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Study on the development of Quantitative assessment indicator of safety culture for the construction site (건설현장 안전문화의 정량적 평가지표 개발에 관한 연구)

  • Jun, Heakyung;Kwon, Changhee
    • Journal of the Society of Disaster Information
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    • v.12 no.4
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    • pp.403-411
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    • 2016
  • The objectives of this study is to develop evaluation indicators for the quantitative evaluation of construction safety culture level in order to prevent accidents by evaluating the level of safety culture and each safety culture elements of the construction site and to present the areas that should be focused on improvements. In this study, it was presented assessment indicators of the construction safety culture by analyzing previous studies for safety culture, by categorizing items as an important element of safety culture hierarchically and by reflecting the opinion of the construction site professional personnels using AHP analysis methodology. The assessment indicators of the construction safety culture were structured the details of the leadership, systems, and personal characteristics and derived weighted value by the pairwise comparison to quantify the detail assessment indicators in order to assess the construction safety culture level. This study presents a safety culture assessment indicators for the construction site to suggest directions for improving the construction site safety culture and prevent the accidents of the construction site by derived via a safety culture assessment of construction site.

An Assessment System Model for Game Satisfaction Degree to Establish Game Development Strategy (게임개발 전략 수립을 위한 게임만족도 평가시스템 모형 개발에 관한 연구)

  • Ham Hyung-Bum;Lee Yang-Sun;An Chang-Ho
    • Journal of Korea Multimedia Society
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    • v.7 no.11
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    • pp.1630-1638
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    • 2004
  • The ultimate purpose of game production is to make a game which satisfy game players and to sell maximum of products. In this paper, we suggest an assessment system model which can evaluate game satisfaction degree quantitatively, for preparing foundations that can make games which the suppliers and demanders of game business want. For it, we computed weight of constituent factors for game with AHP method based on survey, and quantified degree of satisfaction for genre of games to score. Also we analyzed affective factors for game satisfaction by SEM using LISREL software. In result, the greatest affective factor for game satisfaction is fun. For making the game with high degree of satisfaction, we propose that constructive investment and enough technology for fun are needed.

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Development of a Novel Integrated Evaluation Index for Freeway Traffic Data (고속도로 교통자료 품질 통합평가지표 개발)

  • PARK, Hyunjin;YOON, Mijung;KIM, Hae;OH, Cheol
    • Journal of Korean Society of Transportation
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    • v.33 no.4
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    • pp.417-429
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    • 2015
  • Evaluation of traffic data quality is a backbone of better traffic information and management systems because it directly affects the reliability of traffic information. This study developed an integrated index for evaluating the quality of archived intelligent transportation systems (ITS) data. Two novel indices including spatio-temporal consistency and severity of missing data were devised and integrated with existing indices such as availability and completeness. An evaluation framework was proposed based on the developed integrated index. Both analytical hierarchical analysis (AHP) technique and entropy method were adopted to derive mixed weighting values to be used for the integrated index. It is expected that the proposed methodology would be effectively used in enhancing the quality of traffic data as a part of traffic information system.

Method for Selecting a Three Dimensional Television (3차원 텔레비전의 제품선정 방법)

  • Byun, Dae-Ho
    • Journal of Digital Convergence
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    • v.11 no.3
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    • pp.41-48
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    • 2013
  • Emerging three-dimensional television (3DTV) as a new IT product shows a possibility that television is not for just watching broadcasting, but an attractive tool for applying it to our real life. Three dimensional television is generally more effective and attractive than two-dimensional television (2DTV). But it still needs continuous technological improvement to solve its inherent limitations until many customers decide to purchase 3DTVs without hesitation. Innovative products like 3DTV encounter a quality problem leading purchase decision by customers. Quality is regarded as one of the most important factors affecting customers to adopt and use the product. Furthermore, measuring quality effectively is considerable for the 3DTV research. In this paper, we suggest the Analytic Hierarchy Process(AHP) method for evaluating 3DTVs in a view of quality. We describe quality criteria affecting the 3DTV selection through a literature survey and develope an analytical method for measuring quality. We classify the quality of 3DTV into four types and suggest a concept of the quality ratio as a measurement criteria instead of the quality gap. Though a numerical example, we show how priorities of 3DTV with versatile manufacturers is computed.

