• Title/Summary/Keyword: 동적 암호

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A Study on Secure and Efficient Heterogenous Network Management Scheme based on Static TTP (정적인 TTP 기반의 안전하고 효율적인 이기종 네트워크 관리 기법에 관한 연구)

  • Seo, Dae-Hee;Baek, Jang-Mi;Cho, Dong-Sub
    • Journal of Internet Computing and Services
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    • v.9 no.6
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    • pp.63-72
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    • 2008
  • Recent heterogeneous network management researches on information security, however, deal only with simple management using PKI and could not sufficiently address the different kinds of security problems that could arise in a heterogeneous network. Thus, various security requirements should first be satisfied and a security management protocol should first be developed to achieve a secure heterogeneous network. Hence, in this paper, various secure and effective heterogeneous network management that address security issues, which were merely a consideration in existing studies, are proposed. The proposed scheme for the protection of the user privacy is the central object and static middle objects of the process used to mutual authentication, also if communication between users is required 1-out-2 oblivious transfer to communicate by using secret communication, as well as the effectiveness and security conscious approach. Specially The proposed scheme is designed to enhance security and efficiency related to various services required in heterogeneous network, based on the reliable peripheral devices for TTP. Using Mobile device, which has been applied to electronic commerce transactions in existing schemes, this study also proposed an appropriate management scheme that is suitable for a dynamic environment and setting a temporary group to provide various services.

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Implementation of the Educational Game for Learning the Lecturers Information using the Digital Game-based Learning Methodology (디지털 게임 기반 학습 방법을 이용한 강사 소개 교육용 게임의 구현)

  • Wahyutama, Aria Bisma;Gusdya, Wanda;Hwang, Mintae
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.25 no.9
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    • pp.1190-1198
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    • 2021
  • In this paper, we present the results of implementing an interactive lecturer introduction game that allows new students or freshmen to learn about their lecturer's information using a Digital Game-based Learning (DGBL) methodology. This game provides information such as the lecturer's name, photo, the courses that they teach in the form of a quiz game, with Unity and PHP used as the development environment. Communication between the game, Content Management System (CMS), and the database is by using the REST API, which enables the administrator to manage the content of the game such as score and number of questions for each level, user's password, and performance threshold, as well as the lecturer's information itself. Since the developed interactive game uses an integrated CMS, the content can be updated dynamically according to the situation, therefore, it can be easily applied to other departments, as well as other various educational games.

Fixing Security Flaws of URSA Ad hoc Signature Scheme (URSA 애드혹 서명 알고리즘의 오류 수정)

  • Yi, Jeong-Hyun
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.17 no.4
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    • pp.131-136
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    • 2007
  • Ad hoc networks enable efficient resource aggregation in decentralized manner, and are inherently scalable and fault-tolerant since they do not depend on any centralized authority. However, lack of a centralized authority prompts many security-related challenges. Moreover, the dynamic topology change in which network nodes frequently join and leave adds a further complication in designing effective and efficient security mechanism. Security services for ad hoc networks need to be provided in a scalable and fault-tolerant manner while allowing for membership change of network nodes. In this paper, we investigate distributed certification mechanisms using a threshold cryptography in a way that the functions of a CA(Certification Authority) are distributed into the network nodes themselves and certain number of nodes jointly issue public key certificates to future joining nodes. In the process, we summarize one interesting report [5] in which the recently proposed RSA-based ad hoc signature scheme, called URSA, contains unfortunate yet serious security flaws. We then propose new scheme by fixing their security flaws.

