• Title/Summary/Keyword: 대학이러닝

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Pill Identification Algorithm Based on Deep Learning Using Imprinted Text Feature (음각 정보를 이용한 딥러닝 기반의 알약 식별 알고리즘 연구)

  • Seon Min, Lee;Young Jae, Kim;Kwang Gi, Kim
    • Journal of Biomedical Engineering Research
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    • v.43 no.6
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    • pp.441-447
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    • 2022
  • In this paper, we propose a pill identification model using engraved text feature and image feature such as shape and color, and compare it with an identification model that does not use engraved text feature to verify the possibility of improving identification performance by improving recognition rate of the engraved text. The data consisted of 100 classes and used 10 images per class. The engraved text feature was acquired through Keras OCR based on deep learning and 1D CNN, and the image feature was acquired through 2D CNN. According to the identification results, the accuracy of the text recognition model was 90%. The accuracy of the comparative model and the proposed model was 91.9% and 97.6%. The accuracy, precision, recall, and F1-score of the proposed model were better than those of the comparative model in terms of statistical significance. As a result, we confirmed that the expansion of the range of feature improved the performance of the identification model.

Research cases and considerations in the field of hydrosystems using ChatGPT (ChatGPT를 활용한 수자원시스템분야 문제해결사례 소개 및 고찰)

  • Do Guen Yoo;Chan Wook Lee
    • Proceedings of the Korea Water Resources Association Conference
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    • 2023.05a
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    • pp.98-98
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    • 2023
  • ChatGPT(Chat과 Generative Pre-trained Transformer의 합성어)는 사용자와 주고받는 대화의 과정을 통해 질문에 답하도록 설계된 대형언어모델로, 지도학습과 강화학습을 모두 사용하여 세밀하게 조정된 인공지능 챗봇이다. ChatGPT는 주고받은 대화와 대화의 문맥을 기억할 수 있으며, 보고서나 실제로 작동하는 파이썬 코드를 비롯한 인간과 유사하게 상세하고 논리적인 글을 만들어 낼 수 있다고 알려져있다. 본 연구에서는 수자원시스템분야의 문제해결에 있어 ChatGPT의 적용가능성을 사례기반으로 확인하고, ChatGPT의 올바른 활용을 위해 필요한 사항에 대해 고찰하였다. 수자원시스템분야의 대표적인 연구주제인 상수관망시스템의 누수인지와 수리해석을 통한 문제해결에 ChatGPT를 활용하였다. 즉, 딥러닝 기반의 데이터분석을 활용한 누수인지와 오픈소스기반의 수리해석 모델을 활용한 관망시스템 적정 분석을 목표로 ChatGPT와 대화를 진행하고, ChatGPT에 의해 제안된 코드를 구동하여 결과를 분석하였다. ChatGPT가 제시한 코드의 구동결과를 사전에 연구자가 직접 구현한 코드구동 결과와 비교분석하였다. 분석결과 ChatGPT가 제시한 코드가 보다 더 간결할 수 있으며, 상대적으로 경쟁력 있는 결과를 도출하는 것을 확인하였다. 다만, 상대적으로 간결한 코드와 우수한 구동결과를 획득하기 위해서는 해당 도메인의 전문적 지식을 바탕으로 적절한 다수의 질문을 해야 하며, ChatGPT에 의해 작성된 코드의 의미를 명확히 해석하거나 비판적 분석을 하기 위해서는 전문가지식이 반드시 필요함을 알 수 있었다.

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The influence of e-learning digital literacy on cognitive flexibility and learning flow in nursing students (간호대학생의 인지적 유연성과 이러닝 디지털 리터러시가 학습몰입에 미치는 영향)

  • Jeongim Lee;Su Ol Kim
    • Journal of Korean Biological Nursing Science
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    • v.25 no.2
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    • pp.87-94
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    • 2023
  • Purpose: The purpose of this study was to identify the impact of cognitive flexibility and e-learning digital literacy on the learning flow of nursing students who had experienced e-learning. Methods: The research design for this study was a descriptive survey using convenience sampling. Data were collected using online questionnaires completed by 134 nursing students in Andong city and Pocheon city. The data were analyzed using percentages, mean values, standard deviations, Pearson's correlation coefficients, and multiple regression with SPSS for Windows version 22.0. Results: Positive correlations were found between learning flow and e-learning digital literacy (r = .43, p < .001), between learning flow and cognitive flexibility (r = .52, p < .001), and between e-learning digital literacy and cognitive flexibility (r = .65, p < .001). In the multiple regression analysis, cognitive flexibility (β = .42, p < .001) was a significant predictor that explained 27.8% of variance in learning flow. Conclusion: The results of this study show that cognitive flexibility is a factor influencing learning flow in nursing students. Based on the results of the study, educational programs aiming to improve learning flow should include methods that improve cognitive flexibility.

