• Title/Summary/Keyword: 디지털 제작기술

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Digital intraoral impression for immediate provisional restoration of maxillary single implant: A case report (구강 내 디지털 인상채득을 통한 상악 전치부 임플란트 즉시 임시 보철 수복 증례)

  • Chang, Yun-Jeong;Kim, Hong-Jun;Song, Mi-Kyoung;Moon, Ji-Eun;Lee, Hal-La;Park, Chan-Ik
    • The Journal of Korean Academy of Prosthodontics
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    • v.53 no.3
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    • pp.234-243
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    • 2015
  • Developing of digital technique, it is possible to fabricate implant prostheses for edentulous area using intraoral 3-dimentional information throughout implant diagnosis and treatment process. It is being changed that from the method using CAD/CAM, producing prostheses by model scanning after conventional impression and model processing, to the method of fabricating implant provisional restorations and customized abutments by digital impression after connecting digital impression copings (scanbody) and implant fixtures without models. But, this digital method has not been actively used for implant prostheses not yet. Specially, it is short of intraoral digital impression cases for immediate provisional restorations of the maxillary anterior implants. The gingival contour impression of maxillary anterior area is very important for esthetic restorations. Accordingly, in this case report, the using a digital impression coping (scanbody) and digital impression by CEREC Omnicam (Sirona, Bensheim, Germany) or Trios (3shape, Copenhagen, Denmark) were introduced for immediate provisional restorations in 3 cases needed a single implant restoration in maxillary anterior area. The clinical results were satisfactory on the convenience and accuracy of digital impression technique and the good esthetics of final restorations.

Analysis and Suggestions of Digital Heritage Policy

  • Lee, Jongwook
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.10
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    • pp.71-78
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    • 2019
  • In this paper, we divided domestic and foreign digital cultural activation policies into four types. We also described projects of each policy and analyzed the limitations of the policy. Finally, we suggested solutions to overcome these limitations. Changes in daily life caused by the recent development of 5G network technology, augmented reality, and virtual reality technology have brought many changes in the way of preservation and utilization of cultural heritage. In particular, digital technology is used for digitization of cultural heritage, storing, and managing digital data, digitally restoring cultural heritage, and enabling time, space, multi-sensory experiences. For this purpose, new policies was required to utilize this. This study divides domestic and international digital heritage policies into digital infrastructure construction, sharing and communication platform construction, public relations, and demonstration contents production support policies. This study is meaningful in classifying the fields of digital heritage policy and introducing digital heritage policy trends. It is also meaningful to suggest ways to improve digital heritage policies through analysis of domestic and foreign cases.

Design and Implementation of the Agent-based Digital Contents Rights Protection System (에이전트 기반의 디지털 컨텐츠 저작권 보호 시스템 설계 및 구현)

  • Jung, Sun-Mi;Kim, Young-Mi;Dong, Soo-Hwan;Hwang, Dae-Joon
    • Proceedings of the Korea Information Processing Society Conference
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    • 2001.04b
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    • pp.805-808
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    • 2001
  • 오늘날 인터넷의 이용확산과 함께 디지털 저작물의 유통환경이 빠른 속도로 변화함에 따라 디지털화된 데이터의 무단 복제 및 배포가 사회적인 이슈가 되고 있으며 불법 복제 및 무단 배포에 능동적으로 대처할 수 있는 방법과 법적인 제도의 필요성이 대두되고 있다. 본 논문에서는 디지털 컨텐츠 저작권 보호 기술들에 대하여 살펴보고 에이전트 기반의 모니터링을 이용한 디지털 컨텐츠 저작권 보호 시스템의 모델을 설계, 구현을 통해 디지털 컨텐츠의 제작, 공유, 유통 및 이용이 일련의 신뢰할 수 있는 환경에서 이루어 질 수 있도록 하고자 한다.

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Trend Review of Video Composing System (영상 합성 시스템 동향 분석)

  • Jeon, Mi-Seon;Lee, Man-Jae;Jang, Ho-Uk;Lee, Ui-Taek
    • Electronics and Telecommunications Trends
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    • v.12 no.1 s.43
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    • pp.27-42
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    • 1997
  • 영상 합성 기술이란 영화 및 비디오 제작에 있어 비디오 화면을 다양한 효과를 사용하여 편집하는 기술이다. 비디오 분야에서 디지털 기술이 도입되어 사용된 이 기술은 영상 산업을 급격히 변화시키는 응용 기술의 하나로 본 고에서는 이 분야에서 현재 사용되는 시스템의 특징과 그러한 시스템의 공통된 기술을 분석하여 이 분야의 기술 개발에 활용하고자 한다.

All-on-4 implant restoration with full-digital system preserving existing occlusion: A case report (완전 디지털 시스템으로 기존 교합을 보전한 All-on-4 임플란트 수복증례)

  • Kim, Kyoung Hee;Jeong, Seung-Mi;Lee, Ye Chan;An, Xue Yin;Choi, Byung-Ho
    • The Journal of Korean Academy of Prosthodontics
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    • v.56 no.4
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    • pp.330-337
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    • 2018
  • In edentulous patients, implant - supported fixed prosthesis treatment has been proved to be useful, but involves complex treatment process. On the other hand, in the modern dentistry, digital technology has been developed day by day and it has expanded its range to the implant restoration of edentulous patients. In this case, a digital system was used for all stages of diagnosis, surgery, design and fabrication of provisional implants fixed prosthesis restoration in 66-year-old mandibular edentulous patients. In the preoperative diagnosis stage, a provisional restoration was designed based on the mucosal scan using the intraoral scanner and the stable occlusion of prefabricated complete denture of the patient. After flapless implant surgery using the surgical guide, the prefabricated interim restoration was connected to the implant and used as immediate provisional restoration. The final restoration was designed and fabricated by transferring the vertical dimension and the centric relation of the provisional restoration with stable occlusion using digital technology. We report a simple protocol of implant treatment in edentulous patients by using digital techniques to preserve the patient's vertical dimension and occlusion.

