• Title/Summary/Keyword: 고효과프로그램

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The Effects of Study-Time on the Variations of Academic Achievements (학업성취 변화에 영향을 미치는 공부시간 효과 추정)

  • Rhee, Ki-Jong;Kwaug, Soo-Ran
    • Survey Research
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    • v.11 no.1
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    • pp.43-61
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    • 2010
  • This research estimated the variation of high school students' academic achievement by using the second to the fourth wave KEEP(Korea Education and Employment Panel) data. We explored the effects of study on academic achievement in proportion to self-regulated learning hours(except for school work and private tutoring). Analysis variables were self-directed learning(study) hours throughout senior high school and 9 grade academic achievement. We conducted Latent Growth Model(LGM) using KEEP panel data and program LISREL 8.8. Results showed that there were significant effects of self-regulated learning hours on the variation of senior high school students' academic achievement. Therefore, this was considered to be useful tips in getting the relation between students' learning and academic achievement.

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The Effect of Social Emotion Learning on Teacher character of Specialized Pre-service teacher (특성화고 예비교사 대상의 사회정서학습(SEL) 프로그램 개발 및 적용 효과 분석)

  • Kim, Minwoong;Park, Jeyoung;Choi, Jinsun;Kim, Minjung;Kim, Taehoon
    • 대한공업교육학회지
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    • v.42 no.2
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    • pp.47-66
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    • 2017
  • As the necessity of humanistic education has recently been socially emphasized, aptitude and character test has been conducted in the stage of training instructors to focus on making them equipped with proper ability of humanistic education. Especially, considering characteristics of students in specialized high schools with stronger negative concept of ego along with higher proportion of students looking for job in early ages compared to regular high schools, instructors in specialized high schools need to pay more attention on humanistic education of students compared to those in regular high schools. Therefore, this study has developed social emotion learning (SEL) of preliminary teachers in specialized high schools and analyzed the influence of developed programs on characters in teaching positions of preliminary instructors in specialized high schools. In this study, ADDIE model has been used developing SEL programs, and developed programs were comprised of total six sessions. Social emotion learning has been performed on 27 preliminary teachers in experiment group, and regular academic education courses were given on 30 preliminary teachers in control group. At this time, as for class contents, 'self-recognition' has been dealt with in the first and second sessions followed by 'self-management' in the second and third sessions, 'adjustment in relationship' in the fourth session, 'responsible decision making' in the fifth session, and 'personal relationship' in the sixth session. Classes have been conducted for 90 minutes in average. Since intentional sampling method has been used in this study, difference of pre-scores between groups might influence on the difference on post-scores. Therefore, ANCOVA that adjusted the pre-scores to be consistent has been utilized. As a result, there was a significant difference on the post-scores in characters in teaching positions between experiment group and control group.

A Study on The Development of Motion Blur Effects based for 3D Graphic Game (3D 그래픽 게임에서 모션블러 효과 개발을 위한 연구)

  • 최학현;이명학;김정회
    • Proceedings of the Korean Information Science Society Conference
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    • 2003.10b
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    • pp.721-723
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    • 2003
  • 오늘날 2D 그래픽 게임 개발에서 점차적으로 3D 그래픽 게임을 만들게 되는 추세이다. 3D 그래픽 게임의 문제는 역시 그래픽 처리 속도이다. 많은 3D 그래픽 게임 개발사들이 제한된 하드웨어의 성능으로 인하여 표현에 한계를 받고 있는 것이 사실이다. 또한 하드웨어의 발달의 3D 그래픽 게임을 즐기는 게임 유저들에게 보다 나은 게임 환경에 대한 욕구가 늘어나게 된 것이다. 3D 그래픽 게임에 화려하고 멋진 그래픽 기술들이 존재한다. 그러한 기술들은 고성능의 하드웨어를 요구하는 것들이 많고 실제적으로 게임에서 사용되는 데는 많은 어려움을 가지고 있다. 본 논문에서는 이러한 어려운 문제점의 하나인 Motion Blur Effect의 문제점을 파악하고 이를 해결 할 수 있는 방법들을 모색하고자 하였으며 3D 그래픽 게임에서의 Motion Blur Effect 의 가장 큰 문제점인 게임 속도의 전반적인 속도 저하를 해결하는 방법과 프로그램 디자인과 프로그램 구현을 Offscreen Buffer를 이용하는데에 초점을 두었다.

