• Title/Summary/Keyword: 단말탐색

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Sector-Based Device Discovery Scheme for D2D Communication in LTE-Advanced Networks (LTE-Advanced 네트워크에서 D2D 통신을 위한 섹터 기반 디바이스 디스커버리 기술)

  • Kim, Hyang-mi;Lee, Han-na;Kim, Sangkyung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.40 no.8
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    • pp.1521-1531
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    • 2015
  • According to the service attributes, D2D communications establish 1-1, or 1-n channels and require the differentiated device discovery technology. This paper proposes a sector-based device discovery mechanism for 1-n D2D communication scenario in LTE-Advanced networks that a disaster happened. Our proposal is a mechanism that can extend the coverage in a disaster situation which a number of devices(survivors) need to be discovered in a short time. In the single cell environment, a larger discovery coverage can be obtained, and in the multi-cell, it is possible to mitigate the interference with adjacent links due to sector-based coverage control. Through a set of simulations, we have confirmed that our proposal has better performance in the number of devices discovered and the interference than the legacy broadcast device discover mechanism.

The Exploratory Study on Security Threats and Vulnerabilities for Mobile Office Environment (모바일오피스 환경에서의 보안위협 및 취약점에 대한 탐색적 연구)

  • Choi, Young-Jin;Ra, Jong-Hei;Shin, Dong-Ik
    • Journal of Information Technology and Architecture
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    • v.11 no.2
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    • pp.175-185
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    • 2014
  • This study is based on the information security management system, the threat from mobile office, mobile office configuration item type, vulnerability analysis and control at the level of the current possibilities for technology to its purpose. To perform exploratory study for mobile Office to target the new technology, we were used the integrated research methods such as the documentary survey, expert FGI and real user's survey. To identify the main risk areas of mobile office services, we develop the mobile service layer model that separated the place, terminal, network, server according to service deliverly system. Finally, the result of survey for threats and vulnerabilities showed that the control of the terminal of user is a significant.

Power Efficient Cell Searching Algorithm to Support Mobility in Portable Digital Broadcasting Networks (휴대용 디지털 방송망에서의 이동성지원을 위한 전력 효율적인 셀 탐색 기법)

  • Park, Hyung-Kun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.8
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    • pp.1574-1581
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    • 2007
  • DVB-H (Digital Video Broadcasting for Handhold) is a new standard, currently being developed for a portable digital broadcasting, which enhance the multimedia broadcasting service in the Euroapean standard DVB-T (DVB-Terrestrial). Seamless mobility and power saving are essential requirements in the DVB-H system. To support seamless mobility, DVB-H system should provides seamless handover for mobile stations in the MFN (multi frequency network). For seamless handover, the receiver should monitor neighboring cells and it increases the power consumption. And so, power efficient sell searching algorithm for seamless handover is required. In this paper, we propose hypothesis feeling based handover algorithm to enhance the power efficiency by using the fast cell searching, and analyze the performance of handover schemes through the numerical evaluation and simulation.

Generalized K Path Searching in Seoul Metropolitan Railway Network Considering Entry-Exit Toll (진입-진출 요금을 반영한 수도권 도시철도망의 일반화 K-경로탐색)

  • Meeyoung Lee
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.21 no.6
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    • pp.1-20
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    • 2022
  • The basic way to charge vehicles for using road and public transport networks is the entry-exit toll system. This system works by reading Hi-Pass and public transportation cards of the vehicles using card readers. However, the problems of navigating a route in consideration of entry-exit toll systems include the non-additive costs of enumerating routes. This problem is known as an NP-complete task that enumerates all paths and derives the optimal path. So far, the solution to the entry-exit toll system charging has been proposed in the form of transforming the road network. However, unlike in the public transport network where the cards are generalized, this solution has not been found in situations where network expansion is required with a transfer, multi-modes and multiple card readers. Hence, this study introduced the Link Label for a public transportation network composed of card readers in which network expansion is bypassed in selecting the optimal path by enumerating the paths through a one-to-one k-path search. Since the method proposed in this study constructs a relatively small set of paths, finding the optimal path is not burdensome in terms of computing power. In addition, the ease of comparison of sensitivity between paths indicates the possibility of using this method as a generalized means of deriving an optimal path.

An efficient acceleration algorithm of GPU ray tracing using CUDA (CUDA를 이용한 효과적인 GPU 광선추적 가속 알고리즘)

  • Ji, Joong-Hyun;Yun, Dong-Ho;Ko, Kwang-Hee
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.469-474
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    • 2009
  • This paper proposes an real time ray tracing system using optimized kd-tree traversal environment and ray/triangle intersection algorithm. The previous kd-tree traversal algorithms search for the upper nodes in a bottom-up manner. In a such way we need to revisit the already visited parent node or use redundant memory after failing to find the intersected primitives in the leaf node. Thus ray tracing for relatively complex scenes become more difficult. The new algorithm contains stacks implemented on GPU's local memory on CUDA framework, thus elegantly eliminate the problems of previous algorithms. After traversing the node we perform the latest CPU-based ray/triangle intersection algorithm 'Plucker coordinate test', which is further accelerated in massively parallel thanks to CUDA. Plucker test can drastically reduce the computational costs since it does not use barycentric coordinates but only simple test using the relations between a ray and the triangle edges. The entire system is consist of a single ray kernel simply and implemented without introduction of complicated synchronization or ray packets. Consequently our experiment shows the new algorithm can is roughly twice as faster as the previous.

