• Title/Summary/Keyword: 기능적 움직임

Search Result 178, Processing Time 0.026 seconds

Highly Integrated Low-Power Motion Estimation Processor for Mobile Video Coding Applications (이동통신 향 동영상압축을 위한 고집적 저전력 움직임 추정기)

  • Park Hyun Sang
    • Journal of Broadcast Engineering
    • /
    • v.10 no.1 s.26
    • /
    • pp.77-82
    • /
    • 2005
  • We propose a highly Integrated motion estimation processor (MEP) for efficient video compression in an SoC platform. When compressing video by the standards like MPEG-4 and H.263, the macroblock related functions motion compensation. mode decision, motion vector prediction, and motion vector difference calculation require the frequent intervention of MCU. Thus the proposed MEP incorporates those functions with the motion estimation capability to reduce the number of interrupts to MCU, which can lead to a highly efficient SoC system. For low-power consumption, the proposed MEP can prevent the temporally static area from motion estimation or can skip the half-pel motion estimation for those macroblocks whose modes are decided as INTRA.

Sport Functional Movement for Physically Interactive Spinning Game Implementation (체감형 스피닝 게임 구현을 위한 스포츠 기능적 움직임)

  • Gil, Young-Ik;Lee, Hyeon-Ju;Ko, Il-Ju
    • Journal of Korea Game Society
    • /
    • v.20 no.2
    • /
    • pp.139-152
    • /
    • 2020
  • Physically interactive sports games are expanding to be training forms to replace real sports. Previous Physically interactive sports games are mostly technical studies for reality and immersion, and there is a few research related to sports movements for exercise. In this paper, we implement the physically interactive spinning game by applying the functional movement of spinning so that it can't only replace the real spinning but also an individual can play. Sports functional movement is expected to be an appropriate way to create physically interactive sports games.

Design of a Motion Adaptive LCD controller for image enlargement (영상 확대를 위한 움직임 적응형 LCD 제어기 설계)

  • 이승준;권병헌;최명렬
    • Journal of the Institute of Electronics Engineers of Korea SC
    • /
    • v.40 no.3
    • /
    • pp.109-116
    • /
    • 2003
  • In this paper. we Propose an UXGA class LCD controller for controlling the LCD panel. The proposed controller supports the full screen display using GCD between input and output resolutions. The proposed LCD controller includes the motion detector based on median filter which can detect the motion of input image for the enhancement of a image quality. Also, it divides the motion into 3 stages such as still, semi-moving and moving, and uses the different interpolation algorithms according to the degree of motion. In order to evaluate the performance of the proposed interpolation algorithm, we use PSNR method and compare the conventional algorithm by using computer simulation. For the proposed motion detection algorithm, we use a visual verification and the estimation of pixel changes. The proposed LCD controller has been designed and verified by VHDL. It has been synthesized using Xilinx VirtexE FPGA.

Convergence Correlation Analysis of Physical Characteristics and Functional Movement Screen in Healthy Adults (정상 성인의 신체적 특성과 기능적 움직임 검사에 대한 융합적 상관관계 분석)

  • Kim, Hyun-Seung;Cho, Sung-Hyoun
    • Journal of the Korea Convergence Society
    • /
    • v.11 no.4
    • /
    • pp.87-93
    • /
    • 2020
  • The purpose of this study was to examine the convergence correlation between physical characteristics and functional movement screen(FMS). Overall, 193 adults with normal single measurement values participated in the study. For data analysis, we used the SPSS Ver. 26.0 statistical program to perform t-tests and to determine Pearson's correlation coefficients for variables. Data analysis revealed significant sex differences in the active straight-leg raise and trunk stability push up tests (P<.05). In addition, our data analysis also revealed a negatively correlation between body fat percentage and FMS tests, except in the shoulder mobility and active straight leg raise test. In the active straight leg raise, the quality of functional movement was higher in women than in men; while in the trunk stability push ups, the quality of functional movement was higher in men than in women. Therefore, we conclude that men should reinforce the flexibility of the lower extremities, and females should apply upper body muscular strength for better trunk stability movement.

Changes in Visual Response Speed, Functional Movement, Body Balance, and Lung Capacity after a 10-Week Body Stability Exercise Program for High School Male Handball Players (10주간의 고교 남자 핸드볼 선수 신체 안정화 프로그램 후 시각 반응 속도, 기능적 움직임, 신체 균형, 폐활량 변화)

  • Kang, Yang-Hoon;Kim, Chul-Seung
    • The Journal of the Korea Contents Association
    • /
    • v.21 no.7
    • /
    • pp.637-649
    • /
    • 2021
  • This study aims to see, a 10-weeks program of Body Stability Exercise(BSE) was conducted on 21 male handball players at Muan Y High School and then, the results of changes in Visual Response Speed Test, Functional Movement Screen, Y-Balance Test, and Vital Capacity were observed, compared and analyzed to provide follow-up management and training data that can be used to reduce injuries and improve performance. After training, strength and quickness were increased significantly and reaction time was significantly shortened (p<0.001). The total score of Functional Movement Screen was increased from 10.43±1.16, before training to 12.05±1.07 after training, which was statistically significant(p<0.001). Y-Balance Test was significantly increased from 89.18±6.99 before training to 91.39±7.33 after training(p<0.001). The Vital Capacity increase was also shown to be more than statistically significant(p<0.001). The 10-week BSE program improved speed, agility, Functional Movement Screen, Y-Balance Test, and Vital Capacity. In conclusion, it's can prevent or reduce injuries and performance could be improved while playing handball.

