• Title/Summary/Keyword: 대기화면

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Environmental Sensor Monitoring System of Subway Stations Using USN (USN을 이용한 지하철 역사 대기환경 모니터링 시스템)

  • Oh, Joon-Tae;Kim, Gyu-Sik
    • Journal of the Institute of Electronics Engineers of Korea SC
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    • v.48 no.3
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    • pp.60-66
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    • 2011
  • The$PM_{10}$ concentrations in the underground should be monitored for the health of commuters on the subway system. Seoul Metro and Seoul Metropolitan Rapid Transit Corporation are measuring several air pollutants regularly. In this paper, the reliability of the instruments using light scattering method is improved with the help of a linear regression analysis technique to measure the $PM_{10}$ concentrations continuously in the subway stations. In addition, an USN monitoring system is implemented to display and record the data of $PM_{10}$, CO/$CO_2$, humidity, and temperature. To transmit and receive these measured sensor data, 2.4GHz Zigbee, 424MHz wireless communication, and CDMA M2M method are applied and evaluated.

GUI-based Black Box Test Automation Program Tool in Windows Environment (윈도우 환경에서의 GUI 기반 블랙박스 테스트 자동화 프로그램 도구)

  • Jeong, Beomjin;Lee, Jungwoo;Hong, Changwan;An, Beongku
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.18 no.2
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    • pp.163-168
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    • 2018
  • In this paper, we propose and develop a test automation program tool that automates GUI based testing using black box testing technique in Windows environment. The main features of the proposed test automation program tool are as follows. First, an error condition is designated as an image, a screen is captured for each test step, and an error message is detected through comparison of image similarity. Second, the proposed system supports various setting options such as event waiting time during execution and coordinate increment value between each test step. Such black box test automation research was common in environments such as Android and Web, but not in Windows environment. The results of performance evaluation show that the proposed system performs GUI test automation as an image comparison module and confirms that the test is performed normally by confirming process status and error image detection.

보호막 내 불순물 확산 방지를 통한 AC PDP 의 방전 효율 개선

  • Jeong, Hui-Un;Lee, Tae-Ho;Hwang, Gi-Ung
    • Proceedings of the Korean Vacuum Society Conference
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    • 2012.02a
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    • pp.487-487
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    • 2012
  • 플라즈마 디스플레이 패널(PDP)은 공정 절차가 간단하고 가격 경쟁력이 매우 뛰어나 일찌감치 대형 평판 디스플레이 시장을 주도해 왔으며 빠른 응답 속도를 기반으로 한 생생한 화질의 구현으로 3D TV 시장에서도 꾸준한 사랑을 받고 있다. 향후 더 큰 화면을 요구하는 PID(Public Information Display) 시장에서도 PDP 는 두각을 나타낼 수 있을 것으로 보인다. 하지만 PDP 는 여전히 LCD, OLED 등의 디스플레이에 비해 발광 효율이 낮고 소비 전력이 높다는 단점을 가지고 있다. 또한 미국 환경청(EPA)과 에너지부(DOE)가 공동으로 마련한 전자 제품의 효율 등급제인 에너지 스타(Energy Star) 제도가 끊임없이 개편되면서 소비 전력에 대한 규제가 점차 강화되고 있기 때문에 발광 효율 및 소비 전력 특성의 개선은 현재 PDP 업계가 해결해야 할 가장 중요한 과제라고 할 수 있다. 발광 효율의 개선과 관련하여 최근에는 PDP의 보호막으로 널리 쓰이고 있는 MgO 보다 2차 전자 방출 계수가 높아 PDP의 구동 전압을 낮추는 동시에 휘도와 발광 효율 특성을 개선시킬 수 있는 신 보호막에 대한 연구가 활발히 이루어지고 있다. MgO를 대체 가능한 신 보호막으로 언급되는 물질은 SrO 혹은 CaO 등이 대표적이다. 하지만 이러한 물질들은 공기 및 수분에 대한 용해도가 높기 때문에 증착된 막이 이후의 공정 과정(합착 및 가열 배기 등)에서 대기 중에 노출 될 경우 심하게 변질될 수 있다. 이러한 문제점을 해결하기 위해서 신 보호막 위에 기존의 MgO 보호막을 얇게 증착하여 공기로부터의 접촉을 차단하거나 펠렛을 제조하는 과정에서 MgO 에 신 보호막 물질을 소량만 첨가하는 등의 방법들이 제안되어 왔으며 그 결과 기존의 PDP 대비 구동 전압을 낮추고 발광 효율을 획기적으로 개선하는데 성공한 결과들이 지속적으로 보고되고 있다. 하지만 신 보호막이 공기 및 수분에 민감한 만큼, 고온의 공정으로 인해 PDP의 하판 유리로부터 상판에 증착된 박막으로 확산되는 불순물에 의해서도 오염되며 이 역시 신 보호막의 특성을 구현하는데 방해 요소로 작용한다. 본 연구에서는 PDP 하판의 불순물이 상판의 박막으로 확산되는 것을 방지하고자 하판 형광체 인쇄전 PECVD 증착법으로 확산 방지막을 1 가량 형성하였다. 이후 SIMS 분석을 통하여 하판 불순물의 확산이 효과적으로 차단됨을 확인하였고 신 보호막의 오염을 최소화하여 결과적으로 PDP의 구동 전압을 낮추고 효율을 획기적으로 개선하는데 기여할 수 있음을 확인하였다.

