• Title/Summary/Keyword: 문화예술콘텐츠

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As the social role of public art cartoon.animation : Mainly in Urban space (공공미술로서 만화.애니메이션의 사회적 역할 : 도시공간을 중심으로)

  • Yu, Sung-Ha
    • Cartoon and Animation Studies
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    • s.24
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    • pp.199-222
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    • 2011
  • While Korea has actively discussed the fields of comics and animation, with an aim toward public art and publicity for cultural welfare, research on public cultural content for the underprivileged and their regions is in fact lacking. The Korean government has also tried to improve Korea's cultural welfare, but its benefits have failed to be evenly given to the underprivileged. Therefore, we need to take greater interest in the underprivileged and their regions. Korea should work to correct the unbalance among regions in the field of cultural welfare (cultural differences between the capital area and other regions, and between new towns and old), as well as improve the living environments of isolated areas. For this reason, such a public art project should be conducted from two directions. First, the underprivileged living in poor conditions should be allowed to live in clean and cultural environments. And second, public art, comics, and storytelling through animation should be formed with an eye on urban culture. This project aims to focus on improving "the quality of citizens' lives" through creating the unique characteristics and landscape of the city. It will be presented through the use of public art, which presents the elements of the city with charm and vitality. The two directions stated above are our urgent tasks. Public art, comics, and animation storytelling regarding the history, culture, and natural resources of the region will develop with the affection and pride of the citizens, and public art will help create an environment that allows people to discuss their issues. In addition, it will be cultural environments that will allow all citizens to enjoy beautiful streets and events. This project will be an opportunity to realize cultural democracy by pursuing social values such as publicity, communication, equality, and participation.

Analysing the narrative structure in the contents of Media facade (미디어 파사드 콘텐츠에 나타나는 서사 구조에 대한 연구 - 서울스퀘어의 정규 콘텐츠를 중심으로)

  • Lee, Youna;Jung, ChangYong;Kim, Hyunggi
    • Journal of Digital Contents Society
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    • v.14 no.3
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    • pp.367-379
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    • 2013
  • The Media facade is valuing more than utilizing to the display space and has potential as a new urban culture. The possible role of the contents, which can be a variety of expression can be seen that the more importance. Using narrative structure, which is a component of the story, discourse, temporality, spatiality, to analyze to the contents of media façade and this study suggests that new contents of narrative is an appropriate utilization at the new media environment.

ZMET-based Participation Motivation Analysis of Chinese Tourists's Floral Arrangement Courses Visit to Korea (ZMET을 활용한 방한 중국인 관광객의 꽃꽂이교육 관광콘텐츠 참여동기 연구)

  • Cui, Ru-Ru;Kim, Young-Jae
    • The Journal of the Korea Contents Association
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    • v.19 no.3
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    • pp.223-235
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    • 2019
  • In order to develop the marketing strategy of Korean floral arrangement courses for chinese tourists, this study aimed at gaining their participation motivation with application of the ZMET (Zaltman metaphor-elicitation technique). According to the results, 18 constructs ('a sense of accomplishment', 'Korean culture visit', 'teacher's high-quality service', 'professionalism', 'to be together', 'communication with others', 'joint pleasure', 'better than China', 'not available in China', 'healing', 'the feeling of happiness and love', 'easy access to art', 'wonderful life shot', 'beautiful interior', 'special design', 'expectation', 'close to nature', and 'nice daily-life decoration') were derived and 4 main constructs ('a sense of accomplishment', 'Korean culture visit', 'teacher's high-quality service', and 'professionalism') of the consensus map were analyzed. Therefore, the Korean floral arrangement courses for chinese tourists should open an adjustable level of difficulty of curriculum, offer an opportunity to experience other Korean culture and increase florist's abilities from various aspects.

The cinematic interpretation of pansori and its transformation process (판소리의 영화적 해석과 변모의 과정)

