A Design of Effective NPC AI Patterns Using the Theory of 'Flow' and FSM in the Adventure Game (어드벤처 게임에서 몰입이론과 FSM을 이용한 효과적인 NPC AI 패턴 설계)
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- Proceedings of the Korean Society of Computer Information Conference
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- 2014.07a
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- pp.297-301
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- 2014