• Title/Summary/Keyword: 뇌 컴퓨터 인터페이스

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Design of Korean Generator Using Movement Related EEG Signal (움직임 관련 EEG 신호를 이용한 한국어 생성기 설계)

  • Lee, Sae-Byuk;Lim, Heui-Seok
    • Proceedings of the KAIS Fall Conference
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    • 2009.05a
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    • pp.162-165
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    • 2009
  • 본 논문에서는 뇌-컴퓨터 인터페이스(Brain-Computer Interface) 기술을 중 움직임과 관련된 EEG(Electroencephalograph)신호를 이용하여 한국어를 생성하기 위한 시스템 설계 방법을 제안한다. 뇌-컴퓨터 인터페이스의 정보변환율(Information Transfer Rate)향상을 위하여 바이오피드백 방법과 기계학습 방법을 동시에 적용시킬 수 있는 방법과 움직임 관련 SMR(Sensorimotor Rhythm)과 한국어 음절, 어절 예측을 기술을 사용하여 ALS환자 혹은 운동능력이 없는 사람들을 위한 한국어 생성을 위한 설계 방법에 대해서 연구하였다.

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Implementation of Brain-machine Interface System using Cloud IoT (클라우드 IoT를 이용한 뇌-기계 인터페이스 시스템 구현)

  • Hoon-Hee Kim
    • Journal of Internet of Things and Convergence
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    • v.9 no.1
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    • pp.25-31
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    • 2023
  • The brain-machine interface(BMI) is a next-generation interface that controls the device by decoding brain waves(also called Electroencephalogram, EEG), EEG is a electrical signal of nerve cell generated when the BMI user thinks of a command. The brain-machine interface can be applied to various smart devices, but complex computational process is required to decode the brain wave signal. Therefore, it is difficult to implement a brain-machine interface in an embedded system implemented in the form of an edge device. In this study, we proposed a new type of brain-machine interface system using IoT technology that only measures EEG at the edge device and stores and analyzes EEG data in the cloud computing. This system successfully performed quantitative EEG analysis for the brain-machine interface, and the whole data transmission time also showed a capable level of real-time processing.

뇌파기반 뇌-컴퓨터 인터페이스 기술

  • 음태완;김응수
    • Communications of the Korean Institute of Information Scientists and Engineers
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    • v.22 no.2
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    • pp.5-19
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    • 2004
  • 사람의 뇌에 관한 연구는 고대 그리스 시대에서부터 제기 되어왔으며, 사람을 해부하여 인간의 뇌가 수많은 뉴런으로 이루어 졌다는 것을 밝혀내었다. 이 뉴런들의 활동에 의하여 전기적 신호가 발생한다는 것을 알았고, 인간의 모든 행동, 학습, 사고, 기억활동을 제어하는 뇌의 기능을 이해하기 위한 연구가 계속되었다.

A Review of Research Trends on Brain Computer Interface(BCI) Games using Brain Wave (뇌파를 이용한 BCI 게임 동향 고찰)

  • Kim, Gui-Jung;Han, Jung-Soo
    • Journal of Digital Convergence
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    • v.13 no.6
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    • pp.177-184
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    • 2015
  • Brain-computer interface is (BCI) is a communication device that the brain activity is directly input to the computer without input devices, such as a mouse or keyboard. As the brain wave interface hardware technology evolves, expensive and large EEG equipment has been downsized cheaply. So it will be applied to various multimedia applications. Among BCI studies, we suggest the domestic and foreign research trend about how the BCI is applied about the game almost people use. Next, look at the problems of the game with the BCI, we would like to propose the future direction of domestic BMI research and development.

