• Title/Summary/Keyword: 다수경로탐색

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Finding Alternative Routes in Inter Modal Transit Networks Considering Constraints (제약조건을 고려한 통합대중교통망의 대안경로탐색)

  • Lee Mee-Young;Baek Nam-Chul
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.4 no.1 s.6
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    • pp.1-13
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    • 2005
  • For integrated transit networks operated with diverse transit modes, it is difficult to find related literatures on the provision of multiple travel time routes information. This study proposes a methodology on how to select K number of least time transit routes in the integrated transit network with two modes, bus and subway. In the Proposed method, three constraints usually (will be) encountered for decision by users-(1) service time constraints of travel modes, (2) maximum payment fare constraints under the integrated distance based fare system, and (3) maximum number of transfer constraints - are taken into consideration in the searched routes. The experimental studies shows that the proposed method properly provides K number of least time routes. In addition, it somehow proves that by combinatorially considering three constraints the proposed method can be evaluated as to enlarge the quality as well as the diversity of route information demanded by users.

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A K Least Time Paths Searching Algorithm for Time Dependent Intermodal Transportation Networks with Departure Time Schedule Constraints (출발시간제약이 존재하는 동적 복합교통망의 K최소시간경로탐색)

  • Jo, Jong-Seok;Sin, Seong-Il;Mun, Byeong-Seop;Im, Gang-Won
    • Journal of Korean Society of Transportation
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    • v.24 no.3 s.89
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    • pp.167-176
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    • 2006
  • An minimum path algorithm for integrated networks with departure time constraints require considering arrival time of arriving mode, transfer time. waiting time, and departure time of next mode. Integrated network with diverse modes commonly include departure time constraints. Because public mode suck as train and airplane have fixed service schedule which provide passengers. This study developed the k-path algorithm in integrated network with time varying conditions and departure time constraints. We proposed the extended method based on entire path deletion method, and examined the application of the proposed algorithm through case study.

A Point-to-Point Shortest Path Search Algorithm in an Undirected Graph Using Minimum Spanning Tree (최소신장트리를 이용한 무방향 그래프의 점대점 최단경로 탐색 알고리즘)

  • Lee, Sang-Un
    • Journal of the Korea Society of Computer and Information
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    • v.19 no.7
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    • pp.103-111
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    • 2014
  • This paper proposes a modified algorithm that improves on Dijkstra's algorithm by applying it to purely two-way traffic paths, given that a road where bi-directional traffic is made possible shall be considered as an undirected graph. Dijkstra's algorithm is the most generally utilized form of shortest-path search mechanism in GPS navigation system. However, it requires a large amount of memory for execution for it selects the shortest path by calculating distance between the starting node and every other node in a given directed graph. Dijkstra's algorithm, therefore, may occasionally fail to provide real-time information on the shortest path. To rectify the aforementioned shortcomings of Dijkstra's algorithm, the proposed algorithm creates conditions favorable to the undirected graph. It firstly selects the shortest path from all path vertices except for the starting and destination vertices. It later chooses all vertex-outgoing edges that coincide with the shortest path setting edges so as to simultaneously explore various vertices. When tested on 9 different undirected graphs, the proposed algorithm has not only successfully found the shortest path in all, but did so by reducing the time by 60% and requiring less memory.

Low Power Parallel Acquisition Scheme for UWB Systems (저전력 병렬탐색기법을 이용한 UWB시스템의 동기 획득)

  • Kim, Sang-In;Cho, Kyoung-Rok
    • The Journal of the Korea Contents Association
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    • v.7 no.1
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    • pp.147-154
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    • 2007
  • In this paper, we propose a new parallel search algorithm to acquire synchronization for UWB(Ultra Wideband) systems that reduces computation of the correlation. The conventional synchronization acquisition algorithms check all the possible signal phases simultaneously using multiple correlators. However it reduces the acquisition time, it makes high power consumption owing to increasing of correlation. The proposed algorithm divides the preamble signal to input the correlator into an m-bit bunch. We check the result of the correlation at first stage of an m-bit bunch data and predict whether it has some synchronization acquisition information or not. Thus, it eliminates the unnecessary operation and save the number of correlation. We evaluate the proposed algorithm under the AWGN and the multi-Path channel model with MATLAB. The proposed parallel search scheme reduces number of the correlation 65% on the AWGN and 20% on the multi-path fading channel.

A Shortest Path Algorithm Considering Directional Delays at Signalized Intersection (신호교차로에서 방향별 지체를 고려한 최적경로탐색 연구)

  • Min, Keun-Hong;Jo, Mi-Jeong;Kho, Seung-Young
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.9 no.3
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    • pp.12-19
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    • 2010
  • In road network, especially in urban area, inefficiency of travel time is caused by signal control and turn maneuver at intersection and this inefficiency has substantial effects on travel time. When searching for the shortest path, this inefficiency which is caused by turn maneuver must be considered. Therefore, travel time, vehicle volume and delay for each link were calculated by using simulation package, PARAMICS V5.2 for adaptation of turn penalty at 16 intersections of Gangnam-gu. Turn penalty was calculated respectively for each intersection. Within the same intersection, turn penalty differs by each approaching road and turn direction so the delay was calculated for each approaching road and turn direction. Shortest path dealing with 16 intersections searched by Dijkstra algorithm using travel time as cost, considering random turn penalty, and algorithm considering calculated turn penalty was compared and analyzed. The result shows that by considering turn penalty searching the shortest path can decrease the travel time can be decreased. Also, searching the shortest path which considers turn penalty can represent reality appropriately and the shortest path considering turn penalty can be utilized as an alternative.

