• 제목/요약/키워드: 공학적 디자인

Search Result 589, Processing Time 0.025 seconds

Engineering Design: A Facilitator for Science, Technology, Engineering, and Mathematics [STEM] Education (공학적 디자인: 과학, 기술, 공학, 수학교육의 촉진자)

  • Kwon, Hyuksoo;Park, Kyungsuk
    • Journal of Science Education
    • /
    • v.33 no.2
    • /
    • pp.207-219
    • /
    • 2009
  • This study aims to investigate the key common topics identified and discussed in relevant literature associated with the integrative efforts among STEM disciplines. The key methodology and pedagogy were examined and the significant benefits of using the design method for STEM education were discussed. Meta-analysis was employed and qualitative approach was mainly used to synthesize the major findings and conclusions of the 33 empirical studies. The findings of this meta-analysis revealed that the types and names describing the design methods used the various terms, but the key features have reflected the similar pedagogical benefits and key characteristics. The engineering design is an effective strategic methodology and pedagogy for STEM education. In addition, the design methods show the key benefits including (1) to improve academic achievement, (2) to promote students' affective gains, (3) to facilitate collaborative learning, and (4) to explore STEM related careers and jobs. The collaborative works among STEM professions are needed to promote the benefits of using design methods for integrating STEM subjects.

  • PDF

A Study on Safe Design Principle (안전디자인 원칙에 관한 연구)

  • Yoon, Jongyoung;Ahn, Hyeshin
    • Proceedings of the Korean Society of Disaster Information Conference
    • /
    • 2015.11a
    • /
    • pp.120-123
    • /
    • 2015
  • 국민 생활안전과 관련된 안전디자인에서 기본적으로는 안전성이 가장 중요한 요소가 되지만, 디자인의 고유 요소들도 아울러 고려하지 않으면 안 된다. 안전디자인은 산업디자인의 고유 특성과 인간공학과 안전 공학적 측면을 포함해야한다는 특성을 가지고 있다. 즉 안전디자인이란 제품 시설 공간 등에 설계 제조 건축 운영 등의 형태로 적용되어 주기능의 '안전' 달성도를 높이고, 타 기능과의 상승적 융합을 통해 사회 안전 수준을 향상시키는 것이다. 본 연구에서는 지금까지의 국내외 관련 논문, 보고서, 통계자료 등의 문헌연구에 대한 이론적 고찰을 통해 안전디자인 개념과 구성요소, 안전디자인의 범위에 대해 살펴보았다. 또한 작업공간에서의 안전디자인의 개념을 체계적으로 정립하고 있는 호주의 안전디자인 원칙 가이드라인에 대해 살펴봄으로써 안전디자인에서 지켜져야 할 다섯 가지의 원칙에 대해 논의하여 안전디자인의 확립에 도움이 되는 기초 연구로서 활용이 되고자 했다.

  • PDF

A Study on the application of ergonomic information within the thought of design semantics (디자인 의미론적 사고에서의 인간 공학적 정보 적용에 관한 연구)

  • Yoon, Yeong
    • Archives of design research
    • /
    • v.21
    • /
    • pp.123-136
    • /
    • 1997
  • The work of design needs not only a lot of scientific information, but also a artistic sensitivity. Designers require abundant imagination to translate the information of the design, into the Gestaltung. Particularly, the translation of ergonomic information into the elements and grammar of the Gestaltung needs an interface. In order to consider the theoretical possibility for this, a view of fundamental notions, the function of design semantics and ergonomic problems in the design process were analyzed. The purpose of this study is the exploration and relevance of the theoretical model for human factors and design semantics, to see if they could be harmonized as a system of a new design method.