Analysis of Performance of EEG Measurement Device for Human Computer Interface (휴먼 컴퓨터 인터페이스를 위한 뇌파 측정 장치 성능 분석)

  • Choi, Jong-Suk;Bang, Jae Won;Lee, Eui Chul;Park, Kang Ryoung;Whang, Mincheol;Lee, Jung Nyun
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2011.07a
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    • pp.490-493
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    • 2011
  • 최근 사용자와 컴퓨터간의 상호작용이 가능한 사용자 인터페이스(UI, User Interface)에 대한 연구가 활발히 진행되고 있다. 이중 키보드나 마우스, 리모컨과 같은 별도의 입력장치가 없이 뇌의 활동으로부터 발생하는 생체신호를 이용하여 사용자의 생각만으로 컴퓨터와 커뮤니케이션을 할 수 있는 뇌만으로 컴퓨터와 커(BCI, Brain-Computer Interface) 시스템이 각광을 받고 있다. 본 연구에서는 뇌의 생체신호로는 뇌전도도(EEG, Electroencephalogram)를 사용하였으며, 이를 통하여 P300 speller 실험을 수행하였다. P300 speller 실험을 통하여 발생된 뇌전도도를 취합하여 P300(사건 관련 전위(ERP, Event-related potential)에서 자극 제시 약 300msec 후에 정점에 달하는 정파)을 분석하였다.

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Development of Brain-machine Interface for MindPong using Internet of Things (마인드 퐁 제어를 위한 사물인터넷을 이용하는 뇌-기계 인터페이스 개발)

  • Hoon-Hee Kim
    • Journal of Internet of Things and Convergence
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    • v.9 no.6
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    • pp.17-22
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    • 2023
  • Brain-Machine Interfaces(BMI) are interfaces that control machines by decoding brainwaves, which are electrical signals generated from neural activities. Although BMIs can be applied in various fields, their widespread usage is hindered by the low portability of the hardware required for brainwave measurement and decoding. To address this issue, previous research proposed a brain-machine interface system based on the Internet of Things (IoT) using cloud computing. In this study, we developed and tested an application that uses brainwaves to control the Pong game, demonstrating the real-time usability of the system. The results showed that users of the proposed BMI achieved scores comparable to optimal control artificial intelligence in real-time Pong game matches. Thus, this research suggests that IoT-based brain-machine interfaces can be utilized in a variety of real-time applications in everyday life.

Modeling for Implementation of a BCI System (BCI 시스템 구현을 위한 모델링)

  • Kim, mi-Hye;Song, Young-Jun
    • The Journal of the Korea Contents Association
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    • v.7 no.8
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    • pp.41-49
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    • 2007
  • BCI system integrates control or telecommunication system with generating electric signals in scalp itself after signal acquisition. This system detect a movement of EEG at real time, can control an electron equipment using a generated signal through EEG movement or software-based processor. In this paper, we deal with removing and separating artifacts induceced from measurement when brain-computer interface system that analyzes recognizes EEG signals occurred from various mental states. In this paper, we proposed a method of EEG classification and an artifact interval detection using bisection mathematical modeling in the EEG classification process for BCI system implementation.

EEG Signals Measurement and Analysis Method for Brain-Computer Interface (뇌와 컴퓨터의 인터페이스를 위한 뇌파 측정 및 분석 방법)

  • Sim, Kwee-Bo;Yeom, Hong-Gi;Lee, In-Yong
    • Journal of the Korean Institute of Intelligent Systems
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    • v.18 no.5
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    • pp.605-610
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    • 2008
  • There are many methods for Human-Computer Interface. Recently, many researchers are studying about Brain-Signal this is because not only the disabled can use a computer by their thought without their limbs but also it is convenient to general people. But, studies about it are early stages. This paper proposes an EEG signals measurement and analysis methods for Brain-Computer Interface. Our purpose of this research is recognition of subject's intention when they imagine moving their arms. EEG signals are recorded during imaginary movement of subject's arms at electrode positions Fp1, Fp2, C3, C4. We made an analysis ERS(Event-Related Synchronization) and ERD(Event-Related Desynchronization) which are detected when people move their limbs in the ${\mu}$ waves and ${\beta}$ waves. Results of this research showed that ${\mu}$ waves are decreased and ${\beta}$ waves are increased at left brain during the imaginary movement of right hand. In contrast, ${\mu}$ waves are decreased and ${\beta}$ waves are increased at right brain during the imaginary movement of left hand.