• Title/Summary/Keyword: 부대지휘절차

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Agent Based Modeling & Simulation for Command and Control (에이전트 기반 지휘통제 모의방법론)

  • Lee, Dong-Joon;Hong, Yoon-Gee
    • Journal of the Korea Society for Simulation
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    • v.16 no.3
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    • pp.39-48
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    • 2007
  • This study suggests a method of command and control in modeling a combat situation. In particular, it presents the structure of an intelligent agent that may substitute for the current system of decision making in the military operation to lead a troop. Today the Korean military war game simulations emphasize on engagements, instead of command and control. This suggested principle will be a good foundation for the today and the future Korean warfare.

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Tactical Fire Direction Automation for Command and Control of Artilliary Battalion Unit (대대급 화력(포병 부대)의 지휘통제(C2)를 위한 전술적 사격지휘 자동화 절차)

  • Ahn, Myong-Hwan;Ji, Jae-Kyung;Cho, Hyun-Ho;Sin, Chul-Soo;Park, Young-Woo;Lee, Teuc-Soo;Kim, Tae-Yeong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.11B
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    • pp.1738-1747
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    • 2010
  • This report shows the analysis and design of tactical decision automation procedure and the result of core algorithm. Expecially scheme of analysis and design includes result of tactical decision supporting procedure analysis for target engagement to fire in refer to AFATDS. Tactical decision automation procedure has three phases like target analysis, target priority, fire unit decision, fire method and attack method. Target analysis creates base information to decide priorities and attack methods through target activity, size and protection status. Target priority and fire unit decision judge target priority and fire unit with unit status and operation mission basis of target priority. Fire unit and Attack method decide fire style according to the kind of fire and ammunition for effective firing achievement. Finally, we show the effective tactical decision automation procedure through making the algorithm of priority and air control.

Effect of Information System Quality, Organizational Pressure, and Team Climate on the Appropriation of an Information System and Related Task Performance (정보시스템 품질, 조직압력, 팀 풍토가 정보시스템 전유에 미치는 영향과 과업성과)

  • Min, Kyung Ui;Baek, Seung Nyoung
    • Information Systems Review
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    • v.17 no.1
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    • pp.65-92
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    • 2015
  • Driven by the development of information technologies, information system (IS) use has been common even in military organizations. In particular, field artillery is currently using the Battalion Tactical Commanding System-A1 (BTCS-A1) to improve fire support. The use of BTCS-A1 makes fire-commanding processes simple and autonomous, which leads to shorten time to support fire. Although BTCS-A1 has been considered as a helpful system, there still exists some dispute regarding its effectiveness and impact on task performance. By conceptualizing BTCS-A1 use as appropriation, this study investigates how BTCS-A1 appropriation promotes task performance. We also hypothesize that IS quality, organizational pressure (institutional pressure and supervisor influence), and team climate (team learning climate and team empowerment climate) increase the appropriation. Survey results show that organizational pressure and team climate promote BTCS-A1 appropriation, which improves users' task performance. However, effect of IS quality is not significant. Theoretical and practical implications are presented.

A Fuzzy AHP based Decision making Model for ground operations (지상작전수립을 위한 Fuzzy-AHP 기반의 의사결정 모델 연구)

  • Lee, Young-Kyun;Kim, Ki-Ang;Na, Hong-Bum;Park, Jin-Woo
    • Journal of the Korea Society for Simulation
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    • v.17 no.4
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    • pp.159-165
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    • 2008
  • The ROK army has equipped ATCIS (Army Tactical Control Information System) for the Corps echelon to visualize the battlefield and reduce the reaction time. Due to the information&surveillance equipment, uncertainty and variance of the battlefield have been decreased. However decision making for the ground operations has not changed as it depends on knowledge of the commander and staffs. The War game process to select and assess the best CoA (Course of Action) also depends on the pros and cons due to the limitation of time and capability. For the balanced development between intangible and tangible military strength, a new decision making process which is quantitative and useful for the military is needed. In this study, we suggest a Fuzzy-AHP based decision making model to improve troop leading procedure which is useful to evaluate and reflect intangible characteristics of the battlefield.

