• Title/Summary/Keyword: 네트워크화

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Analysis of transmission delay of timecode over SpaceWire network using OMNeT++ (OMNeT++을 이용한 스페이스와이어 네트워크의 타임코드 전송 지연 분석)

  • Ryu, Sang-Moon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.9
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    • pp.2022-2028
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    • 2015
  • SpaceWire is a standard for high-speed links and networks between spacecraft components, which was invented for better, cheaper and faster on-board data handling in spacecraft. The standard defines timecode and its distribution which can be used for time synchronization among the nodes in a SpaceWire network. A timecode output from the time master which provides standard time over a SpaceWire network travels through links and routers to reach every nodes. While traveling, a timecode suffers from transmission delay and jitter which cause some difference in time synchronization among nodes. In this work, a simulator was developed using OMNeT++ to simulate the operation of a SpaceWire network and some analyses were performed on the transmission delay and jitter accompanied with a transmission of a timecode. The result will be used in the near future for the research of a precise time synchronization technique over a SpaceWire network.

Study on Visualization of Multi-domain Network Topology (멀티 도메인 네트워크 토폴로지 시각화 연구)

  • Beom-Hwan Chang
    • Convergence Security Journal
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    • v.22 no.4
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    • pp.169-178
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    • 2022
  • In general, organizations operating multi-domain networks find it difficult to represent and manage multiple domain net works on a single screen space. Instead, most of them are managed with multiple screens visualizing network topology by domain or partitioning one screen area into multiple domains. We propose an efficient method to visualize the topology using only minimal connection information between domain-agnostic nodes in this work. This method visualizes the topology by utilizing centrality indices representing the influence of nodes in the network. Furthermore, the method dynamically segments the entire node's display area using virtual Root nodes to auto-separate domains and weights of child nodes and placing nodes in 3D space. Thus, although it is a straightforward method, the multi-domain network topology can be visualized with only minimal connection information between nodes.

Changes in Korea Steel Industry and Formation Process of Technology-knowledge network (한국 철강산업 변화와 기술지식 네트워크 형성 과정)

  • Park, Sohyun
    • Journal of the Economic Geographical Society of Korea
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    • v.19 no.3
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    • pp.474-490
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    • 2016
  • This paper investigates how Kora steel industry has experienced technological diversification, organizational flexibility, and geographical dispersion, and analyzes how technology-knowledge network has formed. The network is constructed using mutual patent data. K-medoid clustering and brokerage analysis are applied. The results indicate actors in network are diversified and links between those who belong to the same cluster get stronger. Network formation reflects affiliation, competition, and cooperation in the industry, and brokerage roles of conglomerates, research institute, and small and medium sized companies are detected.

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딥러닝 기반 Super Resolution 기술의 현황 및 최신 동향

  • 서유림;강석주
    • Broadcasting and Media Magazine
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    • v.25 no.2
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    • pp.7-16
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    • 2020
  • 최근 Ultra-High Definition(UHD) 등의 고해상도 디스플레이가 시장에 등장하고 이에 따라 소비자의 요구가 커지면서 기존의 Full-High Definition(FHD)과 같은 저해상도(Low Resolution, LR) 영상을 고해상도(High Resolution, HR) 영상으로 변환할 수 있는 초해상화(Super-Resolution) 알고리즘에 대한 관심이 커지고 있다. 그러나 기존의 전통적인 초해상화 기법들은 고해상도 영상을 복원하는 과정에서 디테일한 부분의 화질 저화 및 열화가 존재하는 것을 확인할 수 있다. 본 논문에서는 이러한 문제를 해결하기 위해 최근 널리 연구되고 있는 딥러닝 기반의 초해상화 알고리즘 연구의 최신 기술 현황 및 동향을 소개하고자 한다. 딥러닝 기반의 초해상화 알고리즘은 기존의 전통적인 기법들에 비해 높은 성능을 보여주고 있으며 현재까지도 다양한 네트워크가 제안되며 활발히 연구되고 있다. 본 논문에서는 딥러닝 기반의 초해상화 알고리즘 중 대표적인 네트워크들을 분석하고 다양한 데이터 셋에 대한 해당 네트워크의 실험 결과를 통해 딥러닝 기반의 초해상화 알고리즘의 우수성을 확인하고자 한다.

