• Title/Summary/Keyword: 로봇 기반 교육

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The Influence of Robot Programming Education on Learned Helplessness and the Qantity of Spontaneous Communication of Student with Learning Disabilities (로봇 프로그래밍 교육이 학습장애학생의 학습된 무기력과 자발적 언어 사용에 미치는 영향)

  • Gu, Eun Jeong
    • Journal of Korea Game Society
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    • v.16 no.1
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    • pp.93-102
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    • 2016
  • In this research, we investigated the effect of robot programming education on adaption for school life of student with learning disabilities focusing on learned helplessness and the quantity of spontaneous communication. The participant of this study was the student supported with LD really in 4th grade elementary school. Results of the study present that learned helplessness was declined, the quantity of spontaneous communication was increased throughout robot programming education. Based on results, these finding suggested ways to practice the application of strengths-based instruction, intervention utilizing gamification for school life of student with learning disabilities in educational setting.

Development of mathematics program based on STEM theory for elementary school students using educational robot (STEM기반 교육용 로봇을 활용한 초등학생 대상 수학 학습프로그램 개발)

  • Kim, Eun-Jung;Nam, Dong-Soo;Lee, Tae-Wuk
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2012.01a
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    • pp.127-130
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    • 2012
  • 수학은 기초학문으로서 합리성과 창의성을 기르는 중요한 과목이다. 하지만 학생들에게는 어렵고 두려운 과목으로 되어가는 게 현실이다. 한편 STEM은 학문 간의 벽을 허물고 서로 융합하여 과학, 수학, 공학, 기술 등의 과목에 흥미도를 높이기 위한 대안적 교육이다. STEM교육의 도구로 로봇이 효과적인 것으로 연구되어 있다. 따라서 STEM 기반의 로봇교육을 하여 수학에 대한 흥미도를 높이고자 수학학습프로그램을 개발하였다.

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A Study of Robot Curriculum to consider Conceptual Understanding and Learning Activities for Elementary School (개념이해와 학습활동을 고려한 초등학교 로봇 교육과정 모델 개발에 관한 연구)

  • Kim, Chul
    • Journal of The Korean Association of Information Education
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    • v.20 no.6
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    • pp.645-654
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    • 2016
  • As the 4th industrial revolution has progressed in recent years, the importance of robot education in elementary school education is increasing. In this paper, I suggested robot education framework to consider conceptual understanding and learning activities based on the 2014, 2015 KAIE software education standard curriculum for elementary school. The framework is reconstructed the 7 stages, In order to generalize the standardized model of the software curriculum, the achievement criteria should be prepared according to the content system of the curriculum considering the conceptual understanding and learning activities proposed in this paper, and if the educational contents are developed and utilized, it is expected to contribute to the activation of robot education in addition to elementary school software education.

Development of Robot Programming Learning Program Using ARCS Based on STEM (ARCS 전략을 활용한 STEM 기반 로봇 프로그래밍 학습 프로그램 개발)

  • Nam, Dong-Soo;Lee, Tae-Wuk
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2011.06a
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    • pp.233-236
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    • 2011
  • 본 논문에서는 ARCS 전략을 활용한 STEM 기반 로봇 프로그래밍 학습 프로그램의 개발을 하고자 한다. 프로그래밍 교육은 문제해결력을 향상시키고 추상적 사고를 강화할 수 있는 등 효과가 높은 학습도구이나 접근하기 힘든 어려움이 있다. 이를 초등학생이 접근하기 쉬운 수준의 로봇프로그래밍으로 접근하여 해결하였다. 또한 로봇프로그래밍의 학습을 위한 여러 가지 접근 방법 중 로봇프로그래밍에 가장 적합한 STEM 통합교육 기반으로 학습 프로그램을 설계하였으며 효과를 극대화하기 위하여 ARCS 전략을 적용한 프로그램으로 개발하여 제시하였다. 향후 효과성 검증에 대한 연구가 지속될 예정이다.

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Comparison on Effectiveness of SW Education using Robots based on Narrative-Paper Art Activities (내러티브-종이아트 활동 기반 로봇활용 SW교육 효과성 비교)

  • Sohn, Kyungjin;Han, JeongHye
    • Journal of The Korean Association of Information Education
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    • v.22 no.4
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    • pp.419-425
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    • 2018
  • The national curriculum includes the problem solving process, algorithms, and programming of SW education. The education using robots is one of attractive alternatives for students who have no interest of SW or are poor at programming. We have developed a courseware using robots for SW education based on paper art activities with narrative storytelling to enhance students' creative thinking and problem solving within limitation of class time in schools. We apply the courseware and obtained the result of pre and post-test on the creative problem solving ability of third graders in the elementary school The four factors of creative problem solving have shown significantly increase. In addition, it had an significant effects for understanding robot technology and for learning attitude using robots of SW or programming.

