• Title/Summary/Keyword: 멀티미디어 회의 시스템

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Improved Broadcast Algorithm in Distributed Heterogeneous Systems (이질적인 분산 시스템에서의 개선된 브로드캐스트 알고리즘)

  • 박재현;김성천
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.41 no.3
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    • pp.11-16
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    • 2004
  • Recently, collaborative works are increased more and more over the distributed heterogeneous computing environments. The availability of high-speed wide-area networks has also enabled collaborative multimedia applications such as video conferencing, distributed interactive simulation and collaborative visualization. Distributed high performance computing and collaborative multimedia applications, it is extremely important to efficiently perform group communication over a heterogeneous network. Typical group communication patterns are broadcast and Multicast. Heuristic algorithms such as FEF, ECEF, look-ahead make up the message transmission tree for the broadcast and multicast over the distributed heterogeneous systems. But, there are some shortcomings because these select the optimal solution at each step, it may not be reached to the global optimum In this paper, we propose a new heuristic algerian that constructs tree for efficiently collective communication over the previous heterogeneous communication model which has heterogenity in both node and network. The previous heuristic algorithms my result in a locally optimal solution, so we present more reasonable and available criterion for choosing edge. Through the performance evaluation over the various communication cost, improved heuristic algorithm we proposed have less completion time than previous algorithms have, especially less time complexity than look-ahead approach.

Design and Implementation of a Web-based Public Transportation Guidance System (웹기반 대중교통 안내시스템 설계 및 구현)

  • Bae, Su-Gang;Lee, Seung-Ryong;Choe, Dae-Sun;Jeong, Tae-Chung;Seung, Hyeon-U
    • Journal of KIISE:Computing Practices and Letters
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    • v.5 no.4
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    • pp.426-439
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    • 1999
  • 본 논문에서는 웹(World Wide Web)에서 사용자가 손쉽고 편리하게 이용할 수 있는 멀티미디어 대중교통 안내시스템 개발 경험을 소개한다. 개발된 시스템은 클라이언트와 서버 시스템, 경로탐색 시스템, 교통정보 저장 시스템, 노선 및 정류장 관리 시스템으로 구성되어 있다. 클라이언트에서 작동되는 사용자 인터페이스는 직관적으로 이해가 쉽고, 사용이 편리하며 인터액티브한 멀티미디어 대중 교통안내 서비스를 제공한다. 서버 시스템은 교통정보 수집 시스템으로부터 입력되는 데이타와, 경로탐색 시스템, 교통정보 저장 시스템과 연동되어 클라이언트의 요구사항을 처리하고 그 결과를 사용자에게 돌려준다. 수정된 A* 알고리즘을 이용하는 경로탐색 시스템은 최적경로를 탐색하며, 교통정보 저장 시스템은 현재 교통상황, 정류장, 노선, 지도 등의 정보를 저장한다. 노선 및 정류장 관리시스템은 시스템 관리자가 노선 또는 정류장 관리를 서버 화면의 지도상에서 효율적으로 수행할 수 있는 도구이다. 본 논문에서 다루는 대중교통 안내시스템은 Java로 구현하였기 때문에 확장과 이식이 용이하며, 시스템 유지보수 비용이 적게 드는 장점을 가지고 있다. 그리고, 웹 브라우저가 동작되는 환경에서는 어디서나 쉽게 접근이 가능하며 향후 구축될 Intelligent Transportation Systems(ITS)의 한 모듈로써 바로 작동될 수 있을 뿐만 아니라, 현재 인터넷상에서 제공되는 다양한 서비스와도 연동이 가능하다.Abstract This paper introduces our experience for developing a public transportation guidance system, which facilitates the World-Wide Web(WWW) to provide users with easier access and use. The proposed system is composed of four subsystems: client/server system, path search system, traffic data storage system, and traffic raw-data management system. The user interface in clients utilizes Java to furnish users with multimedia data accessibility and interactivity. The server processes clients' requests based on the traffic data coming from remote sensing devices and interacts with the path search system and traffic data storage system to provide users with the results. The path search system, which uses a modified A* algorithm, produces optimal solutions based on dynamic traffic data. The traffic data storage system stores the current traffic information together with the geographical information about the b$us_way routes. The traffic raw-data management system is a graphical user interface which enables the system manager to handle the traffic information easily on the map in the terminal screen. The system has considerable benefits such as portability, scalability, and flexibility since it is implemented using Java. Also, it can be extended to an integrated Intelligent Transportation Systems(ITS) which includes a variety of information on the Internet as well as traffic information.n.

