• Title/Summary/Keyword: 발달과업

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Affordance in Multimedia environment with emphasis on Mobile Games (멀티미디어 환경에서의 어포던스에 관한 연구 -모바일 게임을 중심으로-)

  • Kim, H.J.;You, Si-Cheon
    • Smart Media Journal
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    • v.1 no.1
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    • pp.72-79
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    • 2012
  • This paper deals with usability issue that is one of the important user interface issues in multimedia environment. The purpose of this study is to define the concept of affordance in multimedia environment, which is adapted from product design fields and to seek development plan of more efficient interface and assurance interaction with interface. As a result, it is useful that the concept of affordance in multimedia design is applied as a 'useful clue for performing task.' Furthermore, it is possible that the concept of affordance is used as one of the improving methods of usability for users in multimedia environment.

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The Understanding of Folktales for Developmental Approach of Literary Therapy (문학치료의 발달적 접근)

  • Cho, Eun-sang
    • Journal of Korean Classical Literature and Education
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    • no.37
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    • pp.151-184
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    • 2018
  • The purpose of therapeutic approach of humanities, including literary therapy, is ultimately encourage the growth and the development of human being rather than the development of therapeutic techniques for eradicating symptoms. This paper is noteworthy as to the fundamental work for using folktales at therapy sessions. It may be argued that therapy is the process of searching clients' own development history and accepting current challenges in relation to overall context of their own lives and this may lead to the growth clients. In this regard, this paper attempts to set up the selection criteria for folktales to be effectively applied in therapy sessions. The author of the paper argued in her previous paper that folktales may be effective in terms of self-understanding of clients. Folktales can assist clients regarding the objectification of their issues by projecting and exposing their problems. Therefore, this paper argues the method for selecting proper folktales to stimulate of clients" developmental challenges and ultimately to expose them. The first groundwork for this is understand contents of folktale as to general problems of life and view it as the development of one's entire life. The challenge of client is personal and unique but at the same time it is problems of general development process. The author examines the need for developmental approach of literary therapy and attempts to compose a classification framework for understanding folktales as to developmental process. This may use at literary therapy sessions to select proper folktales based on clients' complaining issues and their developmental age. The criteria also can be used as the basis of clients" reaction on folk-tales.

Effects of Conversational Agent's Self-Repair Strategy On User Experience - Focused on Task Criticality and Conversational Error (대화형 에이전트의 자기발화수정 전략이 사용자 경험에 미치는 영향 - 과업 중요도와 대화 오류 여부를 중심으로)

  • Kim, Hwanju;Kim, Jung-Yong;Kang, Hyunmin
    • Journal of Digital Convergence
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    • v.20 no.2
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    • pp.251-260
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    • 2022
  • Despite the development of technology and the increase in the spread of smart speakers, user satisfaction keeps decreasing due to conversational errors. This study aims to examine the effect of the self-repair strategy on user experience in the context of conversational agents of smart speakers. Scenarios were designed based on error situations, and participants were divided into two groups by task criticality. The results revealed that the agent's self-repair strategy has a negative effect on trust and perceived ease of use compared with performance without error. It also influenced adoption intention through interaction with task criticality. This study is significant in that it empirically investigated the effects of the self-repair strategy and the user experience factors related to the actual acceptance of the self-repair strategy.

The influence of the locus of control of middle aged on life satisfaction and preparation for old age among in the times of convergence (융복합시대 중년기성인의 내외통제성이 생활만족도 및 노후준비에 미치는 영향)

  • Lee, Hee-Youn;Jeon, Hye-Seong
    • Journal of Digital Convergence
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    • v.13 no.11
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    • pp.433-440
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    • 2015
  • This paper was to explore the effect of the locus of control on life satisfaction and preparation for old age among middle-aged adults in the time of Convergence. This survey was conducted from September to December 2013, and 284responses were used for the analysis. The data was analyzed by descriptive statistics, Pearson Correlation and Multiple Regression. The research findings could be summarized as the followings. First, the locus of control had significantly positive effect on life satisfaction, Second, the locus of control also had significant effect on preparation for old age among middle-aged adults. Third, life satisfaction between preparation for old age had positive correlations with life satisfaction.

