• Title/Summary/Keyword: 다중접속

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QoS-Guaranteed IP Mobility Management For Fast Moving Vehicles Using Multiple Tunnels (멀티 터널링을 이용한 고속 차량에서 QoS 보장 IP 이동성 관리 방법)

  • Chun, Seung-Man;Nah, Jae-Wook;Park, Jong-Tae
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.48 no.11
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    • pp.44-52
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    • 2011
  • In this article, we present a QoS-guaranteed IP mobility management scheme of Internet service for fast moving vehicles with multiple wireless network interfaces. The idea of the proposed mechanism consists of two things. One is that new wireless connections are established to available wireless channels whenever the measured data rate at the vehicle equipped with mobile gateway drops below to the required data rate of the user requirement. The other is that parallel distribution packet tunnels between an access router and the mobile gateway are dynamically constructed using multiple wireless network interfaces in order to guarantee the required data rate during the mobile gateway's movement. By doing these methods, the required data rate of the mobile gateway can be preserved while eliminating the possible delay and packet loss during handover operation, thus resulting in the guaranteed QoS. The architecture of the IETF standard HMIPv6 has been extended to realize the proposed scheme, and detailed algorithms for the extension of HMIPv6 has been designed. Finally, simulation has been done for performance evaluation, and the simulation results show that the proposed mechanism demonstrates guaranteed QoS during the handover with regard to the handover delay, packet loss and throughput.

Joint Bandwidth Allocation and Path Selection Scheme for Uplink Transmission in IEEE 802.16j Networks with Cooperative Relays (협력 중계를 이용한 IEEE 802.16j 네트워크를 위한 상향 링크에서의 통합 대역 할당 및 경로 선택 기법)

  • Hwang, Ho-Young;Lee, Hyuk-Joon;Jeong, In-Gun;Jung, In-Sung;Roh, Bong-Soo;Park, Gui-Soon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38C no.1
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    • pp.64-77
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    • 2013
  • In this paper, we propose a joint bandwidth allocation and path selection scheme for IEEE 802.16j networks in uplink with cooperative relaying, and we evaluate the performance of the proposed scheme by using OPNET based simulation in hilly terrain with heavy tree density. The proposed scheme maximizes the system throughput in uplink with cooperative relaying in IEEE 802.16j networks. Then, we transform the proposed scheme into multi-dimensional multiple choice knapsack problem (MMKP) based scheme. We also propose uplink throughput maximization scheme and MMKP based scheme without cooperative relaying. We show that the system throughput of the proposed MMKP based scheme is higher than that of link quality based scheme, and cooperative relaying provides higher system throughput than the conventional case without cooperative relaying in uplink.

Selective Mapping of Partial Tones (SMOPT) Scheme for PAR Reduction in OFDM Systems (OFDM 시스템에서 PAR을 줄이는 SMOPT 기법)

  • Yoo Seung soo;Yoon Seok ho;Kim Sun yong;Song Iick ho
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.4C
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    • pp.230-238
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    • 2005
  • An orthogonal frequency division multiplexing (OFDM) system consists of a number of independently modulated subcarriers and, thus, a high peak-to-average power ratio (PAR) can occur when the subcarriers are added coherently. The high PAR brings such disadvantages as an increased complexity of the analog-to-digital (ADC) and digital-to-analog (DAC) converters and a reduced efficiency of the radio frequency (RF) power amplifier. In this paper, we propose a novel PAR reduction scheme called selective mapping of partial tones (SMOPT). The SMOPT scheme has a reduced complexity, lower sensitivity to peak reduction tones (PRT) positions, and a shorter processing time as compared with the conventional tone reservation (TR) scheme. The performance of the SMOPT scheme is analyzed based on the IEEE 802.1la wireless local area network(WLAM) physical layer model. Numerical results show that the SMOPT scheme outperforms the TR scheme under various scenarios.

A Resource Reservation Protocol and Packet Scheduling for Qos Provisioning in Hose-based VPNs (Hose 기반 VPN에서의 서비스품질 제공을 위한 자원예약 프로토콜과 패킷 스케줄링 기법)

  • Byun Hae-Sun;Woo Hyun-Je;Kim Kyoung-Min;Lee Mee-Jeong
    • Journal of KIISE:Information Networking
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    • v.33 no.3
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    • pp.247-256
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    • 2006
  • Among the resource provisioning mechanisms for the hose based Virtual Private Network (VPN) Quality of Service (QoS ), VPN-specific state provisioning allows the service provider to obtain highest resource multiplexing gains. However, dynamic and automatic resource reservation for the VPN-specific state provisioning is difficult due to the lack of appropriate resource reservation protocol. Furthermore, users of a VPN may experience unfair usage of resources among themselves since the reserved resources of a VPN are shared by the VPN users in a similar way that the traditional LAN bandwidth is shared by the attached hosts. In this paper, we propose a resource reservation protocol and a traffic service mechanism, which not only enable dynamic and automatic resource reservation according to the VPN-specific state provisioning algorithm, but also enforce the fair usage of reserved resources among the users of a VPN in case of congestion.

User Pairing and Resource Allocation for DFTS-OFDMA Uplink Systems Using Virtual MIMO (가상 여러입력 여러출력을 적용한 DFTS-OFDMA 상향 링크 시스템에서의 사용자 쌍 선택 및 자원 할당)

  • Shin, Dong Ryul;Wang, Jinsoo;Kim, Yun Hee
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38A no.5
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    • pp.443-450
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    • 2013
  • We consider user pairing and resource allocation for the uplink of cellular systems employing virtual multiple input multiple output (MIMO). As a multiple access scheme, discrete Fourier transform spread orthogonal frequency division multiple access (DFTS-OFDMA) is adopted for more flexible resource allocation than single carrier (SC)-OFDMA adopted in the Long Term Evolution (LTE) system. We formulate the optimization problems of user pairing and resource allocation to maximize the throughput of the DFTS-OFDMA system under different constraints. The DFTS-OFDMA allowing non-contiguous subcarrier allocation and redundant user assignment provides a better throughput than the SC-FDMA at lower complexity in finding the optimal solution but at the cost of the increased control information indicating the allocated resources.

