• Title/Summary/Keyword: 모바일 플랫폼

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A Recommendation System Based on Customer Preference Analysis and Filter Management (고객 성향 분석과 필터 관리 기반 추천 시스템)

  • 이성구
    • Journal of Korea Multimedia Society
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    • v.7 no.4
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    • pp.592-600
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    • 2004
  • A recommendation system, which is an application area of e-CRM in e-commerce environment, provides individualized goods recommendation service that meets the demand of individual users. In general, existing recommendation systems require extensive historic user information in application domains. However, the method of recommendation based on static historic user information needs to respond flexibly to users'demand that changes rapidly and sensitively over time and in domains including a variety of users. In addition, it is difficult to recommend for new users who are not fall into any of existing domains. To overcome such limitations and provide flexible recommendation service, this study designed and implemented CPAR (Customer Preference Analysis Recommender) system that supports customer preference analysis and filter management. The filtering management capacity of the present system eases the necessity of extensive information about new users. In addition, CPAR system was implemented in XML-based wireless Internet environment for recommendation service independent from platforms and not limited by time and place.

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A Study on Substitutability and Complementarity of Music Downloading and Streaming and the Moderating Role of LTE Penetration on Its Relationship (디지털 음악의 다운로드와 스트리밍 서비스 간에 보완성과 대체성 및 LTE 보급률의 조절효과에 관한 연구)

  • Heo, Kyeongseok;Choi, Sukwoong;Kim, Namil;Kim, Wonjoon
    • The Journal of the Korea Contents Association
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    • v.18 no.5
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    • pp.490-501
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    • 2018
  • Rapid technological innovation led by digitization has significantly changed the business of digital content goods, and has led to the emergence of new forms of services, such as music streaming. However, whether the streaming service is a threat to the traditional downloading service is still under debate. In this study, we examine whether music downloading is a substitute for or a complement to music streaming by investigating the moderating effects of LTE technology penetration. Using a unique dataset on the online music market from a dominant music platform in Korea, we found that music downloading services are complementary to music streaming services, but this complementary relationship is significantly and positively moderated by the introduction of LTE technology.

Implementation and Evaluation of Dynamic and Distributed Mapping System in ID-LOC Separation Internet Architecture (ID-LOC 분리 기반 인터넷 구조에서 분산형 매핑 시스템의 구현 및 평가)

  • Kang, Hyung-Woo;Choi, Nak-Jung;Kim, Ji-In;Jung, Heeyoung;Koh, Seck-Joo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37B no.11
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    • pp.984-992
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    • 2012
  • In this paper, we discuss a new architecture of future Internet for mobile-oriented environments, named Mobile-Oriented Future Internet (MOFI). The MOFI architecture is designed with Host Identifier and Local Locator (HILL) for identifier and locator separation. Based on the HILL separation architecture, we propose a Dynamic and Distributed Mapping System (DDMS) for identifier-locator mapping control. In DDMS, the mapping control function is distributed onto each access router in the domain, which is different from the centralized approach using a central anchor. For validation of the proposed MOFI-DDMS architecture, we implemented the data delivery and mapping control functions using Linux platform. From the testbed experimental results, we see that the DDMS architecture can give better performance than the existing Proxy Mobile IP (PMIP) protocol in terms of data transmission throughput.

Adaptive Indoor Localization Scheme to Propagation Environments in Wireless Personal Area Networks (WPAN에서 환경 변화에 적응력 있는 실내 위치 측위 기법)

  • Lim, Yu-Jin;Park, Jae-Sung
    • The KIPS Transactions:PartC
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    • v.16C no.5
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    • pp.645-652
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    • 2009
  • Location-based service providing the customized information or service according to the user's location has attracted a lot of attention from the mobile communication industry. The service is realized by means of several building blocks, a localization scheme, service platform, application and service. The localization scheme figures out a moving target's position through measuring and processing a wireless signal. In this paper, we propose an adaptive localization scheme in an indoor localization system based on IEEE 802.15.4 standard. In order to enhance the localization accuracy, the proposed scheme selects the best reference points and adaptively reflects the changes of propagation environments of a moving target to approximate distances between the target and the reference points in RSS(Received Signal Strength) based localization system using triangulation. Through the implementation of the localization system, we verify the performance of the proposed scheme in terms of the localization accuracy.

Design and Prototype Implementation of Smartphone Application for InSAR Information Service (InSAR 정보 서비스 스마트폰 어플리케이션 설계 및 시험 구현)

  • Kang, Sang-Goo;Lee, Ki-Won
    • Korean Journal of Remote Sensing
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    • v.27 no.5
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    • pp.555-563
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    • 2011
  • Nowadays, demands with respect to applications based on geo-based information on mobile device such as smartphone and those based on open platform or open source have been increasing. This trend can be regarded as significant opportunities to widen application fields and to expand industry business cases using satellite imagery. However, it needs a different approach from conventional remote sensing researches. This work focuses on SAR among many kinds of geo-based data resources. First, an application for Interferometric SAR processing based on open source was implemented. And using this, InSAR data was processed and stored into database. When smartphone users at any places request InSAR results, they can receive InSAR information and concerned metadata on their device. An smartphone application for this task was designed and implemented in this study. This provides a practical way for SAR service for smartphone, and can apply to build mobile service system of complex and compound types of remote sensing resources and their derived contents.

