• Title/Summary/Keyword: 박대복

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Interface Effects and Dielectric Properties of 22.9kV XLPE sheets (22-9kV급 XLPE 시이트의 유전특성과 계면효과)

  • 이관우;이종복;황보승;박대희
    • Proceedings of the Korean Institute of Electrical and Electronic Material Engineers Conference
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    • 2000.11a
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    • pp.441-444
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    • 2000
  • In this paper, dielectric properties of XLPE sheets of 22kV cable with semiconducting and water were investigated. The breakdown strength of XLPE under rod/needle electrode were measured at without oil. It is found that the dielectric properties such tan$\delta$ of XLPE sheet dependence on semiconducting and water layer and are decreased much lower increase with temperature. The breakdown strength and the electrode effect are obtained as a function of thickness, and a equation for the sheet thickness dependent breakdown strength is also discussion.

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A Study on the Remain Life with Aging in 22kV CV Cable (특고압 케이블(6.6/22kV) 케이블의 활선열화 수명 판정 방법에 관한 연구)

  • Lee, Kwan-Woo;Mok, Young-Soo;Kim, Bo-Kyeong;Lee, Jong-Bok;Park, Dae-Hee;Park, Bok-Ki
    • Proceedings of the KIEE Conference
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    • 2004.07c
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    • pp.1759-1761
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    • 2004
  • In this paper, we studied on life-decision of underground cable of live-line state. Data of CV 6.6kV and 22kV cable's life is got data measured insulation resistance by D.C. overlapped current. We confirmed that D.C resistance reduced by time. Aging of cable could be occurred by electrical, thermal, mechanical stress and complex aging confirmed that proceeded by Weibull plot. In the result, life of 6.6kV cable remained 21 years till light caution and 35 years till heavy caution, so aging of 6.6kV XLPE cable was not occurred. Life of 22kV cable remained 10 years till light caution and 22 years till heavy caution. We confirmed that the designed life of 22kV cable is similar to the measured life.

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Reactive sound system suitable for platform genre games (플랫폼 게임에 적용될 수 있는 반응성 사운드 시스템)

  • Park, Dae-Hwan;Lee, Dong Lyor;Lee, Wan Bok
    • Journal of the Korea Convergence Society
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    • v.4 no.4
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    • pp.7-12
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    • 2013
  • Presence of music in the modern game is getting bigger and bigger, and storytelling in the area of game play a leading role in many cases. Platform game is one type of action game genre. In its nature, the character and the object in a game are closely coupled, thus they have intermate relation with reactive sound system. In this study, we tried to build a effective and reactive sound system which is suitable for the storytelling of platform game. In addition, we speculated various aspects of game including psychological, musical and social aspects, finally investigating the future aspects of the game music.

Effective Interfacial Area in an Agitated Liquid-Liquid Contactor by a Chemical Method (화학방법에 의한 액-액 계면 면적)

  • Park, Sang-Wook;Moon, Jin-Bok;Shin, Jeung-Ho;Park, Dae-Won;Kim, Jong-Hyeon
    • Applied Chemistry for Engineering
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    • v.4 no.1
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    • pp.103-112
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    • 1993
  • The rates of overall mass transfer of n-butyl acetate in the alkaline hydrolysis of n-butyl acetate were measured by using a mechanically agitated vessel in order to get the relationship between the mass transfer rates and experimental variables. The interfacial area between liquid-liquid heterogeneous phases could be obtained by comparing the theoretical values of reaction enhancement factor from an approximated solution of a diffusion equation based on the film theory with the experimental data.

