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Applications of English Education with Remote Wireless Mobile Devices (무선 원격 시스템의 모바일 장치를 이용한 영어 학습 방법 연구)

  • Lee, Il Suk
    • Journal of Digital Contents Society
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    • v.14 no.2
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    • pp.255-262
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    • 2013
  • Useful applications for English education enable immediate conversion of mobile devices into remote wireless systems for classroom computers. Once the free software has been installed in the main computers in the classroom, using powerpoint, students can operate the computers through their mobile devices by installing Air mouse on them. By using this, the students can draw or write on the "board" to manipulate the educational resources from where they are/from their seats. The study of English language encompasses not only academic study but also language training. Until recently, the issue of the English language learning has been ridden with certain problems-instead of being a tool that facilitates communication, its main purpose has been for school grades, TOEIC, and TOEFL. This study suggests English language learning methodology using various applications such as mobile, VOD English language content, and movie scripts in implementing easy and fun English language learning activities that can be studied regularly. This is operationalized by setting a specific limit on learning and by using various media such as podcast, Apps, to increase interest, motivation, and self-directed learning in a passive learning environment.

Effects of Programming Education using Visual Literacy: Focus on Arts Major (시각적 문해력을 활용한 프로그래밍 교육의 효과 : 예술계열 중심으로)

  • Su-Young Pi;Hyun-Sook Son
    • Journal of Practical Engineering Education
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    • v.16 no.2
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    • pp.105-114
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    • 2024
  • Recently, with an emphasis on software proficiency, universities are providing software education to all students regardless of their majors. However, non-majors often lack motivation for software education and perceive the unfamiliar learning content as more challenging. To address this issue, tailored software education according to the learners' characteristics is essential. Art students, for instance, with their strong visual comprehension and expressive abilities, can benefit from utilizing visual literacy to enhance the effectiveness of programming education. In this study, we propose decomposing everyday problems into flowcharts and pseudocode to construct procedural and visual images. Using the educational programming language PlayBot, we aim to analyze the effectiveness of teaching by coding to solve problems. Through this approach, students are expected to grasp programming concepts, understand problem-solving processes through computational thinking, and acquire skills to apply programming in their respective fields.

Going global: The Study Abroad Experiences of Chinese and Korean Students (세계화:중국학생과 한국학생들의 해외 유학 경험)

  • Kidd, Ella;Kim, Hye-Kyun
    • The Journal of the Korea Contents Association
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    • v.18 no.7
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    • pp.401-411
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    • 2018
  • This study includes three students' whose country origin is of a political and economic success, therefore the pursuit to learn English is important. The participants evaluated in this study are two students of Korean descent and one Chinese student. The purpose was to evaluate their overall language learning experiences outside of their home country. While the participants in this study share similar cultures and learning styles their process towards second language readiness is different. The internal factors (readiness) that motivated them to study abroad were synonymous. However, the classroom situations (assessment), social settings (environment), and strategies used were disparate. The methodology of this paper used a holistic approach with a snowball sampling technique. The responses were collected by a prepared questionnaire and unstructured interviews, then later analyzed by the inductive reasoning process. The 3 specific categories identified were despondency, culture and communication conflict. The present study revealed that the participants' earlier preparation from their home country plays a significant contribution to their success abroad.

Convergence of Explanation Meeting in Cadaveric Dissection with Communication Skill : Correlation between Self-evaluation Factor and Academic Achievement of Medical Students (의사소통 기술과 해부학 실습 설명의 융합 : 의과대학 학생들의 자기평가 요소와 학문적 성취감의 상관관계)

  • Park, Jeong-Hyun;Im, Hee-Kyung;Kim, Jee-Hee
    • Journal of Digital Convergence
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    • v.14 no.8
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    • pp.363-370
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    • 2016
  • This study aimed to evaluate correlation between self-evaluation factors and academic achievement of medical students according to introduction of explanation meeting in cadaveric dissection. The students explained cadaveric structure to health allied sciences students and discussed with each other. Just after the meeting, 102 medical students filled out a self-reported questionnaire on impact of self-evaluation factors and communication. The data were analyzed by frequency analysis, t-test and analysis of variance. Regardless of their gender, age, previous experience, the majority of the students gave high scores in all of self-evaluation factors. Among them, linkage with major and verbal communication factor were closely related to their academic achievement(p<0.05). The verbal and non-verbal communication factors also had a high correlation of 0.580(p<0.01). The explanation meeting provided a chance to learn further with positive attitude to medical students and motivated them academically.

Development and Application of Physics, Mathematics and Information Integrated Program Base on Heat Transfer & Numerical Analysis for Gifted Student (열전달 및 수치해석을 주제로 한 물리, 수학, 정보의 통합적 영재 프로그램 개발과 적용)

  • Nam, Hyun-Wook
    • Journal of Engineering Education Research
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    • v.10 no.2
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    • pp.87-105
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    • 2007
  • In this research, Integrated program base on heat transfer & numerical analysis was developed. Also, reaction of gifted student and possibility of application of this program was surveyed. This program consist in three parts. The first part is computer programing language, the second part is numerical modeling of physical phenomena, and the third part is numerical analysis. 4 students are selected who belong to mathematic class of CNUE(Cheoungju National Univ. of Edu.)'s Gifted Student Education Center. The Program consists in 15th lessens, and each lessen need 4hr. Application possibility and student's satisfaction of the program are studied through the interview and report of the student. Three of four students are accomplish the goal of the progarm. Computer programing and numerical analysis parts were relatively well understood, but numerical modeling part was difficult to students. The satisfaction of the program is dependent on the characteristics of the student. Most of the student thought that this program was one of the science education program. The student who have interested in only mathematics shows that low satisfaction but the one who have interested in science or information technology shows that high satisfaction.

