DOI QR코드

DOI QR Code

Design of Music Player Application System based on Android

안드로이드 기반의 뮤직 플레이어 어플리케이션 시스템 설계

  • Ryu, Chang-Su (Department of Cartoon & Game Animation, Yewon Arts University) ;
  • Lee, Myung-Hwan (Department of Cartoon & Game Animation, Yewon Arts University) ;
  • Hur, Chang-Wu (Department of Electronic Engineering, Mokwon University)
  • Received : 2014.03.11
  • Accepted : 2014.04.20
  • Published : 2014.05.31

Abstract

The functions of playing musics and multimedia have become essential in one device as a smart phone since the smart phone appeared. It is very convenient, but it contains controversial arguments about sound quality, so many smart phone users use the music player application. By using these music applications, people start to think about the relationship between music playing and sound quality. However, those applications are not perfect, so it is hard to choose a good application. This thesis is about the advantages of the sound quality of music player applications that are currently sold in Android Market through RightMark Audio Analyzer program, and plans to suggest android music player application system design by analyzing applications by covering disadvantages of these applications.

스마트폰이 등장하면서 스마트폰 하나의 기기에서 음악 및 멀티미디어 재생의 모든 기능은 필수적이 되었으며 편리하지만 스마트폰의 음질 부분에 있어서의 논란은 끊이지 않고 있다. 그렇기 때문에 현재 스마트폰 이용자들이 뮤직 플레이어 어플리케이션을 이용하며 음악 재생과 음질에 관한 관심이 높아지고 뮤직 플레이어 어플리케이션에 관한 의견들이 분분한 상태이다. 본 논문은 현재 안드로이드 마켓에 있는 뮤직 플레이어 어플리케이션을 RightMark Audio Analyzer 프로그램을 이용하여 측정하고 어플리케이션의 기능을 분석 후 단점을 보안하여 안드로이드 기반의 뮤직 플레이어 어플리케이션 시스템 설계를 제시하고자 한다.

Keywords

References

  1. J. M. Lee, "The effects of the spread Smartphones and security and future prospects", Department of Information and Communications Graduate School of Konkuk University, 2011.
  2. M. H. Lee, C. S. Ryu, "The Analysis of Equalizer of Improving Sound Quality of Samrtphones", The korean institute of information and Communication Engineering.
  3. ATSC, United States Advanced Television Systems Committee Digital Audio Compression, 1995.
  4. T. S. Gunawan, O. O. Khalifa, "PC sound card dased instrumentation and control", Computer and Communication Engineering (ICCCE), pp. 1-4, 2010.
  5. J. H. Kim, S. J. Lee, I. C. Kim, "Design and Implementation of a Sound Classification System for Context-Aware Mobile Computing", KIPS transactions on software and data engineering, vol. 3, no. 2, pp. 81-86, 2014. https://doi.org/10.3745/KTSDE.2014.3.2.81
  6. M. H. Lee, C. S. Ryu, "Study of sound for Smart phone games", The korean institute of information and Communication Engineering, pp. 405-408, 2012.
  7. B. H. Kim, "Computer Programming Education using App Inventor for Android" Journal of the Korea Institute of Information and Communication Engineering, vol. 17, no. 2, pp. 467-472, 2013. https://doi.org/10.6109/jkiice.2013.17.2.467
  8. C. H. Cho, S. H. Park, S. J. Lee, J. S. Kim, "Research of Soft-Interface Creation and Provision Methodology According to Applications Based on Mobile Device Environment", Journal of digital contents society, vol. 14, no. 4, pp. 513-519, 2013. https://doi.org/10.9728/dcs.2013.14.4.513
  9. Fleischmann, Felix Plogsties, Jan Neugebauer, Bernhard, "Design of a Headphone Equalizer Control Based on Principal Component Analysis", Fraunhofer Institute for Integrated Circuits IIS, 2013.