• Title/Summary/Keyword: 네트워크 기반 무기

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Development of a Command and Control System Based on Network Emulator (네트워크 에뮬레이터기반 지휘통제시스템의 개발)

  • Kim, Donghyun
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.15 no.3
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    • pp.125-130
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    • 2015
  • In this paper, a command and control (C2) system development using a network emulator is treated. Due to the development of information and communication technologies enabling reinforcement of information exchange and computational capability, an operational concept network centric warfare (NCW) was introduced. In here, it summarizes a developmental test environment build based on dummynet, one of the software based network emulator, and an operational concept of target command and control system. Moreover, I explain command and control system developmental test cases and results, and suggest an operational concept to overcome limitations of target communication system. I expect this concept will reduce data traffic of proposed C2 system especially plot messages which is distributed same data with short interval.

A Study on Architecture Design of Network Management System for DX (구축함(DX) 네트워크 관리 시스템 구조 설계에 대한 연구)

  • Lee, Kwang-Je;Chung, Jin-Wook
    • Journal of the Institute of Electronics Engineers of Korea TE
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    • v.39 no.2
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    • pp.95-103
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    • 2002
  • We know that the all of warfare system has been becoming complex and variety in warfield thru the Gulf-War. The all of warfare electronic systems is designed to inter-operate by networks in recently. Especially Warfare Equipment systems of Men-of-War(War ship) as like KDX(Korea Destroyer, Experimental), FF(Frigate), PCC(Costal Patrol Craft), Submarine are connected by Combat System Databus to the Command system(C2 System), so C2 system can control all of equipments in ship. In this view, the status of network(Combat System Databus) is very critical parameter in war field. So In this paper, we propose the method of Network Management System construction for War ship, and especially propose the architectural design of network management system for DX(Destroyer, Experimental) equipments using SNMP(Simple Network Management Protocol). And Link Utilization is monitored by simulation. 

Scenario-based Future Infantry Brigade Information Distribution Capability Analysis (시나리오 기반의 미래 보병여단 정보유통능력 분석 연구)

  • Junseob Kim;Sangjun Park;Yiju You;Yongchul Kim
    • Convergence Security Journal
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    • v.23 no.1
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    • pp.139-145
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    • 2023
  • The ROK Army is promoting cutting-edge, future-oriented military development such as a mobile, intelligent, and hyper-connected Army TIGER system. The future infantry brigade plans to increase mobility with squad-level tactical vehicles to enable combat in multi-domain operations and to deploy various weapon systems such as surveillance and reconnaissance drones. In addition, it will be developed into an intelligent unit that transmits and receives data collected through the weapon system through a hyper-connected network. Accordingly, the future infantry brigade will transmit and receive more data. However, the Army's tactical information communication system has limitations in operating as a tactical communication system for future units, such as low transmission speed and bandwidth and restrictions on communication support. Therefore, in this paper, the information distribution capability of the future infantry brigade is presented through the offensive operation scenario and M&S.

ANP-based Decision Support System Design for Selecting Function of Weapon Systems (무기체계의 기능 선정을 위한 ANP 기반의 의사결정 지원시스템 설계)

  • Oh, Seongryeong;Seo, Yoonho
    • Journal of the Korea Society for Simulation
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    • v.25 no.3
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    • pp.85-95
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    • 2016
  • In National Defense field, the importance of M&S and T&E has been increased due to complexity of modern Weapon System. And research reducing time and cost is being conducted continually on using limited resources efficiently. In the existing research, Weapon System's Performance Evaluation System using the Process-based method has been in progress. But, Objective basis or scientific method is insufficient in selecting appropriate function of a target to performance evaluation. Due to this, it's difficult to select functions suitable to the situation in same type. Also, Requirements of user and interrelation of evaluation factors can't be reflected systematically. In this research, it proposes the method to reflecting requirements of user, interrelation of elements in realistic situation for selecting evaluation object in Performance Evaluation Simulation. First, Evaluation Objects is selected using ANP which is multi-criterion decision making method. Second, decision support system is constructed using Programming Language(C#) based on the research result.

Analysis of UGV Effectiveness Based on ABM(Agent Based Modeling) and Communication Network Environments (에이전트 기반 모델링 및 네트워크 통신 환경을 고려한 UGV 효과분석)

  • Lee, Jaeyeong;Shin, Sunwoo;Kim, Chongman
    • Journal of the Korea Society for Simulation
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    • v.27 no.3
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    • pp.89-97
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    • 2018
  • In future warfare, most part of resources and their platforms would be replaced by unmanned system like UGV(Unmanned Ground Vehicle). They are also connected each other with communication network and it is called NCW(Network Centric Warfare) environment. Hence how to measure the effectiveness of UGV operated in NCW circumstance become an important issue. However, there are few research paper to deal with this kind of UGV effectiveness issue coupled with communication failure. In this paper, we proposed a new ABM process to measure the UGV effectiveness combined with communication success ratio based on terrain condition of the ground engagement. Additionally, we also provide the effectiveness analysis result when communication repeater is applied in case of communication failure.

