • 2016
  • Human mind can be divided by conscious and nonconscious. The action that can be seen by eyes express of conscious world, but brain researchers tell us that the world of nonconscious more occupied than world of conscious. In this paper, we divide conscious and nonconscious of world in basic love model of Romeo and Juliet, and then we represent complex number for the conscious and nonconscious. We also display as time series and phase plane for their behavior. Finally, we confirms the existence of nonlinear characteristics in their behavior.

A Brain-Computer Interface Based Human-Robot Interaction Platform (Brain-Computer Interface 기반 인간-로봇상호작용 플랫폼)

  • Yoon, Joongsun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.16 no.11
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    • pp.7508-7512
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    • 2015
  • We propose a brain-machine interface(BMI) based human-robot interaction(HRI) platform which operates machines by interfacing intentions by capturing brain waves. Platform consists of capture, processing/mapping, and action parts. A noninvasive brain wave sensor, PC, and robot-avatar/LED/motor are selected as capture, processing/mapping, and action part(s), respectively. Various investigations to ensure the relations between intentions and brainwave sensing have been explored. Case studies-an interactive game, on-off controls of LED(s), and motor control(s) are presented to show the design and implementation process of new BMI based HRI platform.

Effect of Clinical Improvement of Schizophrenic Symptoms on $^{99m}Tc$-HMPAO Brain SPECT (정신분열병 환자의 임상적 증세 호전에 따른 $^{99m}Tc$-HMPAO 뇌 SPECT 소견의 변화)

  • Shin, Chul-Jin;Koong, Sung-Soo;Chung, In-Won
    • The Korean Journal of Nuclear Medicine
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    • v.31 no.3
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    • pp.310-319
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    • 1997
  • This study investigated regional blood flow changes of frontal, temporal, and basal ganglia in eleven schizophrenic patients on DSM-IV criteria to examine the relationship between rCBF and clinical improvement of symptoms. Single-photon emission computed tomography imaging with $^{99m}Tc$-HMPAO was peformed in baseline and sixth weeks after the treatment, and concurrently psychopathology was assessed by PANSS. Antipsychotics wash-out period was more than 2 weeks, and three patient were drug naive. All patients were finally divided into two groups, the improved or not improved. We examined the difference of the amount of rCBF changes between two groups. Finally, frontal activity shows no significant difference between two groups but both groups show decreased frontal blood flow after antipsychotic treatment. However, the change of right temporal rCBF had positive correlation with the change of the total PANSS score, and the change of left temporal lobe activity was greater in the improved group than in the not improved group. Our results suggest that the temporal lobe activity has relation to the underlying schizophrenic symptoms.

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과학과 종교

  • Korean Federation of Science and Technology Societies
    • The Science & Technology
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    • v.34 no.8 s.387
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    • pp.43-68
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    • 2001
  • 과학과 종교 - 과학없는 종교는 장님, 그 반대는 절름발이 과학은 사실성, 종교는 당위성에 더 큰 관심/과학과 종교의 구조적 특성 - 과학이론과 종교신조 창출과정 엇비슷, 종교의 주관적 편견 과학도 가지고 있어/과학과 종교의 충돌 - 과학과 종교 투쟁사 대부분이 왜곡ㆍ과장, 갈릴레오사건도 성경 구절 해석상 문제/생명관 탄생,소멸,육체,영혼 등 과학자의 입장 - 사람도 원시 생명체서 진화됐다 믿지만 생명현상 이해할수록 그 오묘함에 경탄/생명관 탄생,소멸,육체,영혼 등 기독교의 입장 - 하느님의 생명의 근원 삶 자체가 거룩한 것, 삶은 은총이며 선물이고 영속적으로 보증/생명관 탄생,소멸,육체,영혼 등 불교의 입장 - 생리적 조건과 업력 갖춰질 때 생명체 결성, 육체는 물질과 정신 요소 지난 5온 집합체/21세기 과학과 종교의 위상 절실 - 과학의 위상 철학은 신처럼 군림함 때문, 충돌요인 바른 이해가 위상 정립의 관건/종교와 뇌작용 - 미 성인 53% 갑작스런 종교적 깨달음 체험, 환상 등 모든 초자연적 경험 뇌작용서 비롯

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A Real time Internet Game Played with a Brain-Computer Interfaced Animal (뇌-기계접속 된 동물과 사람사이의 실시간 인터넷게임)

  • Lee, H.J.;Kim, D.H.;Lang, Y.R.;Han, S.H.;Kim, Y.B.;Lee, G.S.;Lee, E.J.;Song, C.G.;Shin, H.C.
    • 한국HCI학회:학술대회논문집
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    • 2007.02a
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    • pp.780-783
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    • 2007
  • A Many studies have been made on the prediction of human voluntary movement intention in real-time based on invasive or non-invasive methods to help severely motor-disabled persons by offering some abilities of motor controls and communications. In the present study, we have developed an internet game driven by and/or linked to a brain-computer interface (BCI) system. Activities of two single neuronal units recorded from either hippocampus or prefrontal cortex of SD rats were used in real time to control two-dimensional movements of a robot, or a game object.