A study on non-contact PLC (Programmable Logic Controller) contact control implementation with improved contact infection and convenience (접촉 감염 및 편리성을 개선한 비접촉 PLC(Programmable Logic Controller)접점제어 구현에 관한 연구)

  • Park, Myung-Suk;Kwak, Seong-Ju;An, Jung-Hyun;cho, Jung-Ho;Heo, Ye-Jin
    • Proceedings of the Korea Information Processing Society Conference
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    • 2022.11a
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    • pp.986-988
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    • 2022
  • 본 연구는 전기전자기기를 비접촉 ON/OFF제어와 기기의 수명연장을 개선 시키기위해 전기전자기기에 다용도로 활용되는 제어컨트롤러 모듈인 PLC(Programmable Logic Controller)의 입력측에 마이크로컨트롤러와 AI 비젼카메라를 설치하여, 비접촉 ON/OFF 제어에 관한 아이디어 제시하고, 이를 기반으로 구현하였다. 구현 결과 단순 I,O 신호에 의한 제어와는 다르게 이미지 인식을 구체적으로 구분하여 센싱하고, 다양한 인식 구분을 위해 머신러닝 기반으로 AI 비젼카메라를 학습시킨 결과 물체 및 색깔 구분에 따라서 전기전자기기를 제어 할 수 있었으며, 접촉이 아닌 비접촉 ON/OFF 제어가 간단하게 구현되어, 전기전자기기 수명연장도 기대 할 수 있게 되었다..

Basic Research on the Possibility of Developing a Landscape Perceptual Response Prediction Model Using Artificial Intelligence - Focusing on Machine Learning Techniques - (인공지능을 활용한 경관 지각반응 예측모델 개발 가능성 기초연구 - 머신러닝 기법을 중심으로 -)

  • Kim, Jin-Pyo;Suh, Joo-Hwan
    • Journal of the Korean Institute of Landscape Architecture
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    • v.51 no.3
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    • pp.70-82
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    • 2023
  • The recent surge of IT and data acquisition is shifting the paradigm in all aspects of life, and these advances are also affecting academic fields. Research topics and methods are being improved through academic exchange and connections. In particular, data-based research methods are employed in various academic fields, including landscape architecture, where continuous research is needed. Therefore, this study aims to investigate the possibility of developing a landscape preference evaluation and prediction model using machine learning, a branch of Artificial Intelligence, reflecting the current situation. To achieve the goal of this study, machine learning techniques were applied to the landscaping field to build a landscape preference evaluation and prediction model to verify the simulation accuracy of the model. For this, wind power facility landscape images, recently attracting attention as a renewable energy source, were selected as the research objects. For analysis, images of the wind power facility landscapes were collected using web crawling techniques, and an analysis dataset was built. Orange version 3.33, a program from the University of Ljubljana was used for machine learning analysis to derive a prediction model with excellent performance. IA model that integrates the evaluation criteria of machine learning and a separate model structure for the evaluation criteria were used to generate a model using kNN, SVM, Random Forest, Logistic Regression, and Neural Network algorithms suitable for machine learning classification models. The performance evaluation of the generated models was conducted to derive the most suitable prediction model. The prediction model derived in this study separately evaluates three evaluation criteria, including classification by type of landscape, classification by distance between landscape and target, and classification by preference, and then synthesizes and predicts results. As a result of the study, a prediction model with a high accuracy of 0.986 for the evaluation criterion according to the type of landscape, 0.973 for the evaluation criterion according to the distance, and 0.952 for the evaluation criterion according to the preference was developed, and it can be seen that the verification process through the evaluation of data prediction results exceeds the required performance value of the model. As an experimental attempt to investigate the possibility of developing a prediction model using machine learning in landscape-related research, this study was able to confirm the possibility of creating a high-performance prediction model by building a data set through the collection and refinement of image data and subsequently utilizing it in landscape-related research fields. Based on the results, implications, and limitations of this study, it is believed that it is possible to develop various types of landscape prediction models, including wind power facility natural, and cultural landscapes. Machine learning techniques can be more useful and valuable in the field of landscape architecture by exploring and applying research methods appropriate to the topic, reducing the time of data classification through the study of a model that classifies images according to landscape types or analyzing the importance of landscape planning factors through the analysis of landscape prediction factors using machine learning.