The Effect of Dynamic Shopping Experience on Experiential Perception of Value : Internet Shopping and TV Shopping (동태적 쇼핑 경험이 경험 가치 지각에 미치는 영향에 관한 연구 : 인터넷 쇼핑과 TV 홈쇼핑을 중심으로)

  • 이승창;유수연
    • Proceedings of the Korean DIstribution Association Conference
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    • 2003.05a
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    • pp.149-175
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    • 2003
  • 1990년대 이후 인터넷을 비롯한 각종 기술의 발달로 TV 홈쇼핑, 인터넷 쇼핑, 카탈로그 쇼핑, 모바일 쇼핑 등과 같은 새로운 소매업태가 등장함에 따라 각기 다른 소매업태, 즉 각기 다른 쇼핑 환경들이 어떻게 소비자의 가치지각에 영향을 미치는 가에 대한 연구가 필요성이 제기되었다. 이를 위해 본 연구에서는 인지 심리학의 한 이론인 인지 연속성 이론의 동태적 과업시스템을 소비자의 쇼핑 행동에 적용하였다. 즉 소비자의 쇼핑 경험을 소비자와 쇼핑 환경이 상호작용하는 동태적 과업으로 간주하였으며 이에 따른 가치지각을 연구하고자 한 것이 본 연구의 목적이다. 본 연구에서는 동태적 쇼핑 경험의 구성요소로서 내ㆍ외면적 특성인 소비자의 쇼핑성향과 쇼핑 환경을 정의하였으며 소비자의 경험가치에 있어서는 Holbrook의 경험가치 척도를 적용하여 소비자의 동태적 쇼핑경험이 쇼핑가치지각에 어떠한 영향을 미치는 가를 실증적으로 분석하였다. 본 연구에서 적용한 경험가치척도는 경제적 가치, 효율성, 내면적 즐거움, 현실도피성과 같은 추구 가치와, 시각적 매력, 엔터테인먼트 가치, 서비스 우수성과 같은 수동적 가치로 구분되며 실증분석 결과 이러한 경험가치들은 각각 동태적 쇼핑 경험의 내ㆍ외면적 특성에 따라 서로 다른 영향을 받는 것이 검증되었다.

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A Study on the Effect of CMC on Learning Performance (커뮤니케이션 매체의 이용수준이 성과에 미치는 영향 - 친숙도의 조절효과를 중심으로 -)

  • Li, Guo Zhong;Kwon, Sun-Dong
    • Asia-Pacific Journal of Business Venturing and Entrepreneurship
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    • v.6 no.2
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    • pp.75-96
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    • 2011
  • Recently, Dennis et al.(2008) proposed media synchronicity theory. In this theory, for conveyance communication processes, use of media supporting lower synchronicity should result in better communication performance. But for convergence processes, use of media supporting higher synchronicity should result in better communication performance. This paper proved a part of the propositions of media synchronicity theory, because media synchronicity theory was proposed theoretically, not empirically. We used a data set generated from the survey. The respondents of survey were 163 students who had experienced the communication media in the classes that should summit result of team projects or team reports. According to the results of data analysis, higher use of communication media led to better learning performance. The familiarity of task moderated the effect of communication media on learning performance. And use of media supporting higher synchronicity led to better learning performance.

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미래의 교통수단-획기적 기술혁신이 기대되는 항공분야

  • Korean Federation of Science and Technology Societies
    • The Science & Technology
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    • v.10 no.2 s.93
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    • pp.16-19
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    • 1977
  • 지금부터 약200년전 역마차를 타고 다녔던 시대를 회고 하여 보면 인류가 오늘날과 같은 발전을 이록하게 한 원동력의 하나가 교통의 급속한 발달에 있다는 것을 실감할 수 있다. 오늘날 우리는 세계일주를 할 때 태양도 앞지르는 그만큼 빠른 속도로 여행을 할 수 있게되었다. 그리하여 대륙은 서로 이웃나라들과 같이 가까워 졌으며 나라들은 마치 한나라의 도와같이 상대적으로 적어졌다. 그런데 인류는 앞으로 이보다 더 빠른 속도로 여행할 수 있을까? 하는 궁금증이 생긴다. 결론부터 말한다면 세계의 전체교통망이 과학적이며 체계적인 단일조직망으로 된다는 조건이 이룩된다면 앞으로 몇십년 내에 인류는 이 과업을 해낼 수 있을 것이다.

