• Title/Summary/Keyword: 비디오 피드백

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The Influence of Task Orientation and Preferred Self-View Size on Self-View Preference: Testing the Moderated Mediating Effect of Social Anxiety (과업지향정도 및 선호하는 화면크기가 비디오 피드백 기능 선호도에 미치는 영향: 사회불안의 조절된 매개효과 검증)

  • Peck, Soojin;Han, Kwanghee
    • Science of Emotion and Sensibility
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    • v.25 no.3
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    • pp.3-14
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    • 2022
  • With the increase of video conferencing users and the development of technology, the situations where video conferencing is used and the layout of video conferencing interfaces are diversifying. Social anxiety affects video conferencing communication and is closely related to the self-view function, which is characteristic of video conferencing. The self-view function is part of the video conferencing interface that provides a small preview of one's own camera feed. Self-view is known to degrade work performance and cause fatigue; however, it is set as the default function on video conferencing software in a way that users generally prefer. This study used an online survey to study the effect of task orientation, preferred self-view size, and social anxiety on video feedback preference. Participants responded to questions assessing work orientation, social anxiety level, preferred self-view size, and self-view preference. The results showed that preferred self-view size mediates task orientation and video feedback preference. There was no significant difference in the mediating effect of the preferred self-view size according to the degree of social anxiety. These results offer insights into the interactions between users and video conferencing software and provide information that can be useful for designing video conferencing interfaces.

The Effect of Force Feedback on Video Gamers' Performance (포스 피드백이 비디오 게이머들의 게임결과에 미치는 영향)

  • Jeong, Wooseob
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.24 no.4
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    • pp.91-98
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    • 2013
  • The purpose of this study is to examine the effect of force feedback on video gamers' performance with two different types of game controllers, and to verify users' consistency on their perceptions of force feedback effect and their actual performances in video games. 42 qualified players' records on a driving video game were analyzed in this study. This study shows 1) the force feedback effect in video games depends on the type of game controllers, 2) there is inconsistency between gamers' perception on the force feedback effect and their actual performances with the force feedback effect, and 3) emotional pleasure (fun factor) plays a big role in gamers' performances.

Fast Distributed Video Decoding Using BER model for Applications with Motion Information Feedback (움직임 정보 피드백이 가능한 응용을 위한 BER모델을 이용한 고속 분산 비디오 복호화 기법)

  • Kim, Man-Jae;Kim, Jin-Soo
    • The Journal of the Korea Contents Association
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    • v.12 no.12
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    • pp.14-24
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    • 2012
  • DVC (Distributed Video Coding) techniques need feedback channel for parity bit control to achieve the good RD performances, however, this causes the DVC system to have high decoding latency. In order to implement in real time environments and to accelerate commercializations, many research works have been focusing on the development of fast video decoding algorithm. As one of the real time implementations, this paper deals with a novel DVC scheme suitable for some application areas where source statistics such as motion information can be provided to the encoder side from the decoder side. That is, this paper propose a fast distributed video decoding scheme to improve the decoding speed by using the feedback of motion information derived in SI generation. Through computer simulations, it is shown that the proposed method outperforms the conventional fast DVC decoding schemes.

Parity Bits Request Estimation Using Motion Information Feedback for Fast Distributed Video Decoding (고속 분산 비디오 복호화를 위한 움직임 정보 피드백을 이용한 패리티 비트 요구량 예측 기법)

  • Kim, Man-jae;Choi, Haechul;Kim, Jin-soo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.10a
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    • pp.107-108
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    • 2012
  • For low complexity encoder, the parity bit transmission through a feedback channel is an essential part of DVC. But feedback channel-based parity bit control is a major cause for the high decoding time latency. In this paper, we propose a fast distributed video decoding by parity bit request estimation using rate-distortion model. Through computer simulations, it is shown that the proposed method can achieve complexity reduction compared to other methods.

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Rate-Distortion Based Selective Encoding in Distributed Video Coding (율-왜곡 기반 선택적 분산 비디오 부호화 기법)

  • Lee, Byung-Tak;Kim, Jin-Soo;Kim, Jae-Gon
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2010.07a
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    • pp.364-367
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    • 2010
  • 분산 비디오 부호화(Distributed Video Coding: DVC)는 복호화보다 훨씬 적은 계산량으로 부호화를 가능하게 함으로써 계산 성능 및 전력이 제한된 환경을 위한 비디오 부호화 기법으로 주목 받고 있다. 그러나 DVC의 부호화 성능은 아직 기존의 비디오 압축 표준에 많이 미치지 못하고 있으며 이를 극복하기 위한 많은 연구가 진행되고 있다. 본 논문에서는 DVC의 부호화 성능 개선을 위한 율-왜곡 기반의 영역별 선택적 부호화 기법을 제안한다. 제안 기법은 복호기 측에서 보조정보를 얻는 과정에서 얻어지는 움직임 벡터가 부호기 측으로 피드백된다는 가정하에 이를 이용하여 움직임 보상 예측 신호를 구하고 율-왜곡(Rate-Distortion) 기반의 블록 단위로 선택적 부호화를 수행한다. 모의실험을 통하여 본 논문에서 제안한 움직임 정보 피드백을 이용한 율-왜곡 기반의 선택적 블록 부호화 기법이 기존의 DVC 부호화 기법보다 시퀀스에 따라 최대 약 2.25 dB 개선된 성능을 가짐을 보인다.