A Converting Method to Simulate DEVS Models on AddSIM (컴포넌트기반 체계모의환경(AddSIM)에서 실행하기 위한 DEVS 모델 변환 방법)

  • Kim, Dohyung;Oh, Hyunshik;Park, Juhye;Park, Samjoon
    • KIISE Transactions on Computing Practices
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    • v.21 no.7
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    • pp.488-493
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    • 2015
  • An AddSIM(Adaptive distributed and parallel Simulation environment for Interoperable and reusable Models) is an integrated engagement simulation environment with high-resolution weapon system models for estimation and analysis of their performance and effectiveness. AddSIM can simultaneously handle the continuous dynamical system models based on continuous time, and command, control(C2) and network system models based on a discrete event. To accommodate legacies based on DEVS(Discrete Event System Specification) modeling, DEVS legacies must first be converted into AddSIM models. This paper describes how to implement DEVS models on AddSIM. In this study a method of mapping from hierarchical DEVS models to AddSIM players was developed: The hierarchical DEVS model should be flattened into a one layered model and four DEVS functions of the model, external transition, internal transition, output and time advance, should be mapped into functions of the AddSIM player.

Future Army Super-Connected New Concept Weapon System (미래 육군의 초연결 신개념 무기체계)

  • Lee, Kyoung-Rok;Jung, Min-Sub;Park, Sang-Hyuk
    • The Journal of the Convergence on Culture Technology
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    • v.6 no.4
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    • pp.663-667
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    • 2020
  • By 2050, the technologies of the fourth industrial revolution currently being discussed will become highly mature and face a turning point in human civilization. Among them, the most innovative technologies will be artificial intelligence, robots, virtual reality and hyper-connected networks. These technologies will transform not only human life but also the appearance of the battlefield. Therefore, in 2050, the Army should concentrate all its capabilities on developing new concept weapons systems based on superintelligence and hyperconnectivity that converge and integrate these technologies.

A Study on Methodology of Capability-Based Force Development (능력기반 전력개발 방법론에 관한 연구)

  • Lee, Yong-Sin;Lee, Soo-Hwan;Lee, Tae-Gong;Lim, Byung-Youn;Jeong, Yong-Won
    • Journal of Information Technology and Architecture
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    • v.10 no.4
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    • pp.517-536
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    • 2013
  • Warfare paradigm has been changed from PCW to NCW and the military requirement/acquisition system has been changed from bottom-up process(Weapon-Centric) to top-down process(Capability-Centric) in orde to improving the effectiveness of NCW. The concept of top down acquisition process focused on acquiring the capability based on CBP through CBA. However, implementing the concepts and embdding them into methodology will be chanllenging. So, we analyze existing examples overseas and to create new methodology which identify the our force capability through the CBA based on enimy capability. The proposed methodology can be implemented military operation area, public safety area and disaster relief area for CBP based on CBA.

Applications and Strategies on Defense Acquisition based CPS & IoT Technology (사이버물리시스템(CPS)과 사물인터넷(loT) 기술의 군사적 활용방안 및 추진전략)

  • Kye, J.E.;Park, P.J.;Kim, W.T.;Lim, C.D.
    • Electronics and Telecommunications Trends
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    • v.30 no.4
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    • pp.92-101
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    • 2015
  • 미래 전장은 정보 지식 기반의 첨단 전력체계를 확충하기 위해 향후 전력구조를 통합, 지휘통제통신(C4I) 체계와 생존성과 통합성이 향상된 전장의 네트워크중심전(NCW) 수행능력을 향상시킬 것이다. 사이버물리시스템(Cyber-Physical Systems: CPS)은 함정전투체계에 적용되고 있는 DDS를 포함하여 국방 M&S의 근간인 Live, Virture, Constructive(L-V-C) 체계의 큰 축을 형성하고 있다. 사물인터넷(Internet of Things: IoT) 기술은 센서네트워크, 통신, Radio Frequency Identification(RFID), Ubiquitous Sensor Network(USN), Machine to Machine(M2M), D2D 기술 및 상황인지, 지능서비스를 위한 정보수집/가공/융합/분석/예측기술을 포괄적으로 포함한 기술로서 미래산업을 이끌어 갈 차세대 선도 기술이며, 특히 군사적으로도 감시정찰 센서네트워크(USN), 견마형로봇, 경전투로봇과 무인기 기술 및 전술정보통신망체계(TICN) 등 첨단 통신네트워크 기술의 전력화 추세는 IoT 기술의 적용영역을 넓혀주고 있다. 감시정찰체계(Sensor)에서는 감시정찰 분야 영상정보 처리, 표적탐지 등과 관련된 IoT 기술 소요와 지휘통제통신(C4I) 체계의 상호운용성, 데이터링크, 지능형 통신체계 등 C4I 관련 IoT 기술 소요 및 타격체계(Shooter)의 내장형 SW 등 유 무인 무기체계 관련 IoT 기술의 소요가 증대될 것으로 예상된다. 본고는 CPS 및 IoT 기술의 군사적 활용방안 및 획득전략에 대한 적용기술 및 발전방향을 살펴본다.

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Future Tactical Communication System Development Plan (미래 전술통신체계의 발전 방안)

  • Kim, Junseob;Park, Sangjun;Cha, Jinho;Kim, Yongchul
    • Journal of Convergence for Information Technology
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    • v.11 no.6
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    • pp.14-23
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    • 2021
  • The Army is making efforts to increase combat power by incorporating technologies related to the Fourth Industrial Revolution into the field of defense. In order to utilize these technologies, it is necessary to develop a military tactical communication system that enables transmission and reception of data between command and control system and weapon systems. Therefore, in this paper, we analyze the tactical communication systems of the other countries, derive the limitations of the tactical communication system currently operating in the military. And, a multi-layered integrated operation structure centered on satellites and plans to provide communication on the move to small units are reviewed. Then, we present the necessity of a large-capacity transmission speed by predicting the amount of data that will be generated from weapon systems of the future, and a plan to efficiently manage the network using intelligent network technology.