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A Study on Designed Architectural and Landscaping Characteristics of Vincent Van Gogh's Landscape Paintings (빈센트 반 고흐 풍경화의 의도된 건축경관 특징 연구)

  • Chong, Geon-Chai
    • Journal of the Korean Institute of Rural Architecture
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    • v.25 no.2
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    • pp.43-50
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    • 2023
  • This study is an architectural and landscaping analysis view to rural landscape paintings painted by Vincent van Gogh in the late 19th century. The purpose of this research is to discover the expressive techniques of Western art that Van Gogh's landscape paintings have, and to understand the characteristics of the architectural object in his landscape paintings from February 1888 to April 1889 in Arles, southern France. The method of this study is to analyze the landscape paintings of Van Gogh painted during 15 months in Arles. Among the total paintings in Arles, 47% of the paintings he made were landscapes. The following conclusions have three views. First, Vincent van Gogh was born into a Protestant family in the Netherlands and become an artist in his late twenties. While living in Arles, he painted prolific landscapes. Farming, farmers, and rural area related to normal living are the main subjects of paintings. It can be seen as showing the view that everyday life is sublime and should be included as a unitary value. Second, Gogh's rural landscape paintings were painted with linear and aerial perspective with other the expressive techniques, and plane painting structure that leads to two dimension. Third, from an architectural point of view, Van Gogh's paintings depicted simple vernacular architecture such as traditional rural house, mas, thatched houses, and mills in southern France. This means the normal value of the rural landscape through the eyes of the painter.

A Study on Effective Information Delivery of Digital Sign Systems in General Hospitals (종합병원 디지털 정보안내사인의 효과적 정보전달을 위한 연구)

  • Kim, Hwa Sil;Paik, Jin Kyung
    • Korea Science and Art Forum
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    • v.19
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    • pp.281-292
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    • 2015
  • For this study, I conducted a survey investigating current situation, user preference, and field experiment. Hospitals utilizing digital sign systems at least five years were selected, which are connected with visual elements (layout, typo, color) used in waiting areas and elements of the systems (time, video time line). The results obtained from the field survey showed that digital sign systems used the color of typo and background contrasted to one another to increase explicitness and to ensure easy understanding of contents. In addition, the Gothic typo with relatively high legibility was adopted. Time and video timeline, which characterize digital sign systems, showed the advertising screens of the hospitals and the guidance of medical treatment at regular intervals. Moreover, survey results on user satisfaction showed that a majority of respondents indicated they had difficulty in understanding digital information conveyed from digital sign systems due to time setting for rotational speed or the small size of typo although most of the users had previous experience with digital sign systems. The highest proportion of respondents (n=86, 86%) answered that information related to medical departments was what they sought most frequently and that this kind of information should be importantly considered in digital sign systems. For the experiment, new samples with restructured contents of current digital sign systems were created and tested while keeping its design unchanged as well as applying these new samples. Study participants were in their 20s through 50s. When the size of typo was larger under the same conditions for all age groups, study participants found the desired information approximately 3.5 seconds faster. In addition, those in their 20-30s and 40-50s showed the time difference of 4.7 seconds for small typo and 6 seconds for large typo, which suggested that there was a difference by age in the amount of time taken in the experiment to find the desired information from the rotating digital sign system regardless of age and the size of typo.

