• Title/Summary/Keyword: 마인드맵

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Mobile Information Sharing System Based-on Android Mobile Platform (안드로이드 기반 모바일 정보공유시스템)

  • Bae, Sung-Ho;Kim, Woo-Saeng
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.46 no.2
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    • pp.58-64
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    • 2009
  • The existing note on mobile can store only text data and cannot share the data, which means that the notes stored on mobile are just seasonal or temporary memo. Therefore, this research designs an improved note on mobile and gives a chance for sharing by importing a concept of Mindmap and backup server through the internet. The mobile application is developed based on Android Platform and the server applications are developed based on Linux. These can communicate each other throughout the internet to upload and download some mindmap data.

Implementation of System for Expansion of thinking Using Information Sharing Based on Smart phone (정보 공유를 이용한 스마트폰 기반의 사고 확장 시스템 구현)

  • Kwak, In-Ae;Kang, Sung-Moon;Jeong, Gu-Min
    • Proceedings of the Korea Information Processing Society Conference
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    • 2011.11a
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    • pp.1552-1554
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    • 2011
  • 마인드맵은 사고의 정리, 확장에 도움을 주는 노트법이다. 본 논문에서는 사용자 간 정보 공유와 실시간으로 정보를 받아 사용할 수 있는 시스템을 설계하고 구현한다. 사용자는 스마트폰 응용프로그램을 통해 웹서버와 데이터베이스 서버의 정보를 사용할 수 있게 된다. 이러한 기능들은 안드로이드(Android)기반의 스마트폰 응용프로그램과 리눅스(Linux)기반 서버의 연동으로 구현한다.

The Effects of Emotional Sensibilities Using MTBL Approach in a College-Level Liberal Arts Class (대학 교양과목 수업에서 음악테크놀로지 기반학습 (Music Technology-Based Learning : MTBL)이 감성의 활성화에 미치는 효과)

  • Kim, Eun-Jin;Kang, In-Ae
    • Science of Emotion and Sensibility
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    • v.14 no.4
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    • pp.513-524
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    • 2011
  • Digital Technology actively utilized in all spheres by rapid changes in information and knowledge demands transformations not only in the sociocultural and educational spheres but also specifically in the field of arts education. Digital Technology becomes a challenging factor for the field of arts education. In this study purposed a new teaching-learning approach method in arts education, called "Music Technology-Based Learning"(hereafter, MTBL), which is to, first, take interdisciplinary approaches combining various subjects in the field of arts education. In the case study was conducted to examine the educational effects of the MTBL approach to the liberal arts course in university: mind maps derived from 2 sessions (pre-class and post-class), evaluation sheets regarding self-directed learning and in-depth interviews with ten voluntary learners after the class were used as methods for data collection. The result of case study shows positive changes in the terms of the degrees of emotional sensibilities of the learners. Moreover, the research confirmed the potential of MTBL as a new teaching and learning methodology in art education.

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Effect on the Mathematics Power by diffusing of concept through the Mind Map (마인드 맵 기법 적용을 통한 개념의 확산이 수학적 힘의 강화에 미치는 영향)

  • 류창원;박기석
    • Journal of the Korean School Mathematics Society
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    • v.3 no.1
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    • pp.17-30
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    • 2000
  • This study is for finding out if using the method "Mind Map" in the section "function" during the math class affects on the disposition and solving problems of the students or not The study has found the following results: 1. The chains of concepts has formed by using both right brain and left brain in the students′ notebooks. 2. The power of math in the ability of solving problems has been strengthened.

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The Mind Mapping To Activate the School Safety Education (마인드 맵 활동을 통한 학교 안전교육의 활성화)

  • 김병재
    • Journal of the Korea Safety Management & Science
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    • v.1 no.1
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    • pp.197-206
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    • 1999
  • Mind mapping is an efficient thinking skill which utilizes the whole left-right brain. The several studies which examine the effects of the mind map activities on the school education attain the desirable enhancement of the students' schoolwork achievement & learning attitude. We now propose the utilization of the mind map activities at the safety education in order to decrease the students' accidents in school and to enhance the awareness of safety.

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A study on Construction Knowledge Management Map Standardization of Construction information Classification (건설정보표준분류체계를 적용한 건설지식관리 맵에 관한 연구)

  • Lee, Min-Nam;Oh, Dong-Hwan;Kwon, Oh-In
    • Proceedings of the Korea Information Processing Society Conference
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    • 2002.11c
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    • pp.2375-2378
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    • 2002
  • 우리 나라의 건설산업은 건설시장 개방으로 외국기업과의 경쟁체제 돌입이 불가피하고, 건설정책과 각종 행정규제의 급변으로 대응전략 수립이 불가피하다. 또한, 건설정보의 지식관리체제의 부재와 건설지식관리시스템의 미구축, 그리고 정보 공유와 공공정보 공개 마인드의 미성숙으로 인하여 적극적인 대처가 불가능한 실정이다. 따라서 본 논문에서는 건설업체, 설계사무소, 감리업체 등이 안고 있는 제반 현황을 고찰하여 건설지식관리시스템 구현방안을 제시 이를 건설지식관리시스템에 적용하여 국내 건설분야 건설지식 맵을 도출하고 환용 실태를 파악하고, 해외 파국에서 지식관리의 활용관련 자료를 분석하여 국제기준 및 국내 건설환경에 적합한 지식 맵 및 분류체계 적용한 시스템 개발 건설업체에 적용하였다.