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The Wireless Radiation Measurement Using Embedded System (임베디드 시스템에 의한 방사선의 무선계측)

  • Kim, Hyong-Jong;Park, Dae-Sung;Lee, Sang-Bock
    • Journal of the Korean Society of Radiology
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    • v.2 no.1
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    • pp.11-16
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    • 2008
  • Radiation is used in various field, including medical science, engineering science, agricultural science and other industrial fields and the use frequency of radiation is increasing thanks to the development of radiation technology. Although radiation contributes to the mankind so much, we must pay attention to radiation damage by its influence on human body. To use radiation properly and prevent the radiation damage, it is necessary to measure radiation exactly and to practice thorough research and education on the basis of this measurement. In this study, I suggest the method to measure radiation wirelessly without the limit of time and space, not approaching radiation having a harmful effect on human body by using ubiquitous computing technology. For the realization of suggested method, the wireless transmission technology of CDMA network is used and after installing embedded system in PDA, the measurement value is displayed through accessing CDMA network with PDA in radiation measurement system of having fixed IP. If we use the proposed method of this study, we don't have to approach radiation that is harmful to the human and can read the measurement value that is marked in PDA through CDMA network by radiation measurement system of having fixed IP.

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저온 대기압 플라즈마 제트를 이용한 우치 미백효과

  • Sim, Geon-Bo;Kim, Yong-Hui;Park, Dae-Hun;Gwon, Jae-Seong;Choe, Hye-Suk;Lee, Chae-Bok;Eom, Hwan-Seop;Kim, Gyeong-Nam;Choe, Eun-Ha
    • Proceedings of the Korean Vacuum Society Conference
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    • 2013.08a
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    • pp.175-175
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    • 2013
  • 현재 치과에서 상용되는 치아미백법은 과산화수소와 레이저를 사용하여 의사가 직접 치료를 하고 있다 [1]. 단기간에 높은 미백효과를 얻기 위해, 고농도의 과산화수소를 이용하게 되는데, 이는 암 또는 심장병 등을 유발시키는 원인이 될수 있음으로 인체에 매우 유해하다 [3,4]. 우리는 식품의약품안정청에서 규제하고 있는, 카바마이드 퍼옥사이드(15%)를 사용하였다. 카마바이드 퍼옥사이드(15%), 수증기, 저온 대기압 플라즈마 제트를 사용하여 미백효과를 관찰하였다. 기체 유량은 1,000 sccm 이며, 공기와 질소를 사용하였다. 미백효과를 보기 위한 대상으로는 우치(牛齒)를 사용하였으며, 플라즈마를 처리하여 미백효과를 관찰하였다. 실험 대조시료군으로는 카바마이드 퍼옥사이드(15%)와 수증기(0.4%)를 첨가한 다음, 공기 플라즈마와 질소 플라즈마를 조사하여 비교해보았다. 수증기를 첨가한 이유는 활성산소의 농도를 높이기 위함이며, 탁월한 미백효과를 얻을 수 있다. 실험을 통하여 우치에 카바마이드 퍼옥사이드(15%)와 수증기(0.4%)를 처리한 경우 플라즈마의 미백효과가 탁월함을 보였다. 이때 CIE색좌표 ($L^*a^*b^*$)에서 명도도가 높아짐을 보았다. 미백효과에 대한 측정은 측색분광기(cm-3500d)를 이용하였다. 라만은 빛이 어떤 매질을 통과할 때 빛의 파장을 변화시켜 빛의 일부는 진행방향에서 이탈해 다른방향으로지행하는 현상을 산란이라고 한다. 이를 이용하여 빛의 파장을 변화시키는 현상을 라만산란이라고 한다. 이것을 이용하여 같은 우치의 표면을 플라즈마 처리 전 후를 라만을 통해 측정하였다. 대기압 저온 플라즈마에서 발생되는 ROS는 미백효과에 큰 영향을 미친다. 모든 실험의 플라즈마 처리시간은 최대 20분까지로 하였다.