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Social Representations on Children, Adults and Adolescents: With Focus on Personality, Relationships and Tasks (아동과 어른 그리고 청소년에 대한 사회적 표상: 성격적, 관계적 및 과업적 특성을 중심으로)

  • Taeyun Jung;Sang-Chin Choi;Hyo-Chang Kim
    • Korean Journal of Culture and Social Issue
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    • v.8 no.2
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    • pp.51-76
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    • 2002
  • Using open-ended questionnaires, two studies were conducted to explore social representations held by Korean undergraduates on children, adults and adolescents. Study 1 compared between children and adults with responses reported by 97 undergraduates(men: 28, women: 69). According to the results, characteristics of children distinctive from adults were basically personality-related and in particular, typical children were marked by high extroversion, low agreeableness, conscientiousness and culture. Further, happiness for both children and adults was determined mainly by interpersonal relationships, physical health and socio-economical status. However, good(or desirable) children characteristic of high agreeableness and conscientiousness were more similar to adults worthy of the name than to children worthy of the name. Using 57 undergraduates(men: 16, women: 41), Study 2 explored social representations of adolescents. The results indicated that overall adolescence were on the bridging state between childhood and adulthood. Happiness for adolescents, like both children and adults, was determined mainly by interpersonal relationships and socio-economical status. Finally, agreeableness, conscientiousness, self-, task- and relationship-related characteristics were involved in judging good(or desirable) adolescents. These findings were discussed in terms of features of Korean culture and human development.

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Development of diagnostic scale for life planning in late Adolescence (청년기 생활설계 진단척도 개발)

  • Choi, Bo-A
    • Journal of Families and Better Life
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    • v.28 no.5
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    • pp.101-111
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    • 2010
  • The purpose of this study was to develop a standardized scale to diagnostic life planning in late adolescence. A preliminary 32 item scale was developed through a literature review & a survey. 896 people responded to an online survey using the preliminary scale. A series of test, such as test-retest, item-to-total correlation, factor analysis and Cronbach' ${\alpha}$ reliability were conducted using the survey data and a scale comprising 31 items was constructed finally. The diagnostic scale for life planning in late Adolescence consisted of seven factors : (1) complete growth minds (2) life- plan (3) variety experiences (4) close relationships (5) management of healthy body (6) practical finance-plans (7) active preparation of future job. The scale is useful as a guideline for managing life of the late Adolescence. And it is helpful to them to make plan for the better life.

Ecological Support System for Promoting Youth Culture in a New Millenium Age A Study on the Need for the Adolescent' Developmental Task Program -With particular attention to high school students and their parents- (새 밀레니엄에서의 청소년문화창조를 위한 생태학적 지원체계(I) 청소년의 발달과업 성취를 위한 프로그램 요구도 분석 - 고등학생과 그 부모를 대상으로 -)

  • 김명자;이정우;계선자;박미석;송말희
    • Journal of the Korean Home Economics Association
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    • v.38 no.8
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    • pp.125-140
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    • 2000
  • The purpose of this study is to find out the high school student's need for the program. The data was collected from 1125 high school students and their parents. The results of this study are like the following. 1 High school students and their parents all showed more than 3 points on the need for the program. 2. They revealed the highest need for programs on school as well as peer-related tasks and self-related tasks, respectively. On the other hand, parents were found to have the need for programs than student do. 3. Significant differences were found among students in their major, class type, and also among parents in gender of their children, class type, residential area, education status, and monthly average income. 4. Highschool-students and their parents all showed the highest points and displayed interest in selecting academic course suitable for their aptitude.

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