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A Study on the Effects of ESG Entrepreneurship Education and Participatory Learning Method on Creative Problem-Solving and Social Value Recognition (ESG기업가정신교육과 참여적 학습 방식이 '창의적 문제해결' 및 '사회적 가치 인식'에 미치는 영향에 관한 연구)

  • Lee Sunyoung;Kim Seungchul
    • Asia-Pacific Journal of Business Venturing and Entrepreneurship
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    • v.18 no.2
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    • pp.201-219
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    • 2023
  • ESG (Environment, Social, Governance) is becoming the core of the interest of today's entrepreneurs concerning about the earth crisis. Numerous studies are going on these days about the importance of ESG, but most of them seem confined to the introductory level. This study concentrates on "ESG education" that will teach the learners how to put various ESG ideas into practice, knowing that the earth crisis would not be overcome without actual practice of those ideas. First, elementary and junior·senior high school, professors in university and educational consultants in the field designed educational programs and related content materials under "ESG entrepreneurship education" integrated with ESG and Entrepreneurship education, which have been implemented previously. Participatory learning methods are converged with the program. The researcher analyzed the learning effects in depth after implementing the programs in the education field. Thus, this study first examined the effects of key variables of ESG educational program i.e., ESG entrepreneurship education, student participatory learning, and team-based learning on creative problem-solving and social value recognition with an essential variant of ESG educational programs and identified the relations to creative problem-solving and social value recognition. Besides, this study investigated the moderating effects of school atmosphere, and teachers' enthusiasm, regarding traits of educational programs and social value recognition. Findings indicate that sub variants of the traits of educational programs i.e., ESG entrepreneurship education, student participatory learning, and team-based learning significantly affect creative problem-solving skills and social value recognition and that creative problem-solving impacts social value recognition. In addition, teachers' enthusiasm has moderating effects between traits of educational programs and social value recognition. This study provides content-program learning methods that can be practically applied in education, emphasizing practice in ESG in elementary and junior·senior high school education. Implications suggest that ESG entrepreneurship education and active participatory learning affect social value recognition and that teachers' enthusiasm plays a significant role in education.

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Evaluation of Oral Health Promotion Program Connected with Hypertension and Diabetes Management Programs: Use of a Logical Model (일부 보건소 고혈압·당뇨관리교실 연계 구강건강증진 프로그램 운영 및 평가: 논리적 모형을 이용하여)

  • Yoo, Sang-Hee;Shin, Bo-Mi;Bae, Soo-Myoung;Shin, Sun-Jung
    • Journal of dental hygiene science
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    • v.16 no.4
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    • pp.293-301
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    • 2016
  • This study aimed to design and operate a complementary integrated health management program based on the connection between the hypertension and diabetes management programs and the oral health programs at a public health center. It also proposed to suggest the phased evaluation indicators. In this study, 48 adults registered in the hypertension and diabetes management program were selected from the Gangneung public health center. The clinic-specific programs were led by dental hygienists and operated for visitors twice every two weeks. The programs were designed based on the logical model, and indicators for evaluating the structure, process, and outcome were presented and applied to the input, process, output, and outcome. The evaluation indices consisted of quantitative and qualitative indicators, and the planning and operation, goal achievement, and effect of each program were assessed. The process evaluations were assessed by the appropriateness of the managers and the operating fidelity of the programs. Indicators for evaluating the outcomes were gingival bleeding, oral health knowledge, oral health awareness, and the satisfaction of the participant and the manager. The clinic-specific programs resulted in positive changes in the evaluated outcomes. The integrated health management of visitors to the hypertension and diabetes management program is important as the general and oral health has common risk factors. Furthermore, long-term operation and continuous monitoring of oral health programs are necessary to evaluate the common factors in chronic disease management.

The Effects of Computational Thinking Based Software Convergence Education on Science Highschool Student's Problem Solving Ability (컴퓨팅 사고력 기반의 SW 융합교육이 과학고 학생들의 문제해결력에 미치는 영향)

  • Jung, Ungyeol;Lee, Young-Jun
    • Proceedings of The KACE
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    • 2018.08a
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    • pp.99-102
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    • 2018
  • 제4차 산업혁명 시대에 접어들면서 창의융합형 인재에 대한 관심이 고조되고 있다. 특히 과학, 수학, 정보 교육 진흥법의 제정 및 시행과 함께 컴퓨팅 사고력을 바탕으로 실세계의 문제를 창의적이고 융합적으로 해결할 수 있는 사고력의 중요성이 커지고 있다. 따라서 본 연구에서는 과학고 학생들의 다양한 융합적 문제 해결 능력을 신장시킬 수 있는 컴퓨팅 사고력 기반의 소프트웨어 융합교육 프로그램을 개발하고, 그 효과를 탐색하고자 한다. 본 연구의 결과는 학교 현장에서의 융합 교육을 위한 이해와 지식을 얻기 위한 기초자료로서 활용되고, 향후 체계적인 실험연구의 방향을 제시하는데 기여할 것이다.