Decision Making Model using Multiple Matrix Analysis for Optimum Construction Method Selection (다중 매트릭스 분석 기법을 이용한 최적 건축공법 선정 의사결정지원 모델)

  • Lee, Jong-Sik;Lim, Myung-Kwan
    • Journal of the Korea Institute of Building Construction
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    • v.16 no.4
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    • pp.331-339
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    • 2016
  • According to high-rise, complexation, and enlargement of buildings, various construction methods are being developed, and the significance of construction method selection about main work types has emerged as a major interest. However, it has been pointed out that hand-on workers cannot consider project characteristics carefully, and they lack an objective standard or reference for main construction method selection. Hence, the selection is being made depending on hand-on workers' experience and intuition. To solve this problem, various studies have proceeded for construction method selection of main work types using Artificial Intelligence like Fuzzy, AHP and Case-based reasoning. It is difficult to apply many different kinds of construction method selection to every main work type with consideration for characteristics of work types and condition of a construction site when selecting construction method in the field. Accordingly, this study proposed the decision-making model which can apply to fields easily. Using matrix analysis and liner transformation, this study verified consistency of study models applied in the process of soil retaining selection with a case study.

Selecting a Mobile Device Using the Analytic Hierarchy Process (AHP를 이용한 모바일 기기 선정)

  • Byun, Dae-Ho
    • Journal of Digital Convergence
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    • v.9 no.4
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    • pp.1-8
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    • 2011
  • A mobile device is a handheld device, typically having a display screen with touch input and/or a miniature keyboard and accessible to the Internet. Because mobile devices are innovative and rapidly changing products, consumers are confronted with a decision-making problem to select the best device. This paper proposes an Analytic Hierarchy Process method to assess mobile devices and shows a method to select best mobile devices when purchasing. For this paper, the mobile devices considered as in the AHP model included net-book, tablet PC, smart phone, and camera phone. We derived 6 main criteria and 15 sub-criteria to synthesize the overall priority of criteria and mobile devices. The criterion of convenience in carrying showed the highest rank in the criteria. Although smart phones had the highest priority, the four mobile devices did not show significant differences in consumer preference.

e-SCM에서 AHP를 이용한 제3자 물류업체 선정 기준 평가에 관한 연구

  • Kim, Jae-Jeon;Cho, Gun;Yoo, Il;Park, Yi-Sook
    • Proceedings of the Korea Society for Industrial Systems Conference
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    • 2003.11a
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    • pp.369-392
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    • 2003
  • 최근 물류환경의 변화로 제품의 신속한 수송과 고객 지향적 물류서비스 제공의 극대화를 꾀하려는 기업들은 제3자 물류의 활용에 커다란 관심을 가지게 되었다. 기업이 제3자 물류업체 활용을 통한 성과를 높이기 위해서는 고객서비스의 향상, 물류관련 비용의 절감 및 물류활동에 대한 운영효율의 향상을 수행할 수 있는 물류업체를 선정하는 것이 중요하다 할 것이다. 본 연구에서는 제3자 물류업체 선정과 관련한 주요 선행연구의 종합적인 고찰을 통하여, 제3자 물류업체 선정에 대한 평가기준들을 도출하였다. 선정을 위한 기준으로 비용, 물류서비스, 업체평가, 정보시스템의 4가지 항목으로 나누었고, 이를 계층화하여 AHP기법을 통하여 분석하였다. 그 결과 상위기준의 상대적 중요도는 물류서비스가 0.425로 가장 높게 나타났고, 비용(0.232), 정보시스템(0.224), 업체평가(0.120) 순으로 나타났다. 비용의 항목에 포함되어 있는 하위기준의 중요도는 경제성이 0.710, 안정성이 0.290으로 나타났다. 물류서비스 항목에 포함되어 있는 하위기준의 중요도는 신뢰성이 0.780, 유연성이 0.220로 나타났다. 업체평가 항목에 포함되어 있는 하위기준의 중요도는 기업역량이 0.507, 관계지향성이 0.493로 나타났다. 정보시스템 항목에 포함되어있는 하위기준의 중요도는 정보인프라가 0.471, 정보활용도는 0.529로 나타났다. 분석에 있어 추가적으로 학계와 실무계 전문가 집단으로 나누어 그 중요도를 산출하였는데, 학계 전문가 집단과 실무계 전문가 집단 모두 상위기준에 있어 물류서비스가 가장 높게 나타났다. 주목할만한 점은 학계 전문가 집단의 경우 정보시스템이 비용보다 더 높게 나타난 반면에, 실무계 전문가 집단은 비용이 정보시스템 보다 더 높게 나타났다는 것이다.