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A Fast Distributed Video Decoding by Parity Bit Request Estimation Using Rate-Distortion Model (패리티 비트 요구량 예측에 대한 율-왜곡 모델을 이용한 고속 분산 비디오 복호화)

  • Kim, Man-Jae;Kim, Jin-Soo;Kim, Joe-Gon;Lee, Si-Woong;Choi, Haechul
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2012.07a
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    • pp.328-329
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    • 2012
  • 분산 비디오 복호화 기술은 저 용량 저 전력 시스템을 위한 초경량 복호화기를 제공할 수 있어 최근 많은 이슈가 되고 있다. 그러나 분산 비디오 복호화 기술은 피드백 채널을 이용하여 반복적인 패리티 비트 제어 방법을 주로 사용하기 때문에 전체 복호화 시간이 매우 길다는 단점을 가지고 있다. 따라서 분산 비디오 복호화 시스템의 고속화가 반드시 필요하며 이를 위해 많은 연구가 진행되어 왔다. 본 논문에서는 분산 비디오 복호화의 고속화를 위하여 보조정보와 LDPCA 프레임의 율-왜곡을 이용하여 패리티 비트 요구량을 예측하는 방법을 제안한다. 모의실험을 통해 제안하는 방법을 이용함으로써 분산 비디오 복호화에 소요되는 전제 복호 시간 대비 약 80% 시간 절감 효과를 보인다.

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The Effect of Compressed Video Traffic over ABR on Satellite ATM Networks (위성 ATM 망에서 압축된 비디오 트래픽의 ABR 서비스에 미치는 영향)

  • 김성철;이상은
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.24 no.9A
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    • pp.1285-1294
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    • 1999
  • In this paper we consider the performance of TCP video traffic over ABR with Long-Range Dependent VBR traffic. As compressed coded video traffics are increasing rapidly over Internet, lots of studies are being done for transmitting those traffics efficiently using limited network resources. We consider here the transmitting video service over ABR service in ATM networks, especially satellite networks. CBR or VBR services are suggested in transmitting the video traffic in ATM Forum TM 4.0. But ABR service connection, which is considered as appropriate service for data traffic, can be established with a small amount of bandwidth, MCR (Minimum cell rate). Furthermore ABR service can control the source's transmitting rate using feedback mechanism. Using this feature ABR service can be used in some applications which can control their quality of services corresponding to network loads. Compressed video sources with MPEG-2 are used for Long-Range Dependent VBR traffic here. We model the compressed video source to resemble the MPEG-2 transport streams. These compressed video traffic streams are consisted of three different frames, I-frame, P-frame, and B-frame. So when a network are overloaded, we can control the quality of service using this traffic features. TCP Traffics over ABR need large buffers in ATM switch to satisfy their QoS with background VBR traffics, which have high deviations in bandwidth. Furthermore satellite ATM networks with large feedback delay need large buffers corresponding RTT delay. The performance comparisons among EFCI and ER switch (ERICA+) switches in the network circumstances described above were shown in this paper. We also considered the case with ON-OFF VBR traffics.

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Adaptive Skin Color Segmentation in a Single Image using Image Feedback (영상 피드백을 이용한 단일 영상에서의 적응적 피부색 검출)

  • Do, Jun-Hyeong;Kim, Keun-Ho;Kim, Jong-Yeol
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.46 no.3
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    • pp.112-118
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    • 2009
  • Skin color segmentation techniques have been widely utilized for face/hand detection and tracking in many applications such as a diagnosis system using facial information, human-robot interaction, an image retrieval system. In case of a video image, it is common that the skin color model for a target is updated every frame for the robust target tracking against illumination change. As for a single image, however, most of studies employ a fixed skin color model which may result in low detection rate or high false positive errors. In this paper, we propose a novel method for effective skin color segmentation in a single image, which modifies the conditions for skin color segmentation iteratively by the image feedback of segmented skin color region in a given image.

Improvement of Feedback Delay for Practical Distributed Source Coding (실제적인 분산 비디오 부호화를 위한 분산 소스 부호화 시스템의 피드백 지연 문제 개선 방안)

  • Shin, Seung-Shik;Shin, Sang-Yun;Jang, Min;Lim, Dae-Woon;Kim, Sang-Hyo
    • Journal of Broadcast Engineering
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    • v.17 no.1
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    • pp.122-128
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    • 2012
  • Because of the system delay caused by the number of feedback retransmission in Distributed Video Coding (DVC) scheme, it is difficult to realize practical DVC in many cases. In this paper low feedback retransmission Distributed Source Coding (DSC) scheme is proposed for practical DVC scheme based on Low-Density Parity-Check (LDPC) codes because DVC system is an specific application of DSC system. This DSC scheme is achieved by using different LDPC codes optimized in each different compression rate and using source revealing scheme. Optimized LDPC codes provide us much better decoding performance which causes the 57% reduced number of iteration. Consequently, the number of feedback retransmission is decreased by 50%.

Fast Decoding Method of Distributed Video Based on Modeling of Parity Bit Requests (패리티 비트 요구량 모델링에 의한 분산 비디오의 고속 복호화 기법)

  • Kim, Man-Jae;Kim, Jin-Soo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.16 no.11
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    • pp.2465-2473
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    • 2012
  • Recently, as one of low complexity video encoding methods, DVC (Distributed Video Coding) scheme has been actively studied. Most of DVC schemes exploit feedback channel to achieve better coding performances, however, this causes these schemes to have high decoding delay. In order to overcome these, this paper proposes a new fast DVC decoding method using parity-bit request model, which can be obtained by using bit-error rate, sent by encoder with motion vector, which is transmitted through feedback channel by decoder after generating side information. Through several simulations, it is shown that the proposed method improves greatly the decoding speed, compared to the conventional schemes.