• Title/Summary/Keyword: 공유개념도

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Information Forager's Approach to Folksonomy (정보채집으로의 접근 - 폭소노미 이해를 위한 개념적 틀 연구 -)

  • Park, Hee-Jin
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.22 no.3
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    • pp.189-206
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    • 2011
  • This paper proposes a conceptual framework to explore the ways in which people work with in accessing, sharing, and navigating Web resources. In order to provide a better frame of a user's interaction with a folksonomy, an information foraging approach was adapted that denotes adaptive information seeking behaviors of users within human information interaction. A conceptual framework that consists of three different components from users' points of view was proposed: tagging, navigation, and knowledge sharing. This understanding will help us to motivate possible future directions of research in folksonomy and lay the groundwork for empirical research which focuses on qualitative analysis of a folksonomic and users' tagging behaviors.

the research of the reorder point of one-warehouse multi-retailer model in the information sharing environment (One-Warehouse Multi-Retailer 모델에서 정보 공유 환경하의 재 주문점 결정에 관한 연구)

  • 정성원;서용원;함주호
    • Proceedings of the Korean Operations and Management Science Society Conference
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    • 2000.04a
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    • pp.502-508
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    • 2000
  • 정보 시스템과 전자 상거래의 보편화로 실시간 판매 정보 공유가 용이하여짐에 따라, 공유 정보를 적절히 활용하는 재고 정책의 필요성이 증가하고 있다. 본 연구에서는 정보 공유 환경하의 one-warehouse multi-retailer 모델에서 개별 공유 정보를 보다 정확히 활용하여 재주문점 결정을 할 수 있는 방안을 제시하였다. 기존의 하위 계층의 재고량의 합에 기반하는 echelon stock policy 의 경우 상세 정보의 손실을 발생하는 문제가 있는 반면 본 연구에서는 개별 retailer 들의 재고량에 기반한 marginal savings의 개념을 정의하고, 이를 바탕으로 상세 정보에 기반한 재주문 정책을 제시하였다. 제시된 정책은 기존의 echelon stock policy 에 비해 우수한 결과를 나타냄을 실험을 통해 입증하였다.

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The Information Economy and Information Sharing for an Activation of Information Flow (정보경제와 정보유통의 활성화를 위한 정보공유론)

  • 이순재
    • Journal of Korean Library and Information Science Society
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    • v.32 no.2
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    • pp.187-212
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    • 2001
  • Recently, knowledge and information are recognized as resources which contain important economic, social and individual values. This study investigates a concept of information society, an economic viewpoint of information and informationalism sharing of information. As a result, various plans are suggested such as information policy, recovery of inherent value of information dissolution of information gap and social movement for information sharing.

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Provision of the Social Radar Management System for the Social Media Service (소셜 미디어 서비스를 위한 소셜 레이더 관리 시스템)

  • Lee, Hoon-Ki;Paik, Eui-Hyun;Kim, Hyeon-Soo
    • Proceedings of the Korea Information Processing Society Conference
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    • 2011.04a
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    • pp.1510-1512
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    • 2011
  • 소셜 네트워크 서비스와 모바일 단말의 보급이 증가함에 따라 사용자들은 커뮤니티를 형성하고 이를 통하여 즉시적으로 문제(Needs) 해결에 필요한 사용자들간의 경험 정보를 공유하고자 한다. 기존의 커뮤니티들은 특정 의도로 형성된 공동체로써 사용자의 위치 및 사회적 관계 보다는 단순히 카폐 개념의 공동체를 형성한다. 사용자의 위치가 변경됨에 따라 원하는 정보를 제공하는 방법에 있어 사용자의 장소/사회적 관계를 고려하여 즉시적으로 필요한 커뮤니티를 추천 검색하거나 신규 커뮤니티를 생성하여 사용자들의 참여를 통한 정보 공유 및 사용자 위치에서 발생되는 여러 이벤트를 수집할 수 있는 소셜 레이더 기능이 필요하다. 또한 형성된 공동체를 통하여 서비스 실행에 필요한 실행환경을 공유하여 소셜 네트워크 서비스를 제공받고자 한다. 본 논문에서는 사용자가 존재하는 공간 내에서 서로 공유될 수 있는 정보를 추적/검색/추천/공유할 수 있는 사용자 위치 기반 소셜 레이더 관리 시스템에 관한 구성 방법을 제공한다.

User-Centered Service Design Research on Shared Vehicle for Camping (캠핑용 공유 차량 사용자 중심 서비스 디자인 연구)

  • Hur, Hyun-Woo
    • The Journal of the Korea Contents Association
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    • v.19 no.8
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    • pp.473-482
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    • 2019
  • People's leisure activities have increased due to changes in perception of social life. Camping cars are becoming popular due to the development of camping culture and traveling. However, there are not many users compared to the population of the camper due to the difficulty of economy and usability. Making it not easy to purchase or rent a camping car. Therefore, this study researches on camping service by combining shared services. It is aimed to provide a user centered camping shared service considering usage and economic efficiency. This study analyzed the concept, characteristics and current status of shared service and camping car with reference to domestic, overseas literature and internet data to provide basic data of camping car using shared service. In addition, through case study of shared vehicles, it is possible to grasp the current market. Integrate P2P, B2C, renting company and individuals to derive the design of A2P (All to People)service which connects and shares all. The user can have its own space available at the desired place and time. This study is a camping or unique mobile space service design that can be easily experienced in everyday life. It will reduce the strain of maintaining expenses and also process of pick up, return is freely making user-centered service design. This service design will lead to a diverse range of leisure activities and contribute to the upsweep of the camper industry.

Comparison of Discourse by Environments for Using Tools in Small Group Learning with Augmented Reality (증강현실을 활용한 소집단 학습에서 도구 사용 환경에 따른 담화 비교)

  • Seokjin Shin;Haerheen Kim;Taehee Noh;Nayoon Song
    • Journal of The Korean Association For Science Education
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    • v.43 no.2
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    • pp.181-190
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    • 2023
  • In this study, we compared discourse by environments for using tools in terms of participation types, discourse types, and knowledge building processes. 24 first-year high school students were divided into six groups. They were assigned to the sharing tools environment, which used one marker and one smart device, or the individual tools environment, which used markers and smart devices individually. Students participated in small group learning using AR application based on the concept of chemical bonding. All classes were video- and audio-taped. Semi-structured interviews were conducted with six students who voluntarily agreed. The results of the study revealed that the sharing tools environment had a high proportion of one-student dominating type, while the individual tools environment had a high proportion of partly participating type and most students participating type. In the individual tools environment, the ratio of knowledge sharing and knowledge construction discourse was similar compared to the tool sharing environment, and the sub-discourse types were also diverse. In the sharing tools environment, only some students had a meaningful knowledge building process. On the other hand, in the individual tools environment, most of the group members constructed knowledge about the target concept, and had a meaningful knowledge building process. In addition, the misconceptions that appeared to some group members were corrected through small group discussions.

Efficient Finite Element Analyses of Contact Problems by Domain/Boundary Decomposition Method (영역/경계 분할법을 이용한 저복 문제의 효율적인 유한요소 해석)

  • Ryu, Han-Yeol;Shin, Eui-Sup
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.35 no.5
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    • pp.404-411
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    • 2007
  • new domain/boundary decomposition method is suggested to perform efficient finite element analyses of contact problems. A penalty method is used for connecting an interface or contact interfaces with neighboring subdomains that satisfy continuity conditions. As a result, the derived effective stiffness matrices are always positive definite, and computational efficiency can be improved to a considerable degree. Moreover, any complex-shaped domain can be divided into independently modeled subdomains without considering the conformity of meshes along the interface. Using a computer code based on the present method, these advantageous features are confirmed through a set of numerical examples.

Design of Retrieval system using XMDR based knowledge sharing (지식공유 기반의 XMDR을 이용한 검색 시스템 설계)

  • Hwang Chi-Gon;Yi Min-Noh;Park Yoo-Shin;Jung Gye-Dong;Choi Young-Keun
    • Proceedings of the Korean Information Science Society Conference
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    • 2006.06c
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    • pp.127-129
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    • 2006
  • 최근 대부분 기업들 환경에서의 정보 시스템들은 지역적으로 분산되어 있으며 다양한 형태로 구성되어 있으므로, 사용자 의사 결정을 지원하는데 필요한 통합된 정보를 얻는 것은 어려운 일이다. 따라서 이러한 문제를 효율적으로 정보 검색에 적용하기위해 사용자에게 단일 인터페이스를 제공하고, 이기종 시스템들 간에 구축된 데이터베이스 시스템들은 각각 독립성을 유지하면서 하나의 인터페이스처럼 투명성을 제공할 필요성이 있다. 이를 위해 ISO/IEC 11179에서 연구 중인 XMDR의 개념을 이용하여 정보검색에서 발생하는 "의미적 상호운용성(semantic interoperability)"이라는 문제점을 해결하고 이 XMDR에 지식 인스턴스 계층을 통한 지식공유를 가능하게 함으로써 단순 검색의 한계점을 극복할 수 있도록 한다. 본 논문에서는 데이터 표현에 사용되는 명칭, 속성, 관계성에 대한 이질적인 문제를 해결하기 위한 표준 온톨로지, 각 레거시 시스템을 연결하는 중간자(mediation)역할을 수행하는 로케이션 온톨로지, 지식공유가 가능하도록 하는 지식 인스턴스 계층으로 구성하는 방법을 제안한다. 또한 지식 인스턴스 계층은 협업적인 검색 환경하에서 각각의 정보시스템에서 다양한 형태의 지식을 공유 및 통합에 있어 구조화 되지 않은 지식들을 어떻게 공유할 것인가에 대한 개념적인 모델을 제시한다.

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A Design of Cooperative Works Platform for software Development Productivity (소프트웨어 개발 생산성 향상을 위한 공동 작업 플랫폼 설계)

  • Cho, Sung-Been;Kim, Jin-Suk
    • The Transactions of the Korea Information Processing Society
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    • v.5 no.1
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    • pp.73-85
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    • 1998
  • Today's Software Systems are becoming bigger, larger and more complex than ever before. To develop largerscale projects, it is required that many experts of different fields participate and cooperate in the same project. So, it is an applied area of CSCW(Computer Supported Cooperative Works} that centers around methodologies and tools that enable cooperative works by geographically distributed people engaged in all aspects of product development. In this paper, we designed a multi-user cooperative works platform, SPACE(Software Platform for distributed Application sharing under Cooperative Environment} as a infrastructure that support to CSCW based system development for telecommunication and information system. SPACE has a fully distributed architecture under Windows 95 environment, has an application sharing mechanism enabling collaborative use of mteractive application adapt to a mixed GUI sharing technology which capture GUI and screen information, and also, an event sharing technology that has a replicated architecture.

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Collaborative Dispositions of Participatory Arts in Contemporary Practices -Based on Nicolas Bourriaud's Notion of Postproduction- (동시대 예술 형식의 상호성과 공유 가능성 -니콜라 부리오의 포스트프로덕션 개념을 중심으로-)

  • Baik, Youngju
    • The Journal of the Korea Contents Association
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    • v.18 no.6
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    • pp.88-101
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    • 2018
  • The collective narratives on global crisis such as the displaced, uneven distribution of resources, invasion of human rights is more than a recurring theme or polemics in the fields of contemporary arts. In the latest projects from Olafur Eliasson, Rirkrit Tiravanija and Ai WeiWei, art works are presented as performative 'platforms' for tackling these undiscriminating reality of human conditions. Here, 'the users' as driving forces of possible change, are postulated as prospective actors/players who lead and collaborate to defy the status-quo. Crossing over the on/off lines, the everyday-activities of exchanging, sharing and networking are strategically deployed and its meaning reconfigured within the context of post/production discourse. This historical, yet unsettling juncture between art and life, dystopian reality and utopian idealism has its formal-conceptual links to Russian Constructivism, Brechtian Learning-Play and Joseph Beuys' Social Sculpture. Based on Nicolas Bourriaud's notion of Postproduction, this paper aims to provide a diachronic analysis on collaborative dispositions of participatory arts practices.