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A Study on the Status of Difficult Patrons and the Effective Response Measures of Public Libraries in Busan (부산지역 공공도서관의 문제이용자 실태와 효과적인 응대방안에 대한 연구)

  • Kim, Young-Kee
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.24 no.3
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    • pp.121-134
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    • 2013
  • This study investigated and analyzed the status of difficult patrons, and examined the most effective response measures targeted the public libraries in Busan. A survey on 128 people who served to the public libraries in Busan carried out for analysis of problem behaviors of public library users, and brainstorming and AHP method by 9 librarians for seeking of the effective response plan. This study shows that the most effective response ways for difficult patrons is to enact detailed regulations and the appropriate notification and education to the users about the regulations. In addition, education for communication skills to library staffs should be conducted on a regular basis, like as using positive language, listening techniques, the appropriate response techniques with angry users.

A Study on Competency Evaluation Item of Design Phase VE Team (설계VE팀의 역량 평가항목에 관한 연구)

  • Seo, Ha-Na;Lee, Hak-Ki
    • Proceedings of the Korean Institute Of Construction Engineering and Management
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    • 2007.11a
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    • pp.797-800
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    • 2007
  • Value Engineering(VE) is being applied as an useful tool to eliminate the waste of cost and noneffective factors previously in construction projects. Ministry of construction and transportation' has been accordingly enforcing extensionally design phase VE to the construction costing more than 10 billion won, an importance of design phase VE. Although there are legal supports and technical effects, an effect about an introduction of design phase VE can not be applied properly because of several problems at the process. So, in this study, try to find out competency factors of design phase VE to enforce a competency of VE team as a basic database for developing a check list, and estimate weight. For the result, find out a competency evaluation item and organize as a team knowledge, a team work skill and a team attitude. Perform a first survey to verify a reliability and propriety regarding the found competency evaluation, perform the second survey competency as to evaluation item of the found 1, 2, 3 class and then estimate the weight by AHP.

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The Development of a Tool for Selection of LAN Switch with QoS (QoS를 고려한 LAN 스위치 선정 도구 개발)

  • Lee, Phil-Jai;Lee, Jong-Moo;Shin, In-Chul
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.10
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    • pp.2533-2543
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    • 1997
  • It is necessary to understand and apply the concept of Quality of Service(QoS) for the objective selection among the computer network equipment. Because ITU-T E.800 recommendation covers the service quality of provider's viewpoint and the satisfaction of user, it can be used to evaluate and select the product of computer network systems. This paper is concerned with the development of an evaluation model using QoS and software tool for selection of the most suitable LAN switch. We apply the Analytic Hierarchy Process(AHP) method of Saaty which has been in a multiple criteria framework for an effective group decision process to the selection of LAN switch. The sample data are collected and processed from a questionnaire of professionals in the network field. And we implement a prototype tool for the selection of LAN switch according to the suggested selection model and analyse the result. The result of our research is expected to be a useful tool for decision making to evaluate and select the LAN switch and also can be applied to the decision making of evaluation and selection related to the product of computer network with QoS.

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