• Title/Summary/Keyword: 디지털협업

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디지털생산 - 협업을 위한 핵심 전략

  • 노상도
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2004.05a
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    • pp.36-36
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    • 2004
  • 현재의 제조업들은 극도로 심화된 기업 간의 경쟁과 고객 요구사항의 급변으로 인해 신속한 제품 개발 및 효율적 제조를 요구받고 있다. 생산시스템은 대량생산방식(mass Production)에서 적시/적량 생산방식(lean production)으로 발전해왔고, 최소의 리드타임(lead time)을 갖는 민첩한 생산시스템으로의 발전이 요구되고 있으며, 근래에 새롭게 대두되고 있는 생산 패러다임인 e-Manufacturing에서는 확장된 기업체계 하에서 협업적 제품 개발과 신속 제조(collaborative product development and rapid production)의 달성을 지향하고 있다.(중략)

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A Study on the User Authentication and the Protection of Data in the Collaborative Cloud Storage (협업을 위한 클라우드 스토리지에서의 사용자 인증과 데이터 보호에 관한 연구)

  • Jae-Young, Lee
    • Journal of Digital Convergence
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    • v.12 no.9
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    • pp.153-158
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    • 2014
  • The Collaborative Cloud Storage is that several members of collaborating group together use data stored in a storage. Therefore, it is obvious that it is more complicated and important to protect data stored in the sharing storage than general cloud storage, not Collaborative Cloud Storage. this paper proposes a method for user authentication and data protection.

Collaborative Digital Storytelling based on Collective Intelligence through Contest (공모전을 통한 집단지성 기반의 협업적 디지털 스토리텔링)

  • You, Eun-Soon;Park, Seung-Bo;Lee, Yeon-Ho;Jo, Geun-Sik
    • The Journal of the Korea Contents Association
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    • v.10 no.12
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    • pp.120-128
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    • 2010
  • Web development and digital technology enable users not only to consume contents but also to produce and share it through using various media. Thus, since personal needs for contents are increased, the interest in environment and technology for creating digital contents is growing. Because of existing digital contents technology such as writing tool or digital storyboard have focused on the individual creation, it is hard to induce participation and collaboration of other users and sharing and reusing contents. Therefore, we suggest a new form of collaborate digital storytelling using the concept of the collective intelligence through contest. Most of all, we develop writing tool and storyboard tool in order to facilitate participants to produce online contents. Also, distinguished from previous contest, this contest considers not only content output but also collaborative process for making it.

A Study on Critical Success Factors for Enterprise Security Collaboration (전사적 보안협업을 위한 핵심성공요인에 관한 연구)

  • Do, Jung-Min;Kim, Jungduk
    • Journal of Digital Convergence
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    • v.12 no.10
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    • pp.235-242
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    • 2014
  • Although the requirement of enterprise security implementation has been raised, a few research on security collaboration, which is one of the methods for enterprise security has been performed. This paper approached information security from the collaboration-centric perspective and propose critical success factors for security collaboration. In this study, a model of security collaboration, which includes coordination and cooperation activities was devised. Based on the previous research on organizational collaboration literature, the eight success factors for collaboration were deduced and examined the significance of the eight factors using the PLS-SEM statistical method with data of 106 samples who are security and IT professionals who have worked for more than 7 years. The result of the hypothesis test supported that trust, expertise motivation, collaboration performance criteria, top manager support and collaboration tools are the prominent factors of security collaboration.

Study on the Impact of Collaboration on Business Performance in the Public Sector (공공부문에서의 협업이 업무성과에 미치는 영향에 대한 연구)

  • Lee, Hyang-Soo;Lee, Seong-Hoon
    • Journal of Digital Convergence
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    • v.14 no.3
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    • pp.35-43
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    • 2016
  • Internal and external environment changes surrounding our society are pressing our government to solve a lot of difficult problems. These problems are more likely to be solved by a number of ministries and agencies, rather than a single ministry or agency. Thus collaboration is a necessary strategy to increase government's problem-solving skills. This study examines determinants of successful collaboration by analysing cases of local governments that solved uneasy problems covering many ministries after persistent efforts which have been controversial issues in our society. First, theoretical approach for collaboration and its matrix is examined. Second, interviews of government officers are analyzed to study collaboration cases. Finally, Strategic points of view are discussed to promote collaboration within government sectors. The results show that common goal sharing, incentives and supporting systems play important roles in inducing collaboration.

A Study on the Usability of Authorized Tools by Types of Collaboration -Focused on Collaboration between Designer and Developer- (협업의 유형에 따른 저작도구의 사용성 연구 -디자이너와 개발자 간의 협업 중심으로-)

  • Park, Jung-Hoon;Kim, Seung-In
    • Journal of Digital Convergence
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    • v.18 no.10
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    • pp.453-458
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    • 2020
  • Recently, it is difficult to communicate face-to-face during work due to corona. To solve this problem, various platform-type communication tools are being created. For this study, we surveyed office workers in the 2040 field to find out what tools they are using the most and what are the most difficult problems with their collaboration. According to the analysis, practitioners use familiar tools that they used frequently for their work, and during the collaboration, poor communication is the most difficult. In this study, we would like to identify the tools and uses that are currently being used by domestic designers and developers in collaboration, and suggest directions for solving problems.

