• Title/Summary/Keyword: 데스크 배치

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IoT Based Office Environment Improvement Plan - Focusing on Office Relocation Applying Block Stacking Principle - (사물인터넷 기반 사무환경개선방안 -블록 스태킹 원리를 적용한 사무실 재배치를 중심으로-)

  • Park, Kwang-Chul;Suh, Dong-Hyok
    • The Journal of the Korea institute of electronic communication sciences
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    • v.15 no.1
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    • pp.61-70
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    • 2020
  • In this study, the IOT-based desk layout method was proposed to complement the existing seating method and to improve the work efficiency. The IoT system for the desk layout needs determining the function, type and network protocol of the sensor to find out the working status of the desk to reasonably assist the worker's seat placement. A collection method was proposed. The algorithm used in Block Stacking was used when deciding how to allocate seats using the acquired data. As a result, we could suggest an arithmetic basis for rational desk layout in IoT environment and show that it can be applied to an advanced flexible seating system based on working type in addition to the preferences of employees in the future.

Storage Space Page Grouping in a Distributed Local File System on Desktop Systems to Optimize File Availability (데스크탑 시스템을 이용한 분산 지역 파일 시스템에서의 파일 가용도 최적화를 위한 저장 공간 페이지 배치 기법)

  • 김준우;신현식;장래혁
    • Proceedings of the Korean Information Science Society Conference
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    • 2001.10c
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    • pp.856-858
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    • 2001
  • 분산 파일 시스템에서 파일을 복제하는 목적의 하나는 파일의 가용성을 높이는 것이다 서버들로 이루어진 시스템에서 가용도 문제는 주로 오류 상황이 대상이다 반면에 데스크탑으로 구성된 경우 각각이 상대적으로 가용도가 낮고 그 편차도 커서 파일의 가용도를 최적화 하도록 복제본을 저장하는 것이 기본적인 문제가 된다. 파일 단위 복제 기법에서는 파일 수가 참여 시스템 수에 따라 기하급수적으로 증가하고 파일 배치 때마다 가용도 최적화를 수행해야 하는 문제가 있다. 본 논문에서는 저장 공간 단위 복제 기법을 제안한다. 데스크탑 시스템의 저 장롱간을 고정 크기의 페이지들로 나누고 이들을 조합해서 일정한 가용도를 가지는 페이지 그룹을 형성한다. 파일들은 이 페이지 그룹에 저장된다. 페이지의 개수가 파일 수가 아닌 시스템 수에 의존하고, 파일 배치 시점과 무관하게 페이지 그룹을 만들 수 있는 장점이 있다. 최종 가용도를 높이고 연산 시간을 줄이기 위해 ILS(Iterated Local Search )방법을 이용만 탐색을 수행한다.

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A Case Study of Navigation for Shoppingmall on desktop (데스크톱에서 쇼핑몰의 탐색을 위한 내비게이션 사례분석)

  • Jang, Su-Jin;Lee, Young Ju
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.22 no.1
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    • pp.251-256
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    • 2021
  • This study analyzed the most frequently used navigation cases in a desktop environment. As a result of the research, GNB induces users' search as the top element of the search structure and can place color, text, icon, and image elements. LNB could be classified in the form of a dropdown, flyout, dropline and mega menu. In this study, the navigation structure of Interpark and Interpark among open markets used by users was analyzed. G-Market's GNB has a two-tier structure with color, text, image, and icon elements, and Interpark has a three-tiered horizontal label. Interpark's GNB drew attention by placing a badge on the seasonal label, which is a temporary content section, unlike G-market. It can be seen that the LNBs of both shopping malls have flyout menus that protrude when you mouse over the category menu arranged in a vertical text form under the logo placed on the left. The flyout menu has a complex structure consisting of the layout of the mega menu. This study is meaningful in revealing user experience elements by analyzing the GNB and LNB of shopping malls these days where internet shopping is increasing.

Analysis of the simpleRTJ Class File Format (simpleRTJ 클래스 파일의 형식 분석)

  • 양희재
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2002.11a
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    • pp.373-377
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    • 2002
  • Unlike desktop systems, embedded systems usually meet a strict restriction on using memory. It is required to allocate several class files on memory to run a Java program. A Java class file contains such data including a constant pool, class overview, fields information, and methods information. Some of them are used merely for a debugging purpose, others for a program execution. This paper analyzes the internal structure, or format of the class files used for embedded Java systems. We also investigate how much memory will be necessary for each part of the class files when the files are allocated in memory. The experiment was performed on the simpleRTJ, an open-source commercial embedded Java system.

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Hybrid Main Memory based Buffer Cache Scheme by Using Characteristics of Mobile Applications (모바일 애플리케이션의 특성을 이용한 하이브리드 메모리 기반 버퍼 캐시 정책)

  • Oh, Chansoo;Kang, Dong Hyun;Lee, Minho;Eom, Young Ik
    • Journal of KIISE
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    • v.42 no.11
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    • pp.1314-1321
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    • 2015
  • Mobile devices employ buffer cache mechanisms, just as in computer systems such as desktops or servers, to mitigate the performance gap between main memory and secondary storage. However, DRAM has a problem in that it accelerates battery consumption by performing refresh operations periodically to maintain the stored data. In this paper, we propose a novel buffer cache scheme to increase the battery lifecycle in mobile devices based on a hybrid main memory architecture consisting of DRAM and non-volatile PCM. We also suggest a new buffer cache policy that allocates buffers based on process states to optimize the performance and endurance of PCM. In particular, our algorithm allocates each page to the appropriate position corresponding to the state of the application that owns the page, and tries to ensure a rapid response of foreground applications even with a small amount of DRAM memory. The experimental results indicate that the proposed scheme reduces the elapsed time of foreground applications by 58% on average and power consumption by 23% on average without negatively impacting the performance of background applications.

