• Title/Summary/Keyword: 무선 정보 서비스

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The viterbi decoder implementation with efficient structure for real-time Coded Orthogonal Frequency Division Multiplexing (실시간 COFDM시스템을 위한 효율적인 구조를 갖는 비터비 디코더 설계)

  • Hwang Jong-Hee;Lee Seung-Yerl;Kim Dong-Sun;Chung Duck-Jin
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.42 no.2 s.332
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    • pp.61-74
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    • 2005
  • Digital Multimedia Broadcasting(DMB) is a reliable multi-service system for reception by mobile and portable receivers. DMB system allows interference-free reception under the conditions of multipath propagation and transmission errors using COFDM modulation scheme, simultaneously, needs powerful channel error's correction ability. Viterbi Decoder for DMB receiver uses punctured convolutional code and needs lots of computations for real-time operation. So, it is desired to design a high speed and low-power hardware scheme for Viterbi decoder. This paper proposes a combined add-compare-select(ACS) and path metric normalization(PMN) unit for computation power. The proposed PMN architecture reduces the problem of the critical path by applying fixed value for selection algorithm due to the comparison tree which has a weak point from structure with the high-speed operation. The proposed ACS uses the decomposition and the pre-computation technique for reducing the complicated degree of the adder, the comparator and multiplexer. According to a simulation result, reduction of area $3.78\%$, power consumption $12.22\%$, maximum gate delay $23.80\%$ occurred from punctured viterbi decoder for DMB system.

Impulse Based TOA Estimation Method Using Non-Periodic Transmission Pattern in LR-WPAN (LR-WPAN에서 비주기적 전송 패턴을 갖는 임펄스 기반의 TOA 추정 기법)

  • Park, Woon-Yong;Park, Cheol-Ung;Hong, Yun-Gi;Choi, Sung-Soo;Lee, Won-Cheol
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.4A
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    • pp.352-360
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    • 2008
  • Recently Task Group (TG) 4 of the Institute of Electrical and Electronics Engineers (IEEE) 802.15a has been recommended a system with ranging capability in existence of multiple Simultaneous operating piconets (SOPs) as well as low-cost, low-power. According to the ranging service, coherent and non-coherent based ranging schemes using ternary code have been adopted as a standard. However it is hard to estimate an accurate time of arrival (TOA) in case of using direct sequence based TOA estimation method because pulse repetition interval (PRI) offered by TG is more limited than the maximum excess delay (MED) of channel. To mitigate inter pulse interference (IPI) problem, this paper proposes a non-coherent TOA estimation scheme using non-periodic transmission (NPT) pattern. The proposed receiver is based on a non-coherent energy detection considering with motivation of low rate wireless personal area network (LR-WPAN). TOA information is estimated via proper comparison with a prescribed threshold after the sliding correlation and search back window (SBW) process for reducing TOA error. To verify the performance of proposed ranging scheme, two distinct channel models approved by IEEE 802.15.4a TG are considered. According to the simulation results, we could conclude that the proposed scheme have performed better performance than the conventional method on the existence of multiple SOPs.

Determining Uses and Gratifications for the Mobile Games (이용 충족관점에서의 모바일게임 플레이어 유형과 특성 분석에 관한 연구)

  • Han, Kwang-Hyun;Lee, Han-Chul;Kim, Tae-Ung
    • Information Systems Review
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    • v.9 no.2
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    • pp.15-39
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    • 2007
  • Mobile games have emerged as the most innovative entertainment technology, adding new revenue streams, taking advantage of the potential of wireless applications and service offerings. Mobile games, like any other types of computer game, offer a unique value for users in providing an exciting digital experience in virtual worlds. In this paper, we attempt to investigate the demographic factors which play critical roles in determining the level of playing times; classify mobile gamers based on their motives for playing games; and empirically test differences in their demographic factors and mobile game usage. Statistical results show that significant differences in playing times exist, depending upon their age, gender, mobile device, mobile phone usage, mobile game experiences, and preferred games genres. Applying Factor analysis, we have identified Escape, Social interaction, Challenge and Competition, Fantasy, Diversion and Relaxation, Ease of Accessibility as key motivators for playing mobile games. Additional cluster analysis shows that the categorization of gamers, according to their usage habits and the key motivators for playing, can be made as follows: Multi-gamers, Communication-focused gamers and Mobile active-gamers. Further correlation of these grouping with socio-economic data shows the significant differences in gaming habits and patterns of mobile phone use.