The Effect of Symmetrical and Asymmetric Bilateral Training for Chronic Stroke Patients in Upper Extremity Recovery (만성 뇌졸중 환자의 대칭적, 비대칭적 양측성 상지훈련의 상지기능회복 효과)

  • Kim, Sun Ho;Han, Dae Sung
    • Therapeutic Science for Rehabilitation
    • /
    • v.6 no.1
    • /
    • pp.35-43
    • /
    • 2017
  • Objective : To identify the effect of symmetrical and asymmetric bilateral training For stroke patients in upper extremity recovery. Methods : 15 patients with stroke, randomized to an in- phase group(n =7) and anti-phase group(n =8). Each groups received symmetrical and asymmetric bilateral training, 30-min sessions per a day for 5 weeks, total 20 session.Accelerometer was used to evaluate the amount used for both groups. Y-BAT was used to evaluate performance status and satisfaction, ARAT was used to evaluate hand function. Results : the amount used of symmetrical movement training showed significant changes in affected and unaffected side. asymmetric bilateral training. there is a significant difference in affected side before and after receiving asymmetric bilateral training. Also, There was a significant difference between the groups on the affected side. Both training, there was no significant difference in performance, satisfaction, and upper limb function between group but, there was significant differences within-groups, Conclusions : Symmetric training showed higher motor performance than asymmetric training, but, To obtain a clearer difference, it would be necessary to use a neuromuscular assessment tool such as fMRI. Also, need a clearer training protocol and the need for follow-up studies on more stroke patients is suggested.

Difference of Functional Outcome Measurements between Total Knee Arthroplasty and Knee Amputation (슬관절 절단과 슬관절성형술간의 가능 수행 측정)

  • Sung, Paul S.
    • Physical Therapy Korea
    • /
    • v.4 no.2
    • /
    • pp.89-99
    • /
    • 1997
  • 임상 결과의 측정에서 새로운 관점을 갖는 것은 중요하다. 의료 재활은 심리적 측정의 질들(표준화, 신뢰도, 타당도)에서 충분한 노력에 수행되어지지 않아 왔기 때문에 환자와 프로그램 사이에 일반화된 기능적인 평가 범위가 부족하다. 장애의 적절한 측정을 위한 요구는 기능적인 상태에서 변화들을 알리고 치료의 필요성을 평가하고 치료를 계획하고 결과를 예측하고 보상 방법을 측정하기 위한 환자의 치료와 임상 연구에서 모두 나타난다. 세계적으로 사용되어지고 있는 기능 평가 도구인 FIM으로부터 이 연구는 신체적 측정의 기대되어진 것에 유사한 비율로 기능적 평가 측정들을 구성한다. 노인 재활에서 기능적인 결과의 측정은 중요한 몇 가지 점이 있다. 첫째는 접근에 기초한 기능적인 결과는 치료 목표 설정에 필요하다. 둘째는 도구는 기능적인 향상을 예상하는데 유용해야 한다. 셋째는 기능 평가는 적절한 타당도와 신뢰도와 함께 고려되어져야만 한다. 넷째는 다른 기능적 도구들이 함께 평가되어져야 할 필요가 있다는 것이다. FIM의 목록의 어려운 접들은 손상을 입은 집단에서는 다소 다양하다. 가장 중요한 부분이기 때문에 하나의 운동범위는 요통과 화상을 입은 환자를 제외한 모든 손상을 입은 집단들에게 적용되어 질 수 있다. 기능의 운동과 인지적인 면은 구분되어지는 것이 중요하였고 분리되어져서 치료되어 졌다. 어려운 목록들은 손상을 입은 집단에서 다양하였고, 다양한 손상의 종류의 독특한 영향을 반영하였다. FIM은 기능적인 장애를 측정하기 위해 고안되어진 또 다른 도구이다. 그리고 다른 것들은 의료 재활을 위한 국제적 자료 체계를 만들기 위한 것이다. FIM의 목적은 의료 재활의 결과를 확인하고 장애의 정도의 측정을 포함한다. FIM은 7가지 수준에서 사회적 인지, 의사 소통, 이동, 움직임 (mobility), 소변 관리, 자조 활동을 평가한다. 범위는 총체적 도움의 비율로부터 완전하게 독립적인 것까지의 범위이고 도움, 감독, 도구의 사용의 범위를 고려한다. 27,009의 환자를 조사한 최근 검사 기록들은 FIM이 움직임(motor)과 인지 기능을 평가하는 것이라는 것을 보여준다(Hinemann, 1993). FIM의 저자들은 자료가 프로그램 평가의 시도에서 즉각적으로 적용 할 수 있기를 기대한다. FSI은 어떤 과제의 수행에서 어려움에 관계된 정보를 제공하는 것을 나타내고 과제를 수행하기 위한 환자를 위한 변경된 전략들을 발달시키기 위해 노력하는 임상가들에게 유용할 수 있다. 두 도구 모두는 전통적인 범위들보다 고관절 골절을 동반한 장애의 좀더 정확한 정보를 모으도록 할 수 있다. 고찰된 모든 연구의 결과들은 골절 후에 남아 있는 잔여 장애의 중요한 수준을 강조한다. 골절 전의 보행으로 회복된 사람은 매우 드물었다. 대부분은 기본적인 움직임 혹은 옷입기, 개인 위생에 관계된 활동들에서 의존적이었다. 많은 사람들은 사회에서 활동을 할 수 없었다. 장애의 적절한 측정의 요구는 환자 치료와 기능적인 상태에서 변화를 알고 치료의 요구도를 측정하고 치료를 계획하고 결과를 예상하고 보상 수단을 결정하는 임상적 연구에서 모두 나타난다. 물리치료 분야는 분야의 다른 영역에서 기능적인 결과를 충족시키고 발달시키는 것이 필요하다.