A QoS-based Multicast Protocol in Hierarchical Encoding Environment (계층화된 인코딩 환경에서 서비스 품질 보장을 지원하는 멀티캐스트 프로토콜)

  • Im, Yu-Jin;Choe, Jong-Won
    • Journal of KIISE:Computer Systems and Theory
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    • v.26 no.9
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    • pp.1112-1125
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    • 1999
  • 최근 들어 멀티미디어를 지원하는 응용들의 서비스 품질 보장과 멀티캐스트 지원에 대한 요구가 증가되고 있으나 기존의 멀티캐스트 프로토콜로는 이러한 요구를 수용할 수 없는 문제가 발생하고 있다. 현재 인터넷에서 사용되고 있는 라우팅 메커니즘은 네트워크 자원 정보나 세션의 QoS 요구사항을 고려하지 않고 단순히 종단간의 연결에만 초점을 맞추고 있기 때문이다. 따라서 본 논문에서는 멀티캐스트 환경에서 서비스 품질보장을 지원하기 위한 새로운 프로토콜, LayeredQoS을 제안한다. 다중의 CP (Central Point)를 채택하고 각각의 CP에 적절한 QoS 레벨을 부여하여 사용함으로써 대역폭의 공유정도를 높일 뿐만 아니라 전체 트리 비용을 감소시켜 궁극적으로 네트워크 처리량이 증가되도록 하였다. 또한 시뮬레이션 방법을 통하여 다른 프로토콜보다 나은 성능을 가지는 것으로 평가하였다.Abstract Many emerging multimedia applications often require a guaranteed quality of service and multicast connection. But the traditional multicast protocol can't meet the needs since the routing mechanisms deployed in today's Internet are focused on connectivity, not on resource availability in the network or QoS requirements of flows. In this paper, we present LayeredQoS, a new QoS-based multicast routing algorithm. We adopt the multiple CPs(Central Points) and allocate QoS-levels for each CP in order to improve the degree of resource sharing and decrease the total tree cost, and then network throughput is increased. The proposed protocol is verified by simulations and it is shown that the performance of LayeredQoS is much better than the existing protocols.

Development of Industrial Embedded System Platform (산업용 임베디드 시스템 플랫폼 개발)

  • Kim, Dae-Nam;Kim, Kyo-Sun
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.47 no.5
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    • pp.50-60
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    • 2010
  • For the last half a century, the personal computer and software industries have been prosperous due to the incessant evolution of computer systems. In the 21st century, the embedded system market has greatly increased as the market shifted to the mobile gadget field. While a lot of multimedia gadgets such as mobile phone, navigation system, PMP, etc. are pouring into the market, most industrial control systems still rely on 8-bit micro-controllers and simple application software techniques. Unfortunately, the technological barrier which requires additional investment and higher quality manpower to overcome, and the business risks which come from the uncertainty of the market growth and the competitiveness of the resulting products have prevented the companies in the industry from taking advantage of such fancy technologies. However, high performance, low-power and low-cost hardware and software platforms will enable their high-technology products to be developed and recognized by potential clients in the future. This paper presents such a platform for industrial embedded systems. The platform was designed based on Telechips TCC8300 multimedia processor which embedded a variety of parallel hardware for the implementation of multimedia functions. And open-source Embedded Linux, TinyX and GTK+ are used for implementation of GUI to minimize technology costs. In order to estimate the expected performance and power consumption, the performance improvement and the power consumption due to each of enabled hardware sub-systems including YUV2RGB frame converter are measured. An analytic model was devised to check the feasibility of a new application and trade off its performance and power consumption. The validity of the model has been confirmed by implementing a real target system. The cost can be further mitigated by using the hardware parts which are being used for mass production products mostly in the cell-phone market.