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Keyword Retrieval-Based Korean Text Command System Using Morphological Analyzer (형태소 분석기를 이용한 키워드 검색 기반 한국어 텍스트 명령 시스템)

  • Park, Dae-Geun;Lee, Wan-Bok
    • Journal of the Korea Convergence Society
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    • v.10 no.2
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    • pp.159-165
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    • 2019
  • Based on deep learning technology, speech recognition method has began to be applied to commercial products, but it is still difficult to be used in the area of VR contents, since there is no easy and efficient way to process the recognized text after the speech recognition module. In this paper, we propose a Korean Language Command System, which can efficiently recognize and respond to Korean speech commands. The system consists of two components. One is a morphological analyzer to analyze sentence morphemes and the other is a retrieval based model which is usually used to develop a chatbot system. Experimental results shows that the proposed system requires only 16% commands to achieve the same level of performance when compared with the conventional string comparison method. Furthermore, when working with Google Cloud Speech module, it revealed 60.1% of success rate. Experimental results show that the proposed system is more efficient than the conventional string comparison method.

Design and Implementation of Reinforcement Learning Agent Using PPO Algorithim for Match 3 Gameplay (매치 3 게임 플레이를 위한 PPO 알고리즘을 이용한 강화학습 에이전트의 설계 및 구현)

  • Park, Dae-Geun;Lee, Wan-Bok
    • Journal of Convergence for Information Technology
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    • v.11 no.3
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    • pp.1-6
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    • 2021
  • Most of the match-3 puzzle games supports automatic play using the MCTS algorithm. However, implementing reinforcement learning agents is not an easy job because it requires both the knowledge of machine learning and the way of complex interactions within the development environment. This study proposes a method in which we can easily design reinforcement learning agents and implement game play agents by applying PPO(Proximal Policy Optimization) algorithms. And we could identify the performance was increased about 44% than the conventional method. The tools we used are the Unity 3D game engine and Unity ML SDK. The experimental result shows that agents became to learn game rules and make better strategic decisions as experiments go on. On average, the puzzle gameplay agents implemented in this study played puzzle games better than normal people. It is expected that the designed agent could be used to speed up the game level design process.

The Liver Protecting Effect of Pomegranate (Punica granatum) Seed Oil in Mice Treated with $CCl_4$ (사염화탄소를 처리한 생쥐에서 석류종자기름의 간보호 효과)

  • Kim, Dong-Heui;Deung, Young-Kun;Lee, Young-Mi;Yoon, Yang-Suk;Kwon, Ki-Rok;Park, Dae-Bok;Park, Seung-Kyu;Lee, Kyu-Jae
    • Applied Microscopy
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    • v.36 no.3
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    • pp.173-182
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    • 2006
  • Recently, the pomegranate seed oil (PSO) has been reported to have various efforts including anti-cancer effect. In this study, we examined the liver-protecting effect of the PSO on the hepatotoxicity induced by $CCl_4$ using the BALB/c mice. The PSO was made from dried seeds of black pomegranate (Punica grantum) by heating and squeezing. The expreimental animals were divided into 3 groups; control group treated with olive oil only, experimental group 1 treated with $CCl_4$ only, and experimental group 2 treated with PSO and $CCl_4$. 24 hours after injection of $CCl_4$ into the peritoneal cavity, we collected the blood samples to measure the level of serological factors; aspartate aminotransferase(AST), alanine aminotransferase (ALT), total protein, albumin, total bilirubin, direct bilirubin and alkaline phosphatase. Simultaneously we observed the histological change of liver under the light and electron microscope. As the result, AST and ALT showed $88.7{\pm}14.9IU/L\;and\;22.0{\pm}3.12IU/L$ in the control group, $1963.7{\pm}1212.9IU/L\;and\;4495.4{\pm}2803.6IU/L$ in the experimental group 1, and $432.2{\pm}260.1IU/L\;and\;692.3{\pm}433.1IU/L$ in the experimental group 2. The experimental group 2 showed significant difference as compared with experimental group 1 (P<0.005). In histological study, the experimental group 2 was recovered than experimental group 1 which had abnormal mitochondria, increase of lysosomes, and severe necrosis at the central vein zones. These results indicated that the PSO had the liver protecting effect. However, The further study on the relationship between ingredients of pomegranate seed and liver protecting effect is in need.