  • PDF

기능성 음성 질환(Functional Voice Disorders)과 성대의 움직임

  • 안철민
    • Proceedings of the KSLP Conference
    • /
    • 2003.11a
    • /
    • pp.190-192
    • /
    • 2003
  • 음성은 단순히 성대에서 만들어지는 것이 아니다. 호흡을 시작으로 성대의 접촉과 점막 진동에 의해 만들어진 소리가 공명강을 거쳐 입술, 혀의 움직임을 거쳐 최종적으로 의미를 전달하는 소리로 완성된다. 기능성 음성 질환은 이러한 과정 중에서 발성 방법과 같은 기능적 문제에 의하여 발생하게 된다. 따라서 기능성 음성 질환이 있을 때 이러한 과정의 움직임에 대한 조사가 필요하다. (중략)

  • PDF

A Ukulele Playing Intervention for Improving the Hand Function of Patients With Central Nervous System Damage: A TIMP Case Study (중추신경계 손상 성인 대상 손 기능 향상을 위한 우쿨렐레 활용 치료적 악기연주(TIMP) 사례)

  • Joo, Ye-Eun;Park, Jin-Kyoung
    • Journal of Music and Human Behavior
    • /
    • v.19 no.2
    • /
    • pp.81-103
    • /
    • 2022
  • The effects of therapeutic instrumental music performance (TIMP) using a ukulele were examined in adults with central nervous system damage and impaired hand functions. The participants were three adults with neurological damage who participated in 30-min sessions twice a week over 6 weeks. Changes in hand function was measured by the Box and Block Test (BBT), the 9-Hole Peg Test (9-HPT), and the Jebsen-Taylor Hand Function Test (JTHFT). Following the intervention, all three participants showed increases in the BBT and 9-HPT scores, indicating positive changes in fine motor coordination and dexterity. In terms of the JTHFT, all three participants showed increases in the "writing" and "card flipping" subtask scores, indicating that the intervention was effective in improving more coordinated finger movements. All participants reported the satisfaction with the intervention. They also pointed out that they were motivated to play the ukulele and that following the intervention used their affected hand more frequently in daily activities. These findings suggest that TIMP with a ukulele for patients with central nervous system damage can have positive effects on their functional hand movements and motivate these patients to practice their rehabilitation exercises.

Human-likeness of an Agent's Movement-Data Loci based on Realistically Limited Perception Data (제한적 인지 데이터에 기초한 에이전트 움직임-데이터 궤적의 인간다움)

  • Han, Chang-Hee;Kim, Won-Il
    • Journal of the Institute of Electronics Engineers of Korea CI
    • /
    • v.47 no.4
    • /
    • pp.1-10
    • /
    • 2010
  • This present paper's goal is to show a virtual human agent's movement-data loci based on realistically limited perception data is human-like. To determine human-likeness of the movement-data loci, we consider interactions between two parameters: Realistically Limited Perception (RLP) data and Incremental Movement-Path data Generation (IMPG). That is to consider how the former (i.e., RLP), one of the simulated parameters of human thought or its elements dictates the latter (i.e., IMPG), one of the simulated parameters of human movement behavior. Mapping DB is a prerequisite for navigation in an agent system because it functions as an interface between perception and movement behavior. Although Hill et al. studied mapping DB methodology based on RLP, their research dealt only with a rendering camera's view point data. The agent system in this present paper was integrated with the Hill's mapping DB module and then the two parameters' interaction was considered on a military reconnaissance mission with unexpected enemy emergence. Movement loci that were generated by the agent and subjects were compared with each other. The agent system in this present research verifies that it can be a functional test bed for producing human-like movement-data loci although the human-likeness of agent is the result of a pilot test, determined by two parameters (RLP and IMPG) and only 30 subjects.