TEM 도파관을 이용한 전자파 장해 측정 연구 및 표준화 동향

  • 권종화
    • The Proceeding of the Korean Institute of Electromagnetic Engineering and Science
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    • v.13 no.1
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    • pp.51-62
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    • 2002
  • EMI/EMS 측정을 위해서는 주변 전자파 잡음(background noise)이 낮은 야외시험장(Open Area Test Site)이 가장 바람직하나, 근래 전자(전기 기기 사용의 증가와 방송.무선통신 시스템의 다양화로 인한 인공잡음(artificial noise)의 증대로 조건에 부합된 부지 선정이 어렵고, 설치 비용이 매우 크며 날씨 변화에 따라 시험 계획이 변경 될 수도 있는 단점이 있다. 전자파 분-무반사실(Semi Anechoic Chamber)은 대부분의 환경 잡음을 감쇠시키므로 야외시험장처럼 장소의 구애를 받지 않아 도시나 혹은 제품 생산지 가까이에 설치 운용이 가능하다. 그러나 큰 설치 공간과 많은 시설 유지 비용을 필요로 하며, 저주파 대역에서는 반사에 의한 공진을 완전히 제거할 수 없어 성능이 떨어진다. 또한, 최근 컴퓨터 CPU의 동작주파수가 급속하게 높아지고 PCS, IMT-2000 등과 같은 이동전화의 사용주파수도 계속해서 높아짐에 다라 미연방통신위원회(Federal Communication Commission)에서는 5㎓까지의 복사 방출 시험을 요구하고 있다. IEC 61000-4-3 복사 내성 시험규격도 휴대폰 주파수인 2㎓까지 확장되었으며 IMT-2000, Bluetooth 등 새로운 이동통신서비스가 속속 개발됨에 따라 18㎓ 까지 시험 주파수가 확장되는 추세이다. 그러나, 현재 국내 각 연구실에서 보유하고 있는 야외시험장이나 전자파 반-무반사실의 경우 1㎓이상에서의 시험이 곤란하여 수 ㎓주파수대역에서 시험이 가능한 복사 및 내성시험 시설이 필요하게 되었다. 이러한 문제점들을 해결하기 위해 고안된 대용 측정 시설 중 대표적인 것이 TEM 셀이나 GTEM셀과 같은 TEM 도파관(waveguide) 형태의 장비들이다. 이들은 본래 EMS 측정을 위한 장비이지만 협소한 공간이나 외부와의 전자파 간섭의 우려가 없고, 설치가 비교적 자유로워 여러 연구기관에서 도파관 원리를 이용한 측정 방식을 연구(개발하여 범용적인 전자파 적합성 측정 장비로서 활용하고 있다. 야외시험장과 무반사실 등이 안테나에 의한 피시험기기 주변 공간에서의 1점 측정으로 인해 시험 시간이 많아 소요되는 공통적인 단점이 있는 반면, TEM 도파관에 의한 측정은 일단 피시험기기의 모델링 정보만 얻어지면 계산에 의해 EMI 측정을 바로 할 수 있다. <표 1>에서 현재 상용화되어 사용되고 있는 TEM/GTEM 셀, 야외 시험장 및 전자파 무반사실에 대해 EMI 측정과 관련된 몇 가지 사안에 대해 비교하였다. 본 문서에서는 야외시험장이나 전자파 반-무반사실 등과 같은 기존 EMI/EMS 측정 시설의 단점을 보완하고, 광대역 특성을 갖는 대용 측정 시설로서의 TEM 도파관에 대해 소개하고 야외시험장 결과와의 상관관계 알고리즘 및 표준화 동향에 대해 기술하였다. 2절에서는 대표적인 TEM 도파관 구조의 측정 시설인 TEM 셀과 GTEM 셀의 전기적.구조적 특징에 대해 간단히 기술하고, 3절에서는 TEM 셀과 GTEM 셀에서이 측정결과를 이용하여 야외 시험장 결과를 얻어내는 상관관계 알고리즘에 대해 기술하였다. 4절에서는 IEC/CISPR와 TC77에서의 표준화 활동을 중심으로 현재 진행중인 TEM 도파관 관련 표준화 동향과 내용에 대해 기술하고자 한다.

