3D 얼굴 애니메이션의 기술 동향

  • 발행 : 2003.07.01

초록

키워드

참고문헌

  1. Siggraphproceedings Subdivision Surfaces in Character Animation T. Derose;M, Kass;T. Truong
  2. Facial Action Coding System P. Ekman;W. Friesen
  3. Proceedings of Computer Animation Conference Modeling, Tracking and Interactive Animation of Faces and Heads using Input from Video I. A. Essa;S. Basu;T. Darrell;A. Pentland
  4. SIGGRAPH 98 Proceedings Making Faces B. Guenter;C. Grimm;D. Wood;H. Malvar;F. Pighin
  5. Eurographics v.11 no.3 Simulation of Facial Muscle Actions Based on Rational Free Form Deformations P. Kalra;A. Mangili;N. M. Thalmann;D. Thalmann
  6. Proceedings of SIGGRAPH '95 Realistic face modeling for animation Y. Lee;D. Terzopoulos;K. Waters
  7. Proceedings of SIGGRAPH 2001 Expression cloning J. Y. Noh;Ulrich Neumann
  8. IEEE Computer Graphics and Application v.2 no.9 Parameterized models for facial animation E. I. Parke
  9. Proceedings of SIGGRAPH 98 Synthesizing Realistic facial expressions from Photographs F. Pighin;J. Hecker;D. Lischinski;R. Szeliski;D.H. Salesin
  10. Compuer Graphics v.15 no.3 Animating facial expression S, Platt;N. Badler
  11. ACM Symposium on Computer Animation An Example-based Approach for facial expression cloning H. Pyun;Y. Kim;W. Chae;H. Y. Kang;S. Y. Shin
  12. Journal of Visualization and Computer Animation v.1 no.4 Physically-based Facial Modeling Analysis, and Animation D. Terzopoulos;K. Waters
  13. SIGGRAPH 87 Proceedings A Muscle Model for Animating Three Dimensional Facial Expression K. Waters
  14. Singgraph 90 Performance-driven facial animation Williams