• Title/Summary/Keyword: 광고콘텐츠

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Use, Motivations, and Responses of TikTok as an Advertising Channel (광고 채널로서 틱톡(TikTok) 사용, 동기, 반응에 대한 연구)

  • Ma, Ruiyao;Kim, Sojung
    • The Journal of the Korea Contents Association
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    • v.21 no.2
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    • pp.507-519
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    • 2021
  • This paper attempts to explore advertising factors that affect TikTok advertising effectiveness by identifying motivations to use a short-form video social media platform, TikTok and further looking at perceptions of and attitudes toward TikTok advertising. The results of in-depth interviews with 20s-30s TikTok users suggest that users are motivated to use TikTok for information and fun. Further, TikTok is characterized as a short-form video, rich contents, and a novel format. Regarding TikTok advertising, the results reveal that usefulness, enjoyment, easiness of advertising skip, sense of closeness, and interaction are significant factors of TikTok advertising. Finally, it is suggested that users respond to the advertising by clicking 'like', writing comments, sharing, clicking 'purchase link'/advertiser's website, and creating user-created contents and so on. These findings theoretically contribute to the literature on social media advertising, and practically offer strategic guidelines for TikTok advertising.

Factors Affecting Mobile Advertising Acceptance: How Young Consumers React to Online Mobile Ads (모바일 광고 수용에 영향을 미치는 요인들: 젊은 소비자들은 온라인 모바일 광고에 어떻게 반응하는가)

  • Um, Namhyun
    • The Journal of the Korea Contents Association
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    • v.19 no.5
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    • pp.15-23
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    • 2019
  • Mobile devices have become the most influential media platform. Mobile advertising has thus grown much faster than any other type of advertising. This study is designed to examine antecedents of attitude toward mobile ads, antecedents such as irritation, personalization, and online information privacy concerns. The study also examines consumers' attitudes toward mobile ads as an antecedent of mobile advertising acceptance. Study findings suggest that irritation is not a statistically significant predictor of attitude toward mobile ads. An antecedent found to be positively related to attitude toward mobile ads is personalization and one found to be negatively related is online privacy concerns. Finally, consumers' attitudes toward mobile ads are found to be positively related to a general acceptance of mobile advertising. Practical implications are discussed.

사이버 트랜드

  • Korea Database Promotion Center
    • Digital Contents
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    • no.10 s.77
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    • pp.32-33
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    • 1999
  • 온라인 광고 시장이 인터넷 및 PC 통신의 성장과 함께 빠른 속도로 부상하고 있다. 온라인 광고는 일정시간 전달하는 일반 매체광고와는 달리 시간 제한 없이 상품의 정보를 전달할 수 있고 광고효과나 노출빈도도 바로 파악할 수 있는 장점이 있다. 지난해 국내 온라인 광고시장은 400억원에서 올해는 600억원으로 증가할 전망이다. 국내 온라인 광고 동향에 대해 살펴봤다.

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A RFID Contents Middleware for Intelligent Outdoor Advertising System (지능형 옥외 광고 시스템을 위한 RFID 콘텐츠 미들웨어)

  • Cho, Sang-Yeon;Kim, Kwang-Ryeol;Han, Kwang-Rok
    • Journal of the Korea Society of Computer and Information
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    • v.12 no.6
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    • pp.77-87
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    • 2007
  • This paper sets a goal at developing an intelligent advertising system that displays only an advertisement in which interests passers by collecting their RFID information and analysing it in order to improve the defect of outdoor advertising boards which unilaterally advertise regardless of people's interest. For this purpose, we propose a RFID contents middleware which generates a meaningful event and streams an advertising content corresponding with the passers' interest after filtering and analysing the recognized RFID data. We implemented the RFID middleware with Sun Java RFID software and made an experiment by designing a RFID emulator. As a result of the experiment. we found that this system displays the advertisement according to the passers' information.

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Effective Advertising Direction in the post-COVID-19 Era (포스트 코로나 시대의 효과적인 광고 방향에 관한 연구)

  • Lee, Jei-Young;Zheng, Zhao
    • The Journal of the Korea Contents Association
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    • v.22 no.7
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    • pp.89-101
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    • 2022
  • COVID-19 is significantly changing consumers' demand and habits. In order to understand consumer characteristics and find effective advertising directions in the post-COVID-19 era, this study set young consumers who are more sensitive to market changes and technological transformation from a subjective perspective of advertising audiences. Through the Q methodology, the advertising development model in the post-COVID-19 era was derived exploratively by examining their cognitive status of advertisements in the post-COVID-19 era. The model consists of three types of advertisements: "demand mining online ads" that value consumer demand and adapt to online shopping paths, "added value creation experiential ads" that value derived value and consumer experiences, and "practical and sentimental value creative ads" based on pragmatism and emotional values. In addition, this study also suggested for the sustainable practice of advertising in the post-COVID-19 era in various aspects, such as "seeking multidimensional values," "expanding consumer experience," and "mining and leading demand.

