• Title/Summary/Keyword: 멀티 서버

Search Result 1,288, Processing Time 0.029 seconds

ForwardCast : A New VOD Streaming Method in P2P (포워드캐스트(ForwardCast) : P2P에서의 새로운 VoD 스트리밍 방법)

  • Yoon Soo-Mi;Kim Sang-Chul;Kim Joong-Hwan
    • The KIPS Transactions:PartB
    • /
    • v.12B no.7 s.103
    • /
    • pp.783-788
    • /
    • 2005
  • Recently researches that apply P2P networks to VOD streaming have been actively published In the previous works on VOD streaming, they aimed at achieving two major goals, which are zero-delay transmission and minimization of service rejection ratio. This paper proposes a new method, called ForwardCast, for VOD streaming based on a P2P-based multicasting tree in order to achieve theses two goals. In this method,- basically a new client selects one of the preceding clients and starts receiving a whole video from the selected one without any delay. In some situation, two preceding clients are selected to transfer the ending part of the video and its the remaining part simultaneously. In our experiment, ForwardCast can reduce the rejection ratio compared to previous works without increasing server stress.

Mean Transfer Time for SCTP and TCP in Single-homed Environment considering Packet Loss (싱글홈드 환경에서 패킷 손실을 고려한 SCTP와 TCP의 평균 전송 시간)

  • Kim, Ju-Hyun;Lee, Yong-Jin
    • 대한공업교육학회지
    • /
    • v.33 no.1
    • /
    • pp.233-248
    • /
    • 2008
  • Stream Control Transmission Protocol(SCTP) is a new transport protocol that is known to provide improved performance than Transmission Control Protocol(TCP) in multi-homing environment that is having two and more IP addresses. But currently single-homed computer is used primarily that is having one IP address. To identify whether mean transfer time for SCTP is faster that for TCP in single-homed environment considering packet loss, we make up real testbed regulating the bandwidth, delay time and packet loss rate on router and observe the transfer time. We write server and client applications to measure SCTP and TCP mean transfer time by C language. Analysis of these experimental results from the testbed implementation shows that mean transfer time of SCTP is not better than performance of TCP in single homed environment exceptional case. Main reasons of performance are that SCTP compared to TCP stops transmitting data by timeout and data transmission is often delayed when SACK congestion happens. The result of study shows that elaborate performance tuning is required in developing a new SCTP module or using a implemented SCTP module.

A design of Key Exchange Protocol for User Centered Home Network (사용자 중심의 홈네트워크를 위한 키 교환 프로토콜 설계)

  • 정민아
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.8 no.3
    • /
    • pp.654-660
    • /
    • 2004
  • In this paper, we define that pervasive home network, which provides necessary services for user properties and removes distractions to improve the quality of human life. So, user can enjoy home network technology including devices and softwares at any place with no knowledge of networked home, devices, and softwares. In this home network, a mobile agent, called LAFA, can migrate to unfamiliar home network and control the necessary devices. For this environment, we design security management module for authenticating user and home server that access some other home networks, and for protecting text, multimedia data, and mobile agent that are transferred between home networks. The security management module is composed of a key exchange management module and an access control management module, for key exchange management module, we propose a key exchange protocol, which provides multimode of authentication mode and key exchange mode. One of these two modes is selected according to the data type.

Design and Implementation of NMEA2000 Protocol Application for Marine Monitoring System (NMEA2000 프로토콜을 적용한 선박 모니터링 시스템 설계 및 구현)

  • Kim, Chang Young;Lee, Imgeun
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.19 no.2
    • /
    • pp.317-322
    • /
    • 2015
  • Recently, due to the variety and complexity of marine electronics communication devices, much research has been done to adopt the novel communication protocol. Among them, NMEA2000 protocol, is adopted as standardized protocol to the next generation ship. In this paper, we design and implement the conversion algorithm for sensor protocol based on NMEA2000, and analog data module which convert data format between NMEA2000, CAN, Ethernet, RS232. The present study was designed to implement user-based data monitoring system by supporting various communication protocols through the development and application of key technologies through NMEA2000.

3차 저장 장치의 장착을 위한 MIDAS-II의 확장

  • Kim, Yeong-Seong;Gang, Hyeon-Cheol;Kim, Jun
    • Journal of KIISE:Computing Practices and Letters
    • /
    • v.6 no.1
    • /
    • pp.21-35
    • /
    • 2000
  • MIDAS-II is the storage system for BADA DBMS developed at ETRI. This paper describes the extension of MIDAS-II for incorporating the tertiary storage device such as an optical disk jukebox or a tape library, enabling MIDAS-II to function as a storage system of the data server that stores a massive amount of multimedia data. The MIDAS-II disk volume structure is extended to efficiently function as a volume for the tertiary storage device with multiple platters, which canstore huge amount of data of the order of tera bytes. The storage structure of the LOB is changed to efficiently manage the LOB data in the tertiary storage device. The data structures of the shared memory, the process structure, and the utilities in MIDAS-II are also extended to efficiently incorporating the tertiary storage device. The functionalities of each MIDAS-II API function are expanded to handle the tertiary storage device, while the prototypes of those functions are intact in order not to affect the existing application programs. The performance evaluation shows that the extended MIDAS-II works effectively with the tertiary storage device. All these extensions and the performance evaluation are conducted in the SunOS 5.4 environment.