The Application for the Protection System of Location-based Information on a Smart-phone Environment (스마트폰 환경에서 개인위치정보 보호시스템 응용방안)

  • Kim, In-Jai;Choi, Jae-Won;Kim, Woon-Yoeng
    • The Journal of Society for e-Business Studies
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    • v.17 no.3
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    • pp.129-147
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    • 2012
  • In this paper, we research on the personal information protection system in smart-phone based on mobile environment. This paper proposes the enhanced personal location privacy mechanism in location-based service environment of a smart phone operating system(iOS, Android) for the relevant regulations on location-based protection and utilization. Also, the result verified that possibility on a self-control mechanism of the personal information protection system's subject in the window platform throughout the experiment. Therefore, this study have drew a method that user positively can cope with a protection of personal location information by having a user's self-control method in the system under development or done by illegal location-based service providers and illegal application developer.

P2P-based Group Communication Management For Scalable P2P Live Video Streaming Communication (확장성 있는 P2P 실시간 비디오 스트리밍 통신을 위한 P2P 기반 그룹 서비스 관리 구조)

  • Chun, Seung-Man;Park, Jong-Tae
    • Journal of the Institute of Electronics and Information Engineers
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    • v.49 no.12
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    • pp.81-88
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    • 2012
  • As the performance of the next-generation broadband wireless networks is dramatically enhanced, various services (i.e., education, Live video streaming, Live video conferencing, online games, etc.) have been provided to users through a smart mobile platform. Those services are usually provided by using the centralized communication server. However, since all multimedia traffic is exchanged through a communication server, it often has the scalability problem with regard to traffic management. Our main purpose is for group smart users to provide scalable live multimedia streaming service based on P2P network. To do this, we have designed an architecture of P2P-based service management for mobile group communication management and service management protocol. In order to verify the performance of the proposed scheme, we have mathematically analyzed the performance in terms of the average transmission delay and bandwid th utilization.

Classification of Smartphone Game based on Mechanics (게임 메커니즘에 따른 스마트폰 게임 분류 연구)

  • Chun, Yeonbi;Chang, Sung Kyun;Woo, Tack
    • Journal of Korea Game Society
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    • v.12 no.6
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    • pp.15-24
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    • 2012
  • The recent growth of smartphone users and high speed network has fueled the expansion of the market for mobile application. Among these applications with various purposes, smartphone games are the hottest contents on this market. Smartphone games are far different from former games due to their new input and output interface (e.g. touch sensors and gyro sensors).It is possible that the most resonable way to categorize these new smartphone games is comparisons of different objects, in this case, various smarphone games. But there exists no classification of the games neither for the use of the market nor the purpose of researches. Even though there are few classifications for games, those classifications have a major flaw that their criteria are derived from superficial features of games. In this paper, we propose a new method to categorize smartphone games through game mechanics of principal design components.

Implementation of IMS Core SIP Gateway based on Embedded (임베디드 기반의 IMS 코아 SIP 게이트웨이 구현)

  • Yoo, Seung-Sun;Kim, Sam-Taek
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.5
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    • pp.209-214
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    • 2014
  • IMS(IP Multi-Media Subsystem) is in the limelight as the Integrated wire and wireless Systems because of a sudden increase of smart mobile devices and growth of multimedia additional services such as IPTV. The structure of IMS is designed as a session control layer to provide various multimedia summative service using SIP based on IP communication network in order to carry out set-up, change and release by NGN of course, the existing voice services. But now It is broadly substituting in the IPTV, wire phone company and it is substituted in internet platform base on the soft-switch in currently. Especially, in currently, 4G LTE in a mobile communication company is rapidly growing in market. Therefore, in this study, we had designed and developed to the main prosser that can admit to 1000 user over and SIP gateway which can link the IMS Core that can link SIP Device which adopt the standard protocol on the SIP and to provide variable multimedia services.

Rethinking the Right to Culture in the Digital Age The Issues of Copying Culture and Content Curation (디지털 시대 문화 권리의 제고 복제문화와 콘텐츠 큐레이션의 쟁점)

  • Lee, Kwang-Suk
    • Korean journal of communication and information
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    • v.74
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    • pp.197-224
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    • 2015
  • This paper critically investigates the cultural phenomenon surrounding the news mobile phone app in which 'curation', relying on the news editing and adaption, has become much more significant than making the news directly. This study affirms the fact that a copying culture which is basically a combinative effect of duplication (alias) and imitation(mimesis) enables us enrich the human beings' creative activities. However, we need to warn the regressive aspects of copying culture challenging the journalistic principles. This study exemplifies a case of Pikicast, which has become the most rapid growing news content mobile app in Korea. By doing a case study, this paper suggests that 'social gift' should be given to the online users as a whole. The communal and social gift would be an alternative way to the unpaid crawling of the news resources from the digital commons by the news content curating corporation such as Pikicast.

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