  • PDF

A Study on the Design of Wheel for Car on Human Sensibility Analysis (자동차 휠 디자인에 대한 감성 분석 연구)

  • 김희연;나윤선;신강원;윤형건
    • Archives of design research
    • /
    • v.16 no.3
    • /
    • pp.371-380
    • /
    • 2003
  • Modern consumers expect the goods which is sewed more sensitive and emotional satisfaction. It is necessary to apply the knowledge of sensibility analysis to the design of car. The design of wheel for car is regarded as important because consumers want to have unique cars and spend on decorating their cars. This study is to understand the image of consumer's idea about the design of wheel for far through the sensibility analysis that is understood from a part of new design way. According to consumers'needs and emotion, the images of 'harmonious', 'fresh' and 'strong' are representative for the design of wheel for car. The wheel of spoke type stands for the image of 'harmonious', the wheel of mesh type for the image of 'fresh' and the wheel of dish type for the image of 'strong'. Therefore, the emotional image that consumers have of the product is extracted by the sensibility Analysis. In turn, the suggestion of a design direction that satisfies the consumers is possible.

  • PDF

A Study on the Ergonomic features and Their Improvements in Pen Design (필기구 디자인의 인간공학적 제요소와 개선에 관한 연구)

  • 이재환
    • Archives of design research
    • /
    • v.13 no.3
    • /
    • pp.253-260
    • /
    • 2000
  • Writing instruments or pens have many features not commonly found in other products in terms of their structure and characteristics of use. That is, different pens are usually composed of almost identical parts and/or structure. The fact they work always grabbed in hands considered, the ergonomic design of pens is essential. Reports indicate consumers evaluate pens in writing comfort above all other factors when they select pens. Among various factors related to writing comfort, it shouldspecifically be the ergonomic improvements that design can effectively contribute to. Studies on the pen-grabbing comfort or on approaches based on the understanding of human-work relationships generally lack when compared with fashion-conscious aesthetic approaches to pen design. This paper, therefore, aims to reestablish the ergonomic design criteria including the necessities of specifications required to provide indispensable data for the pen design processes. Consequently, it should produce basic set of information for systematic approach to pen design and development, which is commonly called'concurrent engineering'. Also a cost-effective solution for product diversification strategy could be attributed to a modular system database based on the result of this attempt.

  • PDF

A Study of factor analysis on user-centered software concept design (사용자 중심의 소프트웨어 컨셉 개발에서 요소 분석에 관한 연구)

  • 김성곤
    • Proceedings of the Korea Society of Design Studies Conference
    • /
    • 2000.11a
    • /
    • pp.20-21
    • /
    • 2000
  • 일부 소프트웨어들의 상품 가치의 판단은 과거 기능위주에서 사용자 중심의 디자인적 요소들 만족여부에 결정되어지고 있다. 그러나 많은 소프트웨어가 시스템 공학적 개발에 중점을 두고 개발되어지고 있고 사용자 및 사용자 환경을 분석을 통한 디자인적 개발에 중점을 두고 있지 않는 실정이다. (중략)

  • PDF

Engineering Educations for Creativity and Design in Mind at HIU (공학교육에서의 디자인 및 창의적 설계교육)

  • Han, Byung-Kee;Jee, Hae-Seong
    • Journal of Engineering Education Research
    • /
    • v.9 no.4
    • /
    • pp.19-27
    • /
    • 2006
  • HIU(Hong-Ik University) has inculcated students with values necessary to serve society as independent, creative, and cooperative professionals. In HIU, students are encouraged to foster independent thinking, free from the influence of others, but are forged to cultivate their creativity in harmony with the knowledge and experience of others. In the department of MSDE(Mechanical and System Design Engineering), students are educated via three major courses for targeting engineering design, Creative Engineering Design (freshman), Design Process (Senior), and Creative Product Development (Junior). All these courses are based on personal tool exercises for design software and hardware and team-project group activities of the students with other team members. This paper will briefly discuss the main focuses of these courses and case studies of the teaching results.