Multimedia Application and Ubiquitous English Education Environment (멀티미디어 기기 활용과 유비쿼터스 영어 교육환경)

  • Choi, Michelle Mi-Hee
    • Journal of Digital Contents Society
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    • v.13 no.3
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    • pp.393-399
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    • 2012
  • New and creative skills must be developed, and adapted into a lesson, to motivate learners to acquire a second language easily and enjoyment, Multimedia tools which are of interest to learners, such as; smart phones, computers, and notebooks with wireless internet compatability, will provide learners opportunities to study, and do their work practically anywhere and anytime. Recently, podcasts, which are a type of digital media, consisting of a series of audio episodes or video files, subscribed to and downloaded through web syndication, or streamed online to a computer or mobile device, are used to facilitate ESL (English as a Second Language) learning. Development of a variety of teaching methods, using multimedia tools, is needed. There are advantages and disadvantages to using a variety of multimedia tools. The current research aims to study its characteristics and application, in order to maximize their effective use, in English education. The current study suggests a ubiquitous learning environment using multimedia content tools, internet media, video teleconferencing, cyber-learning, and one-to-one videos used in conjunction with, or as a digital textbook for the English lesson. This study also investigates future educational changes, using state-of-the-art equipment for the self-learning experience, and will present a new direction in English education, through a variety of instructional devices and a marginalized class system model.

A Study of Ways to Utilize MOOCs in LIS Education (문헌정보학 교육의 MOOCs 활용 방안 연구)

  • Chang, Yunkeum
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.26 no.4
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    • pp.263-282
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    • 2015
  • Online education in the field of LIS has continued to spread out in university curricula or with collaborative online programs through consortia among universities. Unlike the traditional online education, however, MOOCs (Massive Open Online Courses) with the recent advent and advances have risen as a new paradigm in education of the future in that these are massive online learner-centered courses, free and open to any person with no limit on enrollment. With no exception to this phenomenon, the LIS field centered by overseas iSchool universities has been offering MOOCs for core LIS courses. This research conducted a case study of utilizing a part of overseas LIS MOOCs in a core LIS course at domestic University-A, in order to explore the potential for utilizing overseas MOOCs in LIS education. The results of conducting a survey and a focus group interview to students discovered that MOOCs content was interesting and useful and many of them were willing to take other MOOCs in the future, despite some language barriers. Based on these findings, this study suggested the need for establishing educational value, administering methods, ways to motivate students, and designing MOOCs by incorporating the characteristics of the LIS field, as ways to utilize MOOCs in LIS education.

A Case Study and Survey for Development of New Curriculum and Learning Method for Mechanical and System Design Engineering (기계.시스템 디자인 공학 교과과정 개발을 위한 설문조사 사례 연구)

  • Han Byoung-Kee;Choi Sung-Joon;Kim Byung-Joo;Cho Sung-San;Kim Jung-Soo;Jee Hae-Seong;Park Seoung-Ho
    • Journal of Engineering Education Research
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    • v.7 no.2
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    • pp.40-50
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    • 2004
  • To keep pace with rapidly changing social and technological trends, the Department of Mechanical and System Design Engineering at Hongik University is in the process of updating teaching materials and learning methodologies while evaluating/revising our existing curriculum. In order to be better apprised of the employment needs and student aspirations, we have conducted three separate but related surveys by targeting experienced professionals and managers, alumni working in industries as practising engineers, and our current students. The surveys have furnished us with valuable insights that, we hope, will lead to a new curriculum and learning methods more in tune with needs of our students as well as their future employers. Among other findings, the analysis of the survey responses points towards expansion of integrated laboratory and design experiences, cultivation of improved written and oral communication capabilities involving individual and team efforts, and development of interdisciplinary courses encompassing related fields of engineering as well as emerging fields such as nano and information technologies.

Example-based Dialog System for English Conversation Tutoring (영어 회화 교육을 위한 예제 기반 대화 시스템)

  • Lee, Sung-Jin;Lee, Cheong-Jae;Lee, Geun-Bae
    • Journal of KIISE:Software and Applications
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    • v.37 no.2
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    • pp.129-136
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    • 2010
  • In this paper, we present an Example-based Dialogue System for English conversation tutoring. It aims to provide intelligent one-to-one English conversation tutoring instead of old fashioned language education with static multimedia materials. This system can understand poor expressions of students and it enables green hands to engage in a dialogue in spite of their poor linguistic ability, which gives students interesting motivation to learn a foreign language. And this system also has educational functionalities to improve the linguistic ability. To achieve these goals, we have developed a statistical natural language understanding module for understanding poor expressions and an example-based dialogue manager with high domain scalability and several effective tutoring methods.

Effect of Multiple Intelligence-based Strategy in Computational Literacy Education (Computational Literacy 교육에서 다중지능전략 교육방법의 효과)

  • Kim, Soo-Hwan;Han, Seon-Kwan;Han, Hee-Seop;Kim, Hyeon-Cheol
    • The Journal of Korean Association of Computer Education
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    • v.14 no.6
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    • pp.11-18
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    • 2011
  • The purpose of this paper was to suggest multiple intelligence-based strategies in CL(Computational Literacy) education with scratch and to verify the effectiveness of it. First, we suggested multiple intelligence-based strategy for novice in programming education and apply it to CL education. Next, we conducted a field experiment to analyze the effectiveness of the educational strategy. 44 students participated in the experiment. Computational problem sloving test, multiple intelligence test, and survey were performed to analyze students' capability. Also, we tested students' programming capability through scratch project. The result shows that interest of programming and CL capability of students were different between treatment group and control group. It was found from the result that the strategy facilitate interest and motivation of students and contribute to effect of programming education.

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