Internet Marketing Service Expansion Strategy through Focusing on One-Day Products (일일 품목 집중화를 통한 인터넷 마케팅 서비스 확대전략 연구)

  • Shin, Seong-Yoon;Suh, Jin-Hyung;Lee, Hyun-Chang
    • Journal of Digital Convergence
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    • v.10 no.7
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    • pp.85-92
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    • 2012
  • To the development of IT technologies, online shopping is implemented in various forms ranging from desktop environment to smartphone, and also variety of items are being sold. In addition, various type of online sales from that can not seen in offline like sales a one products per one day. In this type of sales, competition is extremely intensified and among those in the differentiated features are hold competitiveness. In this paper, we design and develop the site that adopts the online marketing technique - sale only one kind of product a day for increasing the sales revenue. To do this, in traditional commercial sites, we develop the marketing strategy, and information placement is emphasized site based on analysis of the daily product site planning and so that costumers are concentrated the products that did not interested. Though which customers to target specific items one day for some items and increasing publicity would help the sales increase is expected.

N-gram based Language Model for the QWERTY Keyboard Input Errors in a Touch Screen Environment (터치스크린 환경에서 쿼티 자판 오타 교정을 위한 n-gram 언어 모델)

  • Ong, Yoon Gee;Kang, Seung Shik
    • Smart Media Journal
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    • v.7 no.2
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    • pp.54-59
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    • 2018
  • With the increasing use of touch-enabled mobile devices such as smartphones and tablet PCs, the works are done on desktop computers and smartphones, and tablet PCs perform laptops. However, due to the nature of smart devices that require portability, QWERTY keyboard is densely arranged in a small screen. This is the cause of different typographical errors when using the mechanical QWERTY keyboard. Unlike the mechanical QWERTY keyboard, which has enough space for each button, QWERTY keyboard on the touch screen often has a small area assigned to each button, so that it is often the case that the surrounding buttons are input rather than the button the user intends to press. In this paper, we propose a method to automatically correct the input errors of the QWERTY keyboard in the touch screen environment by using the n-gram language model using the word unigram and the bigram probability.

An XML based Mobile Information Visualization System for Mobile Devices using Information layout Techniques (Rectangle Layout을 이용한 XML 기반 모바일 정보 시각화 시스템)

  • Yoo Hee-Yong;Cheon Suh-Hyun
    • Journal of KIISE:Software and Applications
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    • v.33 no.9
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    • pp.776-786
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    • 2006
  • This paper proposes XML based mobile information visualization system using rectangle layout to show effectively XML based information to user on mobile devices which do not have a rich display feature. We define XML schema that can describes information in graph with cycle as well as information in tree form. It suggests using rectangle layout method that is an improvement of the traditional method of the radial layout because the specificity of the mobile display should be considered when XML information is rendered on the screen. And then, it applies DOI of fisheye view algorithm to information on the rectangle layout to represent all and user interest information. And it also suggests an effective method considering capability of mobile devices to decrease user's confusion and improve awareness of user when a user Interest target selected. The proposed information visualization system in the form of focus+context supports an effective interface for information retrieval via mobile devices, such as PDA, cellular phone and smart phone, that usually have less power of CPU than that of PC and the constraints of display and memory. In this paper, it performs experiments and makes an evaluation comparing information visualization method between the traditional radial layout and the proposed rectangle layout.

The Article Type Analysis of Animatoon : Focusing on Characteristics and Tendency of 'Animatoon Report' Type Articles (『애니메이툰』의 기사 분석 연구: 'Animatoon Report' 항목의 유형적 특성 및 통사적 경향을 중심으로)

  • Kwon, Jae-Woong
    • Cartoon and Animation Studies
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    • s.44
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    • pp.85-116
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    • 2016
  • This is the in-depth research dealing with Animatoon, the only animation-specialized magazine in Korea. By examining articles provided under the 'Animatoon Report' category, which is one of article categories set by the publisher, this research tries to find out the topic of articles and examine the tendency of topic. 'Animatoon Report' is chosen because the category title does not clearly show characteristics of articles, but has the second largest number of articles among all categories. First, the articles of the first ten years (1995-2005) has the largest number of pages as well as images, which means each article of this period tries to enrich its contents. Second, the role of magazine reporters are not critical considering the number of articles written by reporters are smaller than those made by the editorial department. Third, articles tries to deal with diverse issues and are mostly placed in front of the magazine. Fourth, in early days, articles used to provide the 3~5 lines of introductory summaries, but changed into provide the lead, the Korean and English subtitle, and so on. Fifth, articles mostly focus on issues of animation and Korea rather than other areas and countries. The results on the basis of article type are as follows. Among the types of people, work, organization/company, event, policy/industry, and etc, the policy/industry type has the largest amount of articles, and articles on the policy and those on the industry shows similar number of articles. Second, the event type has the second largest number of articles even though there are several separate categories only for the event. Third, articles in the et cetera type are often seen in early days because Animatoon who did not systemize the company itself focused on animation history and production techniques. Fourth, articles both on the people and the work type are consistently seen through the whole time period, but those on organization/company and event has more and more articles as time passes. In conclusion, it is possible to mention that the 'Animatoon Report' type shows more interest in policy and industry, and its interest on both issues are consistently seen from 2001 to 2015.