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An Efficient k-D tree Traversal Algorithm for Ray Tracing on a GPU (GPU상에서 동작하는 Ray Tracing을 위한 효과적인 k-D tree 탐색 알고리즘)

  • Kang, Yoon-Sig;Park, Woo-Chan;Seo, Choong-Won;Yang, Sung-Bong
    • Journal of KIISE:Computer Systems and Theory
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    • v.35 no.3
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    • pp.133-140
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    • 2008
  • This paper proposes an effective k-D tree traversal algorithm for ray tracing on a GPU. The previous k-D tree traverse algorithm based on GPU uses bottom-up searching from a leaf to the root after failing to find the ray intersected primitive in the leaf node. During the bottom-up search the algorithm decides the current node is visited or not from the parent node. In such a way, we need to visit the parent node which was already visited and the duplicated bounding box intersection tests. The new k-D tree traverse algorithm reduces the brother and parent duplicated visit by using an efficient method which decides whether the brother node is already visited or not during the bottom-up search. Also the algorithm take place bounding box intersection tests only for the nodes which is not yet done. As a result our experiment shows the new algorithm is about 30% faster than the previous.

VLSI Implementation of Low-Power Motion Estimation Using Reduced Memory Accesses and Computations (메모리 호출과 연산횟수 감소기법을 이용한 저전력 움직임추정 VLSI 구현)

  • Moon, Ji-Kyung;Kim, Nam-Sub;Kim, Jin-Sang;Cho, Won-Kyung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.5A
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    • pp.503-509
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    • 2007
  • Low-power motion estimation is required for video coding in portable information devices. In this paper, we propose a low-power motion estimation algorithm and 1-D systolic may VLSI architecture using full search block matching algorithm (FSBMA). Main power dissipation sources of FSBMA are complex computations and frequent memory accesses for data in the search area. In the proposed algorithm, memory accesses and computations are reduced by using 1D PE (processing array) array architecture performing motion estimation of two neighboring blocks in parallel and by skipping unnecessary computations during motion estimation. The VLSI implementation results of the algorithm show that the proposed VLSI architecture can save 9.3% power dissipation and can operate two times faster than an existing low-power motion estimator.

Neighbor Discovery Protocol Based on Inhibited and Priority Access Controls for Multihop Cellular Networks (멀티홉 셀룰러 네트워크에서 억제 및 우선순위 접속 제어기반의 이웃노드 탐색 프로토콜)

  • Choi, Hyun-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.11
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    • pp.2533-2540
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    • 2013
  • In multihop cellular network environments, the mobility of nodes is a major obstacle to find a reliable routing path between a mobile node (MN) and the access node (AN). Therefore, in this paper, we propose a fast and reliable neighbor discovery protocol that enables the fast and reliable neighbor discovery by considering the node mobility in the multihop cellular network. The proposed neighbor discovery protocol inhibits the transmission of unnecessary control messages to quickly find a suitable neighbor node (NN) and performs a priority-based access control to transmit control messages without collision in the order of NN desirable to be selected. Simulation results show that the proposed neighbor discovery protocol can discover the NNs faster than the conventional scheme and select a more reliable relay node although the number of neighbor nodes increases and the node mobility increases.

Improving Classification Accuracy in Hierarchical Trees via Greedy Node Expansion

  • Byungjin Lim;Jong Wook Kim
    • Journal of the Korea Society of Computer and Information
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    • v.29 no.6
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    • pp.113-120
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    • 2024
  • With the advancement of information and communication technology, we can easily generate various forms of data in our daily lives. To efficiently manage such a large amount of data, systematic classification into categories is essential. For effective search and navigation, data is organized into a tree-like hierarchical structure known as a category tree, which is commonly seen in news websites and Wikipedia. As a result, various techniques have been proposed to classify large volumes of documents into the terminal nodes of category trees. However, document classification methods using category trees face a problem: as the height of the tree increases, the number of terminal nodes multiplies exponentially, which increases the probability of misclassification and ultimately leads to a reduction in classification accuracy. Therefore, in this paper, we propose a new node expansion-based classification algorithm that satisfies the classification accuracy required by the application, while enabling detailed categorization. The proposed method uses a greedy approach to prioritize the expansion of nodes with high classification accuracy, thereby maximizing the overall classification accuracy of the category tree. Experimental results on real data show that the proposed technique provides improved performance over naive methods.

A Group Search-based Distributed Dynamic Channel Allocation Algorithm in Uplink Cellular System (상향링크 셀룰러 시스템에서 그룹 탐색 기반의 분산동적채널할당 방법)

  • Yoo, Doh-Kyoung;Kim, Dong-Hoi
    • Journal of Broadcast Engineering
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    • v.15 no.3
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    • pp.407-413
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    • 2010
  • In DCA (Dynamic Channel Allocation) scheme of uplink cellular system appling a frequency reuse factor of one, when a new call requests a channel, the new call will be blocked if its SINR (Carrier to Noise and Interference Ratio) is less than the required SINR or there is no available channel. The additional channel allocation for the blocked new call can be performed with channel borrowing in the adjacent cells. The channel borrowing causes the CCI (Co-Channel Interference), thus the SINR of the existing calls is deteriorated and the channel reallocation for the existing calls is required. As a result, the channel borrowing leads to a complex calculation so that it is a NP-hard problem. Therefore, to overcome the problem, we propose a novel Group Search-based DCA scheme which decreases the number of the blocked new calls and then reduces the number of the channel reallocation by the channel borrowing for the blocked new calls. The proposed scheme searches the all channels in a group of the adjacent cells and home cell at the same time in order to minimizes the number of the blocked new calls. The simulation results show that proposed Group Search-based DCA scheme provides better new call blocking probability and system throughput than the existing Single Search-based DCA scheme which searches only the channels in home cell.