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A Study on the Method for Converting the Unit Database from Training-model into Analysis-model : Focused on the 'Chang-Jo21' and 'Vision21' model (훈련용 워게임 모델의 부대 DB를 분석용 워게임 모델에 재사용하기 위한 변환방법 연구 : 창조21모델과 비전21모델을 중심으로)

  • Lee, Yong-Bok;Park, Min-Hyoung;Kim, Yeek-Hyun
    • Journal of the Korea Society for Simulation
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    • v.28 no.2
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    • pp.159-167
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    • 2019
  • In the field of defense M&S, we are actively pursuing researches that interoperable multiple war game models to simulate various combat environments at the same time. Although the 'unit DB(Database)' for operating the war game models is originated from the identical data, it has been recognized that the method of expressing the attribute of the data is different and the cross reference is impossible. As a result, it makes unnecessary time and effort in establishing the same unit DB in the organizations that operate the war game model. In this study, a method of reusing the unit DB of the training war game model to the analysis war game model with similar resolution and simulated logic was applied to the actual field. For this purpose, we defined the procedure for converting the unit DB by analyzing metadata of the 'Chang-Jo21', a combat training model for corps and division, and the 'Vision21', an analysis model for corps and division operation plan. And we introduced an algorithm that can map different metadata of two unit DBs. This study was meaningful as the first attempt to map and integrate heterogeneous metadata semantically for the reuse of unit DB between different war game models in defense M&S field. Also, it provided implications for the necessity of paradigm shift that reuse of the unit DB between two different war game models is possible and the need for standardization of the unit DB metadata in the defense M&S filed.

Modeling and Analysis for Efficient Joint Combat Fire Operation of Army Artillery and Army Aviation (효율적인 육군항공과 포병자산의 통합화력 운용방안 판단을 위한 모델링 방법론 및 분석)

  • Lim, Jong-Won;Kwon, Hyog-Lae;Lee, Tae-Eog
    • Journal of the Korea Society for Simulation
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    • v.23 no.2
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    • pp.47-55
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    • 2014
  • Most combat simulation models, including Korean Army's combat models for simulation analysis, have too much limitations to be used for analysis of complex combats like joint combat fires. We analyze requirements for modeling and simulation of Fire-Eagle, which is a joint combat fire model of ground combat fires and army aviation. We then propose a simulation model for Fire Eagle and derive operational strategies for improving the joint combat fire. To do these, we analyze effectiveness of specific operational plans and scenarios by using the simulation model. We demonstrate ways of developing efficient and effective operational plans from the simulation experimental results.

A study on evaluation method of Logistics Support System using the Analytic Network Process (ANP를 이용한 전평시 군수지원시스템 운용평가 방안에 관한 연구)

  • Hwang, Eun-Seong;Lee, Hong-Chul
    • Proceedings of the KAIS Fall Conference
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    • 2010.11b
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    • pp.850-854
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    • 2010
  • 본 연구는 ANP법을 활용하여 전평시 군수지원 시스템에 대한 운용평가 방안을 제시하였다. 이러한 평가를 위하여 본 연구에서는 군 실정에 부합한 평가기준 재정립하여 기준별 구체적인 평가방법을 제시하였다. 그에따라 연구에서는 시뮬레이션을 이용하여 시스템 운용의 최적조합을 판단하는 과정과 정수계획법을 통한 수리적 모델링으로 군수품의 배송비용에 대한 경제성 평가를 제시하였고 회귀분석을 통한 효용성 평가와 IPB에 의한 군수품 수송의 안정성 평가를 실시하였다. 마지막으로 이러한 각 평가 결과를 ANP법을 이용한 종합 평가치를 산출하여 전평시 지휘관 및 참모의 부대지휘절차간에 구체적인 방책구상 및 선정시 지휘관이 최적의 의사결정할 수 있도록 하였다.

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Curriculum development group specializing in the Department of Hu-man Resources plan (군 전문인력 양성학과 교육과정 개발 방안)

  • Kim, Young Joung
    • Convergence Security Journal
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    • v.13 no.2
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    • pp.195-202
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    • 2013
  • Defense reform our military for the globalization of information. Scientific command structure, troop structure, unit structure, step-by-step into the power structure while promoting a history of quantitative-oriented structure, and structure of the quality of state-of-the-art technology-driven transition in the middle of the bottle numberplans about the current 3.3-fold increase in reducing the cadre(officers and NCOs). NCO groups in the executive, especially expanding the current level of 100% increase in the rate of long-serving, while ensuring a stable job and to superior resources to secure a stable policy through science. Military alliance is now underway. In the midst of this group, and urged the group at the University of the leading military and specialized resources to ensure each agreement required by subjects to reflect. Thus effectively improve the quality of education and the demands of the job analysis, DACUM curriculum development methods and procedures can be applied at the time of urgent need for foster an excellent resource for the discharge of curriculum development at the University of Selected as a core job, career, and job classification configuration inside of Duty according to KST derived from the group reflect on the training courses to meet the requirements in the curriculum through the development of curriculum, job definition, job model set to propose.