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f-MRI with 2D & 3D Visual Stimuli

  • 김치영;김남주;문길영;임종우;정성택;최보영;신경섭;안창범
    • Proceedings of the KSMRM Conference
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    • 2001.11a
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    • pp.141-141
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    • 2001
  • 목적: 최근 들어 컴퓨터 그래픽의 발전과 함께 가상 현실 등에 연구 및 응용이 급증하고 있다. 본 연구의 목적은 fMRI를 이용하여 이차원 및 삼차원 시각자극에 대한 뇌의 기능을 살펴보는 것이다. 같은 영상에 대한 2D와 3D영상을 보여 주면서, fMRI 영상 데이터를 얻었다. 사람에게 미치는 자극 중에 하나인 시각 자극에서 2D와 3D에 대해 반응하는 차이를 규명하고자 하였다. 대상 및 방법: Gradient echo를 기반으로 한 EPI 영상기법을 이용하여, 가톨릭 의대의 3.0 Tesla whole body MRI system에서 실험하였다. 해부학적 영상을 얻기 위해서는 spin echo를 이용하였다. 4명의 volunteer에 대해 같은 영상에 대한 2D와 3D영상을 보여주면서 실험을 수행하였다. 시각자극의 paradigm은 5단계 (rest, active, rest, active, rest)로 하였고, 3번의 rest와 2번의 active구간을 사이에 두었다. 각각의 구간은 10번의 iteration으로 이루어져 있고, 첫 번째 구간은 15번으로 하여 처음 5개의 결과를 버리고, 데이터를 얻었다. 결과는 spm99를 이용하여 분석하였다.

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f-MRI with 2D & 3D Visual Stimuli

  • 김치영;김남주;문길영;임종우;정성택;최보영;신경섭;안창범
    • Proceedings of the KSMRM Conference
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    • 2001.11a
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    • pp.110-110
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    • 2001
  • 목적: 최근 들어 컴퓨터 그래픽의 발전과 함께 가상 현실 등에 연구 및 응용이 급증하고 있다. 본 연구의 목적은 fMRI를 이용하여 이차원 및 삼차원 시각자극에 대한 뇌의 기능을 살펴보는 것이다. 같은 영상에 대한 2D와 3D영상을 보여 주면서, fMRI 영상 데이터를 얻었다. 사람에게 미치는 자극 중에 하나인 시각 자극에서 2D와 3D에 대해 반응하는 차이를 규명하고자 하였다. 대상 및 방법: Gradient echo를 기반으로 한 EPI 영상기법을 이용하여, 가톨릭 의대의 3.0 Tesla whole body MRI system에서 실험하였다. 해부학적 영상을 얻기 위해서는 spin echo를 이용하였다. 4명의 volunteer에 대해 같은 영상에 대한 2D와 3D영상을 보여주면서 실험을 수행하였다. 시각자극의 paradigm은 5단계 (rest, active, rest, active, rest)로 하였고, 3번의 rest와 2번의 active구간을 사이에 두었다. 각각의 구간은 10번의 iteration으로 이루어져 있고, 첫 번째 구간은 15번으로 하여 처음 5개의 결과를 버리고, 데이터를 얻었다. 결과는 spm99를 이용하여 분석하였다.

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Leptin in Chickens - a Review

  • Choi, Yang-Ho
    • Proceedings of the Korea Society of Poultry Science Conference
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    • 2005.11a
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    • pp.8-16
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    • 2005
  • Leptin, the product of the ob gene, is primarily produced and released from adipocytes and acts on the hypothalamus to decrease food intake and increase energy expenditure. Defect in leptin or leptin receptors results in severe metabolic syndromes such as obesity, diabetes, and hypertension Evidence suggests that leptin plays beyond a satiety factor; in fact, it is a pluripotent player In regulation of numerous body functions. Although its actions have been relatively well studied in mammals scanty data are available in birds. In this article, recent advances in understanding of the roles of leptin in chicken physiology are reviewed with the focus on the effects on food intake, lipid metabolism, development and reproduction, and stress.

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