Monitoring Network Security Situation Based on Flow Visualization (플로우 시각화 기반의 네트워크 보안 상황 감시)

  • Chang, Beom-Hwan
    • Convergence Security Journal
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    • v.16 no.5
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    • pp.41-48
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    • 2016
  • In this paper we propose a new method of security visualization, VisFlow, using traffic flows to solve the problems of existing traffic flows based visualization techniques that were a loss of end-to-end semantics of communication, reflection problem by symmetrical address coordinates space, and intuitive loss problem in mass of traffic. VisFlow, a simple and effective security visualization interface, can do a real-time analysis and monitoring the situation in the managed network with visualizing a variety of network behavior not seen in the individual traffic data that can be shaped into patterns. This is a way to increase the intuitiveness and usability by identifying the role of nodes and by visualizing the highlighted or simplified information based on their importance in 2D/3D space. In addition, it monitor the network security situation as a way to increase the informational effectively using the asymmetrical connecting line based on IP addresses between pairs of nodes. Administrator can do a real-time analysis and monitoring the situation in the managed network using VisFlow, it makes to effectively investigate the massive traffic data and is easy to intuitively understand the entire network situation.

Cooperative Analog and Digital (CANDI) Time Synchronization for Large Multihop Network (다중 홉 네트워크를 위한 디지털 및 아날로그 협동 전송 시간 동기화 프로토콜)

  • Cho, Sung-Hwan;Ingram, Mary Ann
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37C no.11
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    • pp.1084-1093
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    • 2012
  • For large multihop networks, large time synchronization (TS) errors can accumulate with conventional methods, such as TPSN, RBS, and FTSP, since they need a large number of hops to cover the network. In this paper, a method combining Concurrent Cooperative Transmission (CCT) and Semi- Cooperative Spectrum Fusion (SCSF) is proposed to reduce the number of hops to cover the large network. In CCT, cooperating nodes transmit the same digitally encoded message in orthogonal channels simultaneously, so receivers can benefit from array and diversity gains. SCSF is an analog cooperative transmission method where different cooperators transmit correlated information simultaneously. The two methods are combined to create a new distributed method of network TS, called the Cooperative Analog and Digital (CANDI) TS protocol, which promises significantly lower network TS errors in multi-hop networks. CANDI and TPSN are compared in simulation for a line network.

A Survey of Time Synchronization Techniques in Underwater Acoustic Networks (수중 음향 네트워크를 위한 시간 동기화 기술 동향 분석에 대한 연구)

  • Cho, A-Ra;Yun, Changho;Lim, Yong-Kon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.39C no.3
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    • pp.264-274
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    • 2014
  • Time synchronization becomes a critical issue in underwater acoustic networks (UANets) because nodes cooperate together or individually work by communicating each other in diverse underwater applications. Compared with the time synchronization approaches in terrestrial networks, several intrinsic limitations of UANets (e.g., the unavailability of GPS, long propagation delay, mobility due to currents, limited energy consumption, or low data rate) need to be considered in synchronizing the timing among underwater nodes. For the purpose of developing more efficient time synchronization protocols for UANets, we review the existing approaches, which estimate both the clock offset and the clock skew of underwater nodes. Finally, we outline the state-of-the art time synchronization protocols for UANets by comparing and summarizing them according to their synchronization characteristics.

Performance Analysis of Network Operating System Platform about Redundancy Model (이중화 모델에 대한 네트워크 운영체제 플랫폼의 성능분석 기법 연구)

  • Kim, Dong-Hyun;Shim, Jae-Chan;Ryu, Ho-Yong;Lee, Yu-Tae
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.05a
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    • pp.567-570
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    • 2014
  • The basic of a reliable service using a system and network is duplex configuration. There are a various duplex configuration for a system and network and we must have a performance indicator about how to use some redundancy. Then, we need analysis tool and method which analyze efficiently the performance about various duplex models. The tool that analyzing the performance and stability of the system and the network are a mathematical analysis method and simulation method. The mathematical analysis is a commonly used method, but high complexity system is not suitable for analysis methods and the simulation method has the problems which take a long time to understand in itself. Then, to overcome this problems, we propose the more simple method than used method for network analysis and we prove the efficiency by using the simple redundancy models.