연중기획 집중조명해외DC시장⑨| 세계DC 유통시장

  • Lee, Gwang-Jae
    • Digital Contents
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    • no.11 s.150
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    • pp.48-57
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    • 2005
  • 세계DC 유통시장이지난해150억달러에서오는2008년에는280억달러이상규모의시장으로확대될전망이다. DC 유통시장은 온라인광고와유료콘텐츠로대별되며지금까지온라인광고 시장이주도했지만, 네트워크의광대역화와이용자의마인드변화로 유료콘텐츠시장점유율이더욱커질것으로보인다. 권역별로는중국을비롯한아시아권이상대적으로더욱성장할것으로예측된다.

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Design and Development on 2D Barcode Based Network Advertising Contents (2차원 바코드 기반 네트워크 광고 콘텐츠의 설계와 구현)

  • Shin, Hwan-Seob;Lee, Jae-Won
    • The Journal of the Korea Contents Association
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    • v.19 no.7
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    • pp.376-383
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    • 2019
  • In recent decades, China's economy has grown rapidly and two-dimensional bar code-based payments services have been activated. This is a model that will be introduced by developing countries that lack mobile payment infrastructure, and countries that are looking to leap into cashless societies are also drawing attention. Along with this, the existing CRM market is expanding around the mobile device called m-CRM, and research is active on the importance of collective use for online advertising and two-dimensional bar code-based payments services. Therefore, through this study, we have explored the concepts and status of online advertising and customer relationship management which using the two-dimensional bar code-based system, and designed and implemented the method and mobile application system to effectively disseminate transactional advertising information at the point of sale or at the point of share. We also presented an application approach to look at the direction of two-dimensional bar code-based ads contents sharing system and its development.

Implementation of an App Scheduler for the Effective Display of Advertisement Contents on Android Platform (효과적인 광고 컨텐츠 디스플레이를 위한 앱 스케줄러 구현)

  • Kim, Chil-Su;Lee, Myung-Sub;Park, Chang-Hyeon
    • The Journal of the Korea Contents Association
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    • v.12 no.11
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    • pp.20-29
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    • 2012
  • Recently, Digital Information Display(DID) technologies have been used to advertise the various contents such as video, image, text and etc. However most of recent DIDs are still using the traditional one directional advertising mechanism delivering the contents only to the customers. In this paper, we present the design and implementation of an App Scheduler on Android platform to effectively manage the Android Apps related to the advertisement which can attract customers' attention and reflect their ideas in the advertisement.

Discussion on'How Advertising Works': Review and Suggestions (광고효과모형에 관한 문헌연구: 모형의 검토와 제언)

  • Soh, Hyeonjin
    • The Journal of the Korea Contents Association
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    • v.13 no.12
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    • pp.986-994
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    • 2013
  • With reviewing major advertising effect models, this research aimed to describe the accepted view of how advertising works, to discover the limits of current advertising effects research paradigm and to suggest the solutions. The results show that current advertising research has been mainly focused on brand attitude but other advertising effects have been neglected. Due to radically changing advertising media, the author proposes that new perspectives on the advertising effect are needed such as brand perception, brand familiarity and brand salience.

An Exploratory Study on the effectiveness of NFC Advertising in Cinema Environment (NFC광고에 대한 극장 관객의 지각된 즐거움, 혁신성이 광고태도와 수용의도에 미치는 영향: 탐색적 연구)

  • Shim, Sung-Wook;Byun, Hye-Min;Kim, Woon-Han
    • Journal of Digital Contents Society
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    • v.18 no.4
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    • pp.681-690
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    • 2017
  • This study is to find the effectiveness of advertising acceptance through NFC advertising and mobile in a cinema environment. The results are as follows. First, personification and participation among interacitivity factors had a positive impact on advertising acceptance. Second, advertising value of NFC advertising had a partially positive impact. Perceived usefulness and ease of use, perceived entertainment, and innovation alos had a positive impact on advertising acceptance. Finally, interactivity, followed by advertising value, had impact on the acceptance of NFC advertising.