• Title/Summary/Keyword: 다중 충돌

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Performance Analysis of the Multicasting Protocol Using Division of the Control Channel in WDM Networks (파장분할 다중화 통신망에서 제어채널 분할을 이용한 멀티캐스팅 프로토콜의 성능분석)

  • 정길현;이정규
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.5B
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    • pp.842-849
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    • 2000
  • In this paper, We analyzed the protocol to improve the performance of the multicast traffic processing in WDM networks. In the protocol, control channels are devided into contention-less minislots and contention minislots. And the packets which fail to have successful reservation in the present time slot have priority to have successful reservation in the contention-less minislots of the next time slot. Therefore, control channel contentions and destination conflicts can be reduced with the use of contention-less minislots. For the multicast traffic processing, the theoretical analysis and computer simulation are important to estimate the network performance and to calculate the optimized number of contention-less minislots. In this paper, the state transition probability of the number of contention-less minislots and arrival packets are calculated using 4-dimension matrix. The maximum number of contention-less minislots is equal to the number of channels for maximum performance improvement of the system. It is theoretical analysis and prove to computer simulation the performance of the protocol.

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Efficient Message Scheduling Protocol for Variable-sized Messages in a WDM-based Local Network with Nonzero Tuning Time (WDM 기반의 근거리 망에서 변조시간을 고려한 효율적인 가변 길이 메시지 예약 프로토콜)

    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.8A
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    • pp.1238-1246
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    • 2000
  • In a multi-channel network based on wavelength division multiplexing (WDM), an efficient protocol is needed for transmitter and receiver to be tuned to same wavelength during message transmission time. This paper proposes a message scheduling protocol that can efficiently support variable-sized messages, where tunable transceiver has nonzero tuning time. In this protocol, once a node reserves one data channel, it can persistently use the reserved channel till message transmission is finished. Therefore, overhead due to tuning time of the tunable transceiver can be reduced. Moreover, the protocol does not require any global information. Therefore, it can operate independently of the change of the number of nodes, and any new node can join the network at anytime without requiring network initialization. With this protocol, one can avoid data channel and destination conflicts. The protocol is analyzed with a finite population model and the throughput-delay characteristics are investigated as performance measures.

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Multi-Agent based Design of Autonomous UAVs for both Flocking and Formation Flight (새 떼 비행 및 대형비행을 위한 다중에이전트 기반 자율 UAV 설계)

  • Ha, Sun-ho;Chi, Sung-do
    • Journal of Advanced Navigation Technology
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    • v.21 no.6
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    • pp.521-528
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    • 2017
  • Research on AI is essential to build a system with collective intelligence that allows a large number of UAVs to maintain their flight while carrying out various missions. A typical approach of AI includes 'top-down' approach, which is a rule-based logic reasoning method including expert system, and 'bottom-up approach' in which overall behavior is determined through partial interaction between simple objects such as artificial neural network and Flocking Algorithm. In the same study as the existing Flocking Algorithm, individuals can not perform individual tasks. In addition, studies such as UAV formation flight can not flexibly cope with problems caused by partial flight defects. In this paper, we propose organic integration between top - down approach and bottom - up approach through multi - agent system, and suggest a flight flight algorithm which can perform flexible mission through it.

Performance Analysis of Adaptive Separated-Queueing ATM Switch for multimedia Services (멀티미디어 서비스를 지원하는 적응적 분리 큐잉 ATM 스위치의 성능분석)

  • Im, Cheol-Su;Park, Byeong-Seop
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.1
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    • pp.167-174
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    • 1999
  • In this paper, we propose the adaptive separated-queueing ATM switching model for the effective processing of the various types of multimedia traffic by virtue of ATM switching network with multiple outlets which is the essential part of B-ISDN. This proposed model employs the dynamically separated buffering mechanism in the processing of two classes of cell, realtime service traffic and non-realtime service traffic, at the output buffer to enhance the overall QoS(Quality of Service). The adopted ATM switch architecture has Batcher-banyan based network, but it uses different topologies and control techniques 6to resolve the cell contention. For the performance evaluation of our proposed method, we have done both analytical modeling and simulation. The both results show that our proposed queueing strategy is quite appropriate to the ATM switch with multiple outlets and can quarantee the QoS requirements of the incoming multimedia traffic.

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A Relay Node Selection Method of Vehicle Safety Messages for Protecting Traffic Accidents (교통사고 예방을 위한 차량안전메시지 중계노드 선택방법)

  • Yu Suk-Dea;Lee Moon-Kun;Cho Gi-Hwan
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.43 no.9 s.351
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    • pp.60-68
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    • 2006
  • Using the wireless communication among unacquainted vehicles, an intelligent vehicle safety system can be constructed to exchange vehicle safety-related information, such as urgency stop, traffic accident and road obstacles. In the majority of vehicle safety applications, vehicle safety messages are propagated in the form of broadcast. However, this approach causes some effectiveness and performance problems with massive radio collision, multi-hop propagation. This paper presents a priority based relay node selection method for propagating vehicle safety messages of traffic accident protection system. With this method, vehicle safety messages are relayed by a node that locates in proper distance out of the nodes that are included in the radio transmission range. By decreasing the number of duplicated messages, the packet overhead is lessened while the communication performance is raised. The proposed method was proven to be better than other schemes through network simulations.