Example of Broadcasting Application based on MPEG-21 IPMP and Reference Model (MPEG-21 IPMP과 Reference Model의 방송환경 적용 예)

  • 채종진;김종연
    • Journal of Broadcast Engineering
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    • v.8 no.4
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    • pp.365-380
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    • 2003
  • Since MPEG-21 IPMP has been working on International Standardization activity such as one of DRM systems from 1997, the standardization is recently re-started even though the activity was interrupted. According to the MPEG Brisbane meeting, the CfR of MPEG-21 IPMP will be determined on the next Hawaii meeting, therefore they will announce the CfP. However the CfP announced in MPEG Hawaii meeting but the CfR didn't announce because of unfinished requirement document job. Finally. the proposed techniques will be submitted till June 2004. In this paper, we explained the requirement of standardization based on a broadcasting circumstance and implemented the system of MPEG-21 including the architecture and IPMP systems, then we showed all functionality within the other MPEG-21 elements engines. In case of multimedia stream broadcasting system, it is a real-time processing system, the implemented MEPG-21 Architecture can be shown the use of Digital Item In the MPEG-21 terminal and additional MPEG-21 element engines.

A study on implementation of courseware for Digital System Simulation and Crcuit Synthesis (디지털 시스템의 시뮬레이션과 회로합성을 위한 코스웨어 구현에 관한 연구)

  • 이천우;김형배;강호성;박인정
    • Journal of the Korean Institute of Telematics and Electronics T
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    • v.36T no.3
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    • pp.94-100
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    • 1999
  • In this paper, we are implemented the courseware targets to the integrated a digital system analysis, a design theory, and a hardware description language training and a logic analysis. This paper consists of two subjects. One is that the learning of a digital system analysis, that of a design theory, and the training of a hardware description language is simultaneously performed. The other is that the experiment of courseware. To learn the hardware description language, the explanation using sound or moving images, setting-up of a simulation or a synthesis program, and simulating are executed on a courseware. And also, we proposed an integrated systems for the hardware description language and a logic synthesis. Also, The reliablity of the tool was verified to be preyed an efficient operation of an implemented digital system courseware tool by korea computer research association.

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Automatic Cast-list Analysis System in Broadcasting Videos (방송 비디오 등장인물 자동 분석 시스템)

  • 김기남;김형준;김회율
    • Journal of Broadcast Engineering
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    • v.9 no.2
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    • pp.164-173
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    • 2004
  • In this paper, we propose a system that can analyze appearance interval of casts by detecting and recognizing casts in broadcasting videos. The cast is one of the most important characteristics in broadcasting videos such as drama and sports. In this paper, we propose the ACAV(Automatic Cast-list Analysis in Videos) system that analyzes cast-list automatically in video. The ACAV system consists of FAGIS(FAce reGIStration) which registers detected faces into the face DB and FACOG(FAce reCOGnition) that analyses the cast-list in video sequence using the face DB. We evaluate performance of the ACAV system by comparing with FaceIt, one of the most well-known commercial systems for the cast-list analysis. The ACAV shows face detection and recognition rates of 84.3% and 75.7% that are about 30% and 27.5% higher than those of FaceIt, respectively. The ACAV system can be applied to mass broadcasting videos management system for broadcasters and video management system of PVR(Personal Video Recorder) and mobile phone for the public.