A Methodology to Establish Operational Strategies for Truck Platoonings on Freeway On-ramp Areas (고속도로 유입연결로 구간 화물차 군집운영전략 수립 방안 연구)

  • LEE, Seolyoung;OH, Cheol
    • Journal of Korean Society of Transportation
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    • v.36 no.2
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    • pp.67-85
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    • 2018
  • Vehicle platooning through wireless communication and automated driving technology has become realized. Platooning is a technique in which several vehicles travel at regular intervals while maintaining a minimum safety distance. Truck platooning is of keen interest because it contributes to preventing truck crashes and reducing vehicle emissions, in addition to the increase in truck flow capacity. However, it should be noted that interactions between vehicle platoons and adjacent manually-driven vehicles (MV) significantly give an impact on the performance of traffic flow. In particular, when vehicles entering from on-ramp attempt to merge into the mainstream of freeway, proper interactions by adjusting platoon size and inter-platoon spacing are required to maximize traffic performance. This study developed a methodology for establishing operational strategies for truck platoonings on freeway on-ramp areas. Average speed and conflict rate were used as measure of effectiveness (MOE) to evaluate operational efficiency and safety. Microscopic traffic simulation experiments using VISSIM were conducted to evaluate the effectiveness of various platooning scenarios. A decision making process for selecting better platoon operations to satisfy operations and safety requirements was proposed. It was revealed that a platoon operating scenario with 50m inter-platoon spacing and the platoon consisting of 6 vehicles outperformed other scenarios. The proposed methodology would effectively support the realization of novel traffic management concepts in the era of automated driving environments.

A Method for Scalar Multiplication on Elliptic Curves against Differential Power Analysis using Efficient Key-Randomization (효율적인 키-난수화를 사용한 차분 전력 분석 공격에 대응하는 타원곡선 위의 스칼라 곱셈 방법)

  • Jung, Seok Won
    • The Journal of the Korea Contents Association
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    • v.20 no.1
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    • pp.356-363
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    • 2020
  • As a becoming era of Internet-of-Things, various devices are connected via wire or wirless networks. Although every day life is more convenient, security problems are also increasing such as privacy, information leak, denial of services. Since ECC, a kind of public key cryptosystem, has a smaller key size compared to RSA, it is widely used for environmentally constrained devices. The key of ECC in constrained devices can be exposed to power analysis attacks during scalar multiplication operation. In this paper, a key-randomization method is suggested for scalar multiplication on SECG parameters. It is against differential power analysis and has operational efficiency. In order to increase of operational efficiency, the proposed method uses the property 2lP=∓cP where the constant c is small compared to the order n of SECG parameters and n=2l±c. The number of operation for the Coron's key-randomization scalar multiplication algorithm is 21, but the number of operation for the proposed method in this paper is (3/2)l. It has efficiency about 25% compared to the Coron's method using full random numbers.

A Design of Secure Communication for Device Management Based on IoT (사물인터넷 기반 디바이스 관리를 위한 안전한 통신 프로토콜 설계)

  • Park, Jung-Oh;Choi, Do-Hyeon;Hong, Chan-Ki
    • Journal of Convergence for Information Technology
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    • v.10 no.11
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    • pp.55-63
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    • 2020
  • The IoT technology is a field that applies and converges the technologies in the existing industrial environment, instead of new technologies. The IoT technology is releasing various application services converged with other industries such as smart home, healthcare, construction, and automobile, and it is also possible to secure the work efficiency and convenience of users of IoT-based technologies. However, the security threats occurring in the IoT-based technology environment are succeeding to the vulnerability of the existing wireless network environment. And the occurrence of new and variant attacks in the combination with the ICT convergence environment, is causing damages. Thus, in the IoT technology-based environment, it would be necessary to have researches on the safe transmission of messages in the communication environment between user and device, and device and device. This thesis aims to design a safe communication protocol in the IoT-based technology environment. Regarding the suggested communication protocol, this thesis performed the safety analysis on the attack techniques occurring in the IoT technology-based environment. And through the performance evaluation of the existing PKI-based certificate issuance system and the suggested communication protocol, this thesis verified the high efficiency(about 23%) of communication procedure. Also, this thesis verified the reduced figure(about 65%) of the issued quantity of certificate compared to the existing issuance system and the certificate management technique.

