• Title/Summary/Keyword: 마술적 환상

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Illusionism and Enlightment of the Magic Lantern Images - On the Scientific and Technological Development of the pre-modern optical instrument, Magic Lantern and the Transition of Its Images - (마술환등 영상의 환상성과 계몽성 근대 영상기구 마술환등의 과학기술적 발전과 영상문화의 변화)

  • LEE, Sang-Myon
    • Korean Association for Visual Culture
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    • v.17
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    • pp.65-92
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    • 2011
  • This thesis investigates the complex functions of the magic lantern in illusionism and enlightment which was the most popular visual media and the direct ancestor of cinema. Especially, the thesis focuses on the characteristics of magic lantern's images which had been varied with the scientific and technological development. During the early period of the magic lantern, from the late 18th century to the beginning of the 19th century, it frightened viewers by showing magic images with ghosts and spectres, 'phantasmagoria', and wondered with images of natural catastropes and interesting stories like fables and fairy tales, which fulfilled the entertainment function. Since the mid 19th century the magic lantern began to show not only pictures of the 'scientific themes' on the earth, nature and human, but also them of the ethnological on the far, exotic worlds like Africa, Amazon and Syberia etc. from the European perspective. These contents conducted the educative function and contributed to the process of Enlightment to the peoples in the pre-modern age. The two functions of the magic lantern such as entertainment and education had been neither historically followed, nor clearly divided, but the one was predominant according to the development of lantern techniques as well as the changes of the world view and the culture of the time. The entertainment function of the magic lantern based on the visual fantacy did exist in the late 19th century further, and also in the late industrial society, even in the age of highly developed science and technology, viewers want rather 're-enchantment' by illusionism than facts and truths on the reality. This is an essential characteristic of the moving image media, as it had already been presented in the images of the magic lantern.

Magical Realism of Korean Independent Animation (한국독립애니메이션 <무림일검의 사생활>에 나타난 마술적 사실주의)

  • Cho, Young-Eun;Seo, Chae-Hwan
    • Cartoon and Animation Studies
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    • s.39
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    • pp.59-83
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    • 2015
  • Magical realism, blooming and improving in Latin America, opened the new vision about reality and rationalism, coming out from the out-styled frame of past. While having common points with unrealistic literature, which uses fantastical components, magical realism is different from Surrealism and fantasy literature that is focusing on reality and realizing reality intensely. In the early stage of this research, magical realism was restricted by the characteristics of literature of Latin America, but the research of magical realism is expanding in planning Post-Modernism nowadays. Lately, the influence of magical realism is identified in literatures, arts, films, and animations over the world; according to the research, however, research about magical realism in animations was not done in Korea before. A Korean independent animation "A coffee vending machine and its sword" was evaluated positively in many international film festivals is valuable as the research of magical realism. Throughout this study, this animation "A coffee vending machine and its sword" was analyzed by its narrative and images. The analysis of narrative consists two parts. One is about the form of narrative and the other is about contents through the story. Analysis of Image is also divided into two parts: background image and character image. In this animation, the protagonist is narrating about the fantastic accidents in his life and his own feelings towards it. The narration leads audience to understand his situation and feelings in meta-fiction. On the surface, audience watches the love story of a normal girl and coffee vending machine in this artwork, but deep inside the animation, it is visible that the directors tried to make audiences think about the life of 880,000-won Generation in Korea. The background image was represented as real places in Seoul including the landmark of Seoul, making mimesis of reality in Korea. The character image has two conflicting aspects with reincarnated warrior, Jinyoungyoung and a coffee vending machine. It is a hybrid-character transmogrifying between two characters. Likewise, "A coffee vending machine and its sword" has the characteristics of Korean magical realism through form, content and image. Through analyzing the Korean independent animation "A coffee vending machine and its sword", this research tried to find a way of using factors of fantasy, of representing reality as a dramatic device and of using magical realism of Korean animation for bond of sympathy with audience.

The Fantastic Realism (Magic Realism) representation on film Visualization research: The boundaries of Fantasy and reproducibility of Images (영화에 표현된 환상적 사실주의 (Magic Realism) 시각화 연구: 이미지의 재현성과 환상성의 경계)

  • Nah, So-Mi
    • Journal of Digital Convergence
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    • v.14 no.12
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    • pp.495-501
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    • 2016
  • The film has always reflected the culture of the era based on reality and imagination. The visual effect in the film has mainly played a role of expressing the reality more realistically or recognizing the virtual as reality. This study examines the meaning and the effect of fantasy realism through Oasis of Lee Chang-dong. Fantastic realism has separated the reality from the imaginary space by using a dual meaning tool that affects the time and space in the film and reflects the human desire and desire to see. It was also reproduced in the real world through the medium of pigeons. In addition, it separates visualized space from non-visualized space in film narrative structure, separation of real and unreal space, segregation of consciousness and unconscious space, and separation of reality and reality space into power structure. With the development of technology, the image of the yellow image comes closer to us like reality, which will express the space of unconsciousness that we could not think of.

"Elsa, Why are you in Fear and Anger?": The Power of Magic and Control of Emotion in Frozen ("엘사여, 뭐가 그리 두렵고 분한가?": 『겨울왕국』에서의 마술의 힘과 감정의 통제)

  • Park, Eun Jung
    • Journal of Digital Contents Society
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    • v.17 no.6
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    • pp.613-621
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    • 2016
  • This paper has the first aim to analyze Elsa's magic power of why and how she, as a heroine in the animation of Frozen, is in the emotion of fear and anger. This paper will explain why these two emotions are twisted compound to identify Elsa's iced emotion in the ice kingdom. And secondly, this paper attempts to connect Elsa's fear emotion in her real life is the other flip with that of anger throughout the characters' network in Frozen, which symbolically reflect the feminine pattern of real society that Walt Disney prospects for the dream society. Through the cognitive process for Elsa's ice kingdom between emotion status and social network, we can assume the pattern of social network with emotional chart and the archetype of human emotion through the cognitive-emotional storytelling on the emotion of Elsa in Frozen.

