• Title/Summary/Keyword: 멀티 플랫폼

Search Result 838, Processing Time 0.029 seconds

Design and Implementation of Luo-kuan Recognition Application (낙관 인식을 위한 애플리케이션의 설계 및 구현)

  • Kim, Han-Syel;Seo, Kwi-Bin;Kang, Mingoo;Ryu, Gee Soo;Hong, Min
    • Journal of Internet Computing and Services
    • /
    • v.19 no.1
    • /
    • pp.97-103
    • /
    • 2018
  • In oriental paintings, there is Luo-kuan that expressed in a single picture by compressing the artist's information. Such Luo-kuan includes various information such as the title of the work or the name of the artist. Therefore, information about Luo-kuan is considered important to those who collect or enjoy oriental paintings. However, most of the letters in the Luo-kuan are difficult kanji, kanzai, or various shapes, so it is difficult for the ordinary people to interpret. In this paper, we developed an Luo-kuan search application to easily check the information of the Luo-kuan. The application uses a search algorithm that analyzes the captured Luo-kuan image and sends it to the server to output information about the Luo-kuan candidates that are most similar to the Luo-kuan images taken from the database in the server. We also compared and analyzed the accuracy of the algorithm based on 170 Luo-kuan data in order to find out the ranking of the Luo-kuan that matched the Luo-kuan among the candidates. Accuracy Analysis Experimental Results The accuracy of the search algorithm of this application is confirmed to be about 90%, and it is anticipated that it will be possible to develop a platform to automatically analyze and search images in a big data environment by supplementing the optimizing algorithm and multi-threading algorithm.

The research of new multimedia design development on Internet - Focus on the color - (인터넷에서의 뉴멀티미디어 디자인 개발에 관한 연구 - 색채를 중심으로 -)

  • 류성현;신계옥;이은주;이현주
    • Archives of design research
    • /
    • v.11 no.1
    • /
    • pp.143-152
    • /
    • 1998
  • Recently, rapidly increa~ing internet Websites are providing us with the new kinds of multimedia infonnations without borders acting as the center for exchanging informations. Such new media infonnations through the internet passes infonnations via light on the monitor and provides the various infonnations, with the differentiation from the traditional printing media, it can be searched with electronic commands in limited space. In the process of adapting the new technologies, new media has successfully responded to the fast change and the development of its needs by experiencing the trials and errors, steadily establishing the stable position with its new infonnation transferring and exchanging methods. The representative hompage of websites of information lransfonnations means the first page containing no lower directories and consist of titles, icons, symbols and addresses and can design them in consideration of graphical process, planning, contents and others. Such hompages are very important since the graphical images shows its visual expressions deciding the total meanings of the hompages. In this research, we have analyzed the relationships between its overall colors and text colors from randomly picked hompages of websites in the internets of various areas. Generally, the homepages are designed with graphical expressions in personal way and the feedbacks and responses of such may differs, but this can be used as reference materials for the analysis of new media in objective way. Also, it can be used as the base informations for arrangement and planning of designs with the characteristics of graphics and Graphical User Intertilces in the backhlfound which are implemented over internet.

  • PDF

Design and Implementation of Initial OpenSHMEM Based on PCI Express (PCI Express 기반 OpenSHMEM 초기 설계 및 구현)

  • Joo, Young-Woong;Choi, Min
    • KIPS Transactions on Computer and Communication Systems
    • /
    • v.6 no.3
    • /
    • pp.105-112
    • /
    • 2017
  • PCI Express is a bus technology that connects the processor and the peripheral I/O devices that widely used as an industry standard because it has the characteristics of high-speed, low power. In addition, PCI Express is system interconnect technology such as Ethernet and Infiniband used in high-performance computing and computer cluster. PGAS(partitioned global address space) programming model is often used to implement the one-sided RDMA(remote direct memory access) from multi-host systems, such as computer clusters. In this paper, we design and implement a OpenSHMEM API based on PCI Express maintaining the existing features of OpenSHMEM to implement RDMA based on PCI Express. We perform experiment with implemented OpenSHMEM API through a matrix multiplication example from system which PCs connected with NTB(non-transparent bridge) technology of PCI Express. The PCI Express interconnection network is currently very expensive and is not yet widely available to the general public. Nevertheless, we actually implemented and evaluated a PCI Express based interconnection network on the RDK evaluation board. In addition, we have implemented the OpenSHMEM software stack, which is of great interest recently.