Enhanced Cross-Layering Mobile IPv6 Fast Handover over IEEE 802.16e Networks in Mobile Cloud Computing Environment (모바일 클라우드 컴퓨팅 환경에서 IEEE 802.16e 네트워크에서의 향상된 교차계층 Mobile IPv6 빠른 핸드오버 기법)

  • Lee, Kyu-Jin;Seo, Dae-Hee;Nah, Jae-Hoon;Mun, Young-Song
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.47 no.12
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    • pp.45-51
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    • 2010
  • The main issue in mobile cloud computing is how to support a seamless service to a mobile mode. Mobile IPv6 (MIPv6) is a mobility supporting protocol which is standardized by the Internet Engineering Task Force (IETF). Mobile IPv6 fast handovers (FMIPv6) is the extension of MIPv6 which is proposed to overcome shortcomings of MIPv6. Recently, fast handovers for Mobile IPv6 over IEEE 802.16e which is one of broadband wireless access systems has been proposed by the IETF. It was designed for supporting cross-layer fast handover. In this paper, we propose an enhanced cross-layering mobile IPv6 fast handover over IEEE 802.16e networks. In our scheme, a new access router generates a new address for the mobile node by using a layer 2 trigger. We utilize a layer 2 message which is sent from a new base station to the new access router in order to inform the new access router of information of the mobile node. A previous access router sends a binding update message to the mobile node's home agent when it acquires the new address of the mobile node. We evaluate the performance of the proposed scheme compared with the existing schemes in terms of the signaling cost and the handover latency. From the results, we observe that the proposed scheme can support fast handover effectively over IEEE 802.16e networks than existing schemes.

A Multimedia Contents Recommendation System using Preference Transition Probability (선호도 전이 확률을 이용한 멀티미디어 컨텐츠 추천 시스템)

  • Park, Sung-Joon;Kang, Sang-Gil;Kim, Young-Kuk
    • Journal of the Korean Institute of Intelligent Systems
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    • v.16 no.2
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    • pp.164-171
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    • 2006
  • Recently Digital multimedia broadcasting (DMB) has been available as a commercial service. The users sometimes have difficulty in finding their preferred multimedia contents and need to spend a lot of searching time finding them. They are even very likely to miss their preferred contents while searching for them. In order to solve the problem, we need a method for recommendation users preferred only minimum information. We propose an algorithm and a system for recommending users' preferred contents using preference transition probability from user's usage history. The system includes four agents: a client manager agent, a monitoring agent, a learning agent, and a recommendation agent. The client manager agent interacts and coordinates with the other modules, the monitoring agent gathers usage data for analyzing the user's preference of the contents, the learning agent cleans the gathered usage data and modeling with state transition matrix over time, and the recommendation agent recommends the user's preferred contents by analyzing the cleaned usage data. In the recommendation agent, we developed the recommendation algorithm using a user's preference transition probability for the contents. The prototype of the proposed system is designed and implemented on the WIPI(Wireless Internet Platform for Interoperability). The experimental results show that the recommendation algorithm using a user's preference transition probability can provide better performances than a conventional method.

Efficient Content Sharing using the Selection of Minimum Forwarding Peers in an Ad Hoc Network (최소의 Forwarding Peer 선택을 통한 애드 혹 네트워크에서의 효율적 콘텐츠 분배 방법)

  • Kang, Seung-Seok
    • Journal of the Korea Society for Simulation
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    • v.18 no.4
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    • pp.165-173
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    • 2009
  • Recent portable devices are so versatile that they have multiple communication channels and play several multimedia formats. Especially, many services are under development for users who connect Internet or nearby devices via WWAN (Wireless Wide Area Network) and/or WLAN (Wireless LAN). In case of paying the telecommunication cost proportional to the amount of data downloaded, it is necessary to reduce the cost by constructing a special ad hoc network in which each participating peer downloads a specific portion of the want-to-be-shared content over the payable WWAN channel and exchanges the remaining portion with other peers using the cost-free WLAN channel. If all peers participate in forwarding packets, some transmissions are redundant which results in the unnecessary consumption of bandwidth as well as the delayed content distribution time. In order to reduce the redundant transmission, this paper proposes both the excluding method which discourages some peers not to forward redundant packets, and the minimum cover set method in which only the minimum number of peers are in charge of forwarding packets. These two methods obviate redundant packet forwarding, and result in reduction of content distribution time by up to around 29%.