• Title/Summary/Keyword: 가상정부

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A Study on the Semantic Network Structure of the Regime in the Image Contents (영상콘텐츠분야의 정권별 의미연결망 연구)

  • Hwang, Go-Eun;Moon, Shin-Jung
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.28 no.3
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    • pp.217-240
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    • 2017
  • The purpose of this study was to investigate the semantic network analysis to understand image contents and to examine the degree to which words, word clusters contributed to the formation of semantic map within image contents. For this research, from 1993 until 2016 the field of the image contents were collected for a total of 2,624 cases papers. The word appeared in Title analyzed the social network by using the R program of Big Data. The results were as follows: First, The field of image contents is based on researches related to 'image', 'media' and 'contents'. Second, there is a three-step flow ('education' -> 'media' -> 'contents') of research in the field of image contents. Third, researches related to 'broadcasting', 'digital', 'technology', and 'production' were continuously carried out. Finally, There were new research subjects for each regime.

Analysis of National R&D Participation Personnel for the Activation of the Virtual/Augmented Reality Industry (가상/증강현실 산업 활성화를 위한 국가R&D 참여 인력 현황 분석)

  • Eungyeong Kim
    • Proceedings of the Korea Information Processing Society Conference
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    • 2023.05a
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    • pp.380-382
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    • 2023
  • VR/AR 관련 산업은 신산업 창출, 일자리 증대, 국민 생활 향상 등을 목표로 VR/AR 산업의 육성과 활성화를 위해 부처 차원에서 진행하고 있다. 국내 VR/AR 산업은 글로벌 시장과 비교 시 기술력, 산업 현장 인력 부족, 기존 산업과의 접목 등 여러 요소가 필요하다고 평가하고 있다. 본 논문에서는 VR/AR 관련 분야의 산업 활성화를 위해 최근10년 동안의 국가R&D 과제와 참여인력 정보 등을 분석하였다. 분석 결과, 참여 인력은 년도 별로 증가하지만, 특정 지역에 집중되어 있으며, 석·박사 수준의 고급 인력이 부족한 것으로 나타났다. 그리고 매년 정부의 연구비 투자가 증가하였고, 기업과 대학에서 공동 연구가 활발하게 이루어지고 있었다. 이러한 분석 정보는 정부가 추진하는 VR/AR 산업 활성화를 위해 앞으로의 정부 재정적 지원, 산학연 협력관계 구축, 실무에 적합한 전문인력 양성 등 정책결정에 활용될 수 있을 것이다.

A Suggestion and an analysis on Changes on trend of the 'Virtual Tourism' before and after the Covid 19 Crisis using Textmining Method (텍스트 마이닝을 활용한 '가상관광'의 코로나19 전후 트렌드 분석 및 방향성 제언)

  • Sung, Yun-A
    • Journal of the Korea Convergence Society
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    • v.13 no.4
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    • pp.155-161
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    • 2022
  • The outbreak of the Covid 19 increased the interest on the 'Virtual Tourism. In this research the key word related to "Virtual Tourism" was collected through the search engine and was analyzed through the data mining method such as Log-odds ratio, Frequency, and network analysis. It is clear that the information and communication dependency increased in the field of "Virtual Tourism" after Covid 19 and also the trend have changed from "securement of the contents diversity" to "project related to economic recovery." Since the demands for the "Virtual Reality" such as metaverse is increasing, there should be an economic and circular structure in which the government establishing a related policy and the funding plan based on the research, local government and the private companies planning and producing discriminate contents focusing on AISAS(Attension, Interest, Search, Action, Share) aand the research institutions and universities developing, applying, assessing and commercializing the technology.

The Study on Development of Technology for Electronic Government of S. Korea with Cloud Computing analysed by the Application of Scenario Planning (한국 전자정부와 클라우드 컴퓨팅 기술개발연구 - 시나리오플래닝을 적용하여 -)

  • Lee, Sang-Yun;Yoon, Hong-Joo
    • The Journal of the Korea institute of electronic communication sciences
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    • v.7 no.6
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    • pp.1245-1258
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    • 2012
  • This study is about development of technology for electronic government of S. Korea with cloud computing analysed by the application of scenario planning. As a society of knowledge and information has been developed rapidly, because of changing from web environment to ubiquitous environment, a lot of countries across the world as well as S. Korea for e-Government have a variety of changes with cloud computing service. So this research focused on the strategy consulting of e-Government of S. Korea with development of cloud computing technology analysed by the application of 'scenario planning' as a foresight method. As a result, the future policy for development of cloud computing technology for electronic government of S. Korea is to further spur the development of technology for hard ware and internet data center as SLA(Service Level Agreement) and service provisioning, more improvement of level of technology with soft ware solution as resource virtualization, open API(Application Programming Interface).

Considerable Factors and Disaster/Safety Content Application of Virtual Reality Technology (가상현실 재난안전 콘텐츠 적용 및 고려요소)

  • Chin, Seongah
    • The Journal of the Convergence on Culture Technology
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    • v.6 no.3
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    • pp.91-98
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    • 2020
  • Since disaster-safety accidents cause serious damage to human life and property, preparations and responses have been critically challenged by the country and industry. Recently, the government and industry have recognized its importance and are seeking solutions to the causes of disasters in various ways. If virtual reality technology is actively used, it will be easier to prepare and train for disasters, as the social costs will be reduced. However, academic research on this has not been actively studied. In particular, it seems difficult to seek data that comprehensively analyzes or organizes disaster-safety with virtual reality contents. In this paper, we analyze the current status of domestic and overseas focused on virtual reality disaster/safety contents, examine its characteristics, and point out the direction required for advanced service in the future. To this end, the implications of the numerical data of the accident type have been derived, and the direction of development of public institutions, academic research, and industry have also been investigated. Finally, technical considerations are presented as well.