Design and Implementation of an Access Control System Based on GeoXACML (GeoXACML 기반의 접근 제어 시스템 설계 및 구현)

  • Ban, Hyun O;Shin, In Su;Kim, Jeong Joon;Han, Ki Joon
    • Spatial Information Research
    • /
    • v.21 no.4
    • /
    • pp.15-24
    • /
    • 2013
  • Recently, as the spatial information and various multimedia are fused together, the demand for the high value-added spatial information contents and the necessity of technology for spatial information security are increasing. However, since the current security policy is being managed independently by each system, there is a problem with unreliable or costly to modify or revise the security policy. Such problems occur frequently in the process of coordination or integration of the spatial information management systems that are used in public institutions and private companies. Therefore, in this paper, the access control system that could provide an integrated security policy for many spatial platforms and systems with expandable grammar and semantics was designed and implemented based on GeoXACML proposed by OGC. As the GeoXACML-based access control system designed and implemented in this paper follows the international standard specifications, it provides high portability and interoperability. Finally, in this paper, the efficiency of the system was proved by applying it to a virtual scenario on the military area requiring the access control.

A study on improvement of ISO/IEC 29157 MAC protocol (ISO/IEC 29157 표준 MAC 프로토콜 개선 연구)

  • Cha, Bong-Sang;Jeong, Eui-Hoon;Jeon, Gwangil;Seo, Dae-Young
    • The Journal of the Institute of Internet, Broadcasting and Communication
    • /
    • v.13 no.5
    • /
    • pp.17-26
    • /
    • 2013
  • ISO/IEC 29157 originally developed in the Republic of Korea and is based on commercially available PicoCast v1.0. ISO/IEC JTC1 SC6 was registered by the international standard on May 2010. A single platform for a variety of applications and media formats to support development objectives were. ISO/IEC 29157 based wireless networks, ie, Pico-net to master node periodically transmit sync signal is synchronized to the number of slave nodes have the communications structure. Pico-net also supports a variety of network topologies and direct communication between nodes(single-hop communication) and QoS is guaranteed. But Pico-net network structure has the following problems. Loss of communication problems due to mobile nodes, resulting in limitations of node mobility and wireless network operation range of conventional wireless networks operating range less than 1/4 was reduced to the problem. In this paper, a possible solution to the problems mentioned is proposed, using multi-hop communication technology and sync signal transmission technology between nodes.

Research for the Element to Analyze the Performance of Modern-Web-Browser Based Applications (모던 웹 브라우저(Modern-Web-Browser) 기반 애플리케이션 성능분석을 위한 요소 연구)

  • Park, Jin-tae;Kim, Hyun-gook;Moon, Il-young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2018.10a
    • /
    • pp.278-281
    • /
    • 2018
  • The early Web technology was to show text information through a browser. However, as web technology advances, it is possible to show large amounts of multimedia data through browsers. Web technologies are being applied in a variety of fields such as sensor network, hardware control, and data collection and analysis for big data and AI services. As a result, the standard has been prepared for the Internet of Things, which typically controls a sensor via HTTP communication and provides information to users, by installing a web browser on the interface of the Internet of Things. In addition, the recent development of web-assembly enabled 3D objects, virtual/enhancing real-world content that could not be run in web browsers through a native language of C-class. Factors that evaluate the performance of existing Web applications include performance, network resources, and security. However, since there are many areas in which web applications are applied, it is time to revisit and review these factors. In this thesis, we will conduct an analysis of the factors that assess the performance of a web application. We intend to establish an indicator of the development of web-based applications by reviewing the analysis of each element, its main points, and its needs to be supplemented.

  • PDF

Intelligent Broadcasting System and Services for Personalized Semantic Contents Consumption (개인화된 의미 기반 콘텐츠 소비를 위한 지능형 방송 시스템과 서비스)

  • Jin, Sung Ho;Cho, Jun Ho;Ro, Yong Man;Kim, Jae-Gon
    • Journal of Broadcast Engineering
    • /
    • v.10 no.3
    • /
    • pp.422-435
    • /
    • 2005
  • Compared with analog broadcasting, digital broadcasting supports technical background to provide personalize the TV watching environment by offering broadcasting services that can adapt to viewers' preferences. However, current digital broadcasting shows limited services such as reservation recording, simple program guiding with an electronic program guide (EPG) on a personal video recorder system, and primitive data broadcasting by broadcasters. Therefore, the purpose of this paper is to suggest a new broadcasting environment which gives a person facility and a difference fur watching TV by serving enhanced personalized services. For that reason, we propose an intelligent broadcasting system which can minimize viewer's actions, and enhanced broadcasting services which are based on understanding of the semantics of broadcasting contents. To implement the system, agent technology as well as the MPEG-7 and TV-Anytime Forum (TVAF) are employed. For content-level services, real-time content filtering and personalized video skimming are designed and implemented. To verify the usefulness of the proposed system, we demonstrate it with a test-bed on which content-level personalized services are implemented.