  • Song, So-ra
    • (The) Research of the performance art and culture
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    • no.43
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    • pp.47-78
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    • 2021
  • This study was written to examine the acceptance of pansori in movies based on pansori, and to explore changes in modern society's perception and expectations of pansori. A pansori is getting the love of the upper and lower castes in the late Joseon period, but loses the status at the time of the Japanese colonial rule and Korean War. In response, the country designated pansori as an important intangible cultural asset in 1964 to protect the disappearance of pansori. Until the 1980s, however, pansori did not gain popularity by itself. After the 2000s, Pansori tried to breathe in with the contemporary public due to the socio-cultural demand to globalize our culture. And now Pansori is one of the most popular cultures in the world today, as the pop band Feel the Rhythm of KOREA shows. The changing public perception of pansori and its status in modern society can also be seen in the mass media called movies. This study explored the process of this change with six films based on pansori, from "Seopyeonje" directed by Lim Kwon-taek in 1993 to the film "The Singer" in 2020. First, the films "Seopyeonje" and "Hwimori" were produced in the 1990s. Both of these films show the reality of pansori, which has fallen out of public interest due to the crisis of transmission in the early and mid-20th century. And in the midst of that, he captured the scene of a singer struggling fiercely for the artistic completion of Pansori itself. Next, look at the film "Lineage of the Voice" in 2008 and "DURESORI: The Voice of East" in 2012. These two films depict the growth of children who perform art, featuring contemporary children who play pansori and Korean traditional music. Pansori in these films is no longer an old piece of music, nor is it a sublime art that is completed in harsh training. It is only naturally treated as one of the contemporary arts. Finally, "The Sound of a Flower" in 2015 and "The Singer" in 2020. The two films constructed a story from Pansori's history based on the time background of the film during the late Joseon Dynasty, when Pansori was loved the most by the people. This reflects the atmosphere of the times when traditions are used as the subject of cultural content, and shows the changed public perception of pansori and the status of pansori.

Collaborative Dispositions of Participatory Arts in Contemporary Practices -Based on Nicolas Bourriaud's Notion of Postproduction- (동시대 예술 형식의 상호성과 공유 가능성 -니콜라 부리오의 포스트프로덕션 개념을 중심으로-)

  • Baik, Youngju
    • The Journal of the Korea Contents Association
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    • v.18 no.6
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    • pp.88-101
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    • 2018
  • The collective narratives on global crisis such as the displaced, uneven distribution of resources, invasion of human rights is more than a recurring theme or polemics in the fields of contemporary arts. In the latest projects from Olafur Eliasson, Rirkrit Tiravanija and Ai WeiWei, art works are presented as performative 'platforms' for tackling these undiscriminating reality of human conditions. Here, 'the users' as driving forces of possible change, are postulated as prospective actors/players who lead and collaborate to defy the status-quo. Crossing over the on/off lines, the everyday-activities of exchanging, sharing and networking are strategically deployed and its meaning reconfigured within the context of post/production discourse. This historical, yet unsettling juncture between art and life, dystopian reality and utopian idealism has its formal-conceptual links to Russian Constructivism, Brechtian Learning-Play and Joseph Beuys' Social Sculpture. Based on Nicolas Bourriaud's notion of Postproduction, this paper aims to provide a diachronic analysis on collaborative dispositions of participatory arts practices.

An analysis of trends on North Korean animation Films (북한 애니메이션 영상문화의 동향분석)

  • Park Yoon-Sung
    • Journal of Digital Contents Society
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    • v.5 no.4
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    • pp.275-282
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    • 2004
  • It analyzes a result and it presents problems which are substantial economic cooperation for current situations through the cultural exchanges of animation Film industry between south and north Korea, and also trades with other countries. It tied to observe recently the developments and trends of animation Film cultures of North Korea in this paper.

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Real-time Interactive Performing Arts using Particle System (파티클 시스템을 이용한 실시간 인터랙티브 퍼포먼스 :Rhythmic Gesture(마리오네트의 꿈)사례를 중심으로)

  • Yoo, Mi-Ohk;Park, Kyoung-Ju
    • The Journal of the Korea Contents Association
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    • v.10 no.9
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    • pp.117-125
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    • 2010
  • Development of digital media and computer graphics related research had changed the overall stream of cultural art and our daily life, as well as its development also had an effect on a fresh and exciting area of cultural arts such as the new media art, interactive art and real-time performing. In this paper, we used emotional expression techniques that they lead audiences on the process of natural communication by combining the particle system of computer graphics with performance based screen art. In this paper, we used emotional expression techniques that they lead audiences on the process of natural communication by combining the particle system of computer graphics with performance based screen art. Namely, by capturing the creation and location speed of particle which is synchronized between the sound, behavior and particles, performance based screen art as the form of the experimental structure in which is combined with scientific technology and art is therefore proposed.

