Fig. 1. A teaching and learning example on makereducation with 3D printing(https://assets.publishing.service.gov.uk/government/uploads/system/uploads/attachment_data/file/251439/3D_printers_in_schools.pdf)
Fig 2. Somerset Library program(https://librariestaskforce.blog.gov.uk/2016/11/25/glassbox-enterprise-and-innovation-in-somerset-libraries)
Fig. 3. FUSE Program_Pricing Package policy(https://www.fusestudio.net/get-started-fuse)
Table 1. Classification of activities in Maker Space according to technology level[18]
Table 2. Framework for Maker teaching and learning[23]
Table 3. Comparative analysis of Maker teaching and learning models
Table 4. Case studies about 3D-printing maker education projects in the U.K.
Table 5. Library with Makerspace (https://www.gov.uk/government/publications/libraries-and-makerspaces/libraries-and-makerspaces)
Table 6. An example of maker education teaching scenario in Marymount International school
Table 7. PoP Toolkit: Playful Learning Idea Generator(https://www.isbillund.com/en-gb/pedagogy-of-play/invisible-pages-toolbox/1playfulideagen)
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