Improvement of ISMS Certification Components for Virtual Asset Services: Focusing on CCSS Certification Comparison (안전한 가상자산 서비스를 위한 ISMS 인증항목 개선에 관한 연구: CCSS 인증제도 비교를 중심으로)

  • Kim, Eun Ji;Koo, Ja Hwan;Kim, Ung Mo
    • KIPS Transactions on Computer and Communication Systems
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    • v.11 no.8
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    • pp.249-258
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    • 2022
  • Since the advent of Bitcoin, various virtual assets have been actively traded through virtual asset services of virtual asset exchanges. Recently, security accidents have frequently occurred in virtual asset exchanges, so the government is obligated to obtain information security management system (ISMS) certification to strengthen information protection of virtual asset exchanges, and 56 additional specialized items have been established. In this paper, we compared the domain importance of ISMS and CryptoCurrency Security Standard (CCSS) which is a set of requirements for all information systems that make use of cryptocurrencies, and analyzed the results after mapping them to gain insight into the characteristics of each certification system. Improvements for 4 items of High Level were derived by classifying the priorities for improvement items into 3 stages: High, Medium, and Low. These results can provide priority for virtual asset and information system security, support method and systematic decision-making on improvement of certified items, and contribute to vitalization of virtual asset transactions by enhancing the reliability and safety of virtual asset services.

Virtual ID Issuance and Path Configuration Method for Traceable Anonymous Bulletin Board (추적 가능한 익명 게시판을 위한 가상 ID 발급과 경로 구성 기법)

  • Jang, Seung-Jae;Lee, Young-Gu;Jun, Moon-Seog
    • Proceedings of the KAIS Fall Conference
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    • 2010.11a
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    • pp.280-283
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    • 2010
  • 현재 제한적 본인 확인제 실행으로 게시판에 글을 쓰거나 댓글을 달 때 최초 1회에 한하여 본인 인증을 받아야 하기 때문에 사용자는 해당 사이트에 회원가입을 하거나 그에 상응하는 개인정보를 제공해야한다. 이에 정부는 무분별한 주민번호 도용을 막기 위해 주민번호대체수단 의무화를 2007년에 실행하여 아이핀, 공인인증서를 통한 본인확인 대책을 내놓았으나 허술한 본인인증 절차로 인해 아이핀 역시 도용당하고 있는 실정이다. 본 논문에서는 가상 아이디 발급으로 적절한 익명성을 제공함과 동시에 경로 구성 기법을 통하여 악성 댓글 및 의견글 달기를 막기 위한 조건부 추적이 가능한 익명 게시판에 대해서 소개하도록 한다.

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Analysis of Priorities of Policy Implementation Tasks for Revitalizing Virtual Reality(VR) and Augmented Reality(AR) Industries (가상현실(Virtual Reality)및 증강현실(Augmented Reality) 산업 활성화를 위한 정책추진 과제의 우선순위 분석)

  • Jung, Hyunseung;Kim, Kiyoon;Hyun, Daiwon
    • The Journal of the Korea Contents Association
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    • v.21 no.9
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    • pp.12-23
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    • 2021
  • This study organizes policy tasks currently being promoted by the government to revitalize the domestic VR and AR industries, which are evaluated to be stagnant compared to major overseas countries, and aims to derive priorities through analysis of an AHP survey for experts in the VR/AR field, and to seek countermeasures based on the analysis results. As a result of classification based on various previous studies, press releases, and policy data, it was divided into 5 major categories and 16 sub-categories: technical issues, awareness improvement, legal/institutional improvement, government support, and manpower development. As a result of the AHP analysis, in the major category, the "government support" appeared as the top priority policy task, followed by the "manpower development". In the sub-categories, "training new manpower" was the most important policy implementation task, followed by "enhancing technological competitiveness". This study is meaningful in that it selects and presents prioritized policy tasks that clearly reflect the position and perspective of the industry on the policy-making situation exposed to the limitations of time and resources, while also presenting practical improvement plans.

A Study on Training System for Fire Prevention based on Virtual Reality (가상현실 기반 화재대응 훈련 시스템에 관한 연구)

  • Song, Eun-Jee
    • Journal of Digital Contents Society
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    • v.17 no.3
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    • pp.189-195
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    • 2016
  • According to the National Statistical Office, the number of fires was the 42,135 items in 2014, it has increased reviews 1203 compare with 2013. In addition, the sum of the property damage 2,560 billion, injured number 1,599 people, it was announced in deaths number 263 people. Although Korea government have announced many fire manuals for fire prevention, the reason that many of the wounded and the dead occurred is because people have recognized fire riskiness in just only head simply from manual. In this paper, the simulation system for prevention of fire based virtual reality is proposed to solve this problems. The people who trained by proposed system can recognize and realize fire riskiness more than fire writing manuals.