Estimation of Chlorophyll-a via harmonized landsat sentinel-2 (HLS) datasets (Harmonized Landsat Sentinel-2 (HLS) 위성자료를 활용한 클로로필-a 추정)

  • Jongmin Park
    • Proceedings of the Korea Water Resources Association Conference
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    • 2023.05a
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    • pp.400-400
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    • 2023
  • 급격한 기후변화로 인해 일사량, 지표면 온도 및 이산화탄소 농도가 꾸준히 상승함에 따라 수문 순환의 불균형을 초래함과 하천 및 호소 내 수질 또한 악화되고 있는 추세이다. 특히, 국내의 경우, 기후변화 및 인위적 요인에 의해 하천 및 호소에서의 수위 감소 및 수온 증가로 인해 부영양화가 증가되고 있고, 이로 인한 유해 녹조의 발생빈도를 높이는 결과를 초래한다. 현재 국내에서는 유인 수질 관측 및 자동 수질관측 시스템을 통해 주요 수질인자를 모니터링 하고 있으나 시·공간적인 변동성을 파악하는데 제한점이 있다. 이러한 한계점을 극복하기 위해 국·내외에서 광학위성을 이용한 수질인자 추정 알고리즘 개발과 관련된 연구들이 진행되고 있다. 이에 따라, 본 연구에서는 NASA에서 제공하는 Landsat-8 위성과 ESA에서 제공하는 Sentinel-2자료가 동화된 Harmonized Landsat Sentinel-2 위성자료를 활용한 클로로필-a (Chl-a)를 추정하고자 한다. 이를 위해, 본 연구에서는 1) 단순 회귀 분석, 2) Akaike information criteria (AIC) 기반 최적화 회귀 분석 및 3) Random forest (RF)를 활용하였다. 또한, HLS 위성 자료의 적용성을 평가하기 위해 미국 오하이오 주에 위치하고 있는 130여개의 중규모 및 대규모 호소에서 2000년부터 2021년까지 수집된 클로로필-a 관측치를 활용하였다. 두 가지 수질 추정 모형에 대한 정확도 검증에 앞서 오하이오 주 내에서의 클로로필-a의 시계열적 변동성에 대하여 분석하였다. 전반적으로, 2000년부터 2016년까지는 Chl-a가 꾸준히 증가하는 경향성을 나타내었으나, 그 이후로는 감소하는 추세를 나타내었다. 이를 기반으로, 각 방법론을 통해서 나온 Chl-a 추정치에 대해서 통계적 검증을 수행하였다. 결과, 단순 회귀 분석을 통해 추청된 Chl-a값의 결정계수는 0.34였지만, AIC 기반 모델과 RF모형을 사용한 결과 결정계수가 각각 0.82와 0.92로 향상된 것을 확인할 수 있었다. 이와 더불어, spatial 및 temporal window와 더불어 호소의 크기에 따른 정확도 분석 또한 수행하였다. 그 결과, temporal window 가 정확도에 가장 큰 영향을 미치는 것으로 나타났으며, 호소의 크기가 작을수록 정확도가 낮아지는 것을 확인 할 수 있었다. 본 연구의 결과를 토대로 추후 국내 호소에 대해 상기 모형들의 적용성 평가를 수행하여 효율적인 수질 모니터링 시스템 구축으로 이어질 수 있을 것으로 기대된다.

