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No Article Title /Author/Journal Title/Publication Year Cited
A Patellar Surgery Haptic Simulator for Veterinary Training/
[Lee, Jun;Eom, KiDong;Seo, Anna;] / Journal of the Korea Computer Graphics Society / 2020    
0
GPU-accelerated Global Illumination for Point Set Rendering/
[Min, Heajung;Kim, Young J.;] / Journal of the Korea Computer Graphics Society / 2020    
0
Parallel Cell-Connectivity Information Extraction Algorithm for Ray-casting on Unstructured Grid Data/
[Lee, Jihun;Kim, Duksu;] / Journal of the Korea Computer Graphics Society / 2020    
0
3D Surface Painting in VR using Force Feedback/
[Kim, Minyoung;Kim, Young J.;] / Journal of the Korea Computer Graphics Society / 2020    
0
A Study of 'Hear Me Later' VR Content Production to Improve the Perception of the Visually-Impaired/
[Kang, YeWon;Cho, WonA;Hong, SeungA;Lee, KiHan;Ko, Hyeyoung;] / Journal of the Korea Computer Graphics Society / 2020    
4
Speech Animation Synthesis based on a Korean Co-articulation Model/
[Jang, Minjung;Jung, Sunjin;Noh, Junyong;] / Journal of the Korea Computer Graphics Society / 2020    
3
Development of Management and Evaluation System for Realistic Virtual Reality Field Training Exercise Contents : A Case Study/
[Kim, J.;Park, D.;Lee, P.;Cho, J.;Yoon, S.H.;Park, S.;] / Journal of the Korea Computer Graphics Society / 2020    
0
SINGLE PANORAMA DEPTH ESTIMATION USING DOMAIN ADAPTATION/
[Lee, Jonghyeop;Son, Hyeongseok;Lee, Junyong;Yoon, Haeun;Cho, Sunghyun;Lee, Seungyong;] / Journal of the Korea Computer Graphics Society / 2020    
0
GPU-based dynamic point light particles rendering using 3D textures for real-time rendering/
[Kim, Byeong Jin;Lee, Taek Hee;] / Journal of the Korea Computer Graphics Society / 2020    
0
Ghosted Illustration Rendering using Depth-based Blending Techniques/
[Kim, Dongjoon;Shin, Yeong-Gil;] / Journal of the Korea Computer Graphics Society / 2020    
0