A Cooperation Strategy of Multi-agents in Real-Time Dynamic Environments (실시간 동적인 환경에서 다중 에이전트의 협동 기법)

  • Yoo, Han-Ha;Cho, Kyung-Eun;Um, Ky-Hyun
    • Journal of Korea Game Society
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    • v.6 no.3
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    • pp.13-22
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    • 2006
  • Games such as sports, RTS, RPG, which teams of players play, require advanced artificial intelligence technology for team management. The existing artificial intelligence enables an intelligent agent to have the autonomy solving problem by itself, but to lack interaction and cooperation between agents. This paper presents "Level Unified Approach Method" with effective role allocation and autonomy in multiagent system. This method allots sub-goals to agents using role information to accomplish a global goal. Each agent makes a decision and takes actions by itself in dynamic environments. Global goal of Team coordinates to allocated role in tactics approach. Each agent leads interactive cooperation by sharing state information with another using Databoard, As each agent has planning capacity, an agent takes appropriate actions for playing allocated roles in dynamic environments. This cooperation and interactive operation between agents causes a collision problem, so it approaches at tactics side for controlling this problem. Our experimental result shows that "Level Unified Approach Method" has better performance than existing rental approach method or de-centralized approach method.

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Multi -Core Transactional Memory for High Contention Parallel Processing (집중 충돌 병렬 처리를 위한 효율적인 다중 코어 트랜잭셔널 메모리)

  • Kim, Seung-Hun;Kim, Sun-Woo;Ro, Won-Woo
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.48 no.1
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    • pp.72-79
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    • 2011
  • The importance of parallel programming seriously emerges ever since the modern microprocessor architecture has been shifted to the multi-core system. Transactional Memory has been proposed to address synchronization which is usually implemented by using locks. However, the lock based synchronization method reduces the parallelism and has the possibility of causing deadlock. In this paper, we propose an efficient method to utilize transactional memory for the situation which has high contention. The proposed idea is based on the theoretical analysis and it is verified with simulation results. The simulation environment has been implemented using HTM(Hardware Transactional Memory) systems. We also propose a model of the dining philosopher problem to discuss the efficient resource management using the transactional memory technique.

Group Behavior Simulation of Multi-Agents by Using Steering Forces in an Enclosed Space (제한된 공간에서 조종력을 이용한 다중에이전트의 집단행동 시뮬레이션)

  • Cho, Sung-Hyun;Lee, Jae-Moon
    • Journal of Korea Game Society
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    • v.11 no.1
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    • pp.111-120
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    • 2011
  • It is important to realistically simulate group behaviors of the multi-agents in virtual worlds. While most researchers have focused on their group behaviors in an open space, this paper studies their group behaviors by using steering force in an enclosed space. Agents have a common target and should move towards it in an enclosed space while avoiding collision with other agents. Under those environments, three possible models of agents are proposed and the six steering forces needed in each model are also proposed. In order to show the correctness of the proposed models, they were simulated. Our simulation results showed that the proposed models only using steering forces operate well in the enclosed space although it requires a different period of time for each agent to arrive at its target depending on the walls and doors.

An Approach to Improve the End-to-end Performance for Mobile Ad hoc Networks (이동 애드 혹 망을 위한 종단간의 성능 개선 방안)

  • 이용석;최웅철
    • Journal of KIISE:Information Networking
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    • v.31 no.3
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    • pp.327-334
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    • 2004
  • In this paper, we make MAC protocol improvements for performance enhancement of multi-hop ad-hoc wireless networks. A node in ad-hoc wireless networks can transmit a packet only when the medium is available, and while a packet is being transmitted, no other nodes are allowed to transmit a packet if they are in carrier sensing range. Carrier sensing range can be divided into two disjoint areas of transmission range and carrier sensing zone(9), and we address the importance of the protocol behavior when a node is in carrier sensing zone. The characteristic of the carrier sensing zone is that a node can not know when the remaining time of the on-going transmission session expires or exactly when the media becomes available. Current MAC protocol does not behave in much different way between when a node is in transmission range and in carrier sensing zone. We have conducted a comprehensive simulation to study the performance improvements. The simulation results indicate that the performance is increased and the number of dropped packets due to collision is significantly reduced as much as a half.

Requirements Redundancy and Inconsistency Analysis for Use Case Modeling (유스케이스 모델링을 위한 요구사항 중복 및 불일치 분석)

  • 최진재;황선영
    • Journal of KIISE:Software and Applications
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    • v.31 no.7
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    • pp.869-882
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    • 2004
  • This paper proposes an effective method to create logically consistent and structured requirement model by applying consistency control approach of the formal method to the use-case modeling. This method integrates the multi-perspective scattered requirement segments that may overlap and conflict each other into a structured requirement model. The model structure can be analyzed based on context goal and concerned area overlap analysis. The model consistency can be achieved by using specification overlap-based consistency checking method as an integration vehicle. An experimental application to case study shows that the Proposed method can successfully identify requirement overlaps and inconsistency. It can also transfer multi-viewpoint requirement segments into a consistently integrated use-case model to clarify software behaviors and functionality This method helps users to enhance capability to identify specification inconsistency in the use-case modeling at the early stage of software engineering development. The proposed approach can also facilitate communication between users and developers to ensure customer satisfaction.