Network Throughput Analysis of Mechanical Relay Assisted Transmission in Wireless Line Networks (데이터 운송 중계기를 운용하는 무선 선형 네트워크에서의 전송률 성능 분석)

  • Jin, Hyun Bo;Min, Byung-Yoon;Seo, Jeongwook;Kim, Dong Ku
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39B no.4
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    • pp.216-227
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    • 2014
  • Mechanical Relay (McR) is a relaying architecture to enable data communications, where it can endure the transportation delay and intermittent disconnection. Every kind of vehicular infrastructures can be readily utilized for the mechanical relaying in the manner of moving natures, which brings the most significant consequences compared to conventional relaying schemes. In this paper, we analyze the ergodic network throughput of McR in wireless line networks (WLN) to compare the results between employing McRs and direct multi-hopping through the users without McRs. We demonstrate the McR scheme that are not only Ve-SISO but also Ve-SIMO/MISO. The numerical results of ergodic network throughputs contribute to the trade-off relation depending on the speed v of McRs, intensity factors ${\lambda}_u$ and ${\lambda}_r$, and the methods of how McRs are utilized.

Uplink Frequency Offset Compensation Scheme for High-Speed Moving Terminals (고속 이동체를 위한 상향링크 주파수 옵셋 보상 방법)

  • Choi, Sung-woo;Kim, Ilgyu;Ahn, Jae Min
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.40 no.9
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    • pp.1699-1709
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    • 2015
  • Moving terminals like high-speed-train undergo high Doppler frequency shift, and this leads to carrier frequency offsets that have to be compensated to avoid degradation of communication performance. In multiple access mechanism like OFDMA, base-stations need complex hardware to compensate the uplink frequency offset. In this paper, we propose a method, which can reduce burden of the base-station and makes frequency offset estimation and compensation simple. This method contains transmitting new synchronization signal, estimating frequency offsets in base-station, transmitting feedback information to terminal, and compensating the offset in uplink transmission. Simulation results show the proposed method operates well in high Doppler frequency shift conditions of 500 km/h which is the requirements of 5G mobile communication.

O-CDMA Code Acquisition Algorithm Based on Magnitude and Sign of Correlation Values (상관값의 크기와 부호에 기반한 O-CDMA 부호 획득 알고리즘)

  • Chong, Da-Hae;Yoon, Tae-Ung;Lee, Young-Po;Lee, Young-Yoon;Song, Chong-Han;Park, So-Ryoung;Yoon, Seok-Ho
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.6C
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    • pp.649-655
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    • 2009
  • Mean acquisition time (MAT) is the most important performance measure for code acquisition systems, where a shorter MAT implies a better code acquisition performance. Keshavarzian and Salehi proposed the multiple-shift (MS) algorithm for code acquisition in optical code division multiple access (O-CDMA) systems. Performing two steps acquisition, the MS algorithm has a shorter MAT than that of the conventional serial-search (SS) algorithm. In this paper, we propose a rapid code acquisition algorithm for O-CDMA systems. By using an efficient combination of local signals, correlation value, and the sign of correlation value, the proposed algorithm can provide a shorter MAT compared with that of the MS algorithm. The simulation results show that the proposed algorithm presents a shorter MAT than that of the MS algorithm.

Synchronous Reservation Protocol for Variable-sized Messages in a WDM-based Local Network (WDM 망에서 가변 길이의 메시지 전송을 위한 동기 예약 프로토콜)

  • Lee, Jae-Hwoon;Rim, Min-Joong
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.38 no.6
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    • pp.1-10
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    • 2001
  • In this paper, we propose a synchronous reservation protocol that is efficient for supporting variable sized messages in a wavelength division multiplexing (WDM) based local network using a passive star topology. A. control channel is used to coordinate transmission on data channels. Time is slotted with fixed-sized slots. The network can accommodate a variable number of nodes, and can operate independently of the change of the number of nodes. So, any 'new' node can join the network anytime without network re-initialization. Moreover, with the protocol, we can avoid data channel and destination conflicts. We analyze the performance by using EPA method according to the variation of the end to end propagation delay with respect to one slot time, and validate the results by simulation.

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Active Narrative of Digital Game and Improvisation (디지털 게임의 능동서사와 즉흥연기)

  • Yu, Hui-Beom;Sung, Jung-Hwan
    • Journal of Korea Game Society
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    • v.16 no.2
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    • pp.75-86
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    • 2016
  • Game studies of theatrical approach explained interactive property of game in humanistic background. Those studies analyze the game, and based on Aristoteles Poetic Attribute. But theatrical approach has a problem by user's unpredictable intervention in narrative (Active narrative). This paper intended to see in the glance of any impact on the Aristotelian model by active narrative. As a result of the active narrative remake the causality between materials of drama. Also, it can be seen to define a kind of the "Improvisation" in theatrical view. But it exposed a essential difference in the form an expression by substance and material of media. It was defined forms of improvisation in the gaming environment which are 'Self-generated Individuality', 'Self-definition Faction', 'Eccentric Behavior Contending', 'Trolling' and 'Bug Play'. Finally this paper proposes the characteristics of the improvisation of the game and the direction to be improved game analysis model in humanities through forms of improvisation in game environment.