Development for Worker Safety Management System on the EOS Blockchain (EOS 블록체인 기반의 작업자 안전관리 시스템 개발)

  • Jo, Yeon-Jeong;Eom, Hyun-Min;Sim, Chae-Lin;Koo, Hyeong-Seo;Lee, Myung-Joon
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
    • /
    • v.9 no.10
    • /
    • pp.797-808
    • /
    • 2019
  • In a closed workplace, the management of the workplace is important because the environmental data at the workplace has a great influence on the safety of workers. Today's industrial sites are transformed into data-based factories that collect and analyze data through sensors in those sites, requiring a management system to ensure safety. In general, a safety management system stores and manages data on a central server associated with a database. Since such management system introduces high possibility of forgery and loss of data, workers often suspect the reliability of the information on the management system. In this paper, we present a worker safety management system based on the EOS blockchain which is considered as third-generation blockchain technology. The developed system consists of a set of smart contracts on the EOS blockchain and 3 decentralized applications associated with the blockchain. According to the roles of users, the worker and manager applications respectively perform the process of initiating or terminating tasks as blockchain transactions. The entire transaction history is distributed and stored in all nodes participating in the blockchain network, so forgery and loss of data is practically impossible. The system administrator application assigns the account rights of workers and managers appropriate for performing the functions, and specifies the safety standards of IoT data for ensuring workplace safety. The IoT data received from sensor platforms in workplaces and the information on initiation, termination or approval of tasks assigned to workers, are explicitly stored and managed in the EOS smart contracts.

A Study on Cultural Arts Program Development Policy of US Public Broadcasting - Focused on PBS 「Art 21c」 (미국 공영방송의 문화예술 프로그램 육성정책 연구 - PBS 「Art 21C」사례를 중심으로)

  • Choi, Jonghan
    • The Journal of the Korea Contents Association
    • /
    • v.19 no.8
    • /
    • pp.399-411
    • /
    • 2019
  • TV Broadcasting is an undeniable cultural medium. TV Broadcasting Station needs a long-term perspective that suits cultural media and an aggressive cultural and artistic program development strategy that matches rapidly changing culture and technology. Of course, production staff should be composed of experts in the field as well as cultural artists. This paper is researching the promotion strategy of TV Arts programs by substituting the three keywords - the U.S., the public broadcasting station(TV) and Arts programs. And through case studies and analyses of PBS TV's "Art in the 21st Century" series, the way the public TV broadcasting station shares cultural arts with viewers is extracted. It raises the question of how the U.S. TV public broadcaster's cultural and artistic programs are different from South KOREA's. Through the above research, let's find a clue to the future direction of how the new media, now represented as Korea's blacklist, should recognize, foster, educate and strategize Fine Arts.

Construction of an Audio Steganography Botnet Based on Telegram Messenger (텔레그램 메신저 기반의 오디오 스테가노그래피 봇넷 구축)

  • Jeon, Jin;Cho, Youngho
    • Journal of Internet Computing and Services
    • /
    • v.23 no.5
    • /
    • pp.127-134
    • /
    • 2022
  • Steganography is a hidden technique in which secret messages are hidden in various multimedia files, and it is widely exploited for cyber crime and attacks because it is very difficult for third parties other than senders and receivers to identify the presence of hidden information in communication messages. Botnet typically consists of botmasters, bots, and C&C (Command & Control) servers, and is a botmasters-controlled network with various structures such as centralized, distributed (P2P), and hybrid. Recently, in order to enhance the concealment of botnets, research on Stego Botnet, which uses SNS platforms instead of C&C servers and performs C&C communication by applying steganography techniques, has been actively conducted, but image or video media-oriented stego botnet techniques have been studied. On the other hand, audio files such as various sound sources and recording files are also actively shared on SNS, so research on stego botnet based on audio steganography is needed. Therefore, in this study, we present the results of comparative analysis on hidden capacity by file type and tool through experiments, using a stego botnet that performs C&C hidden communication using audio files as a cover medium in Telegram Messenger.