Healing Action Mechanism of Senior Dance's Educational Effect (노인무용 교육효과의 치유작용 메커니즘)

  • Yoo, Ji-Young
    • The Journal of the Korea Contents Association
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    • v.15 no.4
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    • pp.114-121
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    • 2015
  • This study aims to reveal the educational effect and healing action of senior dance by approaching the experiential awareness of the social workers in phenomenological ways. The social workers who participated in the study are 7 social workers at Institute of Social Welfare of the Elderly Welfare in 2014 selected from ARTE Culture and Arts Culture and Arts Education Support Project as beneficiary organizations in the field of dance education. The materials and data of this study have been collected through 1 to 1 in-dept interviews with them. As a result, social welfare workers were recognizing senior dance education as emotional, recognizable, mental, social art activities rather than simple physical activities. And the senior citizens stimulate individual positive emotions and cognitive and have given feedback on and on. So, snowball effect that satisfactory feel of our lives get increased occurs. Finally, senior dance education provided at welfare institutions can be considered healing art activity to improve quality of life gradually through continuous interaction among individuals and communities.

Use of Pansori for Developing Actor's Aesthetic Voice (배우의 미학적 발성을 위한 판소리의 활용방안)

  • Lee, Ki-Ho
    • The Journal of the Korea Contents Association
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    • v.9 no.12
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    • pp.181-192
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    • 2009
  • The purpose of this research is to investigate appropriate usage of pansori's method of breathing, sound making, and resonance in order to develop actor's aesthetic voice. Today's theatre no longer see inter-cultural approach as new or experimental, but see it as a part of global current. Actors are required to integrate some global-ness into their acting. It's not enough, however, for actors to equip some cosmopolitan sensibility. More important thing is that they should be able to integrate one's own culture and aesthetic into their performance. Only after acquiring one's own cultural identity, it is possible to step into inter-cultural work. It is fundamental, therefore, for actors to assimilate traditional movement and aesthetic voice. It's been known that traditional Korean voice traits are well preserved in Pansori. In this paper, based upon well-known theories and practices of western voice training, pansori's principles and practices are utilized to bring a new aesthetic voice.

Information Visualization and Interactive Presentation Methods in Media Art (미디어아트에서 정보 시각화와 상호작용 표현 방법)

  • Kim, Gyu-Jeong
    • Broadcasting and Media Magazine
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    • v.21 no.2
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    • pp.36-50
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    • 2016
  • 인간의 생각, 혹은 행동이나 경험을 통한 지식을 포함해서 데이터나 정보는 예술과 문화 영역에 새로운 관점을 일으키는 시각적 표현과 미디어 사이의 소통을 위한 수단이 되고 있다. 정보 와 데이터를 시각화 하는 방법은 예술의 형태를 통하여 다양하게 전개되어 왔다. 최근 예술에서 뉴미디어와 상호작용 기술의 적용은 다양한 데이터나 정보 수집을 통해 미적 표현의 가능성을 확장하거나, 관객이 작품에 능동적이고 직접적으로 참여할 수 있는 몰입 시청각 환경을 제공하며, 또한 직관적인 정보 시각화를 사용하여 상호작용적인 입체적 가상환경의 시공간 개념을 확장한다. 그러므로 관객은 수동적 수용자라기보다는 작품의 환경을 변화시키는 능동적 역할을 할 수 있다. 예술 및 디자인 영역에서 예술가의 뉴미디어 활용은 정보를 정적인 시각화 방법에서 디지털 기반 이미지 처리와 사용자 생성 시각화 방법으로 더욱 상호작용적이고 역동적인 표현으로 변형하고 있다. 미디어아트에서 시각화의 목적은 관객이나 사용자가 예술 작품에 존재하는 정보나 데이터 기반 콘텐츠를 더 쉽고 빠르게 이해하고 상호반응하도록 돕는 것이다. 본 연구는 미디어아트에서 정보나 데이터 시각화를 사용하여 작품과 관객 사이의 상호작용적 소통을 유발하는 다양한 시각적 표현 방법을 알아보기 위하여, 최근 미디어아트 사례들을 분석하는데 목적이 있다. 분석 내용은 관객이 참여할 수 있는 시청각 설치 환경을 구성하는 다양한 상호작용 디자인 방법들을 작품에 적용함으로써 데이터나 정보를 시각화하는 방법, 예술 작품의 구성 요소로서 미적 표현들 생성에 관한 해석, 그리고 미디어아트를 완성하기 위한 실질적인 요인으로서 미디어아트와 관객 간의 상호작용적인 소통이 이루어지는 방법들을 포함한다. 이러한 분석들은 새로운 상호작용 시각 표현의 가능성을 제공하며, 관객이 최근 미디어아트를 미적 예술형식으로 이해하도록 도울 것이다.