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Effect of Creative Thinking through Art Collaboration Class (아트 콜라보레이션 수업을 통한 창의적 사고의 효과)

  • An, Ji-Su;Huh, Yoon-Jung
    • Journal of the Korea Convergence Society
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    • v.10 no.7
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    • pp.121-131
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    • 2019
  • Art Collaborative advertising uses creative works that are not related directly to the product and recreates it as a more valuable product. Creative thinking acts as a core value. The purpose of this study is to investigate the effect of creative thinking using mind map and SCAMPER technique in art collaboration class. After analyzing the art collaboration advertisement class for 6 students in middle school, we analyzed characteristics between creative technique and creativity through student activities and work. The results were as follows. First, creative thinking ability of students who experienced art collaboration showed flexibility and originality in SCAMPER, and fluency in mind map. Second, throughout the course, we were able to observe elaboration, which embodied tough ideas and developed depth. This study will contribute to the research related to the improvement of students' creative convergence case by meeting two or more areas and collaborating on each core competency.

Development of PBL-Based Computer Application Instruction Model (문제중심학습 기반 컴퓨터활용 수업 모형 개발)

  • Lee, Kyung Mi
    • The Journal of Korean Association of Computer Education
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    • v.16 no.2
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    • pp.29-37
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    • 2013
  • In the environment of emphasizing creativity, computer application instruction model is in demand which is developed for the group discussion, enlarging the range of thinking, and creativity. The purpose of this study is to develop a PBL-based computer application instruction model concerning creativity after researching problems during the use of computer education by group. The theoretical background of class model is PBL, and the efficiency and creativity of class is considered while using web-mind map as the tool for the discussion and data sharing. As a result of applying the suggested model to the students enrolled in the production of presentation instruction, it made probabilistic meaningful outcome where complaint with communication, data sharing, role sharing, difference of contribution, excessive run-time and etc. were reduced.

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Impacts of Mind-map on Students' Learning Mathematics (마인드맵을 이용한 수학학습이 학생들에게 미치는 영향)

  • 정인철
    • The Mathematical Education
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    • v.43 no.2
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    • pp.139-149
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    • 2004
  • This study was initiated by the idea to help students to be more ideally educated following the 7th curriculum that seeks the proactive students along with creativity for the 21st century. Mind-map was the main tool throughout the study and this was performed to find answers for the following questions : 1) to examine how students' drawing a mind-map affects their mathematical tendency or emotional aspects (motivation for study, interest, etc); 2) to investigate the types and characteristics of mind-maps that students draw; 3) to analyze advantages and obstacles that they experience during the process of drawing a mind-map and provide some suggestions for overcoming them. The research shows that students were highly motivated by the drawing a mind-map. There are types of mind-maps: tree shape and radial shape, and each shape has its own advantages. But the more important factor for being a good mind-map is where and how each concept is located and connected. Although it is true that drawing a mind-map helped students to see the bigger structure of what they learned, but there are several hardships taken care of. The study suggests to extend the experiment to various levels of students and diverse contents.

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The effect of mindmap online educational contents on college students' higher thinking ability and self-directed learning attitude (마인드맵 온라인 교육 콘텐츠가 대학생의 고등사고능력 및 자기주도적 학습태도에 미치는 영향)

  • Cha, Seungbong;Park, Hyejin
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.18 no.4
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    • pp.55-65
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    • 2022
  • The purpose of this study is to develop online educational contents and verify its effectiveness in order to strengthen the learning capabilities of college students. The theme of mind map online education contents is a mind map series for effective learning arrangement, and has been developed into a total of six contents. Each contents consisted of 20-30 minutes, and the details consisted of the concept, principle, learning case, how to write a mind map, and how to use a digital mind map. The results of the study are as follows. First, it was confirmed that the higher thinking ability of college students who took the mind map online education contents was improved. Second, it was confirmed that the self-directed learning attitude of college students improved after taking the mind map online education contents. Third, the reason why students' higher thinking ability and self-directed learning attitudes improved in this study is that they were developed in consideration of the composition of contents and appropriate video time. Therefore, in order to increase the effectiveness of online educational contents, it is necessary to examine specific cases using concepts from conceptual approaches to specific topics, and to faithfully reflect the procedure in which each learner can actually use the concept.