Study about Form Conversion and Scene Conversion in the Metamorphosis, Animation (메타모포시스, 애니메이션에서 관찰되는 형태변화와 장면전환에 관한 연구)

  • Lee, Se-Jung;Jung, Hae-Kyung
    • Journal of Digital Contents Society
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    • v.8 no.4
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    • pp.563-571
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    • 2007
  • The meaning of 'Metamorphosis' is transformation or disguise. It also means the process of modification from 'Image A' to 'Image B'. 'Metamorphosis' which has derived from many race's myth shows the various field of 'Literature', 'Music' and 'Art'. Through the development of cinematography, the still image in 'Film' and 'Animation' could be combined with time and the process of 'Metamorphosis' has been observed. Specially individual and fantastic forms in animation have created by many animators, because every factor of individual image in animation could be transformed and modified. And 'Metamorphosis' shows the sector of metaphor which is based on narration and the functional scene conversion in animation. 'Metamorphosis' which includes magical and fantastic character also provides the hilarious effect and the special film language to us.

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A tendency of Korean contemporary fictions according to Latin American fictions - Focus on the novels of Seok-yeong HWANG, Cheol-woo IM, Yeon-soo KIM, Hyeong-seo PARK (21세기 한국 소설의 라틴아메리카 소설 경향 - 황석영, 임철우, 김연수, 박형서 소설을 중심으로)

  • HAM, Jeung-Im
    • Cross-Cultural Studies
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    • v.25
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    • pp.313-336
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    • 2011
  • The objective of this thesis is to unfold Latin American trends overlapping with Korean contemporary novels as an interesting scene in the circle of Korea literature at the beginning of the 21st century. This study was conducted largely in two directions. One is examining how long novel A Guest of Seok-yeong HWANG, a representative realist writer in Korea, and another long novel One Hundred Years Motel (Baeknyeon Motel) of Cheol-woo IM, a writer who has expressed Korean shamanic flowering as his fictitious characteristic since the 1980s, meet and interact with the world of magic realism in long novel One Hundred Years of Solitude of G. G. Marquez born in Colombia, Latin America, and the other is discussing the fictional techniques of H. L. Borges overlapping with short stories in novel collections The Age of Twenty and Fictions of Midnight by, respectively, young writers Yeon-soo KIM and PARK Hyeong-seo who displayed a unique world of fictions in the 2000s. For these purposes, we developed the points of discussion from the viewpoint of 'the meeting of two essences' for Seok-yeong HWANG and Marquez, of 'the meeting of two 'hundred years'' for Cheol-woo IM and Marquez, of 'novel writing as the finding of the original' for Yeon-soo KIM and Borges, and of 'novel writing surrounding fictions' for Hyeong-seo PARK and Borges. Around 2000, the trend of Latin American novels emerged as a phenomenon in Korean novels. It was probably a natural consequence of contemporary writers' struggling with genres and post-genres, the overturn of the center and the periphery, and blurred boundaries. Seok-yeong HWANG, Cheol-woo IM, Yeon-soo KIM, and PARK Hyeong-seo borrowed the contents and techniques of Latin American novels, but further research is required on how continuously their works internalized the characteristic properties of Marquez-style, Borges-style or polyphonic Latin American novels and, by doing so, how much they expanded or determined their own line. This is why this study has been performed productively out of vital importance. In every age throughout history, there have been the phenomena of encountering and sympathizing, and overlapping and spreading with foreign novels. This study is meaningful in that it illuminated the aspects of Korean contemporary novels in the flow of world literature through tracing the origin and reality of the trend of Latin American novels emerging conspicuously through overlapping particularly with Korean novels published in the 2000s.

Analysis on the Movement Found in an Animation - Focusing on Laban's Effort - (애니메이션 <몬스터 대학교>의 움직임 분석 -라반의 에포트를 중심으로)

  • Sung, Rea
    • Cartoon and Animation Studies
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    • s.40
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    • pp.33-53
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    • 2015
  • The movement of characters is one of the crucial elements to deliver their emotion flowing inside. Though it is the same movement, it may appear or be expressed differently according to the character's personality or emotion or the particular situation. The purpose of this study is to analyze not only the movement found superficially in an animation but also a character's internal emotion and attitude with Laban's movement analysis system, particularly effort, one of its analysis categories, and examine how effectively Laban's movement analysis often employed at the circles of dance can analyze movement in an animation. is about a monster that constantly makes efforts to realize its dream to be a scarer. Functional movement forms the most part, but expressive movement to show how a character thinks or feels also appears harmoniously. Characters' externally shown movement can express their internal emotion properly sometimes, but they also often move expressing their feelings in moderation. Therefore, this study analyzes the movement of characters found in the four scenes of with LMA's effort. According to the findings, at the scene where Michael enters the door leading to the human world following the scarer, the emotional state of Michael envious of the scarer is expressed with the Vision Drive giving the strong feel of dreaming. At the scene of the second game to choose the best scare team, it shows us the Spell Drive with its careful and light movement having clear intention to survive at the game. At the scene where there is a party held for the teams that have survived, it shows the Passion Drive of being eagerly expressing happy and delightful feelings without considering what is around. At the scene where Michael and Sullivan are pursued by people, the Action Drive was used to express movement that was heavy and strong and was getting faster gradually by focusing the feelings of the characters in haste into one place.