A Study of Mobile Content Generation System using 2-Dimensional bar code in Smart Device Environment (스마트 기기 환경에서 2차원 바코드를 활용한 모바일 콘텐츠 생성 시스템 연구)

  • Jin, Byung-Wook;Lee, Keun-Wang
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.15 no.4
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    • pp.2349-2354
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    • 2014
  • While the number of smart phone subscribers excessing 30 million people, Korea is leaping into the 'smart powerhouse' from IT powerhouse. The popularizat+ion of smart devices so called 'PC in the hand', brought surely change to people's life style, and also it had led to a revolutionary change to and also to business and government. In several corporations of each countries, a variety of smart devices smart devices such as smart phone, tablet PC and E-books have been developing. Nowadays, the usage of the smart phone is not only the simple function calling. It has become a culture of the terminal type in the hand anywhere at any time, which makes can communicate with the others in anywhere and anytime. However, some of the subscribers who visit the website for PC version with the mobile devices screen, can feel kind of discomfort while surfing the net on a smartphone devices because the install of the existing video and flash files and the screen size for computer is not available for mobile devices. Therefore, in this paper, we studied on effective mobile contents generation program using QR code that is two dimensions bar code under the smart device environment. Also, unlike previous QR code generator that decorate standardized design, we realize an original QR code generation system from user perspective.

Development of PC-Based Client/Server Puretone Audiometer supporting Multiple Subject Concurrently (다수 피검자를 동시 검사할 수 있는 PC 기반 클라이언트/서버 순음청력검사 시스템 개발)

  • Song, Bok-Deuk;Kang, Deok-Hun;Lee, Wan-Jik;Shin, Bum-Joo;Kim, Jin-Dong;Kong, Soo-Keun;Lee, Il-Woo;Jeon, Gye-Rok;Wang, Soo-Geun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.6
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    • pp.2225-2233
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    • 2010
  • Current puretone audiometer takes an operation model, so called face-to-face model, in which model an audiometrist assesses only one subject at a time. Such model results in high cost and long waiting time when there exist many patients. In order to solve such a disadvantage of face-to-face model, we have developed PC-based audiometer supporting client/server model, in which model one audiometrist is able to measure several subjects concurrently. This model has an architecture like that several PCs for subjects are connected to an audiometrist's PC through LAN and each assessment process of subjects are displayed onto audiometrist's monitor in real time. And if necessary, it makes possible for audometrist to adjust the assessment progress of particular subject like as a face to face model.

A Study of Performance Analysis on Effective Multiple Buffering and Packetizing Method of Multimedia Data for User-Demand Oriented RTSP Based Transmissions Between the PoC Box and a Terminal (PoC Box 단말의 RTSP 운용을 위한 사용자 요구 중심의 효율적인 다중 수신 버퍼링 기법 및 패킷화 방법에 대한 성능 분석에 관한 연구)

  • Bang, Ji-Woong;Kim, Dae-Won
    • Journal of Korea Multimedia Society
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    • v.14 no.1
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    • pp.54-75
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    • 2011
  • PoC(Push-to-talk Over Cellular) is an integrated technology of group voice calls, video calls and internet based multimedia services. If a PoC user can not participate in the PoC session for various reasons such as an emergency situation, lack of battery capacity, then the user can use the PoC Box which has a similar functionality to the MM Box in the MMS(Multimedia Messaging Service). The RTSP(Real-Time Streaming Protocol) method is recommended to be used when there is a transmission session between the PoC box and a terminal. Since the existing VOD service uses a wired network, the packet size of RTSP-based VOD service is huge, however, the PoC service has wireless communication environments which have general characteristics to be used in RTSP method. Packet loss in a wired communication environments is relatively less than that in wireless communication environment, therefore, a buffering latency occurs in PoC service due to a play-out delay which means an asynchronous play of audio & video contents. Those problems make a user to be difficult to find the information they want when the media contents are played-out. In this paper, the following techniques and methods were proposed and their performance and superiority were verified through testing: cross-over dual reception buffering technique, advance partition multi-reception buffering technique, and on-demand multi-reception buffering technique, which are designed for effective picking up of information in media content being transmitted in short amount of time using RTSP when a user searches for media, as well as for reduction in playback delay; and same-priority packetization transmission method and priority-based packetization transmission method, which are media data packetization methods for transmission. From the simulation of functional evaluation, we could find that the proposed multiple receiving buffering and packetizing methods are superior, with respect to the media retrieval inclination, to the existing single receiving buffering method by 6-9 points from the viewpoint of effectiveness and excellence. Among them, especially, on-demand multiple receiving buffering technology with same-priority packetization transmission method is able to manage the media search inclination promptly to the requests of users by showing superiority of 3-24 points above compared to other combination methods. In addition, users could find the information they want much quickly since large amount of informations are received in a focused media retrieval period within a short time.