• Title/Summary/Keyword: 벡터형 공간객체

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Practical Investigation for Internet Airborne Video Map Focused on Vector Shaped Objects (벡터형 공간객체 중심의 인터넷 원격 동영상 지도 서비스에 대한 실증적 고찰)

  • Um, Jung-Sup;Lee, Bo-Mi
    • Journal of the Korean Association of Geographic Information Studies
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    • v.6 no.2
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    • pp.46-64
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    • 2003
  • The vector shaped object is generally very long (hundreds or thousands of kilometers) and very narrow (10-100 meters). Image mapping techniques and tools for these objects should be totally different from the traditional area-based targets. Acknowledging these unique characteristics of the vector shaped object, a motion picture mapping system has been developed by combining internet GIS technology with airborne video. In particular, integration between airborne video and digital maps took advantage of each component, and enabled the landscape structure to be visualized, interacted with and deployed all on the Web. The motion picture maps provided a completely new means for disseminating information for area-wide landscape in a visual and interactive manner to the general public while digital map with location information revealed successfully the major parameters that influence an area-wide spatial structure in the study area. The remote video approach breaks down the usual concept of image mapping in a conventional cartography. As a result, the research findings have established the new concept of 'internet airborne video mapping for vector shaped object', proposed as an initial aim of this paper. It would playa crucial role in improving the quality of public information service if the mapping system is operationally introduced into the Government since the highly user-friendly moving picture provides a completely new means for disseminating spatia) information for vector shaped object.

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Spatial relationship operations of the Satellite image for the Remote sensing based on an Object oriented data model (객체지향 데이터 모델에 기반 원격탐사를 위한 위성영상의 공간 관계 연산)

  • Shin, Un-Sseok;Lee, Jae-Bong;Kim, Hyung-Moo;Lee, Hong-Ro
    • Proceedings of the Korea Contents Association Conference
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    • 2004.11a
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    • pp.251-256
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    • 2004
  • This paper will show examples and methods of spatial relationship operations that extract spatial information from satellite images. Geographical information system phenomena of complex and variant real world can abstract and implement simple features. The abstract features classify geo_objects and geo_field. The geo_object and the geo_field can represent vector and raster respectively. The raster based satellite image can use remote sensing applications. This paper needs topology operations and geometric operations for extracting the remote sensing. The spatial information transforms the raster based image to the vector based object, and extract from the spatial information. The extracted information will contribute on the application of the remote sensing satellite images.

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Loitering Detection Solution for CCTV Security System (방범용 CCTV를 위한 배회행위 탐지 솔루션)

  • Kang, Joohyung;Kwak, Sooyeong
    • Journal of Korea Multimedia Society
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    • v.17 no.1
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    • pp.15-25
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    • 2014
  • In this paper, we propose a loitering detection using trajectory probability distribution and local direction descriptor for intelligent surveillance system. We use a background modeling method for detecting moving object and extract the motion features from each moving object for making feature vectors. After that, we detect the loitering behavior person using K-Nearest Neighbor classifier. We test the proposed method in real world environment and it can achieve real time and robust detection results.

An Object Detection and Tracking System using Fuzzy C-means and CONDENSATION (Fuzzy C-means와 CONDENSATION을 이용한 객체 검출 및 추적 시스템)

  • Kim, Jong-Ho;Kim, Sang-Kyoon;Hang, Goo-Seun;Ahn, Sang-Ho;Kang, Byoung-Doo
    • Journal of Korea Society of Industrial Information Systems
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    • v.16 no.4
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    • pp.87-98
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    • 2011
  • Detecting a moving object from videos and tracking it are basic and necessary preprocessing steps in many video systems like object recognition, context aware, and intelligent visual surveillance. In this paper, we propose a method that is able to detect a moving object quickly and accurately in a condition that background and light change in a real time. Furthermore, our system detects strongly an object in a condition that the target object is covered with other objects. For effective detection, effective Eigen-space and FCM are combined and employed, and a CONDENSATION algorithm is used to trace a detected object strongly. First, training data collected from a background image are linear-transformed using Principal Component Analysis (PCA). Second, an Eigen-background is organized from selected principal components having excellent discrimination ability on an object and a background. Next, an object is detected with FCM that uses a convolution result of the Eigen-vector of previous steps and the input image. Finally, an object is tracked by using coordinates of an detected object as an input value of condensation algorithm. Images including various moving objects in a same time are collected and used as training data to realize our system that is able to be adapted to change of light and background in a fixed camera. The result of test shows that the proposed method detects an object strongly in a condition having a change of light and a background, and partial movement of an object.

Technology Development for Improving Animation Performance Based on Train Route Patterns (열차 경로 패턴기반 애니메이션 성능 개선 기술 개발)

  • Lee, Duk-Hee;Yang, Won-Mo;Kim, Yong-Il;Yang, Yun-Hee;Shin, Yong-Tae
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.11 no.5
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    • pp.136-146
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    • 2012
  • As information technology used for simulation and virtual reality developed, there is a growing interest in animation technologies which will effectively deliver simulation results to users. Various efforts have been made to improve animation performance, like playback quality and speed, input-output speed and storage space reduction. However, earlier studies generally focused on image compression frame by frame. To significantly improve storage space and playback speed, animation data should be vectorized. Also, spatial and temporal duplication have to be removed. In this study, animation data structure was improved fundamentally through establishment of hierarchy and vectorization. Also Spatial and temporal duplication of animation data was removed through vectorization based on train route. As a result, storage space was reduced, input-output speed and playback speed were considerably improved. According to the test, additional Patternization which followed vectorization brought reduction of over 80% in storage space and input-output speed was quadrupled. Patternization technology can be used as a proper storage method of animation data, and can provide user-specific animation by small data transmission.