• Title/Summary/Keyword: 교전분석

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Development of a Vulnerability Assessment Model for Naval Ships on a Theater Engagement Analysis (전구급 교전분석을 위한 함정 취약성 평가모델 개발)

  • Lee, Sungkyun;Go, Jinyong;Kim, Changhwan;You, Seungki
    • Journal of the Korea Society for Simulation
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    • v.30 no.1
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    • pp.1-9
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    • 2021
  • In actual battlefield environment, the naval ships which have specific missions have to respond to the attack of hostile forces. Especially, in modern warfare, the importance of the survivability of naval ships are increasing due to the high lethality of armaments. Naval ship survivability is generally considered to encompass three constituents, susceptibility, vulnerability and recoverability. Recently, among these three constituents, many researches on vulnerability have been conducted. However, for the vulnerability of naval ships, most of researches are aimed towards the detailed design stages where implementing changes is heavily constrained or even impractical. In this paper, vulnerability assessment model for naval ships on a theater engagement is developed by using M&S technique. By using this model, the characteristics of platform and armaments are reflected on the damage of naval ship. The basic logic of damage assessment is also considered in detail. The damage status of the naval ship is quantified by defining a representative state index of onboard equipment for each system.

Derivation of Functional Architecture of Cooperative Engagement for a Theater Ballistic Missile Defense (TBMD를 위한 협동교전 기능아키텍처 도출)

  • Kwon, Yong-Soo;Eom, Jin-Wook;Jung, So-Yeon;Lee, Yong-Ook;Choi, Kwan-Seon
    • Journal of Information Technology and Architecture
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    • v.9 no.4
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    • pp.391-400
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    • 2012
  • This work describes a derivation of functional architecture of Cooperative Engagement (CE) for a Theater Ballistic Missile Defense (TBMD). The TBMD is composed of multi-layered defense systems as system of systems which includes network-based sensors, shooters and battle management. The Cooperative Engagement Capability (CEC) is a typical real-time battle management system, and the key function of the CEC is CE. The CE is a warfighting concept designed to defeat threats through the synergistic integration of distributed resources among two or more units. In this point of view, this paper proposed functional architecture through analyzing the CE concept, and was conducted as a pre-study to develop a CE based combat system of TBMD.

Developing Vehicle-launched Smoke Grenade M&S of Moderate-resolution for Applications in Engagement Simulation (교전시뮬레이션에의 활용을 위한 적정해상도의 차량 연막유탄 M&S 개발)

  • Min, Seojung;Lee, Sangjin
    • Journal of the Korea Society for Simulation
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    • v.28 no.2
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    • pp.59-69
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    • 2019
  • Smoke grenade is the most primary counteract of tank for its survival against threats, therefore a number of related researches and developments of M&S are being conducted. In this research, a vehicle-launched smoke grenade model is developed, that covers the essential engineering-level parameters, and also is applicable to engagement-level simulations because of its unheavy computational load. First of all, input parameters of the model were determined to include the principal factors from engineering to engagement level. In the model, smoke and LOS are modeled as simple figures, a disk and a line, so that the computational load is not as much as that of particle-model-based M&Ss. A test simulation is also carried out to analyze the effect of smoke grenade for a tank. This model is to be inserted into a basic tank model on AddSIM. The users of AddSIM will be able to simulate various scenarios including smoke grenades.

Association between Object and Sonar Target for Post Analysis of Submarine Engaged Warfare Simulation (잠수함 교전 시뮬레이션의 사후분석을 위한 객체와 소나 표적간의 연관 기법)

  • Kim, Junhyeong;Bae, Keunsung
    • Journal of the Korea Society for Simulation
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    • v.26 no.3
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    • pp.65-72
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    • 2017
  • We propose a method to generate the object-target identifier mapping information for system performance and effectiveness analysis of submarine engage system and verify the validity of the proposed method through experiments. In the submarine model of the engage simulator, the signal processing algorithm of the actual sonar system is installed. In the target information obtained through the sonar or signal processing process, the actual object information is not known, and the simulator does not provide such information. Therefore, in this study, we generated identifier mapping information for simulation post-analysis by using bearing, range, and speed of the target obtaind from sonar signal processing and the object collected.

Interoperation between Engineering- and Engagement-level Models for System Effectiveness Analysis (체계 효과도 분석을 위한 공학/교전 모델 연동 시뮬레이션 기술 연구)

  • Hong, Jeong-Hee;Kim, Tag-Gon
    • Journal of the Korea Society for Simulation
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    • v.19 no.4
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    • pp.319-326
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    • 2010
  • Effectiveness analysis of weapon system has been accomplished using engagement-level model alone. However, most previous works are prone to errors due to lack of behavioral information about the weapon systems. In order to overcome these limitations, this paper proposes an interoperation approach between the engagement- and engineering-level models. The proposed approach enables the engagement-level model to be supported by the engineering-level model representing the detailed behavior of weapon systems. Our methodology consider a limited combat situation including operational environments, dynamics and operational errors of weapons, and engagement orders. The paper describes a formalization of the system effectiveness analysis and defines an interface for interoperation between engagement- and engineering-level models. Then, we perform an anti-torpedo combat simulation as a case study.