Designing a Digital Reconstruction of Koguryo Mural using Virtual Reality Technology for Interactive Cultural Heritage Learning (상호작용적인 문화 교육을 위해 가상현실을 이용한 고구려 벽화 복원 연구)

  • Cho Yong-Joo;Moon Hyung-Tae
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.8
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    • pp.1359-1365
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    • 2006
  • Digital Koguryo is a virtual reality reconstruction of the Koguryo mural tumulus, Anak No. 3, designed for an interactive educational gaming and learning environment. Digital Koguryo aims at not only developing a digital reconstruction of cultural heritage but also helping young students learn the living style and the custom of Koguryo Kingdom while playing the game environment. This paper describes the digital restoration process of Koguryo mural paintings and 3D structure, as well as the construction of educational virtual environment designed to get more user's interests. It then discusses a few design issues learned from the development and the public demonstration. Finally, it will present the future research directions to improve the users' immersion.

Characteristics of Transmedia Contents Textuality and Usage (트랜스미디어 콘텐츠의 텍스트 및 이용 특징)

  • Jeon, Gyong-Ran
    • The Journal of the Korea Contents Association
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    • v.10 no.9
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    • pp.243-250
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    • 2010
  • With the help of digital technology, contents production process has become flexible and transmedia situation has been in the rise. Transmedia contents is a new type of contents being based on the various media platform and establishes a consistent story world. They are newly appeared mode of contents in the age of digital convergence. Users reading and watching the several versions of story in the transmedia contents can create a comprehensive contents experience and deepen it. Developing their own aesthetics and meaning of media text, transmedia contents is changing the textuality of digital contents, contents production process and contents using behaviors and contexts.

A study on the digital textbook acceptance by application of Chasm Theory and Technology Acceptance Model (캐즘이론과 정보기술수용모형을 적용한 디지털 교과서 수용 연구)

  • Suh, Soon-Shik;Yun, Han-Gi
    • The Journal of Korean Association of Computer Education
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    • v.14 no.4
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    • pp.33-41
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    • 2011
  • This study was conducted to identify factors that influenced teachers' adoption of digital textbooks and causal relationships among the factors identified. Chasm theory was used in developing strategies for adoption of digital textbooks that consider teachers' innovativeness. This study also employed the information technology adoption model of Davis (1989) that illustrates decision making processes for the adoption of instructional media such as digital textbooks. Based on these two theories, a measurement instrument measuring teachers' innovativeness, perceived usefulness, perceived ease of use, and intention of use was developed and validated through a series of reliability and validity tests. Causal relationships among the factors were examined using structural equation modeling. The result indicated that: a) perceived ease of use had a directional effect on perceived usefulness and an indirect effect on intention of use; and b) perceived usefulness had a direct effect on intention of use. Implications of this finding are discussed especially for the efforts in developing strategies for teachers' adoption of digital textbook. For example, when digital textbooks are introduced into public schools, teachers' perception of the usefulness of digital textbooks, beyond just ease of use, should be considered.

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Development of a Portable Digital Electrocardiograph(ECG) measurable with Gel-less Metal Electrodes (젤리스 금속 전극으로 측정가능한 휴대용 디지털 심전도계의 개발)

  • Nam, Young-Jin;Park, Kwang-Min
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.14 no.4
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    • pp.1903-1907
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    • 2013
  • Heart condition should be observed for long periods of time because it does not appear abnormal all the time. However, there are many difficulties checking our health for a long time due to its size, operation of equipment, and cost. To solve these problems, an electrocardiograms(ECG), specially interfacing three gel-less metal electrodes for low cost portable applications, is designed and implemented. Gel-less metal electrodes are used for ECG monitoring system instead of gel-type electrodes that can cause skin rashes and itching problem. The whole ECG system consists of two parts-analog and digital circuits. The analog measurement circuit that has a 18*25mm size is made up of op-amps maintaining a sufficiently high common-mode noise rejection and passive elements of SMD type. Analog heart signal is converted to digital stream suitable for display on a TFT-LCD by an 8-bit microcontroller. The size of the completed ECG system is 25*80*50mm and its weighing is about 150g, which is small enough to be easily used. Therefore, the implemented ECG system can be used as a portable one.

A Study on the Expression of Authenticity in the Digital Content of Built Heritage with HBIM (건축유산정보모델(HBIM)을 활용한 건축문화유산 디지털 콘텐츠의 진정성 표현 연구)

  • Kim, Bo-Ram;Lee, Jong-Wook
    • The Journal of the Korea Contents Association
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    • v.22 no.5
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    • pp.276-287
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    • 2022
  • Since the 1990s, digital technology has been actively applied in the field of heritage, and this presents a new possibility of using cultural heritage as a way to utilize the original cultural data that was previously recorded and stored. Methods of interpreting cultural heritage have been particularly diversified due to various external circumstances such as COVID-19 and time constraints, and the use of contactless digital content has played a significant role in built heritage that cannot be moved. Building Information Modeling (BIM) technology is considered as a way to properly express the authenticity of built heritage, but simply creating built heritage content with BIM cannot express the authenticity of cultural heritage. Therefore, it is necessary to show the reliability of the process of content production through an authorized institution and to provide the information of members on the content. This study intends to contribute to the field of digital heritage by suggesting ways to improve reliability and express authenticity in the production of built heritage content.