Development of a Luxuriousness Model for Wall Paper Design based on Visual and Tactile Characteristics (벽지의 디자인 요소 및 감성적 특성에 의한 고급감 모델 개발)

  • Ban Sang-U;Lee Ju-Hwan;Kim In-Gi;Lee Cheol;Yun Myeong-Hwan
    • Proceedings of the Korean Operations and Management Science Society Conference
    • /
    • 2006.05a
    • /
    • pp.193-197
    • /
    • 2006
  • 본 연구는 감성 공학적 접근법을 사용하여, 벽지의 디자인 요소와 소비자의 감성과의 관계를 정량적으로 규명하는 것을 목표로 한다. 문헌조사, 인터뷰 전문가 의견 등을 종합하여, 총 13개의 주관적 감성 변수(6개의 시각적 변수, 7개의 촉각적 변수) 와 4개의 벽지 디자인 요소(color, texture pattern, embossing depth, gloss)들이 추출되었으며, 최종 목표 감성은 '고급감'으로 정하였다. 9점 척도와 100점 척도으로 구성된 설문지를 통하여, 28개의 샘플 벽지에 대해서 30명의 목표 고객들을 대상으로 감성 평가 실험을 실시하였고, 주성분 회귀 분석, 수량화 이론 등을 이용한 분석을 통하여, 소비자의 감성과 디자인 요소와의 관계를 정량적으로 분석했으며, 고급감을 향상시킬 수 있는 감성 변수 조합과 디자인 요소 조합을 규명하였다.

  • PDF

A Study on Design Education in Primary School -With Emphasis on Analysing the Present Condition of Design Education in Korean Primary School- (초등학교 디자인 교육에 관한 연구 -국내 디자인 교육의 현황 분석을 중심으로-)

  • 김혜숙;권은숙
    • Archives of design research
    • /
    • v.12 no.4
    • /
    • pp.191-200
    • /
    • 1999
  • Improving the design ability of idea developing and creative problem solving should be started from the primary school. Design education in the primary school should be not education for design but education by design. It helps students can naturally understand the basic concept of design and experience the process of activities. Therefore primary educational circle use the term of 'Design-related activities', or 'Design-Based Education'. It can be applied to variable themes of mathematics, science, music, society as well as Art. On the Basis of these literature review, the traditional design education as a part of the art education is analyzed in two aspects of its contents and behaviors. The contents in design education involve aesthetic·symbolic, useful·functional, and scientific·technological area. And, the basic design behaviors are classified with 'know', 'perceive', 'inquire', and so on. This concept becomes the analytic frame of the present condition of design education in Korean primary school. Through the analysis, it is found that the portion of scientific·technological area in contents and 'inquire' related behaviors are relatively very low. Also, the planning and teaching methods for leading children's opportunity of creative expression are found inadequate. This study proposes the potential capability and the integrative contents of design education in primary school.

  • PDF

UX Design Evaluation and its Approach to Mobile Applications for Smart Appliances (스마트 애플리케이션 UX 디자인 평가 접근 방법)

  • You, Si Cheon;Choi, Jinyoung;Sim, Mihee
    • Smart Media Journal
    • /
    • v.8 no.3
    • /
    • pp.70-79
    • /
    • 2019
  • Implementing UX design that meets user expectations has become an important variable that determines the prominence of smart home appliances. This study addresses the UX design evaluation issues in mobile application development of smart home appliances. As an experimental research subject, the UX design evaluation contents were set up for the mobile application of , the demand of which is surging recently. The purpose of the research is to explore the significance of the UX design user evaluation method in smart home applications, and to suggest how to achieve the mixing of quantitative and qualitative evaluation methods. The main findings are as follows. First, we found that user evaluation can positively impact the direction of UX design. Secondly, we found that the mixing of 'quantitative' and 'qualitative' methods works complementarily to UX design evaluation. Research implications are as follows. The UX design evaluation process can be performed efficiently as long as we distinguish between the roles of quantitative evaluation and qualitative evaluation. For example, through qualitative evaluation such as 'Honeycomb model', can be identified in terms of 'exploratory', and through qualitative evaluation such as 'in-depth user interview', can be identified in terms of 'assessment' and 'validation'.