Software Defined Perimeter(SDP) Authentication Mechanism for Zero Trust and Implementation of ECC Cryptoraphy (제로 트러스트를 위한 소프트웨어 정의 경계(SDP) 인증 메커니즘 제안 및 ECC 암호 구현)

  • Lee, Yun-kyung;Kim, Jeong-nyeo
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.32 no.6
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    • pp.1069-1080
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    • 2022
  • Zero trust, which means never trust anything before verifying it, is emerging as a hot issue in security field. After authenticating users, zero trust establishes network boundaries so that only networks in the trusted range can be accessed. This concept is also consistent with the concept of SDP, which performs pre-verification and creates a network boundary with a dynamic firewall so that clients can access only as many as they have permission to connect. Therefore, we recommend the SDP model as an example of how zero trust can be achieved in a zero trust architecture. In this paper, we point out the areas where SDP needs to be modified for zero trust and suggest ways to overcome them. In addition, we propose an onboarding method, which is one of the processes for becoming an SDP entity, and present performance measurement results.

A Blockchain-based User-centric Role Based Access Control Mechanism (블록체인 기반의 사용자 중심 역할기반 접근제어 기법 연구)

  • Lee, YongJoo;Woo, SungHee
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.7
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    • pp.1060-1070
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    • 2022
  • With the development of information technology, the size of the system has become larger and diversified, and the existing role-based access control has faced limitations. Blockchain technology is being used in various fields by presenting new solutions to existing security vulnerabilities. This paper suggests efficient role-based access control in a blockchain where the required gas and processing time vary depending on the access frequency and capacity of the storage. The proposed method redefines the role of reusable units, introduces a hierarchical structure that can efficiently reflect dynamic states to enhance efficiency and scalability, and includes user-centered authentication functions to enable cryptocurrency linkage. The proposed model was theoretically verified using Markov chain, implemented in Ethereum private network, and compared experiments on representative functions were conducted to verify the time and gas efficiency required for user addition and transaction registration. Based on this in the future, structural expansion and experiments are required in consideration of exception situations.

Design of V2I Based Vehicle Identification number In a VANET Environment (VANET 환경에서 차대번호를 활용한 V2I기반의 통신 프로토콜 설계)

  • Lee, Joo-Kwan;Park, Byeong-Il;Park, Jae-Pyo;Jun, Mun-Seok
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.15 no.12
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    • pp.7292-7301
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    • 2014
  • With the development of IT Info-Communications technology, the vehicle with a combination of wireless-communication technology has resulted in significant research into the convergence of the component of existing traffic with information, electronics and communication technology. Intelligent Vehicle Communication is a Machine-to-Machine (M2M) concept of the Vehicle-to-Vehicle. The Vehicle-to-Infrastructure communication consists of safety and the ease of transportation. Security technologies must precede the effective Intelligent Vehicle Communication Structure, unlike the existing internet environment, where high-speed vehicle communication is with the security threats of a wireless communication environment and can receive unusual vehicle messages. In this paper, the Vehicle Identification number between the V2I and the secure message communication protocol was proposed using hash functions and a time stamp, and the validity of the vehicle was assessed. The proposed system was the performance evaluation section compared to the conventional technique at a rate VPKI aspect showed an approximate 44% reduction. The safety, including authentication, confidentiality, and privacy threats, were analyzed.

Efficient Self-Healing Key Distribution Scheme (효율적인 Self-Healing키 분배 기법)

  • 홍도원;강주성;신상욱
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.13 no.6
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    • pp.141-148
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    • 2003
  • The self-healing key distribution scheme with revocation capability proposed by Staddon et al. enables a dynamic group of users to establish a group key over an unreliable network, and has the ability to revoke users from and add users to the group while being resistant to collusion attacks. In such a protocol, if some packet gets lost, users ale still capable of recovering the group key using the received packets without requesting additional transmission from the group manager. In this scheme, the storage overhead at each group member is O($m^2$1og p) and the broadcast message size of a group manager is O( ((m$t^2$+mt)log p), where m is the number of sessions, t is the maximum number of colluding group members, and p is a prime number that is large enough to accommodate a cryptographic key. In this paper we describe the more efficient self-healing key distribution scheme with revocation capability, which achieves the same goal with O(mlog p) storage overhead and O(($t^2$+mt)log p) communication overhead. We can reduce storage overhead at each group member and the broadcast message size of the group manager without adding additional computations at user's end and group manager's end.