1 |
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[
P. Ekman;W. Friesen
] /
Facial Action Coding System
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2 |
An Example-based Approach for facial expression cloning
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[
H. Pyun;Y. Kim;W. Chae;H. Y. Kang;S. Y. Shin
] /
ACM Symposium on Computer Animation
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3 |
Physically-based Facial Modeling Analysis, and Animation
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[
D. Terzopoulos;K. Waters
] /
Journal of Visualization and Computer Animation
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4 |
Realistic face modeling for animation
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[
Y. Lee;D. Terzopoulos;K. Waters
] /
Proceedings of SIGGRAPH '95
|
5 |
Expression cloning
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[
J. Y. Noh;Ulrich Neumann
] /
Proceedings of SIGGRAPH 2001
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6 |
Subdivision Surfaces in Character Animation
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[
T. Derose;M, Kass;T. Truong
] /
Siggraphproceedings
|
7 |
Synthesizing Realistic facial expressions from Photographs
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[
F. Pighin;J. Hecker;D. Lischinski;R. Szeliski;D.H. Salesin
] /
Proceedings of SIGGRAPH 98
|
8 |
Animating facial expression
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[
S, Platt;N. Badler
] /
Compuer Graphics
|
9 |
Performance-driven facial animation
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[
Williams
] /
Singgraph 90
|
10 |
A Muscle Model for Animating Three Dimensional Facial Expression
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[
K. Waters
] /
SIGGRAPH 87 Proceedings
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11 |
Parameterized models for facial animation
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[
E. I. Parke
] /
IEEE Computer Graphics and Application
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12 |
Modeling, Tracking and Interactive Animation of Faces and Heads using Input from Video
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[
I. A. Essa;S. Basu;T. Darrell;A. Pentland
] /
Proceedings of Computer Animation Conference
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13 |
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14 |
Simulation of Facial Muscle Actions Based on Rational Free Form Deformations
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[
P. Kalra;A. Mangili;N. M. Thalmann;D. Thalmann
] /
Eurographics
|
15 |
Making Faces
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[
B. Guenter;C. Grimm;D. Wood;H. Malvar;F. Pighin
] /
SIGGRAPH 98 Proceedings
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