Implementation of Analysis System for H.323 Traffic (H.323 트래픽 분석 시스템의 개발)

  • Lee Sun-Hun;Chung Kwang-Sue
    • The KIPS Transactions:PartC
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    • v.13C no.4 s.107
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    • pp.471-480
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    • 2006
  • Recently, multimedia communication services, such as video conferencing and voice over IP, have been rapidly spread. H.323 is an international standard that specifies the components, protocols and procedures that provide multimedia communication services of real-time audio, video, and data communications over packet networks, including IP based networks. H.323 is applied to many commercial services because it supports various network environments and has a good performance. But communication services based on H.323 may have some problem because of current network trouble or mis-implementation of H.323. The understanding of this problem is a critical issue because it improves the quality of service and is easy to service maintenance. In this paper, we implement the analysis system for H.323 protocol wihch includes H.245, H.225.0, RTP, RTCP, and so on. Tills system is able to capture, parse, and present the H.323 protocol in real-time. Through the operation test and performance evaluation, we prove that our system is a useful to analyze and understand the problems for communication services based on H.323.

Convergence System to Guarantee Quality of Services (서비스 품질 보장을 위한 통합 전달 시스템)

  • Youn JiWook;Hong SeungWoo;Lee JongHyun;Yeom KyungWhan
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.42 no.12
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    • pp.25-30
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    • 2005
  • We propose and design a fully conversed Ethernet and TDM transport system to guarantee qualify of service for Ethernet packet. Developed convergence system can support not only L2 VPN service and premium multimedia service based on MPLS protocol but also TDM leased line service, simultaneously. Developed convergence system has the advantage of providing high reliability that realizes high-quality and real time communications due to assign QoS profile and guarantee bandwidth per channel consist of VCGs without affect adjacent channels. Evaluation for proposed system was successfully performed within the ling network.

A New Real-Time Scheduling Scheme on Real-Time CORBA Systems (실시간 CORBA 시스템에서 새로운 실시간 스케쥴링 기법)

  • Baek, Seung-Min;Kim, Seong-Cheon
    • Journal of KIISE:Computer Systems and Theory
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    • v.28 no.8
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    • pp.372-378
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    • 2001
  • 오늘날, 이질적인 분산 컴퓨팅 환경을 통합하고 분산 공유 자원을 효율적으로 사용할 수 있는 공통 작업 환경에 대한 요구가 날로 높아지고 있다. 이러한 연구 중에서 주목받는 것 중 하나가 OMG의 CORBA이다. CORBA 시스템에서 실시간 멀티미디어 데이터들을 처리하기 위해 확장된 CORBA 표준을 RT(Real-Time) CORBA라고 한다. RT CORBA의 핵심은 수많은 실시간 태스크들의 블록을 최대한 방지하여 실시간 QoS를 보장해 줄 수 있는 실시간 스케쥴링 기법에 있다고 할 수 있다. 현재 RT CORBA를 위해 제안되는 많은 스케쥴링 기법들은 대개 이전의 단일 시스템에 기반한 전역 우선순위 기반 스케쥴링이 대부분이다. 하지만 이러한 Soft Real-Time 스케쥴링은 다양한 성능 요소가 산재하는 분산 시스템에서는 그 성능을 보장할 수 없다. 본 논문에서는 CORBA와 같은 분산시스템의 보편적 특성을 고려한 Hard Real-Time 스케쥴링 기법인 CII(Cut In Interval) 기법을 제안하였다. 기존의 전역 우선순위 바탕의 스케쥴링이 비효율적인 태스크 할당 및 지역 스케쥴링을 제공하지만, CII 기법의 스케쥴링은 간단하면서도 보다 효과적인 전역 스케쥴링을 제공할 수 있다. CII 기법의 핵심은 이미 스케쥴링된 태스크를 가능한 제한시간까지 연기하여 얻어진 여유시간을 다른 실시간 태스크들의 처리에 활용하자는 것이다. 이러한 여유시간의 활용은 제안한 기법이 기존의 기법과 달리 보다 능동적이고 효율적인 스케쥴링 기법임을 증명한다.

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