Development of Intelligent Service Robot : Teaching Assistance Robot for Elementary School (지능형 서비스 로봇의 개발 : 초등학교 교사 도우미 로봇)

  • Jeon, Sang-Won;Hwang, Byung-Hun;Kim, Byung-Soo
    • The Journal of Korea Robotics Society
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    • v.1 no.1
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    • pp.102-106
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    • 2006
  • 지능형 서비스 로봇은 인공지능 및 센서인터페이스 등의 다양한 기능과 IT기술의 접목으로 우리의 생활을 윤택하게 해줄 수 있는 인간 지향적인 성격으로 발전하고 있다. 또한 많은 분야에서 새로운 서비스 개발을 통해서 좀더 인간의 생활에 가까이 접근되어 지고 있다. 한편 국내 초등학교에서 초등교사는 학생 수의 과다로 능동적이기 보다는 수동적인 수업을 하고 있어서 학습 효율성이나 능률성이 떨어지고 있다. 이에 본 연구에서는 발전하고 있는 서비스 로봇 기술로 능동적인 수업형태와 자율적이고 창의적인 학습 및 교육서비스를 제공할 수 있는 교사도우미 로봇을 개발하였다. 본 연구에서 개발된 로봇은 기존의 지능형 서비스 로봇과 ICT(Information & Communication Technology) 교육을 접목할 수 있는 로봇의 제반 환경의 구성과 더불어 교육 현장에 알맞도록 HRI 및 시나리오를 기반으로 개발되었고, 로봇의 주요기능은 교사지원, 학습보조, 수업지원 등으로 사전 설문조사를 통하여 필요성이 높은 기능을 중심으로 설정되었다. 개발된 초등학교 지원 로봇은 2006년 10월부터 대전지능로봇산업화센터에서 초등학교 학생을 대상으로 시범수업을 준비하고 있고, 2007년도 중반에는 초등학교에서 시범사업을 추진할 예정이다.

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Development of A Sketch-Based Robot Simulation Tool (스케치 기반 로봇 시뮬레이션 도구 개발)

  • Aoki, Hiroyuki;Shim, Jae-Kwoun;Kim, Ja-Mee;Lee, Won-Gyu
    • The Journal of Korean Association of Computer Education
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    • v.15 no.2
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    • pp.57-66
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    • 2012
  • It is the advantage of robot programming to improve the learners' interest. However, the drawback is existed in the fact that it is not easy to determine whether the problem lies in the hardware factor or programmed logic when an error takes place. This study is an attempt to develop a simulation tool which assists learners to concentrate on the problems not relating to robot assembling but to robot program. It aims to enable beginners make a sketch of their ideas and examine their logic through simulation. Therefore, an Etoys-based robot programming tool is developed to allows user to download and execute the simulated program into an assembled robot. The significance of this study is that easy activity of sketch-based simulation can support learners to understand how the principles of computer science are applied in daily life such as an automatic door system.

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Development of Artificial Intelligence Instructional Program using Python and Robots (파이썬과 로봇을 활용한 인공지능(AI) 교육 프로그램 개발)

  • Yoo, Inhwan;Jeon, Jaecheon
    • 한국정보교육학회:학술대회논문집
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    • 2021.08a
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    • pp.369-376
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    • 2021
  • With the development of artificial intelligence (AI) technology, discussions on the use of artificial intelligence are actively taking place in many fields, and various policies for nurturing artificial intelligence talents are being promoted in the field of education. In this study, we propose a robot programming framework using artificial intelligence technology, and based on this, we use Python, which is used frequently in the machine learning field, and an educational robot that is highly utilized in the field of education to provide artificial intelligence. (AI) education program was proposed. The level of autonomous driving (levels 0-5) suggested by the International Society of Automotive Engineers (SAE) is simplified to four levels, and based on this, the camera attached to the robot recognizes and detects lines (objects). The goal was to make a line detector that can move by itself. The developed program is not a standardized form of solving a given problem by simply using a specific programming language, but has the experience of defining complex and unstructured problems in life autonomously and solving them based on artificial intelligence (AI) technology. It is meaningful.

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Function derived through analysis of educational robot user (교육용 로봇 수요자 분석을 통한 기능 도출)

  • Kim, Myung-Seuk
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2009.10a
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    • pp.667-670
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    • 2009
  • The users' needs are expanded because of developing of educational robot market. However, the technology development doesn't fully adopt customer needs. In general, the most products are followed not user needs but technology trajectory. In this paper, we try to define the educational robot functions from analyzing usage propensity and customer needs with Kano model. According to results, there are key functions based on customer needs such as remote student control, Internet search, educational contents search and study planner. If the four key functions are offered, user's positive attitude to robot will be increased.

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A design of a Creativity improvement Program for an Programming Line-Tracer Learning (프로그래밍형 라인트레이서 학습을 통한 창의력 향상 프로그램 설계)

  • Kim, Jin-Woong;Moon, Wae-Shik
    • 한국정보교육학회:학술대회논문집
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    • 2011.01a
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    • pp.113-118
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    • 2011
  • In this study, to improve creativity and problem solving skills of students we design the program using the programming Line-tracer(it can become the basis of robot-education) and the learning model is implemented. the result of applying was an important evaluation factors to algorithms and problem solving skills improvement.

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