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Instructional Design of m-Learning for Effective PBL in Engineering Education (공학교육에서 효율적 PBL을 위한 m-러닝 교수설계)

  • Lee, Keunsoo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.3
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    • pp.619-623
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    • 2018
  • This paper aimed to design a computer course teaching-learning strategy for (m-learning?) to be used in a Problem Based Learning (PBL) environment. The research findings were as follows. Firstly, learning contents were provided as educational tools for mobile device usage. The educational contents provided were designed for effective usage on mobile devices, such as smartphones, thereby making mobile devices suitable for use as learning tools. Secondly, learning contents for PBL were provided. PBL problems (for computer engineering courses) were made with the principles of teaching plans. The learning objectives were achieved through the problem-solving progress of the learners and their self-directed and cooperative learnings. Thirdly, learning resources were provided that were easily accessible through smartphones, laptops and PDAs. This study is about the PBL instructional design of creative engineering design subjects, which aims to foster talent. The PBL model developed in this study consists of Analysis, Design, Development, Implementation, and Evaluation. We made a plan for creative engineering design subjects based on PBL, and focused on the process of PBL. This research was able to establish the basis for PBL usage in Engineering Schools and help achieve its ultimate goal of endowing professional intellectuals with creative problem-solving abilities.

A Study on Image Creation and Modification Techniques Using Generative Adversarial Neural Networks (생성적 적대 신경망을 활용한 부분 위변조 이미지 생성에 관한 연구)

  • Song, Seong-Heon;Choi, Bong-Jun;Moon, M-Ikyeong
    • The Journal of the Korea institute of electronic communication sciences
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    • v.17 no.2
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    • pp.291-298
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    • 2022
  • A generative adversarial network (GAN) is a network in which two internal neural networks (generative network and discriminant network) learn while competing with each other. The generator creates an image close to reality, and the delimiter is programmed to better discriminate the image of the constructor. This technology is being used in various ways to create, transform, and restore the entire image X into another image Y. This paper describes a method that can be forged into another object naturally, after extracting only a partial image from the original image. First, a new image is created through the previously trained DCGAN model, after extracting only a partial image from the original image. The original image goes through a process of naturally combining with, after re-styling it to match the texture and size of the original image using the overall style transfer technique. Through this study, the user can naturally add/transform the desired object image to a specific part of the original image, so it can be used as another field of application for creating fake images.

Suggestions for Building 'Smart Campus' Based on Case Studies on the Effectiveness of Instructions with Smart-Pads (스마트 패드 활용수업 사례분석에 기반한 스마트 캠퍼스 구축 발전방향)

  • Park, Sung-Youl;Lim, Keol
    • Journal of Digital Convergence
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    • v.10 no.3
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    • pp.1-12
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    • 2012
  • According to recent trends of ubiquitous learning with the advent of smart devices, this study was to suggest for the successful achievement of "Smart Campus" initiatives by experiencing an instruction with smart-pads (tablet PCs) in a university. A pilot project was conducted as a part of building a Smart Campus in S university in Gyeong-gi Province in Korea for the study. The class was held in the Summer semester in 2011 with six participants. Using research methodologies such as semi-structured interviews and stimulated recall, perceived academic performances, satisfaction, and the usability of smart-pads were analysed. Main results included high perceived academic performances, satisfaction, and the usability, however, some negative responses also detected on the variables. Based on the results, it was suggested that specific instructional strategies should be developed in terms of hardware, software and humanware.

A study on the integrative feedback modeling to develop pre-service teachers' competence of planning STEAM lessons (예비교사의 융합적 수업구성 역량 향상을 위한 통합적 피드백의 모델링)

  • Hong, Ye-Yoon;Im, Yeon-Wook
    • Journal of Digital Convergence
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    • v.19 no.8
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    • pp.75-88
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    • 2021
  • Along with the advent of the Fourth Industrial Revolution, fostering young talents with convergent mind is getting important. Moreover pre-service teachers' ability to design proper convergent classes can be a meaningful issue for high quality future education. This study proposes the role of professors' exquisite feedback is so significant for developing their competence in STEAM education, It analyzed how various theories regarding feedback support them to enhance convergent knowledge with e-learning. They participated in the 5 step group and individual activities for creating STEAM lesson plan and received suitable feedback. Lastly a survey was performed. The researchers did modeling how integrative feedback was applied to the procedure step by step according to the 'Ladder of Inference' theory. This strategic model contributed to elevating the participants' convergent knowledge, competence, achievement and satisfaction.