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Synchronized Transmission for Real-Time Remote Control in the Wireless Network (무선 네트워크에서 실시간 원격제어를 위한 동기화 전송)

  • Kang, Hongku;Kim, Namgon;Kim, Jong-Won
    • Journal of the Institute of Convergence Signal Processing
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    • v.22 no.2
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    • pp.64-70
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    • 2021
  • Nowadays, there are significant interests in real-time remote control using wireless networks. In implementing real-time remote control, one important factor is delay performance of real-time control message. Especially, the technique to reduce jitter of delay is necessary in transmitting periodically real-time control message. In this paper, we proposed synchronized transmission to reduce jitter of delay, when real-time control message was transmitted through wireless networks. The proposed transmission kept synchronization between source node and wireless transmitter and controlled transmission instance to transmit real-tie control message with fixed delay in wireless networks. According to results of experiment in military unmanned vehicle system, the proposed transmission reduced jitter of delay as 32% as that of a non-employing case.

Design and Implementation of Networked Virtual Reality Applications and An Efficient Synchronization Mechanism Dynamically Adapting to the Network State (네트워크 가상현실 응용의 설계 및 구현과 가변적인 네트웍 상태를 고려하는 동기화 기법)

  • Choi, Sung;You, Jun-Ho
    • Proceedings of the KAIS Fall Conference
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    • 2006.05a
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    • pp.517-521
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    • 2006
  • 네트워크 가상현실 시스템은 먼 거리에 떨어진 사용자들 사이에 일관성 있는 가상 세계를 제공하며, 군사, 오락, 건축 등 여러 부분에 응용되고 있다. 본 논문에서는 그 동안 고성능 그래픽 워크스테이션 환경에서 중심적으로 연구되어 왔던 네트워크 가상현실 시스템을 가장 보편적인 플랫폼인 네트워크 환경에서 구현할 때 생기는 3차원 그래픽 처리 성능의 문제 등과 같은 이에 대한 해결책들을 제시하고 미로 환경과 지형 환경에 근거한 가상 세계를 응용 실험 대상으로 삼아 성능을 분석하였다. 실시간으로 상호 작용하는 어플리케이션은 성능을 유지하면서 모든 참가자들에게 동일한 뷰를 보여주는 것이 중요하다. 동일한 뷰를 제공하기 위해 참가자들이 전송하는 이벤트마다 재생 지연 시간을 설정하고, 수신한 이벤트에 대해서는 예정 재생 시각까지 버퍼에 저장하여 모든 참가자들이 동시에 이벤트를 실행하도록 하는 기법이 제안되어 왔다. 그러나 네트워크 트래픽이 동적으로 변하므로 네트워크 상에서 발생하는 전송 지연 시간도 동적으로 변화한다. 그러므로 고정된 재생 지연 시간을 사용할 경우, 네트워크 트래픽 감소에 따라 상호 작용 성능을 향상시킬 수 있는 기회를 상실하게 되고, 네트워크 트래픽 증가에 따라 이벤트 손실률이 크게 증가하게 되어 참가자들 간에 일치하지 않는 뷰를 초래하게 된다. 네트워크 트래픽이 적어서 전송 지연 시간이 짧을 경우 짧은 재생 지연 시간을 적용하여 상호작용 성능을 높여주고, 트래픽이 많은 경우에는 재생 지연 시간을 늘림으로써 상호 작용 성능을 해치지 않는 범위에서 이벤트 손실률을 줄인다. 실험을 통하여 제안하는 기법의 성능을 평가하였으며 그 결과 본 동기화 기법이 고부하(heavily loaded) 네트워크 상태가 지속되는 동안 기존 기법에 비해 참가자들에게 일치된 뷰를 제공할 수 있고, 저부하(lightly loaded) 네트워크 상태에서는 상호 작용 성능을 향상시킬 수 있다는 것을 확인하였다.

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