  • PDF

A Study on Research Scheme for Peer-to-Peer Network Using Smart Network (스마트 네트워크 구조를 활용한 Peer-to-Peer 기반 콘텐츠 검색 기법 연구)

  • Kang, Mi-Young;Nam, Ji-Seung
    • KIPS Transactions on Computer and Communication Systems
    • /
    • v.3 no.2
    • /
    • pp.57-62
    • /
    • 2014
  • In order to provide real-time multimedia streaming service, a lot of system resources and network bandwidth required. Thus each computer is any computer other equivalent has the ability to act as a client and a server Peer-to-Peer(P2P) architecture with much interest. In this paper, techniques of P2P content that requires a user to efficiently retrieve the desired time in the streaming service have placed the focus of the research techniques. In a number present in the P2P contents, the user requests to find out the desired amount of time the content streaming services in order to provide seamless lookup latency contents search algorithm to minimize the study. P2P based smart network system and the structure of the super-node and the peer node is composed of super-gateway. Smart network system architecture proposed by performing a content search algorithm. The user requests a desired content, the service can be retrieved within the provided the flexibility.

Task Migration in Cooperative Vehicular Edge Computing (협력적인 차량 엣지 컴퓨팅에서의 태스크 마이그레이션)

  • Moon, Sungwon;Lim, Yujin
    • KIPS Transactions on Computer and Communication Systems
    • /
    • v.10 no.12
    • /
    • pp.311-318
    • /
    • 2021
  • With the rapid development of the Internet of Things(IoT) technology recently, multi-access edge computing(MEC) is emerged as a next-generation technology for real-time and high-performance services. High mobility of users between MECs with limited service areas is considered one of the issues in the MEC environment. In this paper, we consider a vehicle edge computing(VEC) environment which has a high mobility, and propose a task migration algorithm to decide whether or not to migrate and where to migrate using DQN, as a reinforcement learning method. The objective of the proposed algorithm is to improve the system throughput while satisfying QoS(Quality of Service) requirements by minimizing the difference between queueing delays in vehicle edge computing servers(VECSs). The results show that compared to other algorithms, the proposed algorithm achieves approximately 14-49% better QoS satisfaction and approximately 14-38% lower service blocking rate.

Channel Sorting Based Transmission Scheme For D2D Caching Networks (채널 정렬을 활용한 D2D 캐싱 네트워크용 전송 기법)

  • Jeong, Moo-Woong;Ryu, Jong Yeol;Kim, Seong Hwan;Lee, Woongsup;Ban, Tae-Won
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.22 no.11
    • /
    • pp.1511-1517
    • /
    • 2018
  • Mobile Device-to-Device (D2D) caching networks can transmit multimedia data to users directly without passing through any network infrastructure by storing popular multimedia contents in advance that are popular among many mobile users at caching server devices (CSDs) in distributed manners. Thus, mobile D2D caching networks can significantly reduce backhaul traffic in wired networks and service latency time of mobile users. In this paper, we propose an efficient transmission scheme that can enhance the transmission efficiency of mobile D2D caching networks by using multiple CSDs that are caching the contents that are popular among mobile users. By sorting the multiple CSDs that are caching a content that mobile users want to receive according to their channel gains, the proposed scheme can reduce the complexity of algorithm significantly, compared to an optimal scheme based on Brute-force searching, and can also obtain much higher network transmission efficiency than the existing Blanket and Opportunistic transmission schemes.

A Study On HTTP-based Dual-Streaming System (HTTP기반의 듀얼스트리밍 시스템 설계)

  • Ban, Tae-Hak;Kim, Eung-Yeol;Xu, Ya-Nan;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2014.05a
    • /
    • pp.571-573
    • /
    • 2014
  • In today's technology streaming service's QoS technologiey is an issue. On quality video streaming service there are some technical issues exist, such as buffering. This submission is "Adaptive dual-streaming system design" which is for the integrity of the data streaming that is sent to TCP and UDP for faster transmission of data to the stream. This system provides real-time incoming video encoding in bitrate of h.264-based H through a process based on the video footage of several server and client-to-TCP and UDP via Adaptive providing streaming services in a network environment. This is an unspecified number of buffers in a network environment and continued through the minimization of various streaming for playback of videos and multimedia will be utilized in the field.

  • PDF

Performance Comparison of Task Partitioning Methods in MEC System (MEC 시스템에서 태스크 파티셔닝 기법의 성능 비교)

  • Moon, Sungwon;Lim, Yujin
    • KIPS Transactions on Computer and Communication Systems
    • /
    • v.11 no.5
    • /
    • pp.139-146
    • /
    • 2022
  • With the recent development of the Internet of Things (IoT) and the convergence of vehicles and IT technologies, high-performance applications such as autonomous driving are emerging, and multi-access edge computing (MEC) has attracted lots of attentions as next-generation technologies. In order to provide service to these computation-intensive tasks in low latency, many methods have been proposed to partition tasks so that they can be performed through cooperation of multiple MEC servers(MECSs). Conventional methods related to task partitioning have proposed methods for partitioning tasks on vehicles as mobile devices and offloading them to multiple MECSs, and methods for offloading them from vehicles to MECSs and then partitioning and migrating them to other MECSs. In this paper, the performance of task partitioning methods using offloading and migration is compared and analyzed in terms of service delay, blocking rate and energy consumption according to the method of selecting partitioning targets and the number of partitioning. As the number of partitioning increases, the performance of the service delay improves, but the performance of the blocking rate and energy consumption decreases.