Study on the Environment of Collaboration on Private Enterprises: Focusing on the Implications for Public Organization (민간기업사례분석을 통한 협업환경에 대한 연구: 공공부문에의 시사점을 중심으로)

  • Lee, Hyang-Soo;Lee, Seong-Hoon
    • Journal of Digital Convergence
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    • v.14 no.9
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    • pp.1-7
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    • 2016
  • In recent years, the importance of collaboration has been emphasized in the public sector as well as private companies. In a study for private enterprises, individual enterprises stressed the innovation through collaboration with other organization such as enterprise, university, and other agencies. Other companies and agencies have the technology they need, so that they share skill or knowledge, and they do to create more new developments. This implies a collaborative system can be a win-win collaboration with all partners. It also requires collaboration in the public sector. Because they have many problems that can not be solved at the level of individual institutions. However, public institutions lie ecologically unfavorable in a collaborative environment than the private sector. The organizational structure is hierarchical. In addition, relationships between collaboration partners not recognize horizontally. Of course, communication is not smooth. This study examines successful collaboration case in private sector and we want to draw implications for public organizations. Finally, we discussed ways to promote collaboration in the public sector.

이종 스크린간 협업 서비스를 위한 오픈스크린 서비스 플랫폼 기술

  • Lee, Seong-Hui;Sin, Il-Hong;Lee, Eun-Jun;Lee, Hyeon-U
    • Information and Communications Magazine
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    • v.33 no.5
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    • pp.39-46
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    • 2016
  • 디지털 사이니지(Digital Signage)는 불특정 다수에게 일대다 형태로 정보를 제공하는 디지털 정보 디스플레이(Digital Information Display)에서 사용자의 상황을 인지하여 개인 맞춤형 콘텐츠를 제공하는 상황인지기반 텔레스크린(TeleScreen)으로 진화했으며, 앞으로의 디지털 사이니지는 옥내외에 위치한 다양한 형태의 사이니지들이 주변 환경과 사용자 상황에 따라 서로 협업하여 서비스를 제공하는 오픈스크린 서비스로 발전할 전망이다. 본 고에서는 오픈스크린(Open-Screen) 서비스의 등장 배경과 개념을 소개하고 하고 본 연구원에서 개발한 오픈스크린 서비스 플랫폼 기술을 소개한다.

Collaborative Digital Storytelling Platform with Collective Intelligence (집단지성을 적용한 협업적 디지털 스토리텔링 플랫폼)

  • Cha, Sang-Jin;Park, Seung-Bo;Yoo, Eun-Soon;Jo, Geun-Sik
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2010.07a
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    • pp.443-446
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    • 2010
  • 디지털 기술의 발달로 기존의 콘텐츠를 소비하는 역할을 했던 대중들이 손쉽게 콘텐츠를 제작하고 향유할 수 있게 되었다. 이러한 현상으로 최근 디지털 스토리텔링이 큰 화제가 되어 많은 곳에서 공모전 등을 통해 웹 환경에서 콘텐츠를 생산하고 있다. 디지털 스토리텔링은 디지털 기술을 활용하여 만들어진 스토리텔링 콘텐츠로 웹 환경에서 다양한 형태로 제작되고 있다. 하지만 현실은 단순한 저작 도구의 환경이 아날로그에서 디지털로의 변화일 뿐 집단지성을 표방한 웹 2.0 환경에는 동 떨어져 있다. 따라서 본 논문에서는 웹 환경에서 집단지성을 적용하여 협업적으로 제작되는 디지털 스토리텔링 콘텐츠에서 나타나는 절차 및 필요한 요소를 분석하고 이에 맞는 플랫폼을 제안한다.

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A Case Study on Open Innovation through Public-Private Collaboration: Focused on Public Enterprises (민관협업을 통한 "열린 혁신"에 대한 사례 연구: 공기업을 중심으로)

  • Lee, Hyangsoo;Lee, Seong-Hoon
    • Journal of Digital Convergence
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    • v.16 no.9
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    • pp.73-79
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    • 2018
  • In this study, we analyze the case of Moon Jae-In's government based on the specific public enterprises. The public companies that were the subject of the study were evaluated as having done a good job of open innovation through open innovation evaluation. In this study, we analyzed the success factors of open innovation through collaborative in - depth interviews with public corporations, public agencies and local farmers. First, it was important to share goals to form a consensus to seek cooperation among the cooperative actors. It is very important to recognize that each other has a mutually beneficial relationship and move toward a common goal. In addition, it was found that the incentive system for continuously participating in collaborations or innovations is very important. Therefore, in order to encourage collaboration, it is necessary for public institutions to establish an incentive system such as personnel compensation or economic compensation.