Rifle performance improvement cost estimation through Relation between the accuracy and Engagement results Using the Engagement class simulation model (명중률과 교전결과의 상관관계분석을 통한 개인화기 성능개선비용 추정 : 교전급 분석모델을 중심으로)

  • TaeKyeom Kim
    • The Journal of the Convergence on Culture Technology
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    • v.10 no.1
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    • pp.289-295
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    • 2024
  • This study analyzes the correlation between the accracy of rifle and the result of engagement. And estimates the improvement cost of the rifle accordingly. For this experiment, an engagement class simulation model(AWAM: Army Weapon Effectiveness Analysis Model) was used. We also selected the rifle, which is a portable weapon for the experiment. Prior to this experiment, we conducted a reliability test(VV&A: Verification, Validation and Accreditation) on the model. The VV&A process is mainly done during the development of the DM&S model, which is also necessary for the operation of the M&S. We confirmed the need for VV&A during the experiment and obtained reliable experimental results using the corrected values. In the Accuracy Experiment we found that the 20% improvement is the most effective. And we were able to estimate the cost of acquiring a rifle with a 20% higher accuracy. The cost was estimated by simple regression analysis based on the price of the current rifle. Through this study, we could know the impact of the accuracy of rifle on the experimental results and estimate the cost of improved rifle.

Development of Timely Counter-scenario on Small Scale Engagements (소규모 교전에서의 적시 대응 시나리오 개발 방안 연구)

  • Ahn, Euikoog;Chang, Dae S.;Pyun, JaiJeong;Kwon, Yongjin James;Park, Sang C.
    • Journal of the Korea Society for Simulation
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    • v.22 no.2
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    • pp.63-71
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    • 2013
  • Developing future weapons systems has become increasingly complicated and costly. There, modeling and simulation techniques have been highly interested in developing the defense systems. Modeling and simulation techniques provide a means to simulate military training, strategies, military doctrines, and weapons acquisition. In this paper, we proposed a small scale engagement scenario generation method for engagement M&S model. Generated scenario is one of critical factors in the field of commander training, operational analysis, and tactical evaluation. The objective of this paper is to develop a scenario generation method for small scale engagement using the FSA(Finite State Automata) and DFS(Depth First Search) algorithm. The proposed method is verified using a one-on-one combat engagement scenario between assault ship and reconnaissance ship. Also, we are visualized using Delta3D$^{TM}$.

The Engagement HILS Technology Research in the Laboratory for Simulated Warfare between Electronic Warfare Equipment and High-speed Maneuvering Weapon System (실험실에서 전자전 장비와 고속 기동 무기체계 간 실 교전 모의용 조우 HILS 기술 연구)

  • Shin, Dongcho;Choe, Wonseok;Kim, Soyeon;Lee, Chiho
    • Journal of the Korea Society for Simulation
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    • v.28 no.2
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    • pp.49-57
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    • 2019
  • In this paper, we describe the implementation methods and algorithms for the various technologies and devices required for the construction of the engagement HILS(Hardware In the Loop Simulation) in the limited space to simulate the high-speed maneuvering encounter situation of the weapon system in 3-dimensional real world space. Through this research, we have been able to suggest ways to analyze the major design elements of future electronic warfare equipment through experiments simulating actual engagements between various high-speed maneuvering weapons systems and electronic warfare devices in the future battlefield. It was confirmed that the M&S technology could be used to eliminate technical risks, reduce development cost, and shorten development time in the future real system development. The results of this study can be a great assist not only for the field of electronic warfare system research and development, but also for the research & implementation on HILS of various engaging class weapons systems.

Reliability Analysis of The Mission-Critical Engagement Control Computer Using Active Sparing Redundancy (ASR 기법을 적용한 임무지향 교전통제 컴퓨터의 신뢰도 분석)

  • Shin, Jin-Beom;Kim, Sang-Ha
    • The KIPS Transactions:PartA
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    • v.15A no.6
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    • pp.309-316
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    • 2008
  • The mission-critical engagement control computer for air defense has to maintain its operation without any fault for a long mission time. The mission performed by large-scale and complex embedded software is extremely critical in terms of dependability and safety of computer system, and it is very important that engagement control computer has high reliability. The engagement control computer was implemented using four processors. The distributed computer composed of four processors quarantees the dependability and safety, and ASR fault-tolerant technique applied to each processor guarantees the reliability. In this paper, the mechanism and performance of ASR fault-tolerant technique are analysed. And MTBF, reliability, availability, and cost-effectiveness for ASR, DMR and TMR techniques applied to the engagement control computer are analysed. The mission-critical engagement control computer using software-based ASR fault-tolerant technique provides high reliability and fast recovery time at a low cost. The mission reliability of the engagement control computer using ASR technique in 4 processors board is almost same the reliability of the computer using TMR technique in 6 processors board. ASR technique is most suitable to the mission-critical engagement control computer.

Development of Underwater Warfare Models on the Naval Weapon Systems (해군무기체계 수중교전 모델 라이브러리 개발)

  • Han, Seungjin;Lee, Minkyu
    • Journal of the Korea Society for Simulation
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    • v.22 no.4
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    • pp.1-9
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    • 2013
  • ADD (Agency for Defense Development) has developed the naval warfare simulation environment (QUEST), this paper describes the model library of naval weapon systems for the application of underwater warfare simulation included in the QUEST. Models are basically developed in order to measure the effectiveness and tactical development of underwater engagement between ships and weapons. Analyzing the mission space of underwater engagement and the functionality of the legacy models, we define standards of the model structure and developed the model components. Each components are the well-defined environment, system, subsystem, algorithm models, and the interfaces are defined between them. Users can construct a model in an efficient way to various warfare scenarios using the re-usable model components and co-work with the common model library.