A Point-to-Point Shortest Path Search Algorithm for Digraph (방향그래프의 점대점 최단경로 탐색 알고리즘)

  • Lee, Sang-Un
    • Journal of the Korean Institute of Intelligent Systems
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    • v.17 no.7
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    • pp.893-900
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    • 2007
  • This paper suggests an algorithm that improves the disadvantages of the Dijkstra algorithm that is commonly used in GPS navigation system, searching for the shortest path. Dijkstra algorithm, first of all, requires much memory for the performance of the algorithm. It has to carry out number of node minus 1, since it determines the shortest path from all the nodes in the graph, starting from the first node. Therefore, Dijkstra algorithm might not be able to provide the information on every second, searching for the shortest path between the roads of the congested city and the destination. In order to solve these problems, this paper chooses a method of searching a number of nodes at once by means of choosing the shortest path of all the path nodes (select of minimum weight arc in-degree and out-degree), excluding the departure and destination nodes, and of choosing all the arcs that coincide with the shortest path of the path nodes, from all the node outgoing arcs starting from the departure node. On applying the suggested algorithm to 14 various digraphs, we succeeded to search the shortest path. In addition, the result was obtained at the speed of 2 to 3 times faster than that of Dijkstra algorithm, and the memory required was less than that of Dijkstra algorithm.

Ant Algorithm for Dynamic Route Guidance in Traffic Networks with Traffic Constraints (회전 제약을 포함하고 있는 교통 네트워크의 경로 유도를 위한 개미 알고리즘)

  • Kim, Sung-Soo;Ahn, Seung-Bum;Hong, Jung-Ki;Moon, Jae-Ki
    • Journal of Korean Society of Transportation
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    • v.26 no.5
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    • pp.185-194
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    • 2008
  • The objective of this paper is to design the dynamic route guidance system(DRGS) and develop an ant algorithm based on routing mechanism for finding the multiple shortest paths within limited time in real traffic network. The proposed ant algorithm finds a collection of paths between source and destination considering turn-restrictions, U-turn, and P-turn until an acceptable solution is reached. This method can consider traffic constraints easily comparing to the conventional shortest paths algorithms.

A Multi-Objective Shortest Paths Finding Considering Multi-Class in A Multi-Modal Transit Network for Providing User-Customized Route Information (사용자 맞춤형 대중교통 경로정보제공을 위한 다계층의 다목적 경로탐색기법 연구)

  • Lee, Mee-Young;Park, Je-Jin;Jeong, Jeom-Rae;Park, Dong-Joo
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.7 no.3
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    • pp.1-14
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    • 2008
  • Mass transit information should contribute many benefits to users. Especially transportation information technology is developing highly with information technology in Korea recently. Hereafter it is expected to provide customized transportation information to users individually with the advent of ubiquitous age in earnest. This public transportation information service can be realized by path finding algorithms in public transportation networks including travel and transfer attributes. In this research, multi objectives such as travel time, transfer time, and number of transfer and so on are constructed with the primary facts influencing users. Moreover, the method reducing user's path finding alternatives arbitrarily is proposed by selecting the best alternative which provides maximum utility to users among non dominated paths. Therefore, the ultimate goal of this study proposes a multi objective shortest paths finding algorithm which can take into account multiple user classes in a transit network with multiple travel modes. The proposed algorithm is demonstrated based on the two case studies - a small toy network and the large-scaled Seoul Metropolitan subway network.

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Development of One-to-One Shortest Path Algorithm Based on Link Flow Speeds on Urban Networks (도시부 가로망에서의 링크 통행속도 기반 One-to-One 최단시간 경로탐색 알고리즘 개발)

  • Kim, Taehyeong;Kim, Taehyung;Park, Bum-Jin;Kim, Hyoungsoo
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.11 no.5
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    • pp.38-45
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    • 2012
  • Finding shortest paths on time dependent networks is an important task for scheduling and routing plan and real-time navigation system in ITS. In this research, one-to-one time dependent shortest path algorithms based on link flow speeds on urban networks are proposed. For this work, first we select three general shortest path algorithms such as Graph growth algorithm with two queues, Dijkstra's algorithm with approximate buckets and Dijkstra's algorithm with double buckets. These algorithms were developed to compute shortest distance paths from one node to all nodes in a network and have proven to be fast and efficient algorithms in real networks. These algorithms are extended to compute a time dependent shortest path from an origin node to a destination node in real urban networks. Three extended algorithms are implemented on a data set from real urban networks to test and evaluate three algorithms. A data set consists of 4 urban street networks for Anaheim, CA, Baltimore, MD, Chicago, IL, and Philadelphia, PA. Based on the computational results, among the three algorithms for TDSP, the extended Dijkstra's algorithm with double buckets is recommended to solve one-to-one time dependent shortest path for urban street networks.

A Study on Hybrid Discovery Mechanism for Large-Scale Realtime Distributed Systems (대형실시간분산시스템을 위한 하이브리드 경로탐색기법에 관한 연구)

  • Jung, Yong-Hwan
    • Journal of the Korea Institute of Military Science and Technology
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    • v.11 no.4
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    • pp.46-58
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    • 2008
  • Naval combat management system is a kind of complex weapon systems performing naval ship's warfare mission by integrating various types of system including sensor systems, weapon systems and many kinds of communication system. Recently, there are many studies to apply commercial high-level communication middleware to naval combat system development to integrate and interoperate various kinds of heterogeneous on-board systems efficiently. An initial discovery mechanism is required for application modules to start communication with their relevant modules to apply middlware technology in developing naval combat system, which is characterized by large-scale, complex and real-time system. This paper suggests a fast hybrid discovery mechanism which combines static and dynamic discovery mechanism and confirms its adaptability by an experiment on testing environment.