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Characteristics of Asphalt Pavement Images and Enhanced Algorithm for Noise Reduction (이미지프로세싱기법을 이용한 포장이미지의 특성과 노이즈제거를 위한 알고리즘 선정)

  • Kim, Jung-Yong;Cho, Yoon-Ho
    • International Journal of Highway Engineering
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    • v.3 no.4 s.10
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    • pp.137-146
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    • 2001
  • Pavement distresses are one of the most important data for pavement management systems. Inspection machines and its related programs have been used for operating tools in PMS developed in advanced countries. In Korea imported machines and programs for the length price ale utilized to get information of pavement condition from the field This study is launched for developing the program which can detect cracks on asphalt pavement due to many drawbacks in current PMS operation such as improper maintenance work and long resting period when it was broken. The focus of this study is to define principles to analyze pavement surface with digital image processing techniques, to test property of pavement images and to suggest an algorithm that reduces noises at test. To test images, the camera attached on the Automatic Road Analyser(ARAN) was used. Through the FFT images, histogram and statistical values of pavement images, it was found that the images had many noises with high-frequency components against general images, and it was difficult to subdivide pavement images into background or crack. Through several testing with various filters for noise reduction a 3X3 median filter was suggested to reduce noises effectively.

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Information Usage and Work Performance of Fashion Merchandiser (패션 머쳔다이저의 정보활용 및 업무성과에 관한 연구)

  • 임남영
    • The Journal of Information Technology and Database
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    • v.2 no.2
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    • pp.55-69
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    • 1995
  • 전문직 종사자는 많은 정보활동을 수행한다. 특히 끊임없이 변하는 소비자의 욕구에 부응하는 새로운 패션상품을 기획해야하는 머쳔다이저는 의상디자인 능력과 상품기획 능력을 동시에 겸비하고 있어야 한다. 이 두가지 다른 내용을 동시에 흡수할 수 있는 전공교육 프로그램이 마련되어 있지 못한게 국내실정이다. 그리하여 패션 머쳔다이저는 업무수행에서 필요로 하는 정보 및 지식을 끊임없이 수집, 분석하려는 노력을 취해야한다. 이들이 주로 탐색해나가는 정보의 성격이 업무수행성과에 영향을 미치는 가를 판단코자함이 본 연구의 관심주제이다. 정보활동에 관한 기존연구는 개인의 특성, 경험 등이 정보활동 형태에 영향을 주는 요인이리고 지적한다. 본 연구에서는 머쳔다이저가 성장해온 경력외의 분야에 더 많은 정보를 탐색하게되면 보다 합리적인 머쳔다이징 의사결정을 내릴 수 있게되고 또 한 이들의 업무수행 성과도 그에 따라 차이가 날 것이라는 주요가설을 설정하였다. 아울러 이의 검정을 위해 설문조사를 수행하였다. 국내 주요백화점의 특정 지점에 매장을 갖고 있는 의류제조업체의 머쳔다이저를 대상으로 조사한 결과, 본 연구의 주요가설은 채택되었다. 이러한 연구결과는 국내 의류업체가 머쳔다이저를 위한 정보활동 프로그램을 마련할 때 활용될 수 있을 것이다. 본 연구가 패션분야를 떠난 일반적 정보활동 분야에 기여한 점은, 업무를 효과적으로 수행하는데 부족하다고 여겨지는 분야의 정보를 많이 획득해나갈수록 그 활용에 따른 효과가 크게 나타난다는 점이다. 이는 정보활동에 대한 계획수립시 유용하게 적용될 수 있을 것이다.

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A Scheduling System for MPEG-2 Digital Broadcasting (MPEG-2 디지털 방송을 위한 송출 스케줄링 시스템)

  • Bang, Jin-Suk;Hwang, Kyung-Min;Jung, Hoe-Kyung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.2
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    • pp.240-246
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    • 2008
  • It has able to be possible that expression and store visual image from analog to digital without picture quality damaged via improvement of video compression technology. And also, It is possible to broadcasting digital image via transmission of digital image on MPEG-2 standardization. For this reason, the broadcasting business owners have converted broadcasting service from analog to digital. But, local SO(System Operator) has a difficult point which secure HD(High Definition) broadcasting program. In this paper, we designed and implemented Scheduling System for MPEG-2 Digital Broadcasting which gather HD broadcasting program from major broadcasting business owners and broadcast them.

Non-linear Behavior of New Type Girder Filled by High-Strength Concrete (신형식 거더의 고강도 콘크리트 적용 시 비선형 거동 분석)

  • Choi, Sung-Woo;Lee, Hak;Kong, Jung-Sik
    • Proceedings of the Korea Concrete Institute Conference
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    • 2008.04a
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    • pp.217-220
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    • 2008
  • Recently, many studies about a high-strength concrete and composite structures are being progressed to get the more economic and stable result in the construction of structure all over the world. One of those studies is about CFTA(Concrete Filled and Tied Steel Tubular Arch) girder that applies an arch structure and a pre-stressed structure to CFT(Concrete Filled Steel Tubular) Structure which is filled with a concrete and improve the stiffness and strength of the structure by the confinement effect of fillers to maximize the efficiency of structure and economic. In this study, non-linear behavior of CFTA girders filled with a general concrete and the high-strength concrete